Pokémon Crystal Version: Difference between revisions

m
m (Undo revision 2334780 by Tiddlywinks (talk) "Gold" is what Ethan was commonly known as before HGSS. Besides, "Chris" hardly sounds like a male name.)
(37 intermediate revisions by 23 users not shown)
Line 1: Line 1:
{{Move|Pokémon Crystal}}
{{Infobox game | colorscheme=crystal|bordercolorscheme=crystal
{{Infobox game | colorscheme=crystal|bordercolorscheme=crystal
|name=Pokémon Crystal Version
|name=Pokémon Crystal Version
|jname=ポケットモンスター クリスタルバージョン
|jname=ポケットモンスター クリスタルバージョン
|boxart=Crystal EN boxart.png
|boxart=Crystal EN boxart.png
|caption=Pokémon Crystal Version's boxart, [[version mascot|depicting]] {{p|Suicune}}.
|caption=Pokémon Crystal Version's boxart, [[Game mascot|depicting]] {{p|Suicune}}.
|jbox=Crystal JP boxart.png
|jbox=Crystal JP boxart.png
|jcaption=Boxart of Pocket Monsters Crystal Version.
|jcaption=Boxart of Pocket Monsters Crystal Version.
Line 21: Line 20:
|grb=Not applicable
|grb=Not applicable
|release_date_ja=December 14, 2000<ref>[http://www.pokemon.co.jp/game/other/gbc-crystal/ Pokémon.co.jp]</ref>
|release_date_ja=December 14, 2000<ref>[http://www.pokemon.co.jp/game/other/gbc-crystal/ Pokémon.co.jp]</ref>
|release_date_na=July 29, 2001<ref>[http://www.pokemon.com/us/games/videogame-pokemon-crystal-version/ Pokémon.com (US)]</ref>
|release_date_na=July 30, 2001<ref>[http://web.archive.org/web/20010803113547/http://www.nintendo.com/news/news_articles.jsp?articleId=4810 Nintendo of America - Nintendo Unveils New Jewel With Pokémon Crystal] (archive)</ref>
|release_date_au=September 30, 2001
|release_date_au=September 30, 2001
|release_date_eu=November 2, 2001<ref>[http://www.pokemon.com/uk/games/videogame-pokemon-crystal-version/ Pokémon.com (UK)]</ref>
|release_date_eu=November 2, 2001<ref>[http://www.pokemon.com/uk/pokemon-video-games/pokemon-crystal-version/ Pokémon.com (UK)]</ref>
|release_date_kr=Unreleased
|release_date_kr=Unreleased
|website_ja=[http://www.pokemon.co.jp/game/other/gbc-crystal/ Pokémon.co.jp]<br>[http://www.nintendo.co.jp/n02/dmg/bxpj/ Nintendo.co.jp]
|website_ja=[http://www.pokemon.co.jp/game/other/gbc-crystal/ Pokémon.co.jp]<br>[http://www.nintendo.co.jp/n02/dmg/bxpj/ Nintendo.co.jp]
|website_en=[http://www.pokemon.com/us/pokemon-video-games/pokemon-crystal-version/ Pokémon.com]<br>[https://web.archive.org/web/20011004060207/http://www.nintendo.com/games/gamepage/gamepage_main.jsp?gameId=669 Nintendo.com]<br>[https://web.archive.org/web/20010722021710/http://pokemoncrystal.com/ Pokémon Crystal.com]
|website_en=[http://www.pokemon.com/us/pokemon-video-games/pokemon-crystal-version/ Pokémon.com (US)]<br>[http://www.pokemon.com/uk/pokemon-video-games/pokemon-crystal-version/ Pokémon.com (UK)]<br>[https://web.archive.org/web/20011004060207/http://www.nintendo.com/games/gamepage/gamepage_main.jsp?gameId=669 Nintendo.com]<br>[https://web.archive.org/web/20010722021710/http://pokemoncrystal.com/ Pokémon Crystal.com]
}}
}}
{{StrategyWiki|Pokémon Crystal}}
{{StrategyWiki|Pokémon Crystal}}


'''Pokémon Crystal Version''' (Japanese: '''ポケットモンスター クリスタルバージョン''' ''Pocket Monsters: Crystal Version'') is the third and final [[Generation II]] [[core series]] game for [[Game Boy Color]]. It was released as a sister game to {{game|Gold and Silver|s}}, which were released one year before. It was released in Japan on December 14, 2000, in North America on July 29, 2001, and in Europe on November 2, 2001.  
'''Pokémon Crystal Version''' (Japanese: '''ポケットモンスター クリスタルバージョン''' ''Pocket Monsters: Crystal Version'') is the third and final [[Generation II]] [[core series]] game for [[Game Boy Color]]. It was released as a sister game to {{game|Gold and Silver|s}}, which were released one year before. It was released in Japan on December 14, 2000, in North America on July 29, 2001, and in Europe on November 2, 2001.


It featured various fixes and some new additions, most notably the introduction of the option to {{player|play}} as a {{ga|Kris|girl}}. It takes place in the region of [[Johto]] like Gold and Silver, with access to [[Kanto]] granted later in the game, with the player's starting town being [[New Bark Town]].
It featured various fixes and some new additions, most notably the introduction of the option to {{player|play}} as a {{ga|Kris|girl}}. It takes place in the region of [[Johto]] like Gold and Silver, with access to [[Kanto]] granted later in the game, with the player's starting town being [[New Bark Town]].
Line 38: Line 37:
==Plot==
==Plot==
{{spoilers}}
{{spoilers}}
The player is called to [[Professor Elm]]'s lab to run an errand. He provides the player with one of three Pokémon: {{p|Chikorita}}, {{p|Cyndaquil}}, or {{p|Totodile}} to help him/her get to [[Mr. Pokémon]]'s house. The player (known by default as {{ga|Ethan|Gold}} or {{ga|Kris}}, depending on the gender) meets [[Kanto]]'s own [[Professor Oak]] during the errand for Elm. Oak, convinced that the player has started his/her own Pokémon journey, gives him/her a [[Pokédex]]. On the way back, the player is attacked by a spiteful and {{ga|Silver|mysterious Pokémon Trainer}}. Upon his/her return to New Bark Town, the player is informed that someone has broken into Professor Elm's lab and has stolen a Pokémon, the same Pokémon that the Trainer from earlier battled with (the Pokémon that the player's starter is weak against); even more so, that very same Trainer fits the description of the Pokémon thief. This Trainer will become the player's [[rival]] for the course of the game, having several conflicts with the player as to what it means to be the world's greatest Pokémon Trainer.
The player is called to [[Professor Elm]]'s lab to run an errand. He provides the player with one of three Pokémon: {{p|Chikorita}}, {{p|Cyndaquil}}, or {{p|Totodile}} to help him/her get to [[Mr. Pokémon]]'s house. He/She meets [[Kanto]]'s own [[Professor Oak]] during the errand for Elm. Oak, convinced that the player has started his/her own Pokémon journey, gives him/her a [[Pokédex]]. On the way back, the player is attacked by a spiteful and {{ga|Silver|mysterious Pokémon Trainer}}. Upon his/her return to New Bark Town, the player is informed that someone has broken into Professor Elm's lab and has stolen a Pokémon, the same Pokémon that the Trainer from earlier battled with (the Pokémon that the player's starter is weak against); even more so, that very same Trainer fits the description of the Pokémon thief. This Trainer will become the player's [[rival]] for the course of the game, having several conflicts with the player as to what it means to be the world's greatest Pokémon Trainer.


[[Team Rocket]] has returned with a new attitude, since the disappearance of their leader [[Giovanni]], and once again tries to take over the world, starting with the [[Johto]] region. They begin with petty things (such as cutting off the tails of {{p|Slowpoke}} to sell as food for a high price) before becoming more devious, such as a plan to use radio frequencies to artificially induce evolution in some Pokémon at the Lake of Rage near Mahogany town. When the player defeats or captures the [[Red Gyarados|Red]] {{p|Gyarados}} rampaging in the lake, [[Lance]] will arrive and congratulate the player for his/her battling and requests that the player help him find the source of the radio signals. When the player returns to Mahogany town and enters the Souvenir Shop, he/she will find Lance and his {{p|Dragonite}} threatening the man in the shop. A secret door will open to the Rocket base, which was revealed by a Rocket Grunt to be an old ninja hideout. After the player defeats the Rocket Executive found in the hideout, Lance asks the player to help him knock out the Electrode powering the machine producing the radio waves.
[[Team Rocket]] has returned with a new attitude, since the disappearance of their leader [[Giovanni]], and once again tries to take over the world, starting with the [[Johto]] region. They begin with petty things (such as cutting off the tails of {{p|Slowpoke}} to sell as food for a high price) before becoming more devious, such as a plan to use radio frequencies to artificially induce evolution in some Pokémon at the Lake of Rage near Mahogany town. When the player defeats or captures the [[Red Gyarados|Red]] {{p|Gyarados}} rampaging in the lake, [[Lance]] will arrive and congratulate the player for his/her battling and requests that the player help him find the source of the radio signals. When the player returns to Mahogany town and enters the Souvenir Shop, he/she will find Lance and his {{p|Dragonite}} threatening the man in the shop. A secret door will open to the Rocket base, which was revealed by a Rocket Grunt to be an old ninja hideout. After the player defeats the Rocket Executive found in the hideout, Lance asks the player to help him knock out the Electrode powering the machine producing the radio waves.
Line 44: Line 43:
After completing this task, Lance thanks the player and gives him/her the HM {{m|Whirlpool}}. After the player defeats [[Pryce]] - the leader of Mahogany Gym - Professor Elm will call the player and tell him/her about unusual broadcasts from the [[Goldenrod Radio Tower|Radio Tower]] in [[Goldenrod City]]. When the player reaches Goldenrod City, it is revealed that Team Rocket has taken over the Radio Tower, their intent being to try to contact their missing leader, [[Giovanni]], and persuade him to return to Team Rocket. Also, the Director of the Goldenrod station has been kidnapped and replaced by an impostor. After the player defeats the impostor, he will tell him/her the location of the real Director. When the player frees the real Director, he will give the player the Card Key, which opens the door on 3F of the Radio Tower and leads to the Rocket Executive currently in charge of the group. The player defeats the executive and Team Rocket officially disbands for a second time. The Director rewards the player with a [[Clear Bell]].
After completing this task, Lance thanks the player and gives him/her the HM {{m|Whirlpool}}. After the player defeats [[Pryce]] - the leader of Mahogany Gym - Professor Elm will call the player and tell him/her about unusual broadcasts from the [[Goldenrod Radio Tower|Radio Tower]] in [[Goldenrod City]]. When the player reaches Goldenrod City, it is revealed that Team Rocket has taken over the Radio Tower, their intent being to try to contact their missing leader, [[Giovanni]], and persuade him to return to Team Rocket. Also, the Director of the Goldenrod station has been kidnapped and replaced by an impostor. After the player defeats the impostor, he will tell him/her the location of the real Director. When the player frees the real Director, he will give the player the Card Key, which opens the door on 3F of the Radio Tower and leads to the Rocket Executive currently in charge of the group. The player defeats the executive and Team Rocket officially disbands for a second time. The Director rewards the player with a [[Clear Bell]].


Throughout the adventure, the player will also come across {{p|Suicune}}, a legendary Pokémon that traverses Johto after the player awakens the three [[legendary beasts]] from their sleep at the [[Burned Tower]]. Unlike {{p|Raikou}} and {{p|Entei}}, Suicune takes notice of the player; similarly, [[Eusine]] shows interest in Suicune, having sought it for ten years and finally taking a glimpse at it thanks to the player. As Eusine challenges the player to a battle near [[Cianwood City]], it becomes clear that Eusine wants to earn Suicune's respect so that he can find out what it is that it looks after. However, it is when the player is entrusted with the Clear Bell that the {{tc|Sage|Wise Trio}} allow them to enter the Tin Tower, where Suicune has arrived to put them to the test. Later in the story, after the player has proven their ability to touch the souls of Pokémon by catching all three of the legendary beasts, {{p|Ho-Oh}} returns to the Tin Tower after 150 years of testing humans from afar.
Throughout the adventure, the player will also come across {{p|Suicune}}, a Legendary Pokémon that traverses Johto after the player awakens the three [[Legendary beasts]] from their sleep at the [[Burned Tower]]. Unlike {{p|Raikou}} and {{p|Entei}}, Suicune takes notice of the player; similarly, [[Eusine]] shows interest in Suicune, having sought it for ten years and finally catching a glimpse of it thanks to the player. As Eusine challenges the player to a battle near [[Cianwood City]], it becomes clear that Eusine wants to earn Suicune's respect so that he can find out what it is that it looks after. However, it is when the player is entrusted with the Clear Bell that the {{tc|Sage|Wise Trio}} allow them to enter the Tin Tower, where Suicune has arrived to put them to the test. Later in the story, after the player has proven their ability to touch the souls of Pokémon by catching all three of the Legendary beasts, {{p|Ho-Oh}} returns to the Tin Tower after 150 years of testing humans from afar.


As in all previous games, the main goal of the player is to defeat all the [[Gym Leader]]s of Johto, win all eight Badges, and take on the {{jo|Elite Four}} and the current [[Pokémon Champion|Pokémon League Champion]]. Afterward, the player will be able to travel to the region of [[Kanto]] and take on the Kanto Gym Leaders for their Badges. After winning all eight Badges, Professor Oak will give the player permission to go to [[Mt. Silver]] and face the protagonist from [[Generation I]], {{ga|Red}}.
As in all previous games, the main goal of the player is to defeat all the [[Gym Leader]]s of Johto, win all eight Badges, and take on the {{jo|Elite Four}} and the current [[Pokémon Champion|Pokémon League Champion]]. Afterward, the player will be able to travel to the region of [[Kanto]] and take on the Kanto Gym Leaders for their Badges. After winning all eight Badges, Professor Oak will give the player permission to go to [[Mt. Silver]] and face the protagonist from [[Generation I]], {{ga|Red}}.
Line 60: Line 59:
===Aesthetic changes===
===Aesthetic changes===
* A female [[player character]], {{ga|Kris}}, was introduced, marking the first time players could choose the gender of their character. The choice is purely aesthetic and does not affect gameplay.
* A female [[player character]], {{ga|Kris}}, was introduced, marking the first time players could choose the gender of their character. The choice is purely aesthetic and does not affect gameplay.
* When entering a new area, its name appears on-screen for a brief time. This would become standard for the rest of the series.
* The [[Ice Path]] was redesigned with an ice-like appearance. Some of its puzzles were also changed.
* The [[Ice Path]] was redesigned with an ice-like appearance. Some of its puzzles were also changed.
* The [[Burned Tower]] was redesigned on the exterior and interior. The outside was altered to look more liked a burned building rather than a short one (see the Burned Tower page for more information).
* The [[Burned Tower]] was redesigned on the exterior and interior. The outside was altered to look more liked a burned building rather than a short one (see the Burned Tower page for more information).
* [[Lance]]'s room at the [[Indigo Plateau]] was redesigned to have a draconic appearance, with the statues in the room being replaced with {{p|Dratini}} statues.
* [[Lance]]'s room at the [[Indigo Plateau]] was redesigned to have a draconic appearance, with the statues in the room being replaced with {{p|Dratini}} statues.
* Raikou, Entei, and Suicune have their own special battle music when the player encounters them in the wild, making Crystal the first game to sport special [[legendary Pokémon]] battle music.
* Raikou, Entei, and Suicune have their own special battle music when the player encounters them in the wild, making Crystal the first game to sport special [[Legendary Pokémon]] battle music.
* The [[Dragon's Den]] was subtly altered; now the Dragon Shrine is open, and some {{m|Headbutt}} trees were added to the back of the Shrine.
* The [[Dragon's Den]] was subtly altered; now the Dragon Shrine is open, and some {{m|Headbutt}} trees were added to the back of the Shrine.
* The [[Goldenrod Department Store]] had a roof area added.
* The [[Goldenrod Department Store]] had a roof area added.
Line 78: Line 78:


===Location changes===
===Location changes===
* Extra grass was added to the route west of [[Violet City]], and in this grass, {{p|Growlithe}} can be caught, allowing players to acquire a {{type|Fire}} Pokémon much earlier than in other versions (assuming they did not [[Starter Pokémon|choose]] {{p|Cyndaquil}}), and making a large difference in the availability of Fire-types for areas like the {{to|Azalea}} Gym and the [[Sprout Tower]], where Fire-types are super-effective.
* Extra grass was added to the route west of [[Violet City]], and in this grass, {{p|Growlithe}} can be caught, allowing players to acquire a {{type|Fire}} Pokémon much earlier than in other versions (assuming they did not [[Starter Pokémon|choose]] {{p|Cyndaquil}}), and making a large difference in the availability of Fire-types for areas like the [[Azalea Gym]] and the [[Sprout Tower]], where Fire-types are super effective.
* Just like in the {{game|Blue| (Japanese)|Japanese Pokémon Blue}} and all releases of {{game|Yellow}}, changes were made to available [[wild Pokémon]]:
* Just like in the {{game|Blue| (Japanese)|Japanese Pokémon Blue}} and all releases of {{game|Yellow}}, changes were made to available [[wild Pokémon]]:
** On one hand, several Pokémon that were exclusive to Gold or Silver are available in the wild, like {{p|Gligar}} and {{p|Skarmory}}. On the other hand, some species that were available in both Gold and Silver are a no-show this time around, like the {{p|Mareep}} family.
** On one hand, several Pokémon that were exclusive to Gold or Silver are available in the wild, like {{p|Gligar}} and {{p|Skarmory}}. On the other hand, some species that were available in both Gold and Silver are a no-show this time around, like the {{p|Mareep}} family.
Line 85: Line 85:
** Some of the wild Pokémon that appear in [[Kanto]] were altered.
** Some of the wild Pokémon that appear in [[Kanto]] were altered.
* Some Trainers were repositioned on the map.
* Some Trainers were repositioned on the map.
* Several new Trainers were added. Some one of them can only be battled when certain conditions are met (example: Pokéfan Jaime on {{rt|39|Johto}} who can only be battled at night) . Some of them won't approach the player themselves, and, when spoken to, won't play the "encounter" music before engaging in battle.
* Several new Trainers were added, some of which could only be battled when certain conditions are met. For example, Pokéfan Jaime on {{rt|39|Johto}} can only be battled at night. Some of them won't approach the player themselves, and, when spoken to, won't play the "encounter" music before engaging in battle.
* A {{Gdis|Battle Tower|II}}, the first in the series, was added to the north of {{rt|40|Johto}}.
* A {{Gdis|Battle Tower|II}}, the first in the series, was added to the north of {{rt|40|Johto}}.


===Gameplay changes===
===Gameplay changes===
* Ho-Oh cannot be caught until {{p|Raikou}}, {{p|Entei}}, and {{p|Suicune}} are all caught.  
* Ho-Oh cannot be caught until {{p|Raikou}}, {{p|Entei}}, and {{p|Suicune}} are all caught.
* Changes were made to the [[Ruins of Alph]]. This included more common {{p|Unown}}, as well as a new subplot&mdash;completing enough puzzles allows the player to read a secret message left behind by the Unown. It suggests that the Unown were left behind by the ancient civilization that constructed the Ruins of Alph, and that the statues that line the interior were made by those people.
* Changes were made to the [[Ruins of Alph]]. This included more common {{p|Unown}}, as well as a new subplot&mdash;completing enough puzzles allows the player to read a secret message left behind by the Unown. It suggests that the Unown were left behind by the ancient civilization that constructed the Ruins of Alph, and that the statues that line the interior were made by those people.
* Previously, Trainers who called on the [[Pokégear#Phone|cell phone]] all said the same phrase, with only the names of the Pokémon they reference changing. Trainers are now given distinct personalities (one talks about shopping, another about grooming), and call for reasons other than battling, such as giving the player items, or informing them of a rare Pokémon appearing (Wade gives the player [[Berry|Berries]], Alan gives them a {{evostone|Fire Stone}}, etc.).
* Previously, Trainers who called on the [[Pokégear#Phone|cell phone]] all said the same phrase, with only the names of the Pokémon they reference changing. Trainers are now given distinct personalities (one talks about shopping, another about grooming), and call for reasons other than battling, such as giving the player items, or informing them of a rare Pokémon appearing (Wade gives the player [[Berry|Berries]], Alan gives them a {{evostone|Fire Stone}}, etc.).
Line 106: Line 106:


===Storyline changes===
===Storyline changes===
* Suicune, instead of being a side legendary Pokémon, has a prominent role in the game's storyline. Awakening the Legendary Beasts is now a prerequisite for challenging Morty. After this, the player will constantly find Suicune in various locations throughout Johto. After receiving a [[Clear Bell]] (where in Gold and Silver, the {{key|II|Rainbow Wing|Rainbow}} or {{key|II|Silver Wing}} would be obtained instead), the player will have a chance to battle and capture it in the [[Bell Tower|Tin Tower]], and it will not run away.
* Suicune, instead of being a side Legendary Pokémon, has a prominent role in the game's storyline. Awakening the Legendary Beasts is now a prerequisite for challenging Morty. After this, the player will constantly find Suicune in various locations throughout Johto. After receiving a [[Clear Bell]] (where in Gold and Silver, the {{key|II|Rainbow Wing|Rainbow}} or {{key|II|Silver Wing}} would be obtained instead), the player will have a chance to battle and capture it in the [[Bell Tower|Tin Tower]], and it will not run away.
* A new character, [[Eusine]], is added to the game. He is searching for {{p|Suicune}} as well, and will battle [[Player character|the player]] in [[Cianwood City]] to earn its respect.
* A new character, [[Eusine]], is added to the game. He is searching for {{p|Suicune}} as well, and will battle [[Player character|the player]] in [[Cianwood City]] to earn its respect.
* The chain of events to obtain the {{badge|Rising}} is altered. Where previously, it involved a trip to the [[Dragon's Den]] to retrieve the [[Dragon Fang]], it now involves entering the Dragon Shrine within the Den. There, [[Clair]]'s grandfather and leader of the dragon-user clan quizzes the player on their style of battling. Clair arrives and still refuses to hand over her Badge after the player passes. In response, her grandfather threatens to tell her cousin, Lance, of whom Clair is terrified. If all the questions are answered correctly, the player will receive a {{p|Dratini}} that knows {{m|ExtremeSpeed}} upon returning and speaking with Clair's grandfather.
* The chain of events to obtain the {{badge|Rising}} is altered. Where previously, it involved a trip to the [[Dragon's Den]] to retrieve the [[Dragon Fang]], it now involves entering the Dragon Shrine within the Den. There, [[Clair]]'s grandfather and leader of the dragon-user clan quizzes the player on their style of battling. Clair arrives and still refuses to hand over her Badge after the player passes. In response, her grandfather threatens to tell her cousin, Lance, of whom Clair is terrified. If all the questions are answered correctly, the player will receive a {{p|Dratini}} that knows {{m|ExtremeSpeed}} upon returning and speaking with Clair's grandfather.
Line 113: Line 113:
These Pokémon must be traded from the other games of [[Generation I]] and {{gen|II}}, as they cannot be found in Pokémon Crystal.
These Pokémon must be traded from the other games of [[Generation I]] and {{gen|II}}, as they cannot be found in Pokémon Crystal.


Note that "'''{{color|{{green color}}|G}}'''" indicates a Pokémon that can be caught in the {{game|Red and Green|s|Japanese Green}}, and thus in the {{game|Red and Blue|s|international Blue}} as well.
Note that "'''{{color|{{green color}}|G}}'''" indicates a Pokémon that can be caught in the {{game|Red and Green|s|Japanese Green}}, and thus in the {{game|Red and Blue|s|Western Blue}} as well.


{| style="margin:auto"
{| style="margin:auto"
|- style="vertical-align:top"
|- style="vertical-align:top"
|  
|
{| style="background:#{{gold color}}; {{roundy}}; border:5px solid #{{silver color}}"
{| class="roundy" style="background:#{{gold color}}; border:5px solid #{{silver color}}"
|-
|-
! Found in Gold and Silver
! Found in Gold and Silver
|-  
|-
|  
|
{| border="1" style="border:1px solid #{{gold color}}; border-collapse:collapse; background:white; margin:auto" cellspacing="1" cellpadding="2"
{| border="1" style="border:1px solid #{{gold color}}; border-collapse:collapse; background:white; margin:auto" cellspacing="1" cellpadding="2"
|-  
|-
{{Moveentry|037|Vulpix|1|Fire||'''{{color|{{green color}}|G}}{{color|{{yellow color}}|Y}}{{color|{{silver color}}|S}}'''}}
{{Moveentry|037|Vulpix|1|Fire||'''{{color|{{green color}}|G}}{{color|{{yellow color}}|Y}}{{color|{{silver color}}|S}}'''}}
{{Moveentry|038|Ninetales|1|Fire||'''{{color|{{green color}}|G}}{{color|{{yellow color}}|Y}}{{color|{{silver color}}|S}}'''}}
{{Moveentry|038|Ninetales|1|Fire||'''{{color|{{green color}}|G}}{{color|{{yellow color}}|Y}}{{color|{{silver color}}|S}}'''}}
Line 137: Line 137:
|}
|}
|}
|}
|  
|
{| style="background:#{{blue color}}; {{roundy}}; border:5px solid #{{red color}}"
{| class="roundy" style="background:#{{blue color}}; border:5px solid #{{red color}}"
|-
|-
! Only in Generation I
! Only in Generation I
|-  
|-
|  
|
{| border="1" style="border:1px solid #{{yellow color}}; border-collapse:collapse; background:white; margin:auto" cellspacing="1" cellpadding="2"
{| border="1" style="border:1px solid #{{yellow color}}; border-collapse:collapse; background:white; margin:auto" cellspacing="1" cellpadding="2"
|-  
|-
{{Moveentrytm|001|Bulbasaur|2|Grass|Poison}}
{{Moveentrytm|001|Bulbasaur|2|Grass|Poison}}
{{Moveentrytm|002|Ivysaur|2|Grass|Poison}}
{{Moveentrytm|002|Ivysaur|2|Grass|Poison}}
Line 173: Line 173:
* Goldenrod City's Pokémon Center was replaced by a much larger building, the aforementioned Pokémon Communication Center. The localizations reverted it to the Pokémon Center of {{game|Gold and Silver|s}} while changing some of the [[Non-player character|NPCs]] to match those in the Pokémon Communication Center.
* Goldenrod City's Pokémon Center was replaced by a much larger building, the aforementioned Pokémon Communication Center. The localizations reverted it to the Pokémon Center of {{game|Gold and Silver|s}} while changing some of the [[Non-player character|NPCs]] to match those in the Pokémon Communication Center.
* Players could link to [[trade]] or battle through the use of the [[Mobile Game Boy Adapter]] and the previously mentioned Pokémon Mobile System GB.
* Players could link to [[trade]] or battle through the use of the [[Mobile Game Boy Adapter]] and the previously mentioned Pokémon Mobile System GB.
* Players could leave a Pokémon and a request the Pokémon species that it be traded for at the Pokémon Communication Center's Trade Corner. A player could also view Pokémon up for trade from other players, and trade with them. This is similar to the current [[Global Trade System]] of the [[Generation IV]] and later games.
* Players could leave a Pokémon and a request for the Pokémon species that it be traded for at the Pokémon Communication Center's Trade Corner. A player could also view Pokémon up for trade from other players, and trade with them. This is similar to the current [[Global Trade System]] of the [[Generation IV]] and later games.
* The Pokémon News Machine at the Pokémon Communication Center updated over the Pokémon Mobile System GB. Pokémon News was compiled from the saved game data of players across Japan, allowing players to read about other players' adventures.
* The Pokémon News Machine at the Pokémon Communication Center updated over the Pokémon Mobile System GB. Pokémon News was compiled from the saved game data of players across Japan, allowing players to read about other players' adventures.
* The [[Day-Care Couple|Day-Care Man]] at the [[Pokémon Day Care]] on {{rt|34|Johto}} gave an {{key|II|Egg Ticket}} which, when taken to the Trade Corner at the Pokémon Communication Center, could be traded for an {{pkmn|Egg#Odd Egg|Odd Egg}} which carried a rare {{Shiny}} [[Baby Pokémon]] knowing {{m|Dizzy Punch}}. In the localizations, the Day-Care Man instead gives away the Odd Egg himself.
* The [[Day-Care Couple|Day-Care Man]] at the [[Pokémon Day Care]] on {{rt|34|Johto}} gave an {{key|II|Egg Ticket}} which, when taken to the Trade Corner at the Pokémon Communication Center, could be traded for an {{pkmn|Egg#Odd Egg|Odd Egg}} which carried a rare {{Shiny}} [[Baby Pokémon]] knowing {{m|Dizzy Punch}}. In the localizations, the Day-Care Man instead gives away the Odd Egg himself.
* The [[Battle Tower (Generation II)|Battle Tower]] does not connect to the Pokémon Mobile System GB in the localization versions and is open at all times.


==Legacy==
==Legacy==
While Gold and Silver introduced the majority of Generation II's contributions to the game mechanics, Crystal also featured several additions to the franchise that continue into the future. First, Crystal introduced the option to play as a female character. The game also featured the first [[Move Tutor]] of the series, as well as the first {{Gdis|Battle Tower|II}}. This was the first game to include animated sprites for Pokémon, though this only applied to front sprites (back sprites remained still as they did in previous games). This feature was absent in later games until it was reintroduced in {{game|Emerald}}, after which it became standard. Back sprites did not become fully animated until {{game|Platinum}}, which also added animations for important Trainers such as [[Gym Leader]]s. In {{game|Black and White|s}}, sprites remain animated throughout the battle; before these games, Pokémon Crystal was the only game that had more than two frames per animation.
While Gold and Silver introduced the majority of Generation II's contributions to the game mechanics, Crystal also featured several additions to the franchise that continue into the future. First, Crystal introduced the option to play as a female character. The game also featured the first [[Move Tutor]] of the series, as well as the first {{Gdis|Battle Tower|II}}. This was the first game to include animated sprites for Pokémon, though this only applied to front sprites (back sprites remained still as they did in previous games). This feature was absent in later games until it was reintroduced in {{game|Emerald}}, after which it became standard. Back sprites did not become fully animated until {{game|Platinum}}, which also added animations for important Trainers such as [[Gym Leader]]s. In {{game|Black and White|s}}, sprites remain animated throughout the battle; before these games, Pokémon Crystal was the only game that had more than two frames per animation.


Even though {{game|Gold and Silver|s}} were the first games to use [[legendary Pokémon]] (specifically {{p|Ho-Oh}} and {{p|Lugia}}) as [[version mascot]]s, it was Crystal that incorporated them into the plot for the first time. The story additions involving the [[legendary beasts]] (most prominently {{p|Suicune}}), Ho-Oh and {{p|Unown}} were unprecedented, since up until then no Pokémon had been referenced in the dialogue on more than one occasion. This was also evident in the fact that the legendary beasts received a unique battle theme, and in that the plot climax was no longer limited to thwarting [[Team Rocket]], instead culminating in the battle against Suicune at [[Tin Tower]]. Later generations focus on their version mascots as part of the plot involving the [[villainous team]] of the respective region (with the only exception being the remade versions; {{game|FireRed and LeafGreen|s}} follow {{game|Red and Green|s}}'s footsteps, and {{game|HeartGold and SoulSilver|s}} are similar to Crystal in keeping the two stories separated).
Even though {{game|Gold and Silver|s}} were the first games to use [[Legendary Pokémon]] (specifically {{p|Ho-Oh}} and {{p|Lugia}}) as [[game mascot]]s, it was Crystal that incorporated them into the plot for the first time. The story additions involving the [[Legendary beasts]] (most prominently {{p|Suicune}}), Ho-Oh and {{p|Unown}} were unprecedented, since up until then no Pokémon had been referenced in the dialogue on more than one occasion. This was also evident in the fact that the Legendary beasts received a unique battle theme, and in that the plot climax was no longer limited to thwarting [[Team Rocket]], instead culminating in the battle against Suicune at [[Tin Tower]]. Later generations focus on their game mascots as part of the plot involving the [[villainous team]] of the respective region (with the only exception being the remade versions; {{game|FireRed and LeafGreen|s}} follow {{game|Red and Green|s}}'s footsteps, and {{game|HeartGold and SoulSilver|s}} are similar to Crystal in keeping the two stories separated).


The Japanese version of Crystal notably introduced the ability to link to a wireless connection and interact with other characters (via cell phone). The [[Game Boy Advance Wireless Adapter]] also enabled this ability in [[Generation III]] (albeit to a far lesser extent, due to the Wireless Adapter's limited range), and the Wi-Fi capabilities of the [[Nintendo DS]] completely optimized the concept in [[Generation IV]] games. The [[GS Ball]] event was the first time where an [[event Pokémon]] (in this case {{p|Celebi}}) could be caught in-game as opposed to being directly downloaded to the cartridge; this went on to be the case for several such Pokémon in subsequent generations.
The Japanese version of Crystal notably introduced the ability to link to a wireless connection and interact with other characters (via cell phone). The [[Game Boy Advance Wireless Adapter]] also enabled this ability in [[Generation III]] (albeit to a far lesser extent, due to the Wireless Adapter's limited range), and the Wi-Fi capabilities of the [[Nintendo DS]] completely optimized the concept in [[Generation IV]] games. The [[GS Ball]] event was the first time where an [[event Pokémon]] (in this case {{p|Celebi}}) could be caught in-game as opposed to being directly downloaded to the cartridge; this went on to be the case for several such Pokémon in subsequent generations.
Line 188: Line 189:


==Battery life==
==Battery life==
Copies of the [[Generation II]] games typically lose the ability to [[Saving|save]] in a shorter timeframe than copies of the [[Generation I]] games due to the battery storing both saved game and {{wp|real-time clock}} data, causing it to drain quicker. The battery is replaceable with another one of the same kind, a CR2025, or a {{wp|CR2032 battery|CR2032}}, which is slightly thicker and lasts longer; doing so will delete the current save file in case it hasn't been erased already by the discharge of the battery.
Copies of the [[Generation II]] games typically lose the ability to [[save]] in a shorter timeframe than copies of the [[Generation I]] games due to the battery maintaining both the saved game and {{wp|real-time clock}} data, causing it to drain quicker.
 
The battery is replaceable with another one of the same kind (a CR2025), or a {{wp|CR2032 battery|CR2032}}, which is slightly thicker and lasts longer. Since it powers the save file, interrupting the power by removing the battery will cause any current save file to be lost. Third party devices such as the [[GameShark]] may offer ways to backup and restore the save file.


A symptom of a battery running dry is the game's inability to keep track of the time correctly (the [[error message]] '''TIME NOT SET''' may also appear on the title screen).
A symptom of a battery running dry is the game's inability to keep track of the time correctly (the [[error message]] '''TIME NOT SET''' may also appear on the title screen).
Line 212: Line 215:
===International===
===International===
{| class="roundy" style="text-align:left; border: 3px solid #{{crystal color}}; background: #{{crystal color}}"
{| class="roundy" style="text-align:left; border: 3px solid #{{crystal color}}; background: #{{crystal color}}"
! style="background: #{{crystal color}}; text-align:center; {{roundytl|5px}}" | Version
|- style="text-align:center"
! style="background: #{{crystal color}}; text-align:center;" | Changelog
! Version
! Changelog
|- style="background:#FFF"
|- style="background:#FFF"
| style="background:#FFF; text-align:center;" rowspan="1" | 1.0
| style="text-align:center" | 1.0
| Initial release (English version only)
| Initial release (English version only)
|- style="background:#FFF;"
|- style="background:#FFF"
| style="background:#FFF; text-align:center;" rowspan="2" | 1.1
| style="text-align:center" | 1.1
|
|
* Fixed possible bug in the details submenu of the [[Pokédex]].<ref name="Skeetendo">[http://hax.iimarck.us/post/6767/#p6767 What ROMs do we use? (Page 1) / Game Boy / Cross‐gen / Skeetendo]</ref>
* Adds a new memory address for the page number value in the Pokédex, fixing a potential glitch.<ref name="Skeetendo">[http://hax.iimarck.us/post/6767/#p6767 What ROMs do we use? (Page 1) / Game Boy / Cross‐gen / Skeetendo]</ref>
* Unintentional encoding change which corrupted the graphics in the unused [[Mobile Stadium]] screen.<ref name="Skeetendo" /> (also applies to the European localizations)
* Unintentional encoding change. This corrupts the graphics in the unused [[Mobile Stadium]] screen<ref name="Skeetendo" /> (also applies to the non-English European localizations).
* Fixes a glitch in v1.0 in which Battle Tower Trainers use text belonging to the list of female Trainers only.<ref>[https://github.com/pret/pokecrystal/blob/700321a7fb2d6c852ffc91cc0b8867526cb76813/misc/battle_tower_47.asm Pokémon Crystal disassembly]</ref>
|}
|}


Line 228: Line 233:


==Trivia==
==Trivia==
[[File:Early Crystal logo JP.jpg|thumb|An early logo for Japanese Crystal. The word ''kashō'' (仮称) means "tentative title"]]
[[File:Pokemoncrystal.logo.png|thumb|An early logo for Japanese Crystal (the word ''kashō'' (仮称) means "tentative title")]]
* Although [[Game Freak]] released a game called ''[[Pokémon X and Y|Pokémon X]]'' for the [[Nintendo 3DS]] in 2013, the tentative title for a game similar to the Japanese version of Pokémon Crystal with planned support to [[Pokémon Mobile System GB|connect to a mobile phone]] and set for an April 2000 release was also ''Pocket Monsters X'' (ポケットモンスターX), according to multiple sources such as an {{wp|Asahi Shimbun}} news article from December 1999.<ref>[http://web.archive.org/web/20000303153731/http://www.asahi.com/tech/news/19991216h.html ネット最前線:ニュース]</ref> The game was postponed until 2001 due to the planned release of the [[Game Boy Advance]].{{fact}}<!--http://bmgf.bulbagarden.net/members/1970/52339/--> The article mentions an [[Mobile Game Boy Adapter|adapter]] for linking a [[Game Boy]] to a mobile phone, with the datacenter server used for the feature being hosted by {{wp|Kyocera}} in {{wp|Kyoto}}.
* Although [[Game Freak]] released a game called ''[[Pokémon X and Y|Pokémon X]]'' for the [[Nintendo 3DS]] in 2013, the tentative title for a game similar to the Japanese version of Pokémon Crystal with planned support to [[Pokémon Mobile System GB|connect to a mobile phone]] and set for an April 2000 release was also ''Pocket Monsters X'' (ポケットモンスターX), according to multiple sources such as an {{wp|Asahi Shimbun}} news article from December 1999.<ref>[http://web.archive.org/web/20000303153731/http://www.asahi.com/tech/news/19991216h.html ネット最前線:ニュース]</ref> The game was postponed until 2001 due to the planned release of the [[Game Boy Advance]].<ref>[http://park3.wakwak.com/~pokepale/news/0/old/log/38.htm ポケモン情報サイト「palette」過去ログ38 - ポケパレ!]</ref> The article mentions an [[Mobile Game Boy Adapter|adapter]] for linking a [[Game Boy]] to a mobile phone, with the datacenter server used for the feature being hosted by {{wp|Kyocera}} in {{wp|Kyoto}}.
* The Japanese logo shown at {{wp|Nintendo Space World}} 2000 was originally similar to the one from {{2v2|Gold|Silver}}.<ref>[http://www.nintendo.co.jp/event/sw2000/itiran/mgb/soft/crystal/ ポケットモンスタークリスタル(仮称)]</ref> Additionally, the previous referred source also shows an early design for the [[PokéCom Club]] rooms.
* The Japanese logo shown at {{wp|Nintendo Space World}} 2000 was originally similar to the one from {{2v2|Gold|Silver}}.<ref>[http://www.nintendo.co.jp/event/sw2000/itiran/mgb/soft/crystal/ ポケットモンスタークリスタル(仮称)]</ref> Additionally, the previous referred source also shows an early design for the [[PokéCom Club]] rooms.
* People buying a [[Game Boy Color]] during the release of this game were given the option of buying a [[Game Boy Advance]] that came with Pokémon Crystal in the package.
* People buying a [[Game Boy Color]] during the release of this game were given the option of buying a [[Game Boy Advance]] that came with Pokémon Crystal in the package.
* During battles, Japanese midline horizontal ellipses ("⋯") are used in the English versions instead of regular ellipses ("&hellip;") due to an oversight.
* During battles, Japanese midline horizontal ellipses ("⋯") are used in the English versions instead of regular ellipses ("&hellip;") due to an oversight.
[[File:Pokemon_Crystal_UnusedTitleScreen.png|thumb|right|The unused title screen of Pokémon Crystal]]
[[File:Pokemon Crystal UnusedTitleScreen.png|thumb|right|The unused title screen of Pokémon Crystal]]
* The game's opening shows several {{p|Unown}} communicating with {{p|Suicune}} over radio waves, alerting it to the [[Ruins of Alph]]. Oddly, this is not part of the game's story, with the Ruins of Alph sidequest being independent of the plot involving Suicune. That said, the Unown are referenced by the {{tc|Sage|Wise Trio}} as having a cooperative bond with Suicune.
* The game's opening shows several {{p|Unown}} communicating with {{p|Suicune}} over radio waves, alerting it to the [[Ruins of Alph]]. Oddly, this is not part of the game's story, with the Ruins of Alph sidequest being independent of the plot involving Suicune. That said, the Unown are referenced by the {{tc|Sage|Wise Trio}} as having a cooperative bond with Suicune.
** In the Japanese version, a researcher at the Ruins of Alph claims that the [[Pokémon Communication Center]] in [[Goldenrod City]] influences the Unown. His unused English text is: ''According to my research... Those mysterious patterns appeared when the <sc>Pok</sc>é<sc>com Center</sc> was built. It must mean that radio waves have some sort of a link...''
** In the Japanese version, a researcher at the Ruins of Alph claims that the [[Pokémon Communication Center]] in [[Goldenrod City]] influences the Unown. His unused English text is: ''According to my research... Those mysterious patterns appeared when the <sc>Pok</sc>é<sc>com Center</sc> was built. It must mean that radio waves have some sort of a link...''
** Additionally, there is an unused static title screen in the game's data that shows an {{DL|Form differences|Unown|A-shaped}} {{p|Unown}} instead of {{p|Suicune}}. It also does not reboot the game automatically after the title screen's music stops.
** Additionally, there is an unused static title screen in the game's data that shows an {{DL|List of Pokémon with form differences|Unown|A-shaped}} {{p|Unown}} instead of {{p|Suicune}}. It also does not reboot the game automatically after the title screen's music stops.
* The Japanese [[Super Game Boy]] border of {{game|Gold and Silver|s|Pokémon Gold}} (labeled '''<sc>Pocket Monsters Gold Version</sc>''') is unused in all releases of Pokémon Crystal. The equivalent border from the Japanese {{game|Gold and Silver|s|Pokémon Silver}} (labeled '''<sc>Pocket Monsters Silver Version</sc>''') is not present.
* The Japanese [[Super Game Boy]] border of {{game|Gold and Silver|s|Pokémon Gold}} (labeled '''<sc>Pocket Monsters Gold Version</sc>''') is unused in all releases of Pokémon Crystal. The equivalent border from the Japanese {{game|Gold and Silver|s|Pokémon Silver}} (labeled '''<sc>Pocket Monsters Silver Version</sc>''') is not present.
* This is the last localized [[core series]] game to use the slogan ''[[Gotta catch 'em all!]]''.
* This is the last localized [[core series]] game to use the slogan ''[[Gotta catch 'em all!]]''.
Line 243: Line 248:
==In other languages==
==In other languages==
{{langtable|color={{crystal color}}|bordercolor={{crystal color light}}
{{langtable|color={{crystal color}}|bordercolor={{crystal color light}}
|ja=ポケットモンスタークリスタルバージョン
|ja={{tt|ポケットモンスタークリスタルバージョン|Pocket Monsters Crystal Version}}
|fr_eu=Pokémon Version Cristal
|fr=Pokémon Version Cristal
|de=Pokémon Kristall-Edition
|de=Pokémon Kristall-Edition
|it=Pokémon Versione Cristallo
|it=Pokémon Versione Cristallo
|es_eu=Pokémon Edición Cristal}}
|es=Pokémon Edición Cristal}}


==See also==
==See also==
Line 264: Line 269:


[[de:Pokémon Kristall-Edition]]
[[de:Pokémon Kristall-Edition]]
[[es:Pokémon Edición Cristal]]
[[fr:Pokémon Version Cristal]]
[[fr:Pokémon Version Cristal]]
[[it:Pokémon Cristallo]]
[[it:Pokémon Cristallo]]
[[ja:ポケットモンスター クリスタル]]
[[ja:ポケットモンスター クリスタルバージョン]]
[[pl:Pokémon Crystal]]
[[pl:Pokémon Crystal]]
[[pt:Pokémon Crystal]]
[[zh:精靈寶可夢水晶版]]
[[zh:神奇寶貝水晶版]]