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m (r2.7.3) (Robot: Modifying de:Pokémon Schwarz und Weiß (Beta-Version) to de:Pokémon Schwarz und Weiß (Vorabversionen)) |
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===Starters=== | ===Starters=== | ||
[[File:Beta Tepig sprite.png|right|thumb|The prototype {{pkmn2|starter}} selection screen.]] | [[File:Beta Tepig sprite.png|right|thumb|The prototype {{pkmn2|starter}} selection screen.]] | ||
The sprite | The sprite used in the {{pkmn2|starter}} selection screen for {{p|Tepig}} is different in some early videos. The prototype sprite has a more triangular hind foot, with only one being visible on the sprite, and slightly different shading. Also, the silhouettes of the unselected starters are lighter compared to the final. | ||
{{-}} | {{-}} | ||
===Sprites=== | ===VS Sprites=== | ||
Early VS sprites for {{ga|Hilbert}} and [[Cheren]] can be seen in an early video which was broadcasted on ''[[Pokémon Sunday]]''. Whilst Cheren's VS sprite had a minor alteration with where his eyes are looking, Hilbert's sprite received a complete overhaul. An early VS sprite for [[Bianca]], lacking her [[Xtransceiver]], was shown in the early video footage that came with an issue of ''Dengeki Nintendo DS''. | |||
In {{p|Excadrill}}'s first appearance in a promotional video, its stripes were mirrored. However, this was not long-lived, as it was changed to its current appearance in the next video. | In {{p|Excadrill}}'s first appearance in a promotional video, its stripes were mirrored. However, this was not long-lived, as it was changed to its current appearance in the next video. | ||
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<gallery> | <gallery> | ||
File:Beta Hilbert VS sprite.png|{{ga|Hilbert}}'s prototype VS sprite | File:Beta Hilbert VS sprite.png|{{ga|Hilbert}}'s prototype VS sprite | ||
File:Beta Cheren VS sprite. | File:Beta Cheren VS sprite.png|[[Cheren]]'s prototype VS sprite | ||
File:Beta Bianca VS sprite.png|[[Bianca]]'s prototype VS sprite | File:Beta Bianca VS sprite.png|[[Bianca]]'s prototype VS sprite | ||
File:BW Prerelease double battle.png|{{p|Excadrill}}'s prototype front sprite | File:BW Prerelease double battle.png|{{p|Excadrill}}'s prototype front sprite | ||
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===Music=== | ===Music=== | ||
In some early footage of {{rt|4|Unova}}, | In some early footage of {{rt|4|Unova}}, ''[[Pokémon Black & Pokémon White: Super Music Collection|The Dreamyard]]'' can be heard playing instead of the correspondent seasonal variant of ''[[Pokémon Black & Pokémon White: Super Music Collection|Route 4]]''. | ||
===Region name=== | ===Region name=== | ||
Some {{wp|Retail|retailers}} in | Some {{wp|Retail|retailers}} in {{pmin|the United Kingdom}} (specifically {{wp|Game (retailer)|GAME}} and {{wp|Gamestation}}) used pre-release box art using the name '''Alleos''' for the region as opposed to its final English name, [[Unova]]. This name was also used at pre-release and post-release demo events in the United Kingdom. | ||
===Locations=== | ===Locations=== | ||
====Castelia City==== | ====Castelia City==== | ||
In several pre-release screenshots and video footage, [[Castelia City]]'s texture is noticeably different from the final version, with at least four different variations seen before the final release. | |||
<gallery> | <gallery> | ||
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</gallery> | </gallery> | ||
===Skyarrow Bridge=== | ====Chargestone Cave==== | ||
On an early screenshot of within [[Skyarrow Bridge]], a {{tc|Backpacker}} can be seen | Pre-release screenshots of [[Chargestone Cave]] show rocks lying around the cave to be of a different shape and having a darker tone with less glow compared to the final version. | ||
====Skyarrow Bridge==== | |||
On an early screenshot of within [[Skyarrow Bridge]], a female {{tc|Backpacker}} can be seen. This Backpacker was replaced by an {{tc|Ace Trainer}} in the final release. However, in [[Pokémon Black and White Versions 2|Pokémon Black 2 and White 2]], exactly the same spot is occupied by a Backpacker, just like in the screenshot. In addition, two pre-release screeshots of Skyarrow Bridge depict a slightly different skyline of [[Castelia City]]. | |||
<gallery> | <gallery> | ||
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</gallery> | </gallery> | ||
===Pokémon Center=== | ====Pokémon Center==== | ||
[[File:BW Prerelease Poke Mart.png|right|thumb|The prototype [[Pokémon Center]] shopping item list screen.]] | [[File:BW Prerelease Poke Mart.png|right|thumb|The prototype [[Pokémon Center]] shopping item list screen.]] | ||
When buying items at a [[Pokémon Center]], the part of the screen where the {{player}} can be seen is | When buying items at a [[Pokémon Center]], the part of the screen where the {{player}} can be seen is rotated. | ||
===Dream World=== | |||
On early videos of [[Dream World]], a Pikachu could be seen being encountered in the game and also later at [[Entree Forest]] indicating that it had been befriended. In the final versions, Pikachu cannot be encountered in any location in-game or in the Dream World, and the only way to catch one is transferring via the [[Poké Transfer]]. | |||
{{-}} | {{-}} | ||
==Post-release== | ==Post-release== | ||
===Items=== | ===Items=== | ||
Since the engine that powers the games is improved upon that of the [[Generation IV]] games, all items from Generation IV, including [[Poké Ball]]s, [[ | Since the engine that powers the games is improved upon that of the [[Generation IV]] games, all items from Generation IV, including [[Poké Ball]]s, [[Key Item]]s and {{DL|List of unobtainable items|unused items}}, are present in the internal data, with the exception of [[HM07]] and [[HM08]], which are now blank space "?" items. However, most of these items are unobtainable. Other leftover items, like the {{DL|List of unobtainable items|God Stone}}, are specific to {{game|Black and White|s}} and can be likewise obtained through modification of the saved game or cheating. | ||
===Hidden Abilities=== | |||
Some Pokémon are programmed to have {{DL|Ability|Hidden Abilities}} in [[Generation V]], but cannot legally obtain them. These Abilities may have been distributed in a later generation or are currently still not obtainable. | |||
{{Ability/head|Black}} | |||
{{Ability/entry|144|Articuno|Ice|Flying|Pressure|None|Snow Cloak}} | |||
{{Ability/entry|145|Zapdos|Electric|Flying|Pressure|None|Lightningrod}} | |||
{{Ability/entry|146|Moltres|Fire|Flying|Pressure|None|Flame Body}} | |||
{{Ability/entry|152|Chikorita|Grass|Grass|Overgrow|None|Leaf Guard}} | |||
{{Ability/entry|153|Bayleef|Grass|Grass|Overgrow|None|Leaf Guard}} | |||
{{Ability/entry|154|Meganium|Grass|Grass|Overgrow|None|Leaf Guard}} | |||
{{Ability/entry|155|Cyndaquil|Fire|Fire|Blaze|None|Flash Fire}} | |||
{{Ability/entry|156|Quilava|Fire|Fire|Blaze|None|Flash Fire}} | |||
{{Ability/entry|157|Typhlosion|Fire|Fire|Blaze|None|Flash Fire}} | |||
{{Ability/entry|158|Totodile|Water|Water|Torrent|None|Sheer Force}} | |||
{{Ability/entry|159|Croconaw|Water|Water|Torrent|None|Sheer Force}} | |||
{{Ability/entry|160|Feraligatr|Water|Water|Torrent|None|Sheer Force}} | |||
{{Ability/entry|243|Raikou|Electric|Electric|Pressure|None|Volt Absorb}} | |||
{{Ability/entry|244|Entei|Fire|Fire|Pressure|None|Flash Fire}} | |||
{{Ability/entry|245|Suicune|Water|Water|Pressure|None|Water Absorb}} | |||
{{Ability/entry|377|Regirock|Rock|Rock|Clear Body|None|Sturdy}} | |||
{{Ability/entry|378|Regice|Ice|Ice|Clear Body|None|Ice Body}} | |||
{{Ability/entry|377|Registeel|Steel|Steel|Clear Body|None|Light Metal}} | |||
{{Ability/entry|485|Heatran|Fire|Steel|Flash Fire|None|Flame Body}} | |||
{{Ability/entry|495|Snivy|Grass|Grass|Overgrow|None|Contrary}} | |||
{{Ability/entry|496|Servine|Grass|Grass|Overgrow|None|Contrary}} | |||
{{Ability/entry|497|Serperior|Grass|Grass|Overgrow|None|Contrary}} | |||
{{Ability/entry|498|Tepig|Fire|Fire|Blaze|None|Thick Fat}} | |||
{{Ability/entry|499|Pignite|Fire|Fighting|Blaze|None|Thick Fat}} | |||
{{Ability/entry|500|Emboar|Fire|Fighting|Blaze|None|Reckless}} | |||
{{Ability/entry|501|Oshawott|Water|Water|Torrent|None|Shell Armor}} | |||
{{Ability/entry|502|Dewott|Water|Water|Torrent|None|Shell Armor}} | |||
{{Ability/entry|503|Samurott|Water|Water|Torrent|None|Shell Armor}} | |||
{{Ability/entry|574|Gothita|Psychic|Psychic|Frisk|None|Shadow Tag}} | |||
{{Ability/entry|599|Klink|Steel|Steel|Plus|Minus|Clear Body}} | |||
{{Ability/entry|607|Litwick|Ghost|Fire|Flash Fire|Flame Body|Shadow Tag}} | |||
{{Ability/entry|608|Lampent|Ghost|Fire|Flash Fire|Flame Body|Shadow Tag}} | |||
{{Ability/entry|609|Chandelure|Ghost|Fire|Flash Fire|Flame Body|Shadow Tag}} | |||
{{Ability/entry|627|Rufflet|Normal|Flying|Keen Eye|Sheer Force|Hustle}} | |||
{{Ability/entry|636|Larvesta|Bug|Fire|Flame Body|None|Swarm}} | |||
{{Ability/entry|637|Volcarona|Bug|Fire|Flame Body|None|Swarm}} | |||
{{Ability/foot|White}} | |||
===Shiny Pokémon=== | |||
Every Pokémon in the game are programmed to have a {{Shiny}} variant, but some of them cannot be obtained legally. These Shiny Pokémon may have been distributed in a later generation or are currently still not obtainable. | |||
{{egglist|{{black color}}|{{white color}}}} | |||
{{Moveentrytm|494|Victini|2|Psychic|Fire}} | |||
{{Moveentrytm|643|Reshiram|2|Dragon|Fire}} | |||
{{Moveentrytm|644|Zekrom|2|Dragon|Electric}} | |||
{{Moveentrytm|647|Keldeo|2|Water|Fighting}} | |||
{{Moveentrytm|648|Meloetta|2|Normal|Psychic}} | |||
|} | |||
|} | |||
===Locations=== | ===Locations=== | ||
====P2 Laboratory==== | ====P2 Laboratory==== | ||
If the {{player}} uses the "walk through walls" cheat, enters the [[P2 Laboratory]] and keeps walking down, there will be an untextured room with a few tables in it. | |||
If the {{player}} uses the "walk through walls" cheat, enters the [[P2 Laboratory]] and keeps walking down, there will be | {{youtubevid|TA39fmu0Cc4|JuiicyJake|black|white}} | ||
====Nacrene City==== | |||
A different version of Nacrene Museum exists in the game. It contains vastly different textures and modified movement permissions. | |||
{{youtubevid|J4oqGqrGzLs|Incineroar|black|white}} | |||
===Unused text=== | |||
Several lines of unused weather effect text appear within the internal data of {{4v|Black|White|2}}. Notably, quotes for {{weather|fog}} exist within the text, implying that fog functionality was planned to exist in Black and White. While the final game does include foggy locations, such as {{rt|15|Unova}}, the fog weather condition does not appear in battles. | |||
{| class="roundy" style="background:#{{water color dark}}; border: 3px solid #{{water color}}" | |||
|- | |||
| style="background:#fff; {{roundytop|5px}}" | Fog crept up as thick as soup! | |||
|- style="background:#fff" | |||
| The fog lifted. | |||
|- style="background:#fff" | |||
| The sandstorm rages. | |||
|- | |||
| style="background:#fff; {{roundybottom|5px}}" | The hail crashes down. | |||
|} | |||
===Anti-Piracy=== | |||
The game will freeze at random intervals and prevent Pokémon from gaining experience points if it detects it is being played on an emulator or flash cart making progressing in the game past a certain level impossible. | |||
==See Also== | |||
{{beta|black|white}}<br> | |||
{{Project Games notice}} | |||
[[de:Pokémon Schwarz und Weiß (Vorabversion)]] | |||
[[it:Pokémon Nero e Bianco beta]] | [[it:Pokémon Nero e Bianco beta]] | ||
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