Pokémon Stadium: Difference between revisions

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This is pure trivia... ; There's no good reason to link that there
m (This is pure trivia... ; There's no good reason to link that there)
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===Game mechanic changes===
===Game mechanic changes===
Pokémon Stadium features a number of changes to the battle system. Many of these fix [[glitch]]es present in the [[Generation I]] [[core series]] games.<ref>[http://web.archive.org/web/20071111023716/www.upokecenter.com/games/rby/guides/explanations.html UPC Attack Explanations]</ref><ref>[http://www.smogon.com/rb/articles/differences Important RBY Differences]</ref>
Pokémon Stadium features a number of changes to the battle system. Many of these fix [[glitch]]es present in the [[Generation I]] [[core series]] games.<ref>[http://web.archive.org/web/20071111023716/www.upokecenter.com/games/rby/guides/explanations.html UPC Attack Explanations]</ref><ref>[http://www.smogon.com/rb/articles/differences Important RBY Differences]</ref>
According to the ''Iwata Asks'' for {{game|HeartGold and SoulSilver|s}}, [[Satoru Iwata]] studied the battle logic of {{game|Red and Green|s}} for the development of Pokémon Stadium without having the appropriate specification document from [[Game Freak]].<ref>[http://www.nintendo.co.jp/ds/interview/ipkj/vol1/index3.html 社長が訊く『ポケットモンスター ハートゴールド・ソウルシルバー』]</ref><ref>[http://iwataasks.nintendo.com/interviews/#/ds/pokemon/0/2 Iwata Asks : Pokémon HeartGold Version & SoulSilver Version : Just Being President Was A Waste!]</ref> [[Shigeki Morimoto]] from Game Freak also commented on how it took him a long time to create the original battle program for Pokémon Red and Green, which was then ported to Pokémon Stadium by Satoru Iwata in a week.


General changes include:  
General changes include:  
* The duration of {{status|sleep}} is reduced to 1-3 turns.
* The duration of {{status|sleep}} is reduced to 1-3 turns.
* If a {{OBP|Pokémon|species}} defeats an opposing Pokémon with a [[recoil]] move, the Pokémon does not suffer recoil [[damage]].
* If a Pokémon defeats an opposing Pokémon with a [[recoil]] move, the Pokémon does not suffer recoil [[damage]].
* An immobilized Pokémon can still select a [[move]].
* An immobilized Pokémon can still select a [[move]].
* Consecutive moves such as {{m|Wrap}} end when the target switches out.
* Consecutive moves such as {{m|Wrap}} end when the target switches out.
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==Trivia==
==Trivia==
* According to the ''Iwata Asks'' for {{game|HeartGold and SoulSilver|s}}, [[Satoru Iwata]] studied the battle logic of {{game|Red and Green|s}} for the development of Pokémon Stadium without having the appropriate specification document from [[Game Freak]].<ref>[http://www.nintendo.co.jp/ds/interview/ipkj/vol1/index3.html 社長が訊く『ポケットモンスター ハートゴールド・ソウルシルバー』]</ref><ref>[http://iwataasks.nintendo.com/interviews/#/ds/pokemon/0/2 Iwata Asks : Pokémon HeartGold Version & SoulSilver Version : Just Being President Was A Waste!]</ref> [[Shigeki Morimoto]] from Game Freak also commented on how it took him a long time to create the original battle program for Pokémon Red and Green, which was then ported to Pokémon Stadium by Satoru Iwata in a week.
* [[Cry|Pokémon cries]] have a much more realistic sound in this game. However, [[Red's Pikachu (game)|the starter Pikachu]] from {{game|Yellow}} says its name like in the {{pkmn|anime}}.
* [[Cry|Pokémon cries]] have a much more realistic sound in this game. However, [[Red's Pikachu (game)|the starter Pikachu]] from {{game|Yellow}} says its name like in the {{pkmn|anime}}.
** This concept was carried over to [[Pokémon Stadium 2]].
** This concept was carried over to [[Pokémon Stadium 2]].