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Every Nature represents one of the 25 unique possible combinations of stat increase and decrease; thus, there are five Natures that have no effect on the Pokémon's stat growth as they technically increase and decrease the same stat (Bashful, Docile, Hardy, Quirky, and Serious). | Every Nature represents one of the 25 unique possible combinations of stat increase and decrease; thus, there are five Natures that have no effect on the Pokémon's stat growth as they technically increase and decrease the same stat (Bashful, Docile, Hardy, Quirky, and Serious). | ||
In [[Pokémon Sword and Shield]], [[Mint]]s were introduced. When used on a Pokémon, these items change the effect of a Pokémon's Nature on its stats to that of the Nature corresponding to the Mint used. However other traits determined by Nature, such as a Pokémon's flavor preferences, are unchanged. | In [[Pokémon Sword and Shield]], [[Mint]]s were introduced. When used on a Pokémon, these items change the effect of a Pokémon's Nature on its stats to that of the Nature corresponding to the Mint used. However other traits determined by Nature, such as a Pokémon's flavor preferences, are unchanged. Mints also do not change which Nature is passed down using an [[Everstone]]. | ||
==Determination== | ==Determination== |
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