Magnet Pull (Ability): Difference between revisions

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|colorscheme=steel
|colorscheme=steel
|gen=3
|gen=3
|text3=Traps <sc>Steel</sc>-type <sc>Pok</sc>é<sc>mon</sc>.
|text3=Traps <sc>Steel</sc>-type <sc>Pok</sc>é<sc>mon</sc>.{{sup/3|RSEFRLG}}<br>Traps <sc>Steel</sc>-type foes.{{sup/ss|Colo}}{{sup/ss|XD}}
|text4=Prevents Steel-type Pokémon from escaping.
|text4=Prevents Steel-type Pokémon from escaping.
|text5=Prevents Steel-type Pokémon from escaping.
|text5=Prevents Steel-type Pokémon from escaping.
|text6=Prevents Steel-type Pokémon from escaping.
|text6=Prevents Steel-type Pokémon from escaping.
}}
}}
'''Magnet Pull''' (Japanese: '''じりょく''' ''Magnetism'') is an [[Ability]] introduced in [[Generation III]]. Five {{OBP|Pokémon|species}} can have this Ability, all of which are {{t|Steel}} types or evolve into a Steel type and evolve into their final forms in a {{cat|Locations with special magnetic fields|location with a special magnetic field}}.
'''Magnet Pull''' (Japanese: '''じりょく''' ''Magnetism'') is an [[Ability]] introduced in [[Generation III]]. All {{OBP|Pokémon|species}} that have this Ability are {{t|Steel}} types or evolve into one, and all have an evolution that occurs in a {{cat|Locations with special magnetic fields|magnetic field}}.


==Effect==
==Effect==
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|pt=Magnetismo
|pt=Magnetismo
|ko=자력 ''Jiryeok''
|ko=자력 ''Jiryeok''
|tr=Manyetik Çekim
|vi=Từ tính
}}
}}
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