Pokémon Red and Green Versions: Difference between revisions

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(See Bulbapedia talk:Project Games#Titles of core series game articles. TL;DR: it's as official as the current title and makes things easier on everyone.)
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{{Move|Pokémon Red and Green}}
{{Incomplete|article|Version history (1.0 vs 1.1)}}
{{Infobox game | colorscheme=red|bordercolorscheme=green
{{Infobox game | colorscheme=red|bordercolorscheme=green
|name=<span style="color:#FFF">Pokémon Red Version</span>
|name=<span style="color:#FFF">Pokémon Red Version</span>
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|boxart=Red JP boxart.png
|boxart=Red JP boxart.png
|boxart2=Green JP boxart.png
|boxart2=Green JP boxart.png
|caption=Box art of Pokémon Red Version, [[Version mascot|depicting]] {{p|Charizard}}.
|caption=Box art of Pokémon Red Version, [[Game mascot|depicting]] {{p|Charizard}}.
|caption2=Box art of Pokémon Green Version, [[Version mascot|depicting]] {{p|Venusaur}}.
|caption2=Box art of Pokémon Green Version, [[Game mascot|depicting]] {{p|Venusaur}}.
|platform=[[Game Boy]] <small>(enhanced for the [[Super Game Boy]] and [[Super Game Boy 2]])</small>
|platform=[[Game Boy]] <small>(enhanced for the [[Super Game Boy]] and [[Super Game Boy 2]])</small>
|category=RPG
|category=RPG
|players=2 players simultaneous
|players=2 players simultaneous
|link_method=[[Game Link Cable]]
|link_method=[[Game Link Cable]] <small>(Game Boy)</small><br>3DS Wireless <small>(3DS VC)</small>
|developer=[[Game Freak]]
|developer=[[Game Freak]]
|publisher=[[Nintendo]]
|publisher=[[Nintendo]]
|gen_series=[[Generation I]] [[core series]]
|gen_series=[[Generation I]] [[core series]]
|cero=Not applicable<ref group=note>CERO did not exist at the time of release, therefore they have not rated the game.</ref>
|cero=A <small>(3DS VC)</small>
|esrb=Not applicable
|gsrr=6+ <small>(3DS VC)</small>
|acb=Not applicable
|release_date_ja=February 27, 1996<ref name="TPC (RG)">[http://www.pokemon.co.jp/game/other/gb-rg/ ポケットモンスター 赤・緑 | ポケットモンスターオフィシャルサイト]</ref><ref name="NoJ (RG)">[http://www.nintendo.co.jp/n02/dmg/apajapbj/ ポケットモンスター赤・緑]</ref> <small>(Game Boy)</small><br/>February 27, 2016 <small>(3DS VC)</small>
|oflc=Not applicable
|release_date_na='''As Red and Blue:'''<br>September 28, 1998 <small>(Game Boy)</small><br>February 27, 2016 <small>(3DS VC)</small>
|pegi=Not applicable
|release_date_au='''As Red and Blue:'''<br>November 1, 1998 <small>(Game Boy)</small><br>February 27, 2016 <small>(3DS VC)</small>
|grb=Not applicable
|release_date_eu='''As Red and Blue:'''<br>October 8, 1999 <small>(Game Boy)</small><br>February 27, 2016 <small>(3DS VC)</small>
|release_date_ja=February 27, 1996<ref name="TPC" /><ref name="NoJ" />
|release_date_hk=February 27, 2016 <small>(3DS VC)</small>
|release_date_na=September 30, 1998<br>(as {{2v2|Red|Blue}})
|release_date_tw=February 27, 2016 <small>(3DS VC)</small>
|release_date_au=November 1, 1998<br>(as {{2v2|Red|Blue}})
|website_ja=[https://www.pokemon.co.jp/game/other/gb-rg/ The Pokémon Company] <small>(Game Boy)</small><br>[https://www.pokemon.co.jp/ex/VCAMAP/ The Pokémon Company] <small>(Virtual Console)</small><br>[https://www.nintendo.co.jp/n02/dmg/apajapbj/ Nintendo] <small>(Game Boy)</small><br>[https://www.nintendo.co.jp/titles/50010000038658 Nintendo] <small>(VC, Red)</small><br>[https://www.nintendo.co.jp/titles/50010000038657 Nintendo] <small>(VC, Green)</small>
|release_date_eu=October 8, 1999<br>(as {{2v2|Red|Blue}})
|release_date_kr=Unreleased
|website_ja=[http://www.pokemon.co.jp/game/other/gb-rg/ Pokémon.co.jp]<br>[http://www.nintendo.co.jp/n02/dmg/apajapbj/ Nintendo.co.jp]
}}
}}


'''Pokémon Red Version''' (Japanese: '''{{j|ポケットモンスター 赤}}''' ''Pocket Monsters: Red'') and '''Pokémon Green Version''' (Japanese: '''{{j|ポケットモンスター 緑}}''' ''Pocket Monsters: Green'') were the first [[Pokémon games]] ever released to the public, in Japan on February 27, 1996.<ref name="TPC">[http://www.pokemon.co.jp/game/other/gb-rg/ ポケットモンスター 赤・緑 | ポケットモンスターオフィシャルサイト]</ref><ref name="NoJ">[http://www.nintendo.co.jp/n02/dmg/apajapbj/ ポケットモンスター赤・緑]</ref> Introducing the gameplay concepts that went on to provide the standard for games in the [[core series]] games, these games were eventually localized and released worldwide as {{game|Red and Blue|s|Pokémon Red and Blue Versions}}, using a combination of the engine from the Japanese {{game|Blue| (Japanese)|Pokémon Blue Version}} and the obtainable Pokémon from Red and Green. Much as would become standard, Red and Green were later joined by a solitary version, the aforementioned {{game|Blue| (Japanese)|Blue}}, which slightly improved upon their features and provided the code for the international releases (Red and Blue), and eventually {{game|Yellow}}, a second solitary version based on the {{pkmn|anime}}.
'''Pokémon Red Version''' (Japanese: '''{{j|ポケットモンスター 赤}}''' ''Pocket Monsters: Red'') and '''Pokémon Green Version''' (Japanese: '''{{j|ポケットモンスター 緑}}''' ''Pocket Monsters: Green'') were the first [[Pokémon games]] ever released to the public, in Japan on February 27, 1996.<ref name="TPC">[http://www.pokemon.co.jp/game/other/gb-rg/ ポケットモンスター 赤・緑 | ポケットモンスターオフィシャルサイト]</ref><ref name="NoJ">[http://www.nintendo.co.jp/n02/dmg/apajapbj/ ポケットモンスター赤・緑]</ref> Introducing the gameplay concepts that went on to provide the standard for games in the [[core series]], these games were eventually localized and released worldwide as {{game|Red and Blue|s|Pokémon Red and Blue Versions}}, using a combination of the engine from the Japanese {{game|Blue| (Japanese)|Pokémon Blue Version}} and the obtainable Pokémon from Red and Green. Much as would become standard, Red and Green were later joined by a solitary version, the aforementioned {{game|Blue| (Japanese)|Blue}}, which slightly improved upon their features and provided the code for the international releases (Red and Blue), and eventually {{game|Yellow}}, a second solitary version based on the {{pkmn|anime}}.


In 1999, the sequels to these games, {{game|Gold and Silver|s}} were released with the [[Game Boy Color]] in mind but remaining playable on the original [[Game Boy]] like Red and Green. In 2004, the remakes of these games were released for the [[Game Boy Advance]] as {{game|FireRed and LeafGreen|s}}.
In 1999, the sequels to these games, {{game|Gold and Silver|s}} were released with the [[Game Boy Color]] in mind but remaining playable on the original [[Game Boy]] like Red and Green. In 2004, the remakes of these games were released for the [[Game Boy Advance]] as {{game|FireRed and LeafGreen|s}}.
On November 12, 2015, a [[Nintendo Direct]] announced that Red and Green will be released in Japan on February 27, 2016, the [[Pokémon 20th Anniversary]], for the [[Nintendo 3DS]] [[Virtual Console]]. A later Direct on February 26, 2016 confirmed that these digital versions, alongside their international counterparts will be compatible with the [[Pokémon Bank]] service; allowing for Pokémon to be transferred to [[Pokémon Sun and Moon]].


==Plot==
==Plot==
{{spoilers}}
{{spoilers}}
Red and Green begins the Pokémon series in the region of [[Kanto]], where players play the role of a {{ga|Red|ten-year-old boy}} just starting off on a journey as a [[Pokémon Trainer]] from his home of [[Pallet Town]], on the same day as his {{ga|Blue|rival}}, who is the grandson of the local authority on Pokémon, [[Professor Oak]]. Oak lets the two boys choose a [[starter Pokémon]], a choice of the {{type|Grass}} {{p|Bulbasaur}}, the {{type|Fire}} {{p|Charmander}}, or the {{type|Water}} {{p|Squirtle}} (and with the player's rival choosing the Pokémon who has a type advantage over the player's Pokémon). Oak also gives them a [[Pokédex]] and asks them to catch all the Pokémon in the region.
Red and Green begin the Pokémon series in the region of [[Kanto]], where players play the role of {{ga|Red}}, a ten-year-old boy who has just started his journey as a [[Pokémon Trainer]] from [[Pallet Town]], on the same day as his {{ga|Blue}}, who is Red's rival and the grandson of the local authority on Pokémon, [[Professor Oak]]. Oak lets the two boys choose a [[starter Pokémon]], a choice of the {{type|Grass}} {{p|Bulbasaur}}, the {{type|Fire}} {{p|Charmander}}, or the {{type|Water}} {{p|Squirtle}} (and with the player's rival choosing the Pokémon that has a type advantage over the player's Pokémon). Oak also gives them a [[Pokédex]] and asks them to catch all the Pokémon in the region.


During their travels, the player will encounter the villainous [[Team Rocket]] and their boss [[Giovanni]], a group of criminals that seek to exploit Pokémon as tools, rather than train them as friends and partners. The player and must defeat them to put a stop to their crimes which include killing a {{p|Marowak}} while keeping [[Mr. Fuji|a man]] hostage, stealing a [[Silph Scope]] and taking control of [[Silph Co.]] to obtain plans for the [[Master Ball]]. The rival will also continuously harass the player, challenging him or her to a {{pkmn|battle}} multiple times, with an increasingly powerful team. As the player's own Pokémon become more powerful, he or she draws ever closer to the [[Indigo Plateau]].
During their travels, the player will encounter the villainous [[Team Rocket]] and their boss [[Giovanni]], a criminal gang that treat Pokémon as tools, rather than train them as friends and partners. The player must defeat them to put a stop to their crimes, which include killing a {{p|Marowak}} while keeping [[Mr. Fuji]] hostage, and taking control of [[Silph Co.]] to obtain plans for the [[Master Ball]]. The rival will also continuously challange the player to a {{pkmn|battle}}, with an increasingly powerful team. As the player's own Pokémon become more powerful, he or she draws ever closer to the [[Indigo Plateau]].


Between the battles with Team Rocket, their rival and other trainers, the player journeys across the region, defeating all the [[Gym Leader]]s: [[Brock]], [[Misty]], [[Lt. Surge]], [[Erika]], [[Koga]], [[Sabrina]] and [[Blaine]]. The eighth and final leader is the Team Rocket boss Giovanni who disbands the team after his final defeat within his Gym. After defeating all eight Gym Leaders, the player goes on to challenge the [[Elite Four]]: [[Lorelei]], [[Bruno]], [[Agatha]], and [[Lance]], and finally, in the last battle, the current Champion, the player's {{ga|Blue|rival}}.
Between the battles with Team Rocket, their rival, and other trainers, the player journeys across the region, defeating all the [[Gym Leader]]s: [[Brock]], [[Misty]], [[Lt. Surge]], [[Erika]], [[Koga]], [[Sabrina]] and [[Blaine]]. The eighth and final Gym Leader is Team Rocket's boss, Giovanni, who disbands the team after his final defeat within his Gym. After defeating all eight Gym Leaders, the player goes on to challenge the [[Elite Four]]: [[Lorelei]], [[Bruno]], [[Agatha]], and [[Lance]], and finally, in the last battle, the current Champion, the player's {{ga|Blue|rival}}.


The player becomes the champion after defeating their rival and is commended by Professor Oak for their friendship with Pokémon.
The player becomes the Champion after defeating their rival and is commended by Professor Oak for their friendship with Pokémon. After becoming Champion, the player will be allowed to enter the mysterious [[Cerulean Cave]], filled with strong Pokemon, where the Legendary {{p|Mewtwo}} awaits.


==Connectivity==
==Connectivity==
The two games introduced the ability to allow players to [[trade]] Pokémon between two cartridges using a [[Game Boy]] [[Game Link Cable]]. To take fullest advantage of this feature, several Pokémon are exclusive to each game of the pair, making it required that a player trade with others in order to complete their [[Pokédex]]. The Game Link Cable also makes possible battles with another player, allowing one to pit their {{OBP|Pokémon|species}} against equals when their Pokémon are as powerful as they can be, at level 100. Trades done between Pokémon games in different languages are impossible in this generation, and will always result in corruption if it is attempted. This is due to the fact that the games can't automatically translate the Pokémon as there isn't enough room on either cartridge for all of the text in so many languages (a feature that would later become possible).
Players may [[trade]] Pokémon between two cartridges or battle with another cartridge using a [[Game Boy]] [[Game Link Cable]]. To take full advantage of this feature, several Pokémon are exclusive to each game of the pair and others require trading to evolve, making trading necessary to complete the [[Pokédex]]. The games can trade and battle with Japanese versions of Pokémon Red, Green, {{v2|Blue|_(Japanese)}} and {{game|Yellow}}. They can also trade with Japanese versions of {{game2|Gold|Silver|Crystal}} via the [[Time Capsule]]. Pokémon Red and Green are completely incompatible with games from [[Generation III]] onward.
If a battle between two different region games is to be attempted, the battle would simply not work, with the save file left intact.
 
Trades between Pokémon games in different languages are possible; however, a Japanese game cannot connect with a non-Japanese game without causing corruption. This is due to the fact that the games cannot automatically translate the Pokémon data from Japanese to a different language or vice versa, since neither game fully [[Character encoding in Generation I|encodes]] both {{wp|kana}} and the {{wp|Latin alphabet}} (only encoding one fully and the other partially). If a battle between a Japanese game and a non-Japanese game is attempted, the battle simply does not work, with the save files left unharmed.
 
Pokémon Red and Green are compatible with {{jap|Pokémon Stadium}}, {{eng|Pokémon Stadium|Pokémon Stadium 2}} (released as Pokémon Stadium in English), and [[Pokémon Stadium 2|Pokémon Stadium Gold and Silver]] (released as Pokémon Stadium 2 in English). While link battles are not possible directly between Pokémon Red and Green and the Generation II games, a player may challenge a Generation II game using [[Pokémon Stadium 2|Pokémon Stadium Gold and Silver]].
 
===Virtual Console===
The [[Nintendo 3DS]] [[Virtual Console]] releases use 3DS wireless communication as a substitute for the Game Link Cable. Japanese and non-Japanese Generation I core series games do not recognize each other when attempting to link them via 3DS wireless communication.
 
Using [[Poké Transporter]], the entirety of Box 1 can be sent from the Generation I core series games to [[Pokémon Bank]] (regardless of language), from where they can be withdrawn in the [[Generation VII]] core series games.


==Features==
==Features==
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Each game contains pre-recorded data on 151 different species of Pokémon, including {{p|Mew}}, a Pokémon even Nintendo was not aware of initially.<ref>http://www.nintendo.co.uk/NOE/en_GB/news/iwata/iwata_asks_-_pokmon_heartgold_version__soulsilver_version_16288_16289.html</ref> However, not all Pokémon are available to the player, regardless of version; trades must occur between players in order to complete their Pokédex without the use of cheats or glitches. In addition, Mew is not normally obtainable in either game; the only legitimate way to obtain Mew is through a Nintendo sponsored event.
Each game contains pre-recorded data on 151 different species of Pokémon, including {{p|Mew}}, a Pokémon even Nintendo was not aware of initially.<ref>http://www.nintendo.co.uk/NOE/en_GB/news/iwata/iwata_asks_-_pokmon_heartgold_version__soulsilver_version_16288_16289.html</ref> However, not all Pokémon are available to the player, regardless of version; trades must occur between players in order to complete their Pokédex without the use of cheats or glitches. In addition, Mew is not normally obtainable in either game; the only legitimate way to obtain Mew is through a Nintendo sponsored event.


==[[Version-exclusive Pokémon]]==
==[[Game-exclusive Pokémon]]==
The following Pokémon are only obtainable in one game of this pair. In order to obtain Pokémon exclusive to the other game of this pair, they must be traded either from that game or from another compatible game of [[Generation I]] or [[Generation II]] which has that Pokémon available.
The following Pokémon are only obtainable in one game of this pair. In order to obtain Pokémon exclusive to the other game of this pair, they must be traded either from that game or from another compatible game of [[Generation I]] or [[Generation II]] which has that Pokémon available.
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==Differences in the Virtual Console release==
{{incomplete|needs=Complete list of moves with revised animations}}
The Nintendo 3DS Virtual Console release can [[#Connectivity|communicate]] with other Virtual Console versions via Nintendo 3DS wireless communication, simulating the [[Game Link Cable]]. In the games, this is accessed from a menu on the touch screen.
Using [[Poké Transporter]], Pokémon can be sent from the Generation I core series games to [[Pokémon Bank]], from which they can be withdrawn in the [[Generation VII]] core series games.
The animations for some moves were changed to reduce to amount of flashing in order to prevent having negative health effects on people with photosensitive epilepsy.


==Legacy==
==Legacy==
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==Soundtrack==
==Soundtrack==
{{main|Game Boy: Entire Pokémon Sounds Collection CD}}
{{main|Game Boy: Entire Pokémon Sounds Collection CD}}
The soundtrack contains all of the background music and sound effects used in the games, all of which were composed solely by [[Junichi Masuda]]. This includes {{OBP|Pokémon|species}} [[Cry|cries]] and [[Pokédex]] entries read by "Dexter", {{Ash}}'s Pokédex.
{{main|Pokémon Red and Green Super Music Collection}}
The Game Boy: Entire Pokémon Sounds Collection CD soundtrack, released on November 1, 1997, contains all of the background music and sound effects used in the games, all of which were composed solely by [[Junichi Masuda]]. This includes {{OBP|Pokémon|species}} [[Cry|cries]] and [[Pokédex]] entries read by "Dexter", {{Ash}}'s Pokédex. A reissue of the Red and Green soundtrack will be released on April 27, 2016 as Pokémon Red and Green Super Music Collection.


==Staff==
==Staff==
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* In ''[[The Mastermind of Mirage Pokémon]]'', Professor Oak references these games with his password, "REDGREEN".
* In ''[[The Mastermind of Mirage Pokémon]]'', Professor Oak references these games with his password, "REDGREEN".


==Notes==
==In other languages==
<references group="note"/>
{{langtable|color={{red color}}|bordercolor={{green color light}}
|ja={{tt|ポケットモンスター 赤・緑|Pocket Monsters Aka ・ Midori}}
|fr=Pokémon Version Rouge et Version Vert
|de=Pokémon Rote Edition und Grüne Edition
|it=Pokémon Red Version e Green Version <!-- from http://archive.is/SLqAM -->
|ko={{tt|포켓몬스터 레드・그린|Pocket Monsters Redeu ・ Geurin}}
|es=Pokémon Edición Roja y Edición Verde}}
 
==Version history==
{| class="roundy" style="text-align:left; border: 3px solid #{{green color}}; background: #{{red color}}"
|- style="text-align:center"
! Version
! Changelog
|- style="background:#FFF"
| style="text-align:center" | 1.0
| Initial release
|- style="background:#FFF"
| style="text-align:center" | 1.1
|
* As a possible attempt at fixing the [[Select glitches|Select glitch]], v1.1 restricts the player from performing the Select glitch solely within a battle (through pressing Select in the inventory from a battle, exiting and pressing A on a Pokémon from the party menu). Despite this, the Select glitch can still be performed if Select was pressed on an item from outside of battle first. The glitch continued in Japanese Blue before being fixed in Japanese Yellow.
* v1.0 features a corrupted data error message ("じぶんの データが こわれています!" or "あいての データが こわれています!") if the user or the opponent attempts to trade or battle when either has the 0x60 character "A" as the first character in their name. v1.1 and all other releases remove the error message.
* v1.1 introduces [[List of glitches in Generation I#Partial trapping wrong side fainting glitch|a glitch with partial trapping moves]] in which the user unintentionally faints at the same time as the opponent after the opponent faints due to poison or burn during the immobile turn of a partial trapping move used by the opponent. Although the user's Pokémon faints, it can still be sent out from the Pokémon menu with the amount of HP it had before the glitch.
* The locations of internal functions (e.g. the bank switch function) are changed.
* There are some unintended differences in glitches. For example, a glitch item known as GoldBadge (hex:6A) brings up a Poké Mart exclusively in v1.0.
|}
 
==External links==
* [https://miiverse.nintendo.net/titles/6437256808907399718/6437256808907399721 Pokémon Generation I (Virtual Console) Miiverse Community]


==References==
==References==
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[[Category:Game Boy games]]
[[Category:Game Boy games]]
[[Category:Games]]
[[Category:Games]]
[[Category:Virtual Console games]]
[[Category:Nintendo 3DS games]]


[[de:Pocket Monsters Aka und Midori]]
[[de:Pocket Monsters Aka und Midori]]
[[es:Pokémon Edición Verde]]
[[fr:Pokémon Versions Rouge et Verte]]
[[fr:Pokémon Versions Rouge et Verte]]
[[it:Pokémon Rosso e Verde]]
[[it:Pokémon Rosso e Verde]]
[[ja:ポケットモンスター 赤・緑]]
[[ja:ポケットモンスター 赤・緑]]
[[pt:Pokémon Red e Green]]
[[zh:精靈寶可夢紅綠藍版]]
[[zh:神奇宝贝红绿蓝版]]