MissingNo.: Difference between revisions

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this article needs a lot more explanation; also making relevant edits to the Old man glitch page
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{{Featured}}
{{Featured|August 2, 2009}}
{{incomplete|article|info about the recently discovered Yellow B6, B7 and B8 variants}}
{{Move|MissingNo.}}
{{bad image|template|misses the Yellow B6, B7 and B8 variants}}
{{GlitchPkmnInfobox
{{GlitchPkmnInfobox
| name=Missingno.
| name=Missingno.
Line 7: Line 6:
| tmname=Ketsuban
| tmname=Ketsuban
| image=Missingno.png
| image=Missingno.png
| caption=The five forms of Missingno (clockwise from left: Normal, [[Missingno./B8|Ghost]], [[Missingno./B7|Aerodactyl]], Yellow, [[Missingno./B6|Kabutops]])
| caption=The five forms of Missingno. (from top to bottom, left to right: Red and Blue Normal, Ghost, Aerodactyl, Kabutops, Yellow Normal)
| ndex=000
| ndex=000
| typen=4
| typen=<!--6-->4
| type1=Bird
| type1=Bird
| disptype1=unknown
| type2=Normal
| type2=Normal
| type3=Normal
| type3=Normal
| type4=999
| type4=999
| disptype4=unknown
<!--| type5=???
| type6=???-->
| form1=Red/Blue
| form1=Red/Blue
| form2=Yellow
| form2=Yellow
<!--| form3=B6/B7/B8-->
| species=???
| species=???
| height-ftin={{tt|3'3"{{sup/1|JB}}|1m}}<br> {{tt|10'0"{{sup/1|RB}}|3.3m}}
| height-ftin={{tt|3'3"{{sup/1|RGB}}|1m}}<br>{{tt|10'0"{{sup/1|RB}}|3.3m}}
| weight-lbs={{tt|22.1{{sup/1|JB}} lbs.|10kg}}<br>{{tt|3507.2{{sup/1|RB}}|1590.8kg}}
| weight-lbs={{tt|22.1{{sup/1|RGB}} lbs.|10kg}}<br>{{tt|3507.2{{sup/1|RB}}|1590.8kg}}
| games={{3v2|Red|Blue|Yellow}}
| games={{3v2|Red|Blue|Yellow}}
| hex=1F, 20, 32, 34, 38, 3D, 3E, 3F, 43, 44, 45, 4F, 50, 51, 56, 57, 5E, 5F, 73, 79, 7A, 7F, 86, 87, 89, 8C, 92, 9C, 9F, A0, A1, A2, AC, AE, AF, B5, {{tt|B6|Kabutops Fossil Missingno. and a variant of the Yellow form}}, {{tt|B7|Aerodactyl Fossil Missingno. and a variant of the Yellow form}}, {{tt|B8|Ghost Missingno. and a variant of the Yellow form}}
| hex=1F, 20, 32, 34, 38, 3D, 3E, 3F, 43, 44, 45, 4F, 50, 51, 56, 57, 5E, 5F, 73, 79, 7A, 7F, 86, 87, 89, 8C, 92, 9C, 9F, A0, A1, A2, AC, AE, AF, B5, {{tt|B6|Kabutops Fossil Missingno. and a variant of the Yellow form}}, {{tt|B7|Aerodactyl Fossil Missingno. and a variant of the Yellow form}}, {{tt|B8|Ghost Missingno. and a variant of the Yellow form}}
| lv100exp={{tt|345420|Red and Blue}}<br>{{tt|136684|Yellow}}<br>{{tt|1000000|Hex B6, B7, and B8 in Yellow}}
| lv100exp={{tt|345420|Red and Blue}}<br>{{tt|16136684|Yellow}}<br>{{tt|Varies|The growth rates for the Fossil and ghost Missingno. are based on the last Pokémon in the party or the previous Pokémon sent out by the opponent for an opposing Fossil or ghost Missingno.}}
| mewspecial=31, 32, 50, 52, 56, 61, 62, 63, 67, 68, 69, 79, 80, 81, 86, 87, 94, 95, 115, 121, 122, 127, 134, 135, 137, 140, 146, 156, 159, 160, 161, 162, 172, 174, 175, 181, {{tt|182|Kabutops Fossil Missingno.}}, {{tt|183|Aerodactyl Fossil Missingno.}}, {{tt|184|Ghost Missingno.}}
| mewspecial=31, 32, 50, 52, 56, 61, 62, 63, 67, 68, 69, 79, 80, 81, 86, 87, 94, 95, 115, 121, 122, 127, 134, 135, 137, 140, 146, 156, 159, 160, 161, 162, 172, 174, 175, 181, {{tt|182|Kabutops Fossil Missingno.}}, {{tt|183|Aerodactyl Fossil Missingno.}}, {{tt|184|Ghost Missingno.}}
| johtoguard={{p|Scizor}}, {{p|Shuckle}}, {{p|Heracross}}, {{p|Sneasel}}, {{p|Teddiursa}}, {{p|Ursaring}}, {{p|Slugma}}, {{p|Magcargo}}, {{p|Swinub}}, {{p|Piloswine}}, {{p|Corsola}}, {{p|Remoraid}}, {{p|Octillery}}, {{p|Delibird}}, {{p|Mantine}}, {{p|Skarmory}}, {{p|Houndour}}, {{p|Houndoom}}, {{p|Kingdra}}, {{p|Phanpy}}, {{p|Donphan}}, {{p|Porygon2}}, {{p|Stantler}}, {{p|Smeargle}}, {{p|Tyrogue}}, {{p|Hitmontop}}, {{p|Smoochum}}, {{p|Elekid}}, {{p|Magby}}, {{p|Miltank}}, {{p|Blissey}}, {{p|Raikou}}, {{p|Entei}}, {{p|Suicune}}, {{p|Larvitar}}, {{p|Pupitar}}{{tt|*|Kabutops Fossil form}}, {{p|Tyranitar}}{{tt|*|Aerodactyl Fossil form}}, {{p|Lugia}}{{tt|*|Ghost form}}, {{p|Ho-Oh}}
| johtoguard={{p|Scizor}}, {{p|Shuckle}}, {{p|Heracross}}, {{p|Sneasel}}, {{p|Teddiursa}}, {{p|Ursaring}}, {{p|Slugma}}, {{p|Magcargo}}, {{p|Swinub}}, {{p|Piloswine}}, {{p|Corsola}}, {{p|Remoraid}}, {{p|Octillery}}, {{p|Delibird}}, {{p|Mantine}}, {{p|Skarmory}}, {{p|Houndour}}, {{p|Houndoom}}, {{p|Kingdra}}, {{p|Phanpy}}, {{p|Donphan}}, {{p|Porygon2}}, {{p|Stantler}}, {{p|Smeargle}}, {{p|Tyrogue}}, {{p|Hitmontop}}, {{p|Smoochum}}, {{p|Elekid}}, {{p|Magby}}, {{p|Miltank}}, {{p|Blissey}}, {{p|Raikou}}, {{p|Entei}}, {{p|Suicune}}, {{p|Larvitar}}, {{p|Pupitar}}{{tt|*|Kabutops Fossil form}}, {{p|Tyranitar}}{{tt|*|Aerodactyl Fossil form}}, {{p|Lugia}}{{tt|*|Ghost form}}, {{p|Ho-Oh}}
| catchrate=3
| catchrate=29 {{sup/1|RB}}, 0 {{sup/1|Y}}
| generation=1
| generation=1
| gen1equivexists=no
| gen1equivexists=no
}}
}}


'''Missingno.''' (Japanese: '''けつばん''' ''Ketsuban'') is a dual-type {{2t|Bird|Normal}} [[glitch Pokémon]] in {{game|Red and Blue|s}}, and a dual-type {{2t|Normal|999}} [[glitch Pokémon]] in {{game|Yellow}}. Due to the ease of which it can be found, it is one of the best-known glitch Pokémon.
'''Missingno.''' (Japanese: '''けつばん''' ''Ketsuban'', lit. "missing number"), as it is displayed in-game due to the ten-character limit in Western [[Generation I]] games, is a dual-type {{2t|Bird|Normal}} [[glitch Pokémon]] in {{game|Red and Blue|s}}, and a dual-type {{t|Normal}}/randomly named glitch type (which often has '9' in it) [[glitch Pokémon]] in {{game|Yellow}}. It is arguably the best known glitch Pokémon, closely followed by [['M (00)]] and it is the easiest glitch Pokémon to find in the localizations. It has five distinct forms, but the most frequent forms (that being the Red/Blue and Yellow normal forms) share 36 index numbers each.


In later generations, other glitch Pokémon are referred to as "a Missingno.", such as {{?|10}}, {{gp|?}}, and [[-----]]. Despite this, they have little relation to the one found in {{game|Red and Blue|s}} or {{v2|Yellow}}.
In later generations, other glitch Pokémon are sometimes referred to as "a Missingno.", such as {{?|10}}, {{gp|?}}, and [[-----]]. Despite this, the name "Missingno." is a misnomer in this case; they have little relation to the one found in {{game|Red and Blue|s}} or {{v2|Yellow}}.


Missingno.'s [[cry]] is the game's equivalent of a "blank" cry: a {{p|Nidoran♂}}'s cry with a pitch of 0 and no echo. However, a few Missingno. have different cries, such as a {{p|Rhydon}}'s cry.
Missingno.'s [[cry]] is generally the game's equivalent of a "blank" cry: a {{p|Nidoran♂}} (base 00)'s cry with a pitch of 0 and no echo. This is because the cries of these Pokémon are undefined in the data structure. A few Missingno. have different cries (specifically <tt><b>0x43</b></tt>, <tt><b>0x45</b></tt>, <tt><b>0x4F</b></tt>, <tt><b>0x51</b></tt>, <tt><b>0x5E</b></tt>, <tt><b>0x5F</b></tt>, <tt><b>0x7F</b></tt>, and <tt><b>0xB5</b></tt>) and due to these cries being valid and not garbage data (unrelated data read in the wrong way, as is the case with most of Missingno.'s properties), this is one of the things that support the view that Missingno. may have originally been deleted Pokémon (see [[:#Missingno. as deleted Pokémon theory and unique cries|this section]]).


The Pokédex entries of Missingno. and all glitch Pokémon with a Pokédex number of 0 will only appear upon capture if the player has not encountered {{p|Cubone}}, but as with all glitch Pokédex entries, they normally remain inaccessible through the actual Pokédex. An exception to this is in {{2v2|Red|Green}}, where Missingno. can be "registered"; in the Pokédex if the player enables the 'seen' flag for #152 through select button glitches and memory corruption. If Missingno.'s Pokédex data is viewed, it will consist of a very long string of glitchy sounds, much like [[ゥ .4]] or [[h POKé]]'s entries. However, unlike their entries, Missingno.'s does not [[game freeze|freeze]] the game.
The Pokédex entries of Missingno. and all glitch Pokémon with a Pokédex number of 0 will only appear upon capture if the player has not encountered {{p|Cubone}}, but as with all glitch Pokédex entries, they normally remain inaccessible through the actual Pokédex. An exception to this is in {{2v2|Red|Green}}, where Missingno. can be "registered"; in the Pokédex if the player enables the 'seen' flag for #152 through select button glitches and memory corruption. If Missingno.'s Pokédex data is viewed, {{p|Rhydon}}'s cry will be heard, followed by Missingno.'s entry, which is blank, but the game will play a series of glitchy sounds.


The leveling up learnset, base stats and types of the Kabutops Fossil, Aerodactyl Fossil and Ghost forms are the same as the Pokémon whose data was accessed last.
All Missingno. cannot evolve or learn any level up moves.


==Forms==  
==Forms==
==={{v2|Red and Blue|s}} forms===
==={{v2|Red and Blue|s}} normal form===
====Normal form====
[[File:Missingno RB.png|thumb]]
[[File:Missingno RB.png|thumb]]
Missingno.'s Red and Blue normal form has a sprite that is a strange block of glitched pixels in a backward-L shape. Due to the larger number of characters that can be used to make it appear, it is the most common form. Normal form is exclusive to {{game|Red and Blue|s}}.
Missingno.'s Red and Blue normal form is a dual-type {{2t|Bird|Normal}} glitch Pokémon. It has a sprite that is a strange block of glitched pixels in a backward-L shape. Due to the larger number of characters that can be used to make it appear, it is the most common form. Normal form is exclusive to {{game|Red and Blue|s}}.
* This form appears through the [[old man glitch]] if the character in the third, fifth, or seventh slot of the player's name is the end-name marker, G, H, J, M, S, T, :, ], a, b, c, m, o, p, or v.
* This form appears through the [[old man glitch]] if the character in the third, fifth, or seventh slot of the player's name is the end-name marker, G, H, J, M, S, T, :, ], a, b, c, m, o, p, or v.
* This form appears through the [[Mew glitch]] with a {{stat|Special}} stat of 31, 32, 50, 52, 56, 61, 62, 63, 67, 68, 69, 79, 80, 81, 86, 87, 94, 95, 115, 121, 122, 127, 134, 135, 137, 140, 146, 156, 159, 160, 161, 162, 172, 174, 175 or 181.
* This form appears through the [[Mew glitch]] with a {{stat|Special}} stat of 31, 32, 50, 52, 56, 61, 62, 63, 67, 68, 69, 79, 80, 81, 86, 87, 94, 95, 115, 121, 122, 127, 134, 135, 137, 140, 146, 156, 159, 160, 161, 162, 172, 174, 175 or 181.
* This form can be obtained through the [[Johto guard glitch]] if the [[trade]]d Pokémon is {{p|Scizor}}, {{p|Shuckle}}, {{p|Heracross}}, {{p|Sneasel}}, {{p|Teddiursa}}, {{p|Ursaring}}, {{p|Slugma}}, {{p|Magcargo}}, {{p|Swinub}}, {{p|Piloswine}}, {{p|Corsola}}, {{p|Remoraid}}, {{p|Octillery}}, {{p|Delibird}}, {{p|Mantine}}, {{p|Skarmory}}, {{p|Houndour}}, {{p|Houndoom}}, {{p|Kingdra}}, {{p|Phanpy}}, {{p|Donphan}}, {{p|Porygon2}}, {{p|Stantler}}, {{p|Smeargle}}, {{p|Tyrogue}}, {{p|Hitmontop}}, {{p|Smoochum}}, {{p|Elekid}}, {{p|Magby}}, {{p|Miltank}}, {{p|Blissey}}, {{p|Raikou}}, {{p|Entei}}, {{p|Suicune}}, {{p|Larvitar}}, or {{p|Ho-Oh}}.
==={{v2|Yellow}} normal form===
[[File:Missingno Y.png|frame|right]]
Missingno.'s {{v2|Yellow}} normal form is a dual-type {{t|Normal}} and randomly named glitch type (often containing '9') glitch Pokémon. This form uses the palette of {{p|Pikachu}}, and so appears as yellow and red glitched boxes. They also cause glitches that Missingno. in Red and Blue do not. If caught, they will cause graphical glitches, possibly rendering the player invisible and making duplicates of the player, and all other on-screen characters walk in random locations on the screen after battle. These forms do not appear through the [[old man glitch]], as it was removed in Yellow. It is likely that the game will freeze or get stuck when attempting to battle Yellow Missingno.'s normal form due to an invalid sprite pointer; <tt><b>0x0600</b></tt>. This is also what causes the walking characters effect.
* This form appears through the [[Mew glitch]] with a {{stat|Special}} stat of 31, 32, 56, 61, 62, 63, 67, 68, 69, 86, 87, 94, 95, 115, 121, 122, 127, 134, 135, 137, 140, 146, 156, 159, 160, 161, 162, 172, 174, 175 or 181.
* This form can be obtained through the [[Johto guard glitch]] if the [[trade]]d Pokémon is {{p|Scizor}}, {{p|Shuckle}}, {{p|Heracross}}, {{p|Sneasel}}, {{p|Teddiursa}}, {{p|Ursaring}}, {{p|Slugma}}, {{p|Magcargo}}, {{p|Swinub}}, {{p|Piloswine}}, {{p|Corsola}}, {{p|Remoraid}}, {{p|Octillery}}, {{p|Delibird}}, {{p|Mantine}}, {{p|Skarmory}}, {{p|Houndour}}, {{p|Houndoom}}, {{p|Kingdra}}, {{p|Phanpy}}, {{p|Donphan}}, {{p|Porygon2}}, {{p|Stantler}}, {{p|Smeargle}}, {{p|Tyrogue}}, {{p|Hitmontop}}, {{p|Smoochum}}, {{p|Elekid}}, {{p|Magby}}, {{p|Miltank}}, {{p|Blissey}}, {{p|Raikou}}, {{p|Entei}}, {{p|Suicune}}, {{p|Larvitar}}, or {{p|Ho-Oh}}.
* Encountering this Missingno. form is '''not''' safe, as it usually causes the game to freeze or get stuck.
===Fossil and ghost Missingno.===
The [[Fossil]] and ghost Missingno. (otherwise known as 'special Missingno.') are three unique forms of Missingno. that share their sprites with the {{p|Kabutops}} Fossil and {{p|Aerodactyl}} Fossil from the [[Pewter Museum of Science]], as well as the [[Ghost (literal)|ghosts from the Pokémon Tower]]. This is because the game actually uses their index numbers to get their front sprites. These Pokémon have no constant [[base stats]], [[List of Pokémon by experience type|experience types]] or starting [[move]]s; instead they take this data from the last Pokémon in the party other than another special Missingno. If an enemy {{pkmn|Trainer}} sends out a special Missingno. the aforementioned data is taken from the previous Pokémon they sent out (the user's Pokémon in battle does not count here).
The Fossil and ghost Missingno. exist in Yellow and have the same sprites as in {{2v2|Red|Blue}}. They also work the same way. Since the sprites are valid, these Missingno. can be encountered instead of Yellow's normal Missingno. and will never freeze the game on the opponent's side.


===={{p|Kabutops}} [[Fossil]] form====
===={{p|Kabutops}} [[Fossil]] form====
[[File:Spr 1b 141 f.png|thumb]]
[[File:Spr 1b 141 f.png|thumb]]
{{main|Missingno./B6}}
Missingno.'s {{p|Kabutops}} Fossil form uses the sprite of the {{p|Kabutops}} Fossil found in the [[Pewter Museum of Science]]. It is index number 182 (hex:B6).
Missingno.'s {{p|Kabutops}} Fossil form uses the sprite of the {{p|Kabutops}} Fossil found in the [[Pewter Museum of Science]].
 
* This form appears through the [[old man glitch]] if w is the character in the third, fifth, or seventh slot of the player's chosen name.
* This form appears through the [[old man glitch]] if w is the character in the third, fifth, or seventh slot of the player's chosen name.
* This form appears through the [[Mew glitch]] with a {{stat|Special}} stat of 182.
* This form appears through the [[Mew glitch]] with a {{stat|Special}} stat of 182.
* This form can be obtained through the [[Johto guard glitch]] if the [[trade]]d Pokémon is {{p|Pupitar}}.


===={{p|Aerodactyl}} [[Fossil]] form====
===={{p|Aerodactyl}} [[Fossil]] form====
[[File:Spr 1b 142 f.png|thumb]]
[[File:Spr 1b 142 f.png|thumb]]
{{main|Missingno./B7}}
Missingno.'s {{p|Aerodactyl}} Fossil form uses the sprite of the {{p|Aerodactyl}} Fossil found in the [[Pewter Museum of Science]]. It is index number 183 (hex:B7).
Missingno.'s {{p|Aerodactyl}} Fossil form uses the sprite of the {{p|Aerodactyl}} Fossil found in the [[Pewter Museum of Science]].
 
* This form appears through the [[old man glitch]] if x is the character in the third, fifth, or seventh slot of the player's chosen name.
* This form appears through the [[old man glitch]] if x is the character in the third, fifth, or seventh slot of the player's chosen name.
* This form appears through the [[Mew glitch]] with a {{stat|Special}} stat of 183.
* This form appears through the [[Mew glitch]] with a {{stat|Special}} stat of 183.
* This form can be obtained through the [[Johto guard glitch]] if the [[trade]]d Pokémon is {{p|Tyranitar}}.


===={{OBP|Ghost|literal}} form====
===={{OBP|Ghost|literal}} form====
[[File:Ghost I.png|thumb]]
[[File:Ghost I.png|thumb]]
{{main|Missingno./B8}}
Missingno.'s Ghost form uses the sprite of the {{OBP|Ghost|literal|ghost}} found in [[Pokémon Tower]] if the player does not have the [[Silph Scope]]. It is index number 184 (hex:B8)
Missingno.'s Ghost form uses the sprite of the {{OBP|Ghost|literal|ghost}} found in [[Pokémon Tower]] if the player does not have the [[Silph Scope]].
 
In the Japanese versions, this form is not actually a Missingno. In these versions, rather than being named 'けつばん' (ketsuban) it is named "Ghost" (Japanese: ゴースト). This is unused, because all Pokémon Tower ghosts including the deceased {{p|Marowak}} use the hiragana ゆうれい ('[[wikipedia:Yūrei|yuurei]]') instead, which can mean the same thing but may specifically refer to the Japanese interpretation of ghosts in folklore.
 
* This form appears through the [[old man glitch]] if y is the character in the third, fifth, or seventh slot of the player's chosen name.
* This form appears through the [[old man glitch]] if y is the character in the third, fifth, or seventh slot of the player's chosen name.
* This form appears through the [[Mew glitch]] with a {{stat|Special}} stat of 184.
* This form appears through the [[Mew glitch]] with a {{stat|Special}} stat of 184.
* This form appears through evolving [[Z ゥ]] at level 224.
* This form appears through evolving [[.PkMn|.{{PK}}{{MN}}]]{{sup/1|RB}} or [[Z ゥ]]{{sup/1|Y}} at level 224.
 
* This form can be obtained through the [[Johto guard glitch]] if the [[trade]]d Pokémon is {{p|Lugia}}.
==={{v2|Yellow}} forms===
{{incomplete|section|images and special stats}}
Missingno.'s {{v2|Yellow}} forms are {{2t|Normal|999}}, whereas Missingno.'s forms in {{game|Red and Blue|s}} are {{2t|Bird|Normal}}. They use the palette of {{p|Pikachu}}, and so appear as yellow and red glitched boxes. They also cause glitches that Missingno. in Red and Blue did not. If caught, they will cause graphical glitches, possibly rendering the player invisible and making duplicates of the player and all other on-screen characters walk in random locations on the screen. The Yellow forms are exclusive to Yellow. These forms do not appear through the [[old man glitch]], as it was removed in Yellow.
 
====Normal form====
[[File:Missingno Y.png|thumb]]
* This form appears through the [[Mew glitch]] with a {{stat|Special}} stat of 31, 32, 56, 61, 62, 63, 67, 68, 69 or 86.
{{-}}
====B6 variant====
{{main|Missingno./B6}}
[[File:YGlitchB6.png|thumb]]
* This form appears through the [[Mew glitch]].
{{-}}
====B7 variant====
{{main|Missingno./B7}}
* This form appears through the [[Mew glitch]].
 
====B8 variant====
{{main|Missingno./B8}}
* This form appears through the [[Mew glitch]].


==Glitches caused==
==Glitches caused==
[[File:Halloffameglitches.png|thumb|160px|Examples of corrupted Hall of Fame entries]]
[[File:Halloffameglitches.png|thumb|160px|Examples of corrupted Hall of Fame entries]]
[[File:Missingno glitch walking players.png|thumb|left|160px|Example of multiple walking players on the screen]]
[[File:Missingno glitch walking players.png|thumb|left|160px|Example of multiple walking players on the screen]]
Missingno.'s appearance in-battle allows the [[Item duplication glitch#Pokédex 000 item duplication glitch|item duplication glitch]], which increases the number of items in the 6th bag slot by 128 unless the number of items in the slot already exceeds 128.
Missingno.'s appearance in-battle allows the [[Item duplication glitch#Pokédex 000 item duplication glitch|item duplication glitch]], which increases the number of items in the 6th Bag slot by 128 unless the number of items in the slot already exceeds 128.
 
Encountering Missingno. has been known to interfere with the save game data in various ways, such as adversely affecting the [[Hall of Fame]] data. The Hall of Fame is corrupted because of its proximity to a buffer used to store decompressed sprite data, which is too small to properly hold Missingno.'s garbage sprite data.


Encountering Missingno. has been known to interfere with the save game data in various ways, such as adversely affecting the [[Hall of Fame]] saved data and (if its stats are viewed) messing with some graphics until the stats of a normal Pokémon are viewed. When a Trainer battles with Missingno. in their [[party]], both the Trainer sprite and their Pokémon's sprites will be scrambled, and all other sprites will be reversed. Viewing the [[stats]] screen of a non-glitch Pokémon will remove the effects.
When a Trainer battles with Missingno. in their [[party]], both the Trainer sprite and their Pokémon's sprites will be scrambled, and all other sprites will be [[Inverted sprites|reversed]]. Viewing the [[stats]] screen of a non-glitch Pokémon will remove the effects.


In Pokémon Yellow, capturing Missingno. will cause multiple player sprites to walk around the screen.
In Pokémon Yellow, capturing Missingno. will commonly cause multiple player sprites, and sometimes other NPC's, to walk around the screen. If the NPC is aligned to the grid, it is possible to talk to them. Doing so may display text from the area, or may cause glitch text. <!--There should be an article on that, but unfortunately isn't. If one were created, the error codes page could be merged.--> Collision with those NPC's is buggy, but the game does handle it.
{{-}}
{{-}}
==Trading Missingno.==
==Trading Missingno.==
Missingno. can be traded from Red and Blue into {{game|Yellow}}, but cannot be traded forward through the [[Time Capsule]] into {{game2|Gold|Silver|Crystal}}. In Yellow, Missingno. levels down to level 1 if it gains any experience, and cannot grow any higher. The only way to use a Missingno. at a different level in battle is to use a [[link cable]] to battle between two games.
Missingno. can be traded from Red and Blue into {{game|Yellow}}, but cannot be traded forward through the [[Time Capsule]] into {{game2|Gold|Silver|Crystal}}. In Yellow, Missingno. levels down to level 1 if it gains any experience, and cannot grow any higher due to a glitched experience type. In Yellow, the only way to keep using a Missingno. at a different level in battle is to use a [[Game Link Cable]] to battle between two games.


In the trade center, Missingno., due to its [[index number]], appears as many different [[Generation II]] Pokémon from the perspective of {{game2|Gold|Silver|Crystal}}, most commonly {{p|Tyrogue}} (due to the common name of ASH in Generation I). For a full list of the Generation II Pokémon Missingno. can appear as, see [[list of Pokémon by index number (Generation I)]]. If the player tries to trade Missingno., a message will appear stating "''Your <name> appears abnormal''." and the trade will automatically be cancelled. Rarely, if a Missingno. is successfully traded, it will become the Pokémon it was said to be, and act normally (though it will retain any and all moves it had as a Missingno.). At this point, it only may be traded back into the Generation I game while the player is still in the Time Capsule (where it will again become a Missingno.), as if the player leaves, the Generation II game will detect it as a {{cat|Generation II Pokémon}} and not allow the player to enter the Time Capsule.
In the trade center, Missingno., due to its [[index number]], appears as many different [[Generation II]] Pokémon from the perspective of {{game2|Gold|Silver|Crystal}}. For a full list of the Generation II Pokémon Missingno. can appear as, see [[list of Pokémon by index number (Generation I)]]. If the player tries to trade Missingno., a message will appear stating "''Your <name> appears abnormal''." and the trade will automatically be cancelled. <!--Rarely, if a Missingno. is successfully traded, it will become the Pokémon it was said to be, and act normally (though it will retain any and all moves it had as a Missingno.). At this point, it only may be traded back into the Generation I game while the player is still in the Time Capsule (where it will again become a Missingno.), as if the player leaves, the Generation II game will detect it as a {{cat|Generation II Pokémon}} and not allow the player to enter the Time Capsule.-->


==In {{Eng|Pokémon Stadium}}==
==In {{Eng|Pokémon Stadium}}==
When viewed in {{Eng|Pokémon Stadium}}, Missingno. will appear as a {{m|substitute}} doll, while in [[Pokémon Stadium 2]], Missingno. will show up as a {{p|Ditto}}, and if the game is saved via Stadium 2, will then become a Ditto permanently. Capturing Missingno. in the [[Game Boy Tower]] in Pokémon Stadium may cause the cartridge to become unable to be played with Pokémon Stadium.
When viewed in {{Eng|Pokémon Stadium}}, Missingno. will appear as a {{m|substitute}} doll, while in [[Pokémon Stadium 2]], Missingno. will show up as a {{p|Ditto}}, and if the game is saved via Stadium 2, will then become a Ditto permanently. Capturing Missingno. in the [[Game Boy Tower]] in Pokémon Stadium may cause the cartridge to become unable to be played with Pokémon Stadium.
==Missingno. as deleted Pokémon theory and unique cries==
The name "Missingno." is used for the invalid Pokémon with index numbers in between valid Pokémon and is a shortened form of "missing number", derived from its Japanese name, けつばん (Ketsuban). The fact that {{p|Rhydon}}, the Pokémon with index number <tt><b>01</b></tt> was the first Pokémon ever made<ref>[http://www.nintendo.co.jp/nom/0007/gfreak/page02.html 開発スタッフインタビュー/キャラクターが決まるまで - Nintendo of Japan]</ref><ref>[http://www.glitterberri.com/pokemon-red-blue/game-freak-staff-interview/creating-the-pokemon/ GlitterBerri's Game Translations » Creating the Pokémon]</ref> has lead to speculation that the [[List of Pokémon by index number (Generation I)|index numbers of Pokémon in Generation I]] represent the order that they were programmed into the game, with Missingno. being deleted entries.
Supporting this theory is the fact that of the 39 Missingno., nine of them have unique cries that do not consist of all <tt><b>00</b></tt> values.<ref>[http://iimarck.us/i/missing-number/ Missing Number - IIMarck.us]</ref> These cries are located in a table in between real Pokémon cries, suggesting that they are not garbage data (unrelated data interpreted in the wrong way, as is the case with most of Missingno.'s properties).
The cry values are as follows:
{| {| style="background: #{{unknown color light}}; {{roundy|1em}}; border: 5px solid #{{unknown color}}; margin:auto"
|-
|
{| border=1 width="100%" style="background: #FFFFFF; border:1px solid #{{unknown color light}}; border-collapse:collapse; margin:auto"
|-
! [[Index number|Hex]]
! [[Index number|Dec]]
! Base cry
! Pitch
! Length
|-
|0x43
|67
|0
|128
|16
|-
|0x45
|69
|29
|244
|64
|-
|0x4F
|79
|34
|255
|64
|-
|0x51
|81
|14
|224
|96
|-
|0x5E
|94
|15
|64
|192
|-
|0x5F
|95
|15
|32
|192
|-
|0x7F
|127
|17
|32
|16
|-
|0x89
|137
|15
|64
|128
|-
|0xB5
|181
|29
|0
|128
|}
|}
([https://www.youtube.com/watch?v=ZYEeLYSM5P0 Video of the cries])
It is notable that the number 151+39 comes to 190; a round number that may have very well been the initial number of Generation I Pokémon considered. This is supported by [http://www.smogon.com/forums/threads/there-were-190-pok%C3%A9mon.78267/ a thread] on [[Smogon]] where Zog says that [[Shigeki Morimoto]]; a Pokémon designer confirmed that there were 190 Pokémon, and that 'the rest were saved for later'.


==Official Nintendo statement==
==Official Nintendo statement==
[[Nintendo]] has an official description of Missingno. listed in their Customer Service troubleshooting section:
[[Nintendo]] has an official description of Missingno. listed in their Customer Service troubleshooting section:


<blockquote>"MissingNO is a programming quirk, and not a real part of the game. When you get this, your game can perform strangely, and the [[#Glitches caused|graphics will often become scrambled]]. The MissingNO Pokémon is most often found after you perform the [[Old man glitch|Fight Safari Zone Pokémon trick]].
<blockquote>"MissingNO is a programming quirk, and not a real part of the game. When you get this, your game can perform strangely, and the [[Inverted sprites|graphics will often become scrambled]]. The MissingNO Pokémon is most often found after you perform the [[Fight Safari Zone Pokémon trick]].<br>
 


To fix the scrambled graphics, try releasing the MissingNo Pokémon. If the problem persists, the only solution is to re-start your game. This means erasing your current game and starting a brand new one." <ref name="NintendoTroubleshooting">[http://www.nintendo.com/consumer/systems/gameboy/trouble_specificgame.jsp#missingno Nintendo - Consumer Service]</ref></blockquote>
To fix the scrambled graphics, try releasing the MissingNo Pokémon. If the problem persists, the only solution is to re-start your game. This means erasing your current game and starting a brand new one." <ref name="NintendoTroubleshooting">[http://www.nintendo.com/consumer/systems/gameboy/trouble_specificgame.jsp#missingno Nintendo - Consumer Service]</ref></blockquote>


Nintendo was incorrect on the method for fixing graphical issues; releasing Missingno. does not fix the graphics. The actual way to fix these issues is to view the Pokédex data or stat page of a [[Glitch Pokémon family|hybrid glitch Pokémon]] or official Pokémon.
Nintendo's statement is incorrect on the method for fixing graphical issues; releasing Missingno. does not fix the graphics and the player certainly does not need to erase their game to perform any fixes. The correct way to fix the the graphics is to simply view the Pokédex data or stat page of any non-glitch Pokémon (or any [[Glitch Pokémon family|hybrid glitch Pokémon]]). The statement may have been deliberately worded to discourage players from performing the [[Item duplication glitch]].


==Game data==
==Game data==
Line 126: Line 211:
|
|
[[File:RBGlitchDexMissingno..png|thumb|center|Missingno.'s [[Pokédex]] data in {{game|Red and Blue|s}}]]
[[File:RBGlitchDexMissingno..png|thumb|center|Missingno.'s [[Pokédex]] data in {{game|Red and Blue|s}}]]
{{Dex
{{Dex/Header|type=unknown|type2=normal}}
|gen=1
{{Dex/Gen|gen=I}}
|type=bird
{{Dex/Entry1|v=Blue|ex=(Japanese)|link=Pokémon Blue Version (Japanese)|t=fff|entry={{tt|コメント さくせいちゅう|Comment to be written}}}}
|type2=normal
{{Dex/Entry1|v=Yellow|entry={{tt|&nbsp;      &nbsp;|Blank Pokédex entry}}}}
|redbluedex={{tt|コメント さくせいちゅう|Comment to be written}} ([[Pokémon Blue Version (Japanese)|Japanese Blue Version]])
|}
|}}
|}
{{Dex/Footer}}
|- class="{{#switch: {{#expr: {{#time: z}} mod 5}}|4=collapsible|expandable}}"
|- class="{{#switch: {{#expr: {{#time: z}} mod 5}}|4=collapsible|expandable}}"
|
|
Line 142: Line 228:


===Game locations===
===Game locations===
{{AvailabilityGlitch|
{{Availability/Header|type={{#switch: {{#expr: {{#time: z}} mod 5}}|4=unknown|normal}}|type2={{#switch: {{#expr: {{#time: z}} mod 5}}|4=normal|unknown}}}}
type={{#switch: {{#expr: {{#time: z}} mod 5}}|4=Bird|Normal}}|
{{Availability/Gen|gen=I}}
type2={{#switch: {{#expr: {{#time: z}} mod 5}}|4=Normal|999}}|
{{Availability/Entry2|v=Red|v2=Blue|t2=FFF|area=[[Old man glitch]], [[Mew glitch]], [[Johto guard glitch]]}}
gen=1 |
{{Availability/Entry1|v=Yellow|area=[[Mew glitch]], [[Johto guard glitch]]}}
rbrarity=[[Glitch]] |
|}
rbarea=[[Old man glitch]], [[Mew glitch]] |
|}
yrarity=[[Glitch]] |
{{Availability/Footer}}
yarea=[[Mew glitch]]|
}}


{| width="100%" class="collapsible"
{| width="100%" class="collapsible"
|
|
===Base stats===
===Base stats===
|- class="{{#switch: {{#expr: {{#time: z}} mod 5}}|4=expandable|collapsible}}"
|- class="{{#switch: {{#expr: {{#time: z}} mod 5}}|4=expandable|collapsible}}"
|  
|  
====In Red/Blue====
====In Red/Blue====
For the typical Bird/Normal type Missingno. associated with the end name marker with an [[index number]] of 80:
For the 36 [[:#Pokémon Red and Blue Versions normal Missingno.|normal Missingno.]]:


|-
|-
Line 168: Line 253:
Special=6 |
Special=6 |
Speed=29 |
Speed=29 |
type=Bird |
type=unknown |
type2=Normal }}
type2=normal }}


|- class="{{#switch: {{#expr: {{#time: z}} mod 5}}|4=collapsible|expandable}}"
|- class="{{#switch: {{#expr: {{#time: z}} mod 5}}|4=collapsible|expandable}}"
|  
|  
====In Yellow====
====In Yellow====
For the 36 [[:#Pokémon Yellow Version normal Missingno.|normal Missingno.]]:
|-
|-
|
|
Line 183: Line 270:
Speed=0 |
Speed=0 |
type=Normal |
type=Normal |
type2=999 }}
type2=unknown }}
|}
|}


Line 196: Line 283:
|
|
{{RBY type effectiveness|
{{RBY type effectiveness|
type1=Bird|
type1=unknown |
type2=Normal|
type2=Normal |
Normal=  100 |
Normal=  100 |
Flying=  100 |
Flying=  100 |
Line 223: Line 310:
{{RBY type effectiveness|
{{RBY type effectiveness|
type1=Normal|
type1=Normal|
type2=999|
type2=unknown|
Normal=  100 |
Normal=  100 |
Flying=  100 |
Flying=  100 |
Line 252: Line 339:
|-
|-
|
|
{{learnlist/levelh|Missingno.|Bird|normal|1|0}}
{{learnlist/levelh|Missingno.|unknown|normal|1|0}}
{{learnlist/level1|Start|Water Gun|Water|40|100|25}}
{{learnlist/level1|Start|Water Gun|Water|40|100|25}}
{{learnlist/level1|Start|Water Gun|Water|40|100|25}}
{{learnlist/level1|Start|Water Gun|Water|40|100|25}}
{{learnlist/level1|Start|Sky Attack|Flying|140|90|5}}
{{learnlist/level1|Start|Sky Attack|Flying|140|90|5}}
{{learnlist/levelf|Missingno.|Bird|normal|1|5}}
{{learnlist/levelf|Missingno.|unknown|normal|1|5}}
|- class="{{#switch: {{#expr: {{#time: z}} mod 5}}|1=collapsible|2=collapsible|3=collapsible|expandable}}"
|- class="{{#switch: {{#expr: {{#time: z}} mod 5}}|1=collapsible|2=collapsible|3=collapsible|expandable}}"
|
|
Line 262: Line 349:
|-
|-
|
|
The leveling up learnset of the Kabutops Fossil, Aerodactyl Fossil and Ghost forms are the same as the Pokémon whose data was accessed last.
The starting moves of the Kabutops Fossil, Aerodactyl Fossil and Ghost forms are the same as the Pokémon whose data was accessed last.
|- class="{{#switch: {{#expr: {{#time: z}} mod 5}}|4=collapsible|expandable}}"
|- class="{{#switch: {{#expr: {{#time: z}} mod 5}}|4=collapsible|expandable}}"
|
|
Line 268: Line 355:
|-
|-
|
|
{{learnlist/levelh|Missingno.|Normal|999|1|0}}
{{learnlist/levelh|Missingno.|Normal|unknown|1|0}}
{{learnlist/level1|Start|Pay Day|Normal|40|100|20||'''}}
{{learnlist/level1|Start|Pay Day|Normal|40|100|20||'''}}
{{learnlist/level1|Start|Bind|Normal|15|75|20||'''}}
{{learnlist/level1|Start|Bind|Normal|15|75|20||'''}}
{{learnlist/level1|Start|Water Gun|Water|40|100|25}}
{{learnlist/level1|Start|Water Gun|Water|40|100|25}}
{{learnlist/levelf|Missingno.|Normal|999|1|5}}
{{learnlist/levelf|Missingno.|Normal|unknown|1|5}}
|- class="{{#switch: {{#expr: {{#time: z}} mod 5}}|4=collapsible|expandable}}"
|
=====Yellow B6, B7 and B8 variants=====
|-
|
The leveling up learnset of the Yellow B6, B7 and B8 variants are the same as the Pokémon whose data was accessed last.
|- class="{{#switch: {{#expr: {{#time: z}} mod 5}}|4=collapsible|expandable}}"
|}
|}


Line 291: Line 371:
|-
|-
|
|
{{learnlist/tmh|Missingno.|Bird|normal|1|0}}
{{learnlist/tmh|Missingno.|unknown|normal|1|0}}
{{learnlist/tm1|TM01|Mega Punch|Normal|80|85|20||'''}}
{{learnlist/tm1|TM01|Mega Punch|Normal|80|85|20||'''}}
{{learnlist/tm1|TM02|Razor Wind|Normal|80|75|10||'''}}
{{learnlist/tm1|TM02|Razor Wind|Normal|80|75|10||'''}}
Line 317: Line 397:
{{learnlist/tm1|HM01|Cut|Normal|50|95|30||'''}}
{{learnlist/tm1|HM01|Cut|Normal|50|95|30||'''}}
{{learnlist/tm1|HM02|Fly|Flying|70|95|15}}
{{learnlist/tm1|HM02|Fly|Flying|70|95|15}}
{{learnlist/tmf|Missingno.|Bird|normal|1|5}}
{{learnlist/tmf|Missingno.|unknown|normal|1|5}}
|- class="{{#switch: {{#expr: {{#time: z}} mod 5}}|1=collapsible|2=collapsible|3=collapsible|expandable}}"
|- class="{{#switch: {{#expr: {{#time: z}} mod 5}}|1=collapsible|2=collapsible|3=collapsible|expandable}}"
|
|
Line 324: Line 404:
|-
|-
|
|
The TM/HM learnset of the Kabutops Fossil, Aerodactyl Fossil and Ghost forms are the same as the Pokémon whose data was accessed last.
The TM/HM learnset of the Kabutops Fossil, Aerodactyl Fossil and Ghost forms are the same as the Pokémon at the bottom of the party other than another Missingno. of one of these three kinds.
|- class="{{#switch: {{#expr: {{#time: z}} mod 5}}|4=collapsible|expandable}}"
|- class="{{#switch: {{#expr: {{#time: z}} mod 5}}|4=collapsible|expandable}}"
|
|
Line 330: Line 410:
|-
|-
|
|
{{learnlist/tmh|Missingno.|normal|999|1|0}}
{{learnlist/tmh|Missingno.|normal|unknown|1|0}}
{{learnlist/tm1null}}
{{learnlist/tm1null}}
{{learnlist/tmf|Missingno.|normal|999|1|5}}
{{learnlist/tmf|Missingno.|normal|unknown|1|5}}
|- class="{{#switch: {{#expr: {{#time: z}} mod 5}}|4=collapsible|expandable}}"
|
=====Yellow B6, B7 and B8 variants=====
|-
|
The TM/HM learnset of the Yellow B6, B7 and B8 variants are the same as the Pokémon whose data was accessed last.
|- class="{{#switch: {{#expr: {{#time: z}} mod 5}}|4=collapsible|expandable}}"
|- class="{{#switch: {{#expr: {{#time: z}} mod 5}}|4=collapsible|expandable}}"
|}
|}
Line 346: Line 420:


===Evolution===
===Evolution===
<!--Just so y'all know, Missingno. does not, nor has it ever, evolved into Kangaskhan. That is 'M. NOT Missingno., Okay?-->
<!--Missingno. does not, nor has it ever, evolved into Kangaskhan. That is 'M. NOT Missingno.-->
|- class="{{#switch: {{#expr: {{#time: z}} mod 5}}|0=collapsible|4=collapsible|expandable}}"
|- class="{{#switch: {{#expr: {{#time: z}} mod 5}}|0=collapsible|4=collapsible|expandable}}"
|  
|  
Line 355: Line 429:
|name1=Missingno.
|name1=Missingno.
|forme1=RB
|forme1=RB
|loc1=Most index nos.
|loc1=36 index numbers.
|type1-1=Bird
|type1-1=Bird
|type2-1=Normal
|type2-1=Normal
Line 361: Line 435:
|sprite2=Missingno_Y
|sprite2=Missingno_Y
|forme2=Yellow
|forme2=Yellow
|loc2=Most index nos.
|loc2=36 index numbers.
|type1-2=Normal
|type1-2=Normal
|type2-2=999
|type2-2=999
Line 436: Line 510:
msize=16px |
msize=16px |
typen=2 |
typen=2 |
type1=Bird|
type1=unknown |
type2=Normal |
type2=normal |
}}
}}
|- class="{{#switch: {{#expr: {{#time: z}} mod 5}}|4=collapsible|expandable}}"
|- class="{{#switch: {{#expr: {{#time: z}} mod 5}}|4=collapsible|expandable}}"
Line 452: Line 526:
msize=16px |
msize=16px |
typen=2 |
typen=2 |
type1=Bird|
type1=unknown |
type2=Normal |
type2=unknown |
}}
}}
{{GlitchSpriteBox|
{{GlitchSpriteBox|
Line 463: Line 537:
msize=16px |
msize=16px |
typen=2 |
typen=2 |
type1=Bird|
type1=unknown |
type2=Normal |
type2=unknown |
}}
}}
{{GlitchSpriteBox|
{{GlitchSpriteBox|
Line 474: Line 548:
msize=16px |
msize=16px |
typen=2 |
typen=2 |
type1=Bird|
type1=unknown |
type2=Normal |
type2=unknown |
}}
}}
''The backsprites of the Kabutops Fossil, Aerodactyl Fossil and Ghost forms are the same as the Pokémon whose data was accessed last.''
''The backsprites of the Kabutops Fossil, Aerodactyl Fossil and Ghost forms are the same as the Pokémon whose data was accessed last.''
Line 492: Line 566:
msize=16px |
msize=16px |
typen=2 |
typen=2 |
type1=Normal |
type1=normal |
type2=999 |
type2=unknown |
}}
 
|- class="{{#switch: {{#expr: {{#time: z}} mod 5}}|4=collapsible|expandable}}"
|
===Yellow B6, B7 and B8 variants===
|-
|
{{GlitchSpriteBox|
fimage=YGlitchB6.png |
fsize=56px |
bimage=None.png |
bsize=1px |
mimage=YGlitchMenuMissingno.png |
msize=16px |
typen=2 |
type1=Normal |
type2=999 |
}}
{{GlitchSpriteBox|
fimage=YGlitchB7.png |
fsize=56px |
bimage=None.png |
bsize=1px |
mimage=YGlitchMenuMissingno.png |
msize=16px |
typen=2 |
type1=Normal |
type2=999 |
}}
{{GlitchSpriteBox|
fimage=YGlitchB8.png |
fsize=56px |
bimage=None.png |
bsize=1px |
mimage=YGlitchMenuMissingno.png |
msize=16px |
typen=2 |
type1=Normal |
type2=999 |
}}
}}
|}
|}
Line 545: Line 580:
* Missingno.'s height is 10'0". [['M (00)]] is more than twice as tall as Missingno. This makes Missingno. the [[List of Pokémon by height|19th tallest Pokémon]] when compared to non-glitch Pokémon.
* Missingno.'s height is 10'0". [['M (00)]] is more than twice as tall as Missingno. This makes Missingno. the [[List of Pokémon by height|19th tallest Pokémon]] when compared to non-glitch Pokémon.
* In its normal form, it has the same learnset as [['M (00)]], except that 'M (00) cannot learn {{m|Substitute}} via [[TM50]] and Missingno. cannot learn {{m|Pound}}.
* In its normal form, it has the same learnset as [['M (00)]], except that 'M (00) cannot learn {{m|Substitute}} via [[TM50]] and Missingno. cannot learn {{m|Pound}}.
* Normal form Missingno.'s stats in {{v2|Red and Blue|s}} are actually determined by the [[Party|parties]] of several {{tc|Biker}}s, read as base stats.
* Normal form Missingno.'s stats in {{v2|Red and Blue|s}} are actually determined by the [[Party|parties]] of several {{tc|Biker}}s, read as base stats.<ref name="TheSmogIssue27">[http://www.smogon.com/smog/issue27/glitch Smogon - The Smog Issue #27]</ref>
* Missingno. is the only [[glitch Pokémon]] in [[Generation I]] whose English name is entirely composed of typographical characters. Although other glitch Pokémon such as [[Trainer (glitch Pokémon)|Trainer]] and [[C (uppercase)|C]] may appear to be entirely composed of typographical characters, they contain illegible characters which change depending on the current tileset loaded into memory.
* Missingno. is the only [[glitch Pokémon]] in [[Generation I]] whose English name is entirely composed of typographical characters. Although other glitch Pokémon such as [[Trainer (glitch Pokémon)|Trainer]] and [[C (uppercase)|C]] may appear to be entirely composed of typographical characters, they contain illegible characters which change depending on the current tileset loaded into memory.
* In the [[Generation IV]] games, there is a sprite that contains text that reads {{tt|欠番|けつばん}}, Missingno.'s Japanese name in {{wp|kanji}}. However, unlike the Generation I placeholder text "MISSINGNO.", it exists only to substitute blank tile data, not blank species data. This means that the game will display this if a sprite is referenced that does not exist or cannot be accessed.
* In the [[Generation IV]] games, there is a sprite that contains text that reads {{tt|欠番|けつばん}}, Missingno.'s Japanese name in {{wp|kanji}}. However, unlike the Generation I placeholder text "MISSINGNO.", it exists only to substitute blank tile data, not blank species data. This means that the game will display this if a sprite is referenced that does not exist or cannot be accessed.
Line 555: Line 590:
==External links==
==External links==
* {{wp|MissingNo.|Article on Wikipedia}}
* {{wp|MissingNo.|Article on Wikipedia}}
* [http://www.blue-reflections.net/ragecandybar/projects/missingno/ RAGECANDYBAR - MissingNo.]
* [http://iimarck.us/i/missing-number/ Missing Number on IIMarck.us]


==References==
==References==
Line 565: Line 600:
[[Category:Glitch Pokémon]]
[[Category:Glitch Pokémon]]
[[Category:Glitches]]
[[Category:Glitches]]
[[it:Missingno.]]
[[pt:Missingno (pokémon)]]


[[de:Missingno.]]
[[de:Missingno.]]
[[es:MissingNo.]]
[[es:MissingNo.]]
[[fr:MissingNo.]]
[[fr:MissingNo.]]
[[it:Missingno.]]
[[ja:けつばん]]
[[ja:けつばん]]
[[pl:Missingno.]]
[[pl:MissingNo.]]
[[pt:Missingno (pokémon)]]
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