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{{Dex/Gen/3|gen=VIII|reg1=Galar|label1=Isle of Armor|num1=027|reg2=Sinnoh|num2=019|reg3=Hisui|num3=017}} | {{Dex/Gen/3|gen=VIII|reg1=Galar|label1=Isle of Armor|num1=027|reg2=Sinnoh|num2=019|reg3=Hisui|num3=017}} | ||
{{Dex/Entry1|v=Sword|entry=Luxray can see through solid objects. It will instantly spot prey trying to hide behind walls, even if the walls are thick.}} | {{Dex/Entry1|v=Sword|t=FFF|entry=Luxray can see through solid objects. It will instantly spot prey trying to hide behind walls, even if the walls are thick.}} | ||
{{Dex/Entry1|v=Shield|entry=Seeing through solid objects uses up a lot of Luxray's electricity, so the Pokémon sleeps for long periods of time to store up energy.}} | {{Dex/Entry1|v=Shield|t=FFF|entry=Seeing through solid objects uses up a lot of Luxray's electricity, so the Pokémon sleeps for long periods of time to store up energy.}} | ||
{{Dex/Entry1|v=Brilliant Diamond|entry=It has eyes that can see through anything. It spots and captures prey hiding behind objects.}} | {{Dex/Entry1|v=Brilliant Diamond|entry=It has eyes that can see through anything. It spots and captures prey hiding behind objects.}} | ||
{{Dex/Entry1|v=Shining Pearl|entry=When its eyes gleam gold, it can spot hiding prey—even those taking shelter behind a wall.}} | {{Dex/Entry1|v=Shining Pearl|entry=When its eyes gleam gold, it can spot hiding prey—even those taking shelter behind a wall.}} | ||
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{{Availability/Gen|gen=VI}} | {{Availability/Gen|gen=VI}} | ||
{{Availability/Entry2|v=X|v2=Y|t= | {{Availability/Entry2|v=X|v2=Y|t=FFF|t2=FFF|area=[[Evolution|Evolve]] {{p|Luxio}}}} | ||
{{Availability/Entry2|v=Omega Ruby|v2=Alpha Sapphire|t=fff|t2=fff|area=[[Evolution|Evolve]] {{p|Luxio}}}} | {{Availability/Entry2|v=Omega Ruby|v2=Alpha Sapphire|t=fff|t2=fff|area=[[Evolution|Evolve]] {{p|Luxio}}}} | ||
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{{Availability/Entry2|v=MD Time|v2=MD Darkness|link=Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|area=[[Amp Plains|Far Amp Plains]] (5F-9F){{tt|*|After graduation}}}} | {{Availability/Entry2|v=MD Time|v2=MD Darkness|link=Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|area=[[Amp Plains|Far Amp Plains]] (5F-9F){{tt|*|After graduation}}}} | ||
{{Availability/Entry1|v=MD Sky|link=Pokémon Mystery Dungeon: Explorers of Sky|area=[[Amp Plains|Far Amp Plains]] (5F-9F){{tt|*|After graduation}}}} | {{Availability/Entry1|v=MD Sky|link=Pokémon Mystery Dungeon: Explorers of Sky|area=[[Amp Plains|Far Amp Plains]] (5F-9F){{tt|*|After graduation}}}} | ||
{{Availability/Entry1|v=Ranger: SoA|link=Pokémon Ranger: Shadows of Almia|color={{SoA color}}|area=[[Oil Field Hideout]]}} | {{Availability/Entry1|v=Ranger: SoA|t=FFF|link=Pokémon Ranger: Shadows of Almia|color={{SoA color}}|area=[[Oil Field Hideout]]}} | ||
{{Availability/Entry1|v=Rumble|color={{fire color}}|area=[[Fiery Furnace]]}} | {{Availability/Entry1|v=Rumble|color={{fire color}}|area=[[Fiery Furnace]]}} | ||
{{Availability/Entry1|v=MD Light|link=Pokémon Mystery Dungeon (WiiWare)|color={{electric color}}|area=[[Evolution|Evolve]] {{p|Luxio}}}} | {{Availability/Entry1|v=MD Light|link=Pokémon Mystery Dungeon (WiiWare)|color={{electric color}}|area=[[Evolution|Evolve]] {{p|Luxio}}}} |