Pokémon Center: Difference between revisions

Pokémon Center Nurse → Pokémon Center lady; other updates
(Pokémon Center Nurse → Pokémon Center lady; other updates)
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[[File:Silver Cave entrance HGSS.png|300px|thumb|A rural Pokémon Center in {{game|HeartGold and SoulSilver|s}}]]
[[File:Silver Cave entrance HGSS.png|300px|thumb|A rural Pokémon Center in {{game|HeartGold and SoulSilver|s}}]]
A '''Pokémon Center''' (Japanese: '''{{j|ポケモンセンター}}''' ''Pokémon Center''), also shortened by [[Hau]] to '''PMC''' (Japanese: '''{{j|ポケセン}}''' ''Pokécen'' or ''Pokésen''), is an establishment that provides regulatory services for {{pkmn|Trainer|Pokémon Trainers}}.
A '''Pokémon Center''' (Japanese: '''{{j|ポケモンセンター}}''' ''Pokémon Center''), also shortened by [[Hau]] to '''PMC''' (Japanese: '''{{j|ポケセン}}''' ''Pokécen'' or ''Pokésen''), is an establishment that provides regulatory services for {{pkmn|Trainer|Pokémon Trainers}}, such as healing their {{OBP|Pokémon|species}} for free.


==Terminology==
==Terminology==
In ''[[Pokémon: Official Nintendo Player's Guide]]'' (page 18), the area within the Pokémon Center where Pokémon are cured is known as the '''Pokémon Hospital'''.
In ''[[Pokémon: Official Nintendo Player's Guide]]'' (page 18), the area within the Pokémon Center where Pokémon are cured is known as the '''Pokémon Hospital'''.


==In the core series games==
==Early concept and development leftovers==
Pokémon Centers are found in most towns and cities of the {{pkmn|world|Pokémon world}},  sometimes even on [[route]]s, with almost every major settlement having at least one Pokémon Center; they take the form of buildings in most [[region]]s, but [[Paldea]]'s Pokémon Centers are outdoors instead. Some Pokémon Centers can be found outside of towns, though these are less common outside of Paldea. Pokémon Centers are built where many Trainers gather and the area becomes popular. This is to accommodate those Trainers in need and serve as a resting spot. The most common service the Pokémon Center offers is healing {{OBP|Pokémon|species}} free of charge.
[[File:Kanto Safari Zone Rest House RBY unused Pokemon Center signpost.png|thumb|The unused Pokémon Center signpost for the Safari Zone Rest Houses]]
In [[Capsule Monsters]], {{pkmn|Trainer}}s restored their monsters' health by staying at inns and hotels, which provided healing devices in rooms.<ref>[https://web.archive.org/web/20130609002603/https://glitterberri.com/pokemon-red-blue/early-concept-art/8/ GlitterBerri's Game Translations » Early Concept Art]</ref> This might explain the similarities between Pokémon Centers and the {{DL|Celadon City|Celadon Hotel}} in the [[Generation I]] games.


In the {{pkmn|games}}, Pokémon Centers vary between regions, but all of them have in common a healing station run by a [[Pokémon Center Nurse]]. Prior to [[Generation IX]], they also always featured a [[PC]] (or [[Rotomi]] in [[Galar]]). Most Pokémon Centers also contain various [[Non-player character|NPCs]] that vary between locations. In [[Unova]], [[Kalos]], [[Alola]], Galar, and Paldea, [[Poké Mart]]s are also housed inside Pokémon Centers. Prior to [[Generation VI]] and in {{g|Brilliant Diamond and Shining Pearl}}, Pokémon Centers also have services for connecting with other players and [[Trade|trading]] and {{pkmn|battle|battling}} with them; this required wired connections prior to {{game|FireRed and LeafGreen|s}}. In addition, Alola's Pokémon Centers house the [[Pokémon Center Café]], Galar's house {{gal|Jack}}, and Paldea's house the [[TM Machine]] and [[Union Circle]]. From [[Generation V]] to {{gen|VII}}, the deliverers of [[Mystery Gift]]s appear in Pokémon Centers. [[Mr. Medal]] also appears here in {{game|Black and White|s 2|Pokémon Black 2 and White 2}} when awarding the player any {{OBP|Medal|Black 2 and White 2}}.
In the Generation I games, the Rest Houses in the Eastern side of Center Area along with the ones in Area 2 and Area 3 of the {{Safari|Kanto}} also have leftovers of Pokémon Center design: in the Japanese {{game2|Red|Green|Blue}}, the houses trigger hidden text in the same coordinates as the couch guy at Pokémon Centers, while inaccessible [[PC]]s are placed outside the boundaries of the map but in the same coordinates as PCs in Pokémon Centers (the PCs are also in the Western {{game|Red and Blue|s}}; both texts and PCs, including the invisible Celadon Hotel PC, were completely removed in Japanese and Western {{game|Yellow}}). Additionally, the tileset data of the Safari Zone maps includes tiles with the Pokémon Center signpost for use in the Rest Houses, without any text. Unlike Pokémon Centers, however, which store the player's current location in memory so that {{m|Teleport}}, {{m|Dig}}, or [[Escape Rope]]s return the player to the last location with a Pokémon Center available, the Safari Zone's Rest Houses are intentionally programmed to prevent this behavior so that the player does not cheat the Safari Game.
{{-}}


{{m|Fly}}, [[Poké Ride|Charizard Glide]], [[Secret Technique|Sky Dash]], and [[Flying Taxi]]s typically bring the {{player}} to a Pokémon Center, and {{m|Teleport}} brings the player to the Pokémon Center they last visited (or to the Pokémon Center of the settlement they are currently in). Also, if [[Black out|defeated]] in {{pkmn|battle}}, the player will usually flee to the Pokémon Center they most recently visited (unless the player has not yet visited a Pokémon Center, in which case they will appear outside [[Player's house|their house]]).
==In the core series games==
Pokémon Centers are found in most towns and cities of the {{pkmn|world|Pokémon world}}, sometimes even on [[route]]s, with almost every major settlement having at least one Pokémon Center; they take the form of buildings in most [[region]]s, but [[Paldea]] and [[Kitakami]]'s Pokémon Centers are outdoors instead. Some Pokémon Centers can be found outside of towns. Pokémon Centers are built where many Trainers gather. This is to accommodate those Trainers in need and to serve as a resting spot. The most common service the Pokémon Center offers is healing {{OBP|Pokémon|species}} free of charge.


[[Non-player character]] Trainers and their own {{OBP|Pokémon|species}} are often found hanging around in Pokémon Centers, offering general advice and information on the events in the town or area it is situated in. Though the setup of the Pokémon Centers has varied slightly throughout each [[generation]], all Pokémon Centers have the same core functions:
In the {{pkmn|games}}, Pokémon Centers vary between regions, but all of them have in common a healing station run by a [[Pokémon Center lady]] behind a main counter, which heals all [[party]] Pokémon (fully restoring their {{stat|HP}} and [[PP]] and healing any [[status condition]]s) free of charge. Starting in [[Generation VIII]], this also heals all Pokémon in the player's [[Pokémon Storage System|Boxes]] (whereas they would be automatically healed upon being deposited in the Boxes in prior [[generation]]s). Prior to [[Generation IX]], Pokémon Centers also always featured a [[PC]] (or [[Rotomi]] in [[Galar]]) to access the Pokémon Storage System, among other functionality. Most Pokémon Centers also contain various [[Non-player character|NPCs]] that vary between locations. In [[Unova]], [[Kalos]], [[Alola]], Galar, and Paldea, [[Poké Mart]]s are also housed inside Pokémon Centers. Prior to [[Generation VI]] and in {{g|Brilliant Diamond and Shining Pearl}}, Pokémon Centers also have services for connecting with other players and [[Trade|trading]] and {{pkmn|battle|battling}} with them; this required wired connections prior to {{game|FireRed and LeafGreen|s}}. In addition, Alola's Pokémon Centers house the [[Pokémon Center Café]], Galar's house {{gal|Jack}}, and Paldea's and Kitakami's house the [[TM Machine]] and [[Union Circle]]. From [[Generation V]] to {{gen|VII}}, the deliverers of [[Mystery Gift]]s appear in Pokémon Centers. [[Mr. Medal]] also appears here in {{B2W2}} when awarding the player any {{OBP|Medal|Black 2 and White 2}}.


* A [[Pokémon Center Nurse]] heals all [[party]] Pokémon in a matter of seconds. This service heals all [[status condition]]s and recharges {{Stat|HP}} and [[PP]] of all party Pokémon, free of charge. The nurse is located at the main counter just as the player enters the Pokémon Center.
[[Flight|Flying]] often brings the {{player}} to a Pokémon Center, and {{m|Teleport}} brings the player to the Pokémon Center they last visited (or to the Pokémon Center of the settlement they are currently in). Also, if [[Black out|defeated]] in {{pkmn|battle}}, the player will usually flee to the Pokémon Center they most recently visited (unless the player has not yet visited a Pokémon Center, in which case they will appear outside [[Player's house|their house]]).
* Trainers also have access to a [[PC]] so that they can change out their party. Players are able to deposit and withdraw Pokémon, along with the ability to store and withdraw items and display their [[Hall of Fame]] details.


Prior to [[Generation IV]], [[Save|saving]] inside a Pokémon Center is required to facilitate linking with console games such as {{eng|Pokémon Stadium}} and {{g|Colosseum}}.
Prior to [[Generation IV]], [[Save|saving]] inside a Pokémon Center is required to facilitate linking with console games such as {{eng|Pokémon Stadium}} and {{g|Colosseum}}.


Prior to {{game|HeartGold and SoulSilver|s}}, Pokémon Centers had slogans. In Generation I and II, {{game|FireRed and LeafGreen|s}}, and {{game2|Diamond|Pearl|Platinum}}, it is "Heal Your Pokémon!". In {{game2|Ruby|Sapphire|Emerald}}, it is "Rejuvenate your tired partners!"
Prior to {{game|HeartGold and SoulSilver|s}}, Pokémon Centers had a slogan. In Generations I and II, as well as {{game|FireRed and LeafGreen|s}} and {{game2|Diamond|Pearl|Platinum}}, it is "Heal Your Pokémon!". In {{game2|Ruby|Sapphire|Emerald}}, it is "Rejuvenate your tired partners!"


Prior to [[Generation V]], Pokémon Centers also hosted the Cable Club or the [[Union Room]], which facilitated multiplayer gameplay. Originally, linked players could only {{pkmn|battle}} and [[trade]] with one another, but in later generations, players could [[Record mixing|mix records]]{{sup/3|RSE}}{{sup/4|DPPtHGSS}} and [[Wi-Fi Plaza|play games]]{{sup/4|PtHGSS}} together.
Prior to [[Generation V]], Pokémon Centers also hosted the Cable Club or the [[Union Room]], which facilitated multiplayer gameplay. Originally, linked players could only {{pkmn|battle}} and [[trade]] with one another, but in later generations, players could [[Record mixing|mix records]]{{sup/3|RSE}}{{sup/4|DPPtHGSS}} and [[Wi-Fi Plaza|play games]]{{sup/4|PtHGSS}} together.


The ''Pokémon Center'' theme has remained essentially the same throughout the generations. It is notably different at [[Time|nighttime]] in {{game2|Diamond|Pearl|Platinum}}. A rearrangement has also been used in the [[Super Smash Bros. series]] since [[Super Smash Bros. Brawl]].
The ''Pokémon Center'' theme has retained essentially the same melody throughout the games. A different version is used at [[Time|night]] in {{game2|Diamond|Pearl|Platinum}}. In [[Pokémon Legends: Arceus]], the only [[core series]] game to not feature Pokémon Centers, a small part of the melody can be heard in the theme that plays after the player reports their survey results to [[Professor Laventon]]. A rearrangement of the theme has also been used in the [[Super Smash Bros. series]] since [[Super Smash Bros. Brawl]].


===Generation I===
===Generation I===
[[File:Pokémon Center inside RBY.png‎|thumb|left|A Pokémon Center in the [[Generation I]] games]]
[[File:Pokémon Center inside RBY.png|thumb|A Pokémon Center in the [[Generation I]] games]]
In the [[Generation I]] games, a Pokémon Center consists of two counters on a single floor. The counter on the left has a [[Pokémon Center Nurse]] that will heal the {{player}}'s Pokémon. The counter on the right contains the Cable Club, which allows players to link with each other. Talking to the women at the desk will allow the player to enter the Cable Club. Furthest to the right is the [[PC]] to deposit and withdraw Pokémon or items. The Generation I games also include two of the few examples of a Pokémon Center that isn't in a town: the Pokémon Centers in {{rt|4|Kanto}}, outside [[Mt. Moon]], and in {{rt|10|Kanto}}, outside the entrance to the [[Rock Tunnel]]. Future [[generation]]s employ rest houses that only offer healing services in similar areas.
In the [[Generation I]] games, a Pokémon Center consists of two counters on a single floor. The counter on the left has a [[Pokémon Center lady]] that will heal the {{player}}'s Pokémon. The counter on the right contains the Cable Club, which allows players to link with each other. Talking to the women at the desk will allow the player to enter the Cable Club. Furthest to the right is the [[PC]] to deposit and withdraw Pokémon or items. The Generation I games also include two of the few examples of a Pokémon Center that isn't in a town: the Pokémon Centers in {{rt|4|Kanto}}, outside [[Mt. Moon]], and in {{rt|10|Kanto}}, outside the entrance to the [[Rock Tunnel]]. Future [[generation]]s employ rest houses that only offer healing services in similar areas.


In {{game|Yellow}}, a {{p|Chansey}} stands next to the nurse in every center. This is a reference to [[Nurse Joy]] in the {{pkmn|anime}}.
In {{game|Yellow}}, a {{p|Chansey}} stands next to the lady in every center. This is a reference to [[Nurse Joy]] in the {{pkmn|anime}}.


====Cable Club====
====Cable Club====
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===Generation II===
===Generation II===
[[File:Pokémon Center inside GSC.png|thumb|right|A regular Pokémon Center in the [[Generation II]] games]]
[[File:Pokémon Center inside GSC.png|thumb|right|A regular Pokémon Center in the [[Generation II]] games]]
In the [[Generation II]] games, to accommodate greater linking functionality, the Pokémon Centers of both [[Kanto]] and [[Johto]] expanded to two floors. On the first floor, there is the counter where a [[Pokémon Center Nurse]] heals the {{player}}'s Pokémon, as well as a [[PC]]. On the second floor resides the Cable Club and [[Time Capsule]].
In the [[Generation II]] games, to accommodate greater linking functionality, the Pokémon Centers of both [[Kanto]] and [[Johto]] expanded to two floors. On the first floor, there is the counter where a [[Pokémon Center lady]] heals the {{player}}'s Pokémon, as well as a [[PC]]. On the second floor resides the Cable Club and [[Time Capsule]].


In the Japanese versions and Korean versions of {{game|Gold and Silver|s}}, the sign of [[Johto]]'s Pokémon Centers have a {{i|Poké Ball}} logo and the letters ''PC'' while [[Kanto]]'s use the same sign as that of the [[Generation I]] games. In the localized versions, the Generation I sign was used for both [[region]]s.
In the Japanese versions and Korean versions of {{game|Gold and Silver|s}}, the sign of [[Johto]]'s Pokémon Centers have a {{i|Poké Ball}} logo and the letters ''PC'' while [[Kanto]]'s use the same sign as that of the [[Generation I]] games. In the localized versions, the Generation I sign was used for both [[region]]s.
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Pokémon Centers in the [[Generation III]] games keep the two-floor setup, similar to the regular Pokémon Centers in the [[Generation II]] games. The only difference is that the stairs to the second floor are larger and more noticeable, taking the shape of an escalator.
Pokémon Centers in the [[Generation III]] games keep the two-floor setup, similar to the regular Pokémon Centers in the [[Generation II]] games. The only difference is that the stairs to the second floor are larger and more noticeable, taking the shape of an escalator.


In [[Orre]], there are only four official Pokémon Centers, located in [[Phenac City]], [[Agate Village]], the [[Under Colosseum]] lobby, and [[Gateon Port]], all of which have unique appearances. Only the [[Phenac City]] Pokémon Center has facilities for linking with the [[Generation III]] core series games. Self-service healing machines, identical to ones staffed by a [[Pokémon Center Nurse]] in a Pokémon Center, appear scattered throughout Orre, usually next to a [[PC]].
In [[Orre]], there are only four official Pokémon Centers, located in [[Phenac City]], [[Agate Village]], the [[Under Colosseum]] lobby, and [[Gateon Port]], all of which have unique appearances. Only the [[Phenac City]] Pokémon Center has facilities for linking with the [[Generation III]] core series games. Self-service healing machines, identical to ones staffed by a [[Pokémon Center lady]] in a Pokémon Center, appear scattered throughout Orre, usually next to a [[PC]].


In {{g|Colosseum}} and {{g|XD: Gale of Darkness}}, when trading with a core series game, the trade is conducted entirely through the Pokémon Colosseum interface. However, the core series game must be saved inside a Pokémon Center in order to be able to trade with the GameCube game.
In {{g|Colosseum}} and {{g|XD: Gale of Darkness}}, when trading with a core series game, the trade is conducted entirely through the Pokémon Colosseum interface. However, the core series game must be saved inside a Pokémon Center in order to be able to trade with the GameCube game.
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In the [[Generation IV]] games, Pokémon Centers introduce a basement floor, which takes use of [[Nintendo Wi-Fi Connection]]. Opposite the ground floor's escalator, another escalator downstairs to the basement appears. While the second floor retains the same features from the [[Generation III]] games, supporting up to four {{player}}s using the native wireless connection of the [[Nintendo DS]], the basement floor is where players can link up with others around the world using Nintendo Wi-Fi Connection. The ground floor, as always, is where a player can heal their Pokémon and use a [[PC]]. As of {{game|Platinum}}, players can also challenge other {{pkmn|Trainer}}s inside specific Pokémon Centers also in {{game|HeartGold and SoulSilver|s}} in [[Olivine City]].
In the [[Generation IV]] games, Pokémon Centers introduce a basement floor, which takes use of [[Nintendo Wi-Fi Connection]]. Opposite the ground floor's escalator, another escalator downstairs to the basement appears. While the second floor retains the same features from the [[Generation III]] games, supporting up to four {{player}}s using the native wireless connection of the [[Nintendo DS]], the basement floor is where players can link up with others around the world using Nintendo Wi-Fi Connection. The ground floor, as always, is where a player can heal their Pokémon and use a [[PC]]. As of {{game|Platinum}}, players can also challenge other {{pkmn|Trainer}}s inside specific Pokémon Centers also in {{game|HeartGold and SoulSilver|s}} in [[Olivine City]].


A healing machine similar to the ones found in the centers can be obtained from [[the Underground]] in {{game2|Diamond|Pearl|Platinum}} and placed in a [[Secret Base]]; however, it cannot heal Pokémon.
A healing machine similar to the ones found in the centers can be obtained from the [[Underground]] in {{game2|Diamond|Pearl|Platinum}} and placed in a [[Secret Base]]; however, it cannot heal Pokémon.


In {{game|HeartGold and SoulSilver|s}}, the Pokémon Center's design receives a major overhaul. The second floor became a {{wp|mezzanine}}, located above and directly behind the main desk, and two staircases were added on each side of the desk for access to it. The [[PC]] was moved to the corner of the desk. All functions remain the same. The {{player}}'s [[walking Pokémon]] will return to its [[Poké Ball]] while being healed. If the first Pokémon in the player's party [[Fainting|fainted]] prior to healing, it will return to being the walking Pokémon as soon as it has been revived.
In {{game|HeartGold and SoulSilver|s}}, the Pokémon Center's design receives a major overhaul. The second floor became a {{wp|mezzanine}}, located above and directly behind the main desk, and two staircases were added on each side of the desk for access to it. The [[PC]] was moved to the corner of the desk. All functions remain the same. The {{player}}'s [[walking Pokémon]] will return to its [[Poké Ball]] while being healed. If the first Pokémon in the player's party [[Fainting|fainted]] prior to healing, it will return to being the walking Pokémon as soon as it has been revived.
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|- style="background:#bbbbe8"
|- style="background:#bbbbe8"
! style="{{roundytl|5px}}" colspan="2"|Trainer
! style="{{roundytl|5px}}" colspan="2"|Trainer
! style="border:2px solid #{{#ifeq: {{#time: l}}|Sunday|000|}}"|Sunday
! style="border:2px solid #{{#ifeq: {{#time: l}}|Monday|000|}}"|Monday
! style="border:2px solid #{{#ifeq: {{#time: l}}|Monday|000|}}"|Monday
! style="border:2px solid #{{#ifeq: {{#time: l}}|Tuesday|000|}}"|Tuesday
! style="border:2px solid #{{#ifeq: {{#time: l}}|Tuesday|000|}}"|Tuesday
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! style="border:2px solid #{{#ifeq: {{#time: l}}|Thursday|000|}}"|Thursday
! style="border:2px solid #{{#ifeq: {{#time: l}}|Thursday|000|}}"|Thursday
! style="border:2px solid #{{#ifeq: {{#time: l}}|Friday|000|}}"|Friday
! style="border:2px solid #{{#ifeq: {{#time: l}}|Friday|000|}}"|Friday
! style="{{roundytr|5px}}; border:2px solid #{{#ifeq: {{#time: l}}|Saturday|000|}}"|Saturday
! style="border:2px solid #{{#ifeq: {{#time: l}}|Saturday|000|}}"|Saturday
! style="{{roundytr|5px}}; border:2px solid #{{#ifeq: {{#time: l}}|Sunday|000|}}"|Sunday
|-style="text-align:center; background:#fff"
|-style="text-align:center; background:#fff"
| [[File:Cameraman OD.png]]
| [[File:Cameraman OD.png]]
| style="text-align:left"|{{tc|Cameraman}} Tevin
| style="text-align:left"|{{tc|Cameraman}} Tevin
| {{Color2|000|Fight Area}}
| {{Color2|000|Jubilife City}}
| {{Color2|000|Jubilife City}}
| {{Color2|000|Hearthome City}}
| {{Color2|000|Hearthome City}}
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| {{Color2|000|Jubilife City}}
| {{Color2|000|Jubilife City}}
| {{Color2|000|Hearthome City}}
| {{Color2|000|Hearthome City}}
| {{Color2|000|Fight Area}}
| {{Color2|000|Fight Area}}
| {{Color2|000|Fight Area}}
|-style="text-align:center; background:#fff"
|-style="text-align:center; background:#fff"
| [[File:Clown OD.png]]
| [[File:Clown OD.png]]
| style="text-align:left"|{{tc|Clown}} Lee
| style="text-align:left"|{{tc|Clown}} Lee
| {{Color2|000|Hearthome City}}
| {{Color2|000|Celestic Town}}
| {{Color2|000|Celestic Town}}
| {{Color2|000|Pastoria City}}
| {{Color2|000|Pastoria City}}
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| {{Color2|000|Pastoria City}}
| {{Color2|000|Pastoria City}}
| {{Color2|000|Celestic Town}}
| {{Color2|000|Celestic Town}}
| {{Color2|000|Hearthome City}}
| {{Color2|000|Hearthome City}}
| {{Color2|000|Hearthome City}}
|-style="text-align:center; background:#fff"
|-style="text-align:center; background:#fff"
| [[File:Guitarist IV OD.png]]
| [[File:Guitarist IV OD.png]]
| style="text-align:left"|{{tc|Guitarist}} Arturo
| style="text-align:left"|{{tc|Guitarist}} Arturo
| {{Color2|000|Pastoria City}}
| {{Color2|000|Canalave City}}
| {{Color2|000|Canalave City}}
| {{Color2|000|Canalave City}}
| {{Color2|000|Canalave City}}
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| {{Color2|000|Sunyshore City}}
| {{Color2|000|Sunyshore City}}
| {{Color2|000|Sunyshore City}}
| {{Color2|000|Sunyshore City}}
| {{Color2|000|Pastoria City}}
| {{Color2|000|Pastoria City}}
| {{Color2|000|Pastoria City}}
|-style="text-align:center; background:#fff"
|-style="text-align:center; background:#fff"
| [[File:Idol OD.png]]
| [[File:Idol OD.png]]
| style="text-align:left"|{{tc|Idol}} Grace
| style="text-align:left"|{{tc|Idol}} Grace
| {{Color2|000|Snowpoint City}}
| {{Color2|000|Pastoria City}}
| {{Color2|000|Pastoria City}}
| {{Color2|000|Oreburgh City}}
| {{Color2|000|Oreburgh City}}
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| {{Color2|000|Oreburgh City}}
| {{Color2|000|Oreburgh City}}
| {{Color2|000|Pastoria City}}
| {{Color2|000|Pastoria City}}
| {{Color2|000|Snowpoint City}}
| {{Color2|000|Snowpoint City}}
| {{Color2|000|Snowpoint City}}
|-style="text-align:center; background:#fff"
|-style="text-align:center; background:#fff"
| [[File:Reporter OD.png]][[File:Cameraman OD.png]]
| [[File:Reporter OD.png]][[File:Cameraman OD.png]]
| style="text-align:left"|{{tc|Interviewers}} [[Roxy and Oli]]
| style="text-align:left"|{{tc|Interviewers}} [[Roxy and Oli]]
| {{Color2|000|Eterna City}}
| {{Color2|000|Eterna City}}
| {{Color2|000|Eterna City}}
| {{Color2|000|Eterna City}}
| {{Color2|000|Eterna City}}
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| style="background:#3333dd"|
| style="background:#3333dd"|
| {{Color2|000|Veilstone City}}
| {{Color2|000|Veilstone City}}
| {{Color2|000|Eterna City}}
| {{Color2|000|Eterna City}}
| {{Color2|000|Eterna City}}
|-style="text-align:center; background:#fff"
|-style="text-align:center; background:#fff"
| [[File:025OD DP.png]]
| [[File:025OD DP.png]]
| style="text-align:left"|{{tc|Poké Kid}} Ariel
| style="text-align:left"|{{tc|Poké Kid}} Ariel
| {{Color2|000|Resort Area}}
| {{Color2|000|Floaroma Town}}
| {{Color2|000|Floaroma Town}}
| {{Color2|000|Solaceon Town}}
| {{Color2|000|Solaceon Town}}
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| {{Color2|000|Floaroma Town}}
| {{Color2|000|Floaroma Town}}
| {{Color2|000|Solaceon Town}}
| {{Color2|000|Solaceon Town}}
| {{Color2|000|Resort Area}}
| {{Color2|000|Resort Area}}
| {{Color2|000|Resort Area}}
|-style="text-align:center; background:#fff"
|-style="text-align:center; background:#fff"
| [[File:Reporter OD.png]]
| [[File:Reporter OD.png]]
| style="text-align:left"|{{tc|Reporter}} Kinsey
| style="text-align:left"|{{tc|Reporter}} Kinsey
| {{Color2|000|Fight Area}}
| {{Color2|000|Jubilife City}}
| {{Color2|000|Jubilife City}}
| {{Color2|000|Hearthome City}}
| {{Color2|000|Hearthome City}}
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| {{Color2|000|Jubilife City}}
| {{Color2|000|Jubilife City}}
| {{Color2|000|Hearthome City}}
| {{Color2|000|Hearthome City}}
| {{Color2|000|Fight Area}}
| {{Color2|000|Fight Area}}
| {{Color2|000|Fight Area}}
|}
|}
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===Generation V===
===Generation V===
[[File:Pokémon Center inside BW.png|thumb|right|A Pokémon Center in {{game|Black and White|s}}]]
[[File:Pokémon Center inside BW.png|thumb|right|A Pokémon Center in {{game4|BWB2W2}}]]
In the [[Generation V]] games, the [[Poké Mart]] has been merged with the Pokémon Center. This is similar to how the [[Pokémon League]] lobbies of previous [[generation]]s contain both a Poké Mart and a Pokémon Center. The [[PC]]s in this generation have a help function, which describes a wide variety of game-related topics.
In the [[Generation V]] games, the [[Poké Mart]] has been merged with the Pokémon Center. This is similar to how the [[Pokémon League]] lobbies of previous [[generation]]s contain both a Poké Mart and a Pokémon Center. The [[PC]]s in this generation have a help function, which describes a wide variety of game-related topics.


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===Generation VI===
===Generation VI===
[[File:Pokémon Center XY Concept artwork.png|thumb|250px|Concept art depicting the internal layout of a Pokémon Center from {{g|X and Y}}]]
[[File:Pokémon Center XY Concept artwork.png|thumb|left|250px|Concept art depicting the internal layout of a Pokémon Center from {{g|X and Y}}]]
[[File:Pokémon Center inside XY.png|thumb|250px|A Pokémon Center in {{g|X and Y}}]]
In [[Generation VI]], the wireless and online features previously accessible in Pokémon Centers are now handled by the Player Search System. As a result, the Centers are much smaller, as there is no need for additional floors anymore.
In [[Generation VI]], the wireless and online features previously accessible in Pokémon Centers are now handled by the Player Search System. As a result, the Centers are much smaller, as there is no need for additional floors anymore.


If the player walks into a Pokémon Center on their [[birthday]] (as noted in the [[Nintendo 3DS]] system), the nurse will wish them a happy birthday.
If the player walks into a Pokémon Center on their [[birthday]] (as noted in the [[Nintendo 3DS]] system), the [[Pokémon Center lady]] will wish them a happy birthday.


In {{g|X and Y}}, the Pokémon Centers now consist of the traditional counter to heal the player's Pokémon, and two small rooms to the sides. The room located on the right of the counter houses the Poké Mart again, which is accessed by talking to an attendant. In certain towns, a second attendant who sells TMs, special types of Poké Balls, or other items is also present. The room to the left of the counter is a dressing room that allows the player to change clothes and register their favorite outfits.
In {{g|X and Y}}, the Pokémon Centers now consist of the traditional counter to heal the player's Pokémon, and two small rooms to the sides. The room located on the right of the counter houses the Poké Mart again, which is accessed by talking to an attendant. In certain towns, a second attendant who sells TMs, special types of Poké Balls, or other items is also present. The room to the left of the counter is a dressing room that allows the player to change clothes and register their favorite outfits.


In {{g|Omega Ruby and Alpha Sapphire}}, the Pokémon Centers consists of one large room with a similar layout to the ground floor of the Pokémon Centers of the {{game|Ruby and Sapphire|s|original versions}}, but with no PC and no second floor. The nurse's counter is in the back of the building and to the right is a map on the back wall. Just as in the original, Pokémon Centers do not contain a [[Poké Mart]], which are a separate building. In [[Lavaridge Town]], the Pokémon Center is connected to the town's hot springs.
In {{g|Omega Ruby and Alpha Sapphire}}, the Pokémon Centers consists of one large room with a similar layout to the ground floor of the Pokémon Centers of the {{game|Ruby and Sapphire|s|original versions}}, but with no PC and no second floor. The counter is in the back of the building and to the right is a map on the back wall. Just as in the original, Pokémon Centers do not contain a [[Poké Mart]], which are a separate building. In [[Lavaridge Town]], the Pokémon Center is connected to the town's hot springs.
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{{-}}


===Generation VII===
===Generation VII===
[[File:Pokémon Center inside SM.png|thumb|250px|A Pokémon Center in {{g|Sun and Moon}}]]
[[File:Pokémon Center inside SM.png|thumb|250px|A Pokémon Center in {{game4|SMUSUM}}]]
In {{game4|SMUSUM}}, Pokémon Centers consist of one large room. The nurse's counter is in the center of the building. On the right is a [[Poké Mart]] counter, staffed by one or two attendants, depending on the Pokémon Center. On the left is the [[Pokémon Center Café]], where players can purchase one of three drinks. Once per day, after buying a drink, the player will receive Poké Beans for use in [[Pokémon Refresh]] and a [[status condition healing item]] from another region, such as Casteliacones and Old Gateaux.
In {{game4|SMUSUM}}, Pokémon Centers consist of one large room. The [[Pokémon Center lady]]'s counter is in the center of the building. On the right is a [[Poké Mart]] counter, staffed by one or two attendants, depending on the Pokémon Center. On the left is the [[Pokémon Center Café]], where players can purchase one of three drinks. Once per day, after buying a drink, the player will receive Poké Beans for use in [[Pokémon Refresh]] and a [[status condition healing item]] from another region, such as Casteliacones and Old Gateaux.


If the player walks into a Pokémon Center on their [[birthday]] (as noted in the [[Nintendo 3DS]] system), the nurse will wish them a happy birthday.
If the player walks into a Pokémon Center on their [[birthday]] (as noted in the [[Nintendo 3DS]] system), the Pokémon Center lady will wish them a happy birthday.


In {{LGPE}}, Pokémon Centers consist of one large room. The nurse's counter is in the back of the building, and a {{p|Chansey}} stands next to the nurse, like in {{game|Yellow}}. As in [[Generation I]] and {{game|FireRed and LeafGreen|s}}, Pokémon Centers do not contain a [[Poké Mart]], which are a separate building. A map is located on the back wall to the right of the nurse's counter.
In {{LGPE}}, Pokémon Centers consist of one large room. The counter is in the back of the building, and a {{p|Chansey}} stands next to the nurse, like in {{game|Yellow}}. As in [[Generation I]] and {{game|FireRed and LeafGreen|s}}, Pokémon Centers do not contain a [[Poké Mart]], which are a separate building. A map is located on the back wall to the right of the counter.
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[[File:Pokémon Center SwSh Concept artwork.jpg|thumb|left|250px|Concept sketch of a Pokémon Center in Galar, drawn by [[Shigeru Ohmori]]<ref name=GameInformer/>]]
[[File:Pokémon Center SwSh Concept artwork.jpg|thumb|left|250px|Concept sketch of a Pokémon Center in Galar, drawn by [[Shigeru Ohmori]]<ref name=GameInformer/>]]
[[File:SwSh Prerelease Rotomi.png|thumb|250px|A Pokémon Center in {{g|Sword and Shield}}]]
[[File:SwSh Prerelease Rotomi.png|thumb|250px|A Pokémon Center in {{g|Sword and Shield}}]]
In {{g|Sword and Shield}}, Pokémon Centers consist of one large room. The nurse's counter is in the center toward the back of the Pokémon Center. The nurse will heal all of the Pokémon in the player's party and {{pkmn|Storage System|Boxes}}. On the right is a [[Poké Mart]] counter, staffed by one or two attendants, depending on the Pokémon Center. The range of items available for purchase at Poké Marts expands as the player earns more Gym Badges. Behind the left counter is an {{p|Indeedee}} and an attendant named {{gal|Jack}} who provides the services of the [[Move Deleter]], [[Move Reminder]], [[Memory Girl]], and [[Name Rater]]. There is also a [[Rotomi]] next to the nurse's counter.
In {{g|Sword and Shield}}, Pokémon Centers consist of one large room. The [[Pokémon Center lady]]'s counter is in the center toward the back of the Pokémon Center. The Pokémon Center lady will heal all of the Pokémon in the player's party and {{pkmn|Storage System|Boxes}}. On the right is a [[Poké Mart]] counter, staffed by one or two attendants, depending on the Pokémon Center. The range of items available for purchase at Poké Marts expands as the player earns more Gym Badges. Behind the left counter is an {{p|Indeedee}} and an attendant named {{gal|Jack}} who provides the services of the [[Move Deleter]], [[Move Reminder]], [[Memory Girl]], and [[Name Rater]]. There is also a [[Rotomi]] next to the nurse's counter.


According to {{g|Sword and Shield}} director [[Shigeru Ohmori]], the Pokémon Centers in [[Galar]] are inspired by {{wp|pub}}s common to the {{wp|United Kingdom}}; this basis was chosen to evoke the idea of people gathering in these Pokémon Centers to relax and watch Pokémon battles. An early concept sketch for the Galarian Pokémon Center building was drawn by Ohmori while he was traveling for media interviews in the leadup to {{g|Sun and Moon}}'s release.<ref name=GameInformer>Shea, Brian (October 4, 2019). "[https://www.gameinformer.com/gallery/2019/10/04/exclusive-pokemon-sword-and-shield-concept-art-gallery Exclusive Pokémon Sword And Shield Concept Art Gallery]." ''Game Informer.''</ref>
According to {{g|Sword and Shield}} director [[Shigeru Ohmori]], the Pokémon Centers in [[Galar]] are inspired by {{wp|pub}}s common to the {{wp|United Kingdom}}; this basis was chosen to evoke the idea of people gathering in these Pokémon Centers to relax and watch Pokémon battles. An early concept sketch for the Galarian Pokémon Center building was drawn by Ohmori while he was traveling for media interviews in the leadup to {{g|Sun and Moon}}'s release.<ref name=GameInformer>Shea, Brian (October 4, 2019). "[https://www.gameinformer.com/gallery/2019/10/04/exclusive-pokemon-sword-and-shield-concept-art-gallery Exclusive Pokémon Sword And Shield Concept Art Gallery]." ''Game Informer.''</ref>
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===Generation IX===
===Generation IX===
[[File:Pokémon Center SV.png|thumb|250px|A Pokémon Center in {{g|Scarlet and Violet}}]]
[[File:Pokémon Center SV.png|thumb|250px|A Pokémon Center in {{g|Scarlet and Violet}}]]
Unlike in previous [[generation]]s, the Pokémon Centers in {{g|Scarlet and Violet}} have no interior, and are instead accessible directly from the overworld. These Pokémon Centers have three counters: the nurse's counter is located at the center, flanked on one side by the [[Poké Mart]] counter, and on the other by the [[TM Machine]], a station which allows players to craft [[TM]]s. On the wall closest to the TM Machine is a yellow monitor located next to a circle on the ground of the same color with a Poké Ball symbol in the center. Interacting with the monitor opens the [[Union Circle]] screen. Other players joining via the Union Circle will appear from the yellow circle on the ground. [[Pokémon League]] representatives can often be found at Pokémon Centers, and will give the player a reward for beating all the {{pkmn|Trainer}}s in the area.
Unlike in previous [[generation]]s, the Pokémon Centers in {{g|Scarlet and Violet}} have no interior, and are instead accessible directly from the overworld. The Pokémon Center building resembles a {{wp|filling station|gas station}}, with a large white Poké Ball-shaped light on the flat rooftop. These Pokémon Centers have three counters: the [[Pokémon Center lady]]'s counter is located at the center, flanked on one side by the [[Poké Mart]] counter, and on the other by the [[TM Machine]], a station which allows players to craft [[TM]]s. On the wall closest to the TM Machine is a yellow monitor located next to a circle on the ground of the same color with a Poké Ball symbol in the center. Interacting with the monitor opens the [[Union Circle]] screen. Other players joining via the Union Circle will appear from the yellow circle on the ground. [[Pokémon League representative]]s can often be found at Pokémon Centers, and will give the player a reward for beating all the {{pkmn|Trainer}}s in the area.


[[File:Pokémon Center SV Mossui.png|thumb|left|250px|A Pokémon Center in [[The Teal Mask]]]]
[[File:Pokémon Center SV Mossui.png|thumb|left|250px|A Pokémon Center in [[The Teal Mask]]]]
In [[The Teal Mask]], the Pokémon Center in front of the [[Mossui Town]] community center in [[Kitakami]] has no interior, like the Pokémon Centers in Paldea. This Pokémon Center has two counters underneath a white canopy with a {{p|Yanma}} symbol on it, with the nurse's counter located to the right of the TM Machine. To the right of the two counters is the Union Circle monitor, with the yellow circle where other players appear located directly in front of it. Unlike the Pokémon Centers in Paldea, this center does not have a Poké Mart counter, with a shop called {{DL|Mossui Town|Peachy's}} being located nearby instead.
In [[The Teal Mask]], the Pokémon Center in front of the [[Mossui Town]] community center in [[Kitakami]] has no interior, like the Pokémon Centers in [[Paldea]]. This Pokémon Center has two counters underneath a white canopy with a {{p|Yanma}} symbol on it, with the healing counter located to the right of the TM Machine. To the right of the two counters is the Union Circle monitor, with the yellow circle where other players appear located directly in front of it. Unlike the Pokémon Centers in Paldea, this center does not have a Poké Mart counter, with a shop called {{DL|Mossui Town|Peachy's}} being located nearby instead.
 
[[File:Self-service healing machine SV.png|thumb|250px|A self-service healing machine in [[The Indigo Disk]]]]
In [[The Indigo Disk]], while there are no Pokémon Centers at [[Blueberry Academy]], the [[Terarium]] has self-service healing machines found at rest areas and plazas. There are also nearby [[vending machine]]s serving as substitutes for the Poké Mart counter, and the [[Central Plaza]] has a TM Machine and Union Circle station located next to the healing machine. Additionally, similar to the Pokémon League representatives found near several Pokémon Centers in Paldea, [[guidance counselor]]s can be found at the rest area in each biome, and will give the player rewards and [[Blueberry Point|BP]] for beating a certain number of Trainers in that biome.
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{{-}}


===Layout===
===Layout===
{{incomplete|section|needs=XY, LGPE, SwSh, BDSP interiors; LGPE exterior}}
====Interior====
====Interior====
<gallery>
<gallery>
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Pokémon Center inside DPPt.png|Diamond, Pearl, and Platinum<br>[[Sinnoh]]
Pokémon Center inside DPPt.png|Diamond, Pearl, and Platinum<br>[[Sinnoh]]
Pokémon Center inside HGSS.png|HeartGold and SoulSilver<br>[[Johto]]
Pokémon Center inside HGSS.png|HeartGold and SoulSilver<br>[[Johto]]
Pokémon Center inside BW.png|Black and White<br>[[Unova]]
Pokémon Center inside BW.png|Black, White, Black 2, and White 2<br>[[Unova]]
Pokémon Center inside XY.png|X and Y<br>[[Kalos]]
Pokémon Center ORAS model.png|Omega Ruby and Alpha Sapphire<br>[[Hoenn]]
Pokémon Center ORAS model.png|Omega Ruby and Alpha Sapphire<br>[[Hoenn]]
Pokémon Center inside SM.png|Sun, Moon, Ultra Sun, and Ultra Moon<br>[[Alola]]
Pokémon Center inside SM.png|Sun, Moon, Ultra Sun, and Ultra Moon<br>[[Alola]]
Pokémon Center inside LGPE.png|Let's Go, Pikachu! and Let's Go, Eevee!<br>[[Kanto]]
Pokémon Center inside SwSh.png|Sword and Shield<br>[[Galar]]
Pokémon Center inside BDSP.png|Brilliant Diamond and Shining Pearl<br>[[Sinnoh]]
Pokémon Center inside SV.png|Scarlet and Violet<br>[[Paldea]]
Pokémon Center inside SV.png|Scarlet and Violet<br>[[Paldea]]
Pokémon Center SV Mossui.png|The Teal Mask<br>[[Kitakami]]
Pokémon Center inside TM.png |The Teal Mask<br>[[Kitakami]]
</gallery>
</gallery>


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Pokémon Center ORAS.png|Omega Ruby and Alpha Sapphire<br>[[Hoenn]]
Pokémon Center ORAS.png|Omega Ruby and Alpha Sapphire<br>[[Hoenn]]
Pokémon Center SMUSUM.png|Sun, Moon, Ultra Sun, and Ultra Moon<br>[[Alola]]
Pokémon Center SMUSUM.png|Sun, Moon, Ultra Sun, and Ultra Moon<br>[[Alola]]
Pokémon Center LGPE.png|Let's Go, Pikachu! and Let's Go, Eevee!<br>[[Kanto]]
Pokémon Center SwSh.png|Sword and Shield<br>[[Galar]]
Pokémon Center SwSh.png|Sword and Shield<br>[[Galar]]
Pokémon Center BDSP.png|Brilliant Diamond and Shining Pearl<br>[[Sinnoh]]
Pokémon Center BDSP.png|Brilliant Diamond and Shining Pearl<br>[[Sinnoh]]
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===Pokémon Trading Card Game series===
===Pokémon Trading Card Game series===
In {{ga|Pokémon Trading Card Game}} and {{g|Card GB2: Here Comes Team GR!}}, there is no Pokémon Center. However, the [[Club|Clubs]] in the [[TCG Island]] and Forts in the [[GR Island]] have a room at the west side that is visually similar to the interior of Pokémon Centers, which include a [[PC]] and female attendants that offer multiplayer features: the Battle Center for {{OBP|duel|GB|dueling}} and the Gift Center for transferring cards and {{OBP|deck|GB}} configurations.
In {{vg|Pokémon Trading Card Game}} and [[Pokémon Trading Card Game 2: The Invasion of Team GR!]], there is no Pokémon Center. However, the [[Club|Clubs]] in the [[TCG Island]] and Forts in the [[GR Island]] have a room at the west side that is visually similar to the interior of Pokémon Centers, which include a [[PC]] and female attendants that offer multiplayer features: the Battle Center for {{OBP|duel|GB|dueling}} and the Gift Center for transferring cards and {{OBP|deck|GB}} configurations.


The {{OBP|Pokémon Center|Base Set 85}} card is available in both games.
The {{OBP|Pokémon Center|Base Set 85}} card is available in both games.
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| style="{{roundy|15px}} border: 2px solid #{{#switch: {{#expr: {{#time: U}} mod 2}}|0={{Kanto color dark}}|1={{Johto color dark}}}}; background: #{{#switch: {{#expr: {{#time: U}} mod 2}}|0={{Kanto color light}}|1={{Johto color light}}}}; width:80px; height:80px"| [[File:TCG2 B59 Pokémon Center.png]]
| style="{{roundy|15px}} border: 2px solid #{{#switch: {{#expr: {{#time: U}} mod 2}}|0={{Kanto color dark}}|1={{Johto color dark}}}}; background: #{{#switch: {{#expr: {{#time: U}} mod 2}}|0={{Kanto color light}}|1={{Johto color light}}}}; width:80px; height:80px"| [[File:TCG2 B59 Pokémon Center.png]]
|-
|-
| {{color2|000|Pokémon Center (Base Set 85)|Pokémon Center}} ({{color2|000|Pokémon Trading Card Game (game)|GB1}})
| {{color2|000|Pokémon Center (Base Set 85)|Pokémon Center}} ({{color2|000|Pokémon Trading Card Game (video game)|GB1}})
| {{color2|000|Pokémon Center (Base Set 85)|Pokémon Center}} ({{color2|000|Pokémon Card GB2: Here Comes Team GR!|GB2}})
| {{color2|000|Pokémon Center (Base Set 85)|Pokémon Center}} ({{color2|000|Pokémon Trading Card Game 2: The Invasion of Team GR!|GB2}})
|}
|}


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===Pokémon Origins===
===Pokémon Origins===
[[File:Pokémon Center PO.png|thumb|250px|A Pokémon Center in Pokémon Origins]]
[[File:Pokémon Center PO.png|thumb|250px|A Pokémon Center in Pokémon Origins]]
In [[Pokémon Origins]], Pokémon Centers are headed by an unnamed Nurse. The healing process takes place in real time, unlike in the games, which would often make {{OBP|Red|Origins}} wait until his Pokémon were fully healed before leaving. Pokémon Centers can also be used as social gathering places where Trainers can share information with other people. Additionally, Trainers have access to video phones and PCs within the Pokémon Center.
In [[Pokémon Origins]], Pokémon Centers are headed by an unnamed woman. The healing process takes place in real time, unlike in the games, which would often make {{OBP|Red|Origins}} wait until his Pokémon were fully healed before leaving. Pokémon Centers can also be used as social gathering places where Trainers can share information with other people. Additionally, Trainers have access to video phones and PCs within the Pokémon Center.
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==Trivia==
==Trivia==
[[File:Kanto Safari Zone Rest House RBY unused Pokemon Center signpost.png|thumb|The unused Pokémon Center signpost for the Safari Zone Rest Houses]]
* In [[Capsule Monsters]], {{pkmn|Trainer}}s restored their monsters' health by staying at inns and hotels, which provided healing devices in rooms.<ref>[https://web.archive.org/web/20130609002603/https://glitterberri.com/pokemon-red-blue/early-concept-art/8/ GlitterBerri's Game Translations » Early Concept Art]</ref> This might explain the similarities between Pokémon Centers and the Celadon Hotel in the [[Generation I]] games.
** The Rest Houses in the Eastern side of Center Area along with the ones in Area 2 and Area 3 of the {{Safari|Kanto}} in the [[Generation I]] games also have leftovers of Pokémon Center design: in the Japanese {{game2|Red|Green|Blue}}, the houses trigger hidden text in the same coordinates as the couch guy at Pokémon Centers, while inaccessible [[PC]]s are placed outside the boundaries of the map but in the same coordinates as PCs in Pokémon Centers (the PCs are also in the Western {{game|Red and Blue|s}}; both texts and PCs, including the invisible Celadon Hotel PC, were completely removed in Japanese and Western {{game|Yellow}}). Additionally, the tileset data of the Safari Zone maps includes tiles with the Pokémon Center signpost for use in the Rest Houses, without any text. Unlike Pokémon Centers, however, which store the player's current location in memory so that {{m|Teleport}}, {{m|Dig}}, or [[Escape Rope]]s return the player to the last location with a Pokémon Center available, the Safari Zone's Rest Houses are intentionally programmed to prevent this behavior so that the player does not cheat the Safari Game.
* The Pokémon Center in [[Po Town]] is the only one in the core series where healing one's Pokémon is not free of charge, as the {{tc|Team Skull Grunt}} behind the desk will charge the player {{pdollar}}10.
* The Pokémon Center in [[Po Town]] is the only one in the core series where healing one's Pokémon is not free of charge, as the {{tc|Team Skull Grunt}} behind the desk will charge the player {{pdollar}}10.