List of glitches (Generation IV): Difference between revisions

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→‎Battle Tower overflow: Technically your streak would be 1812 at the time
(→‎Kadabra Everstone glitch: It really doesn't make any sense for that to cause this)
m (→‎Battle Tower overflow: Technically your streak would be 1812 at the time)
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==Diamond and Pearl==
==Diamond and Pearl==
===Arceus Plate glitch===
While in [[Pal Park]] or [[Great Marsh]], if the player has an {{p|Arceus}} holding a [[Plate]] in the front of their party, and initiates a battle, the game will [[game freeze|freeze]].
{{youtubevid|pTMKes-7WIk|ChickasaurusGL|Normal}}
===Barry Underground glitch===
===Barry Underground glitch===
If the player goes [[The Underground|underground]] while {{ga|Barry}} is not present at the [[Fight Area]] on the spot where he would appear, then comes up on the weekend, the player will be on top of Barry.<!--opponent rather than Barry?-->
If the player goes [[The Underground|underground]] while {{ga|Barry}} is not present at the [[Fight Area]] on the spot where he would appear, then comes up on the weekend, the player will be on top of Barry.<!--opponent rather than Barry?-->
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This is one of two glitches in the games to be officially acknowledged by [[Nintendo]],<ref>[http://www.nintendo.co.jp/ds/adpj/info/ ポケットモンスター ダイヤモンド・パール/お知らせ]</ref> with the other being the [[surf glitch]]. In early copies of the Japanese versions, after entering the [[Union Room]] on the second floor of the {{si|Pokémon League}} building, which shares the layout with the second floor of any regular [[Pokémon Center]], the player will end up in a wall and not be able to return.
This is one of two glitches in the games to be officially acknowledged by [[Nintendo]],<ref>[http://www.nintendo.co.jp/ds/adpj/info/ ポケットモンスター ダイヤモンド・パール/お知らせ]</ref> with the other being the [[surf glitch]]. In early copies of the Japanese versions, after entering the [[Union Room]] on the second floor of the {{si|Pokémon League}} building, which shares the layout with the second floor of any regular [[Pokémon Center]], the player will end up in a wall and not be able to return.


In the case the player has not [[Saving|saved]] the game while trapped, it is possible to work around the bug:<ref>[http://www.nintendo.co.jp/ds/adpj/info/how_to_recover.html ポケットモンスター ダイヤモンド・パール/お知らせ(レポート前の場合の修復方法)]</ref>
In the case the player has not [[save]]d the game while trapped, it is possible to work around the bug:<ref>[http://www.nintendo.co.jp/ds/adpj/info/how_to_recover.html ポケットモンスター ダイヤモンド・パール/お知らせ(レポート前の場合の修復方法)]</ref>


#Reboot the game to load the previous save file.
#Reboot the game to load the previous save file.
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===GTS cloning===
===GTS cloning===
This [[Cloning glitches|cloning]] method is reminiscent of the methods from the first two generations and involves the [[Global Terminal|GTS]].
This [[Cloning glitches|cloning]] method is reminiscent of the methods from the first two generations and involves the [[Global Trade System|GTS]].


If the {{OBP|Pokémon|species}} is deposited in the GTS and the connection is interrupted at the right time, the Pokémon in question would be in the player's [[party]] or [[Pokémon Storage System]] box and in the GTS, requiring the player only to withdraw the Pokémon from the GTS to obtain the clone.
If the {{OBP|Pokémon|species}} is deposited in the GTS and the connection is interrupted at the right time, the Pokémon in question would be in the player's [[party]] or [[Pokémon Storage System]] box and in the GTS, requiring the player only to withdraw the Pokémon from the GTS to obtain the clone.
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{{main|Mimic glitch}}
{{main|Mimic glitch}}


===No Guard glitch===
===Pal Park Retire glitch===
A {{OBP|Pokémon|species}} with {{a|No Guard}} can successfully hit an opponent's Pokémon that has used either {{m|Protect}} or {{m|Detect}}, but only if the attacker uses a move with less than 100% {{stat|accuracy}}; the lower the initial accuracy of the move, the higher the chance of the move breaking through Protect or Detect. Thus, when used against Protect or Detect, moves like {{m|Swift}} and {{m|Aerial Ace}} will always be blocked. [[One-hit knockout move]]s are exempted from this behavior as they will always miss.
{{main|Pal Park Retire glitch}}


===Poké Mart text glitch===
===Poké Mart text glitch===
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{{youtubevid|CuloqZqYJvE|Mickydu38|yellow}}
{{youtubevid|CuloqZqYJvE|Mickydu38|yellow}}
===Protection bypass glitch===
If an attack is given perfect accuracy through the effect of a move ({{m|Lock-On}}/{{m|Mind Reader}}), the weather ({{m|Thunder}} in [[rain]], or {{m|Blizzard}} in {{weather|hail}}), a [[Micle Berry]], or an Ability ({{a|No Guard}}), it has a chance to hit through {{m|Protect}} and {{m|Detect}} equal to <code>(100 - move {{stat|accuracy}})%</code>. [[One-hit knockout move|OHKO]] moves are unaffected, and will never hit through Protect or Detect.


===Pursuit Choice glitch===
===Pursuit Choice glitch===
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===Silent Route 214 glitch===
===Silent Route 214 glitch===
If the player goes onto [[Spring Path]] off {{rt|214|Sinnoh}}, the music changes. When viewing the details of a [[TM]] or [[HM]] in the [[Bag]], if the Bag is closed and the player returns to Route 214, there will be no music. Sound effects such as collision sounds still occur and encountering a [[wild Pokémon]] will still play ''[[Pokémon Diamond & Pokémon Pearl: Super Music Collection|Battle! (Wild Pokémon)]]'' as expected. The same glitch can also be activated by changing the music using the [[bicycle]].
If the player goes onto [[Spring Path]] off {{rt|214|Sinnoh}}, the music changes. When viewing the details of a [[TM]] or [[HM]] in the [[Bag]], if the Bag is closed and the player returns to Route 214, there will be no music. Sound effects such as collision sounds still occur and encountering a [[wild Pokémon]] will still play ''[[Pokémon Diamond & Pokémon Pearl: Super Music Collection|Battle! (Wild Pokémon)]]'' as expected. The same glitch can also be activated by changing the music using the [[bicycle]].
{{youtubevid|czBkVvIuKBg|GlitchyGarchomp|grass}}


===Surf glitch===
===Surf glitch===
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===Tower Tycoon event skipping===
===Tower Tycoon event skipping===
If the player achieves a 20 {{pkmn|battle}} streak in the [[Battle Tower]] and battles {{tc|Tower Tycoon}} [[Palmer]] by choosing the option "REST" and then the option "NO" instead of choosing the option "KEEP GOING", a normal {{pkmn|Trainer}} will appear instead; with the same roster of the Tower Tycoon. This corrupted Trainer data also yields the unused dialogue "Now come! Show me, the Tower Tycoon, what you're really made of!" Defeating the Trainer will grant the player 1 BP instead of the normal 20 BP.
If the player achieves a 20 {{pkmn|battle}} streak in the [[Battle Tower]] and battles {{tc|Tower Tycoon}} [[Palmer]] by choosing the option "REST" and then the option "NO" instead of choosing the option "KEEP GOING", a normal {{pkmn|Trainer}} will appear instead; with the same roster of the Tower Tycoon. This corrupted Trainer data also yields the otherwise unused dialogue "Now come! Show me, the Tower Tycoon, what you're really made of!" Defeating the Trainer will grant the player 1 BP instead of the normal 20 BP.
 
{{youtubevid|ea4b3U4g3MA|GlitchyGarchomp|tower}}


===Transform held item glitch===
===Transform held item glitch===
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Going [[The Underground|underground]] on {{rt|227|Sinnoh}} between {{rt|226|Sinnoh}} and the horizontal row with the first patch of [[tall grass]], then coming back up will cause the player to be partly in the ground. Leaving this area causes the player to return to normal.
Going [[The Underground|underground]] on {{rt|227|Sinnoh}} between {{rt|226|Sinnoh}} and the horizontal row with the first patch of [[tall grass]], then coming back up will cause the player to be partly in the ground. Leaving this area causes the player to return to normal.


{{youtubevid|UVo3P14lRJ8|Unknown2Anonymous|rock}}
{{youtubevid|9Nphib0uJjw|GlitchyGarchomp|rock}}


===Unusable Explorer Kit glitch===
===Unusable Explorer Kit glitch===
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{{youtubevid|9SgUwIpm-QU|randomyoshi|HP}}
{{youtubevid|9SgUwIpm-QU|randomyoshi|HP}}
===Disappearing PC Pokémon glitch===
{{GlitchResearch|Need info on what causes it.}}
Sometimes, Pokémon placed in the PC may disappear completely.<ref>[http://www.nintendolife.com/forums/ds/pokemon_diamond_and_pearl_disappearing_pokemon Pokemon Diamond and Pearl disappearing Pokemon? - DSi / DS Forum - Page 1]</ref><ref>[http://www.pokecommunity.com/archive/index.php/t-191335.html D/P/Pt: Dissapearing Pokémon? [Archive&#93; - The PokéCommunity Forums]</ref>


===HM05 Defog error===
===HM05 Defog error===
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===Additional Boulder error===
===Additional Boulder error===
In the Japanese versions, a boulder in the [[Slowpoke Well]] can be {{m|Strength|pushed}} over a [[ledge]] into the [[Water tile|water]]. The boulder will act as if it was on dry land. It was removed in the localizations.
In the Japanese versions, a boulder in the [[Slowpoke Well]] can be {{m|Strength|pushed}} off land into [[Water tile|water]]. The boulder will still act as if it was on dry land. It was removed in the localizations.


{{youtubevid|jFZsH2pKkcE|Zowayixx|Normal|rock}}
{{youtubevid|jFZsH2pKkcE|Zowayixx|Normal|rock}}
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{{GlitchResearch|This glitch is not fully confirmed, may effect other events that change daily and needs further testing.}}
{{GlitchResearch|This glitch is not fully confirmed, may effect other events that change daily and needs further testing.}}
If the player saves the game as soon as they have stepped through a doorway or stairway and their first {{OBP|Pokémon|species}} has not appeared, then [[Buena]] will not give a new password the following day or any thereafter unless the player re-saves in a new location that allows the [[Walking Pokémon|primary Pokémon]] to leave its [[Poké Ball]].
If the player saves the game as soon as they have stepped through a doorway or stairway and their first {{OBP|Pokémon|species}} has not appeared, then [[Buena]] will not give a new password the following day or any thereafter unless the player re-saves in a new location that allows the [[Walking Pokémon|primary Pokémon]] to leave its [[Poké Ball]].
===Cianwood Gym walking Pokémon glitch===
In [[Cianwood Gym]], if the player stands in the center of the Gym behind the waterfall with a large Pokémon at the front of their party so that they have no [[walking Pokémon]], then changes their lead Pokémon to a Pokémon that can walk inside the Gym, it will appear as a walking Pokémon on the next tier down. After moving a few steps away from the waterfall, the Pokémon is automatically jumped up onto the same tier as the player.
{{youtubevid|gttn7Gx4mDU|StorytellerWizo|fighting}}


===Floating walking Pokémon glitch===
===Floating walking Pokémon glitch===
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This glitch will not work if the player encounters a [[wild Pokémon]] while the GB Sounds is active.
This glitch will not work if the player encounters a [[wild Pokémon]] while the GB Sounds is active.


{{youtubevid|ObhQQYe8UI8|TeamFail95|gold|silver}}
{{youtubevid|ObhQQYe8UI8|TeamFail95|heartgold|soulsilver}}


===Haircut brothers glitch===
===Haircut brothers glitch===
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===Indigo Plateau guard glitch===
===Indigo Plateau guard glitch===
If the player attempts to enter the [[GS Cup]] in the [[Indigo Plateau]] Wireless Club and checks the list of special {{OBP|Pokémon|species}}, the guard blocking the entrance to [[Will]]'s room will not move until the player reenters the building.  
If the player attempts to enter the [[GS Cup]] in the [[Indigo Plateau]] Wireless Club and checks the list of special {{OBP|Pokémon|species}}, the guard blocking the entrance to [[Will]]'s room will not move until the player reenters the building.  
{{youtubevid|Yu_zz23aabY|ChickasaurusGL|heartgold|soulsilver}}


===Invisible grass oversight===
===Invisible grass oversight===
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===Pokéwalker data cloning===
===Pokéwalker data cloning===
{{GlitchResearch|If the cloned Pokémon is traded out to another game, or leveled up in the Pokéwalker, does the game accept?}}
{{GlitchResearch|If the cloned Pokémon is traded out to another game, or leveled up in the Pokéwalker, does the game accept?}}
When a {{OBP|Pokémon|species}} is successfully transferred to the [[Pokéwalker]] but the game is turned off before [[saving]], the Pokémon would appear in both the Pokéwalker and the [[Pokémon Storage System]] box it was in prior to the transfer. However, attempting to bring the Pokémon in the Pokéwalker back into the game would cause it to be {{pkmn2|released}} into the {{pkmn2|wild}}, even if the original Pokémon data had already been deleted or moved, such as being [[trade]]d or released. This is because the data of the Pokémon that was transferred was not saved onto the game, thus the game will not recognize the Pokémon that is on the Pokéwalker, therefore it releases it. The game only recognizes Pokémon caught from the Pokéwalker and the Pokémon's data that is stored in the game after the transfer. This is to prevent external or third-party devices from transferring Pokémon data onto the game.
When a {{OBP|Pokémon|species}} is successfully transferred to the [[Pokéwalker]] but the game is turned off before [[Save|saving]], the Pokémon would appear in both the Pokéwalker and the [[Pokémon Storage System]] box it was in prior to the transfer. However, attempting to bring the Pokémon in the Pokéwalker back into the game would cause it to be {{pkmn2|released}} into the {{pkmn2|wild}}, even if the original Pokémon data had already been deleted or moved, such as being [[trade]]d or released. This is because the data of the Pokémon that was transferred was not saved onto the game, thus the game will not recognize the Pokémon that is on the Pokéwalker, therefore it releases it. The game only recognizes Pokémon caught from the Pokéwalker and the Pokémon's data that is stored in the game after the transfer. This is to prevent external or third-party devices from transferring Pokémon data onto the game.


===Walking Pokémon position glitch===
===Walking Pokémon position glitch===
If the [[menu]] is opened while the [[walking Pokémon]] jumps off a [[ledge]] and the player checks the status screen of any {{OBP|Pokémon|species}} in the [[party]], the Pokémon will get a little bit higher up, so viewing the stats of a Pokémon continuously will result in the Pokémon going off-screen.
If the [[menu]] is opened while the [[walking Pokémon]] jumps off a [[ledge]] and the player checks the status screen of any {{OBP|Pokémon|species}} in the [[party]], the Pokémon will get a little bit higher up, so viewing the stats of a Pokémon continuously will result in the Pokémon going off-screen.
{{youtubevid|IpKNHPfypSQ|GlitchyGarchomp|heartgold|soulsilver}}
===Waterfall glitch===
If, before going down on a Waterfall, left or right is pressed on the D pad just before down is also pressed, the player will descend the Waterfall facing left or right instead of down.


==Platinum, HeartGold, and SoulSilver==
==Platinum, HeartGold, and SoulSilver==
===Acid rain glitch===
===Acid rain glitch===
{{main|Acid rain}}
{{main|Acid rain}}
===Battle Tower overflow===
If the player surpasses a streak of 1792 (256 rounds of 7) in the {{gdis|Battle Tower|IV}}, the opponents that appear are as if the player's streak were its actual value {{wp|modulo}} 1792.
{{FB|Tower Tycoon|Palmer}} will appear as the opponent for battle number 1813 (1792 + 21) with his Silver Print team. However, he will be introduced like a normal Trainer and has no pre-battle dialogue, also the player only earns 7 [[Battle Point|BP]] for that streak of 7.
===Giratina form change glitch===
If {{p|Giratina}} has its held item changed to or from the [[Griseous Orb]] in the [[PC]] (i.e. using the "Move Pokémon" or "Move Items" option), it will change [[List of Pokémon with form differences|form]], but its stats will not change to reflect its new form. It will retain these stats even after [[save|saving]] or being [[trade]]d and uses these stats during link battles. Its stats will be changed to those of the correct form if it has its held item changed outside of the PC. Its stats are recalculated when [[level]]ed up, but since these changes are considered to be as a result of the level up, leveling up a Giratina affected by this glitch can cause negative stat growths.
{{youtubevid|3SJv08lMtxE|ChickasaurusGL|ghost}}


===Graphics corruption===
===Graphics corruption===
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==In all core series games==
==In all core series games==
===Corrupted save file cloning===
===Corrupted save file cloning===
Occasionally, when the [[Saving|save file]] gets corrupted, the {{OBP|Pokémon|species}} data is kept. When this happens, the game can still be saved, but the save file will be unable to be loaded. With the assistance of another handheld and another game, the Pokémon can be [[trade]]d from the game with the corrupted save file. After the trade is completed, if the game is rebooted, the Pokémon traded from the corrupted save file will be in both games but the other traded Pokémon will be lost.
Occasionally, when the [[Save|save file]] gets corrupted, the {{OBP|Pokémon|species}} data is kept. When this happens, the game can still be saved, but the save file will be unable to be loaded. With the assistance of another handheld and another game, the Pokémon can be [[trade]]d from the game with the corrupted save file. After the trade is completed, if the game is rebooted, the Pokémon traded from the corrupted save file will be in both games but the other traded Pokémon will be lost.
 
===Facade glitch===
Every time {{m|Facade}}'s animation is shown, the user's sprite moves up by one pixel. Continuous use can result in creating a gap between the bottom of the sprite and the bottom of the screen.


{{youtubevid|frLwdt3bSW4|Wooggle|normal}}
===Fire Fang Wonder Guard glitch===
 
{{m|Fire Fang}} is able to hit through {{a|Wonder Guard}}, even if the target does not have a weakness to {{type|Fire}} moves. This does not apply to {{m|Ice Fang}}, {{m|Thunder Fang}}, or any other Fire-type moves. Presumably the [[glitch]] went unnoticed as the only {{OBP|Pokémon|species}} that naturally has Wonder Guard, {{p|Shedinja}}, is weak to Fire-type moves anyway.
===Fire Fang glitch===
{{m|Fire Fang}} is able to hit through {{a|Wonder Guard}}, even if the target does not have a weakness to {{type|Fire}} moves. This does not apply to {{m|Ice Fang}} and {{m|Thunder Fang}}. Presumably the [[glitch]] went unnoticed as the only {{OBP|Pokémon|species}} that naturally has Wonder Guard, {{p|Shedinja}}, is weak to Fire-type moves anyway.


===GTS morphing glitch===
===GTS morphing glitch===
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There is a glitch in the [[Global Terminal|GTS]] that allows {{OBP|Pokémon|species}} to [[Evolution|evolve]] by being [[trade]]d, but without actually trading them.
There is a glitch in the [[Global Terminal|GTS]] that allows {{OBP|Pokémon|species}} to [[Evolution|evolve]] by being [[trade]]d, but without actually trading them.


Players must first place a {{cat|Pokémon that evolve through trading|Pokémon that evolves by trading it}} (with the correct [[held item]], like {{DL|Type-enhancing item|Metal Coat}} for {{p|Scyther}} or {{DL|Evolution-inducing held item|Electirizer}} for {{p|Electabuzz}}) onto the GTS. To prevent the deposited Pokémon from being traded away, players should request an impossible trade, such as a [[level]] 9 and under {{p|Mewtwo}}. The player must then search for a Pokémon on the GTS and trade for it. After this has been done, returning to the Pokémon that was placed on the GTS by the player and taking it back will cause it to evolve.
Players must first place a {{cat|Pokémon that evolve through trading|Pokémon that evolves by trading it}} (with the correct [[held item]], like [[Metal Coat]] for {{p|Scyther}} or [[Electirizer]] for {{p|Electabuzz}}) onto the GTS. To prevent the deposited Pokémon from being traded away, players should request an impossible trade, such as a [[level]] 9 and under {{p|Mewtwo}}. The player must then search for a Pokémon on the GTS and trade for it. After this has been done, returning to the Pokémon that was placed on the GTS by the player and taking it back will cause it to evolve.


The risk of not being able to reacquire a Pokémon while trying to evolve it through trade evolution over the GTS is very great and this could have been a planned countermeasure. The requirement (a trade) must still be met in order for the Pokémon to evolve, but this system would prevent a player from potentially losing the Pokémon they wanted to evolve.
The risk of not being able to reacquire a Pokémon while trying to evolve it through trade evolution over the GTS is very great and this could have been a planned countermeasure. The requirement (a trade) must still be met in order for the Pokémon to evolve, but this system would prevent a player from potentially losing the Pokémon they wanted to evolve.
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===Kadabra Everstone glitch===
===Kadabra Everstone glitch===
If a {{p|Kadabra}} is [[trade]]d while holding an {{evostone|Everstone}}, it will still evolve into {{p|Alakazam}}.
If a {{p|Kadabra}} is [[trade]]d while holding an {{DL|Out-of-battle effect item|Everstone}}, it will still evolve into {{p|Alakazam}}.
 
===Invisible status condition glitch===
If a Pokémon has a non-volatile [[status condition]], if its {{status|confusion}} or {{status|infatuation}} is cured by {{a|Own Tempo}} or {{a|Oblivious}}, the status condition icon will disappear from the HP bar while that Pokémon is in battle. The status condition icon is still displayed in the party menu; if the Pokémon is switched out, the status condition icon will appear again when it is switched back in.
 
The status condition remains entirely in effect, maintaining its effects and preventing the Pokémon from being afflicted by another status condition. This bug is only a display error.


===Pal Park name encoding glitch===
===Pal Park name encoding glitch===
{{GlitchResearch|Need to see if this still works in HG/SS, and to find out if every language version is affected by this glitch}}
{{GlitchResearch|Need to see if this still works in HGSS. Also, ZAPRONG from XD needs to have its nicknames in non-English languages checked for applicable characters.}}
In Western versions of the games, if a {{OBP|Pokémon|species}} has a non-English or non-Japanese character (for example, á, é, í, ó, ú, etc.) in either its [[nickname]] or [[original Trainer]] name and it is sent through [[Pal Park]], those characters will be converted into random kana.
In Western versions of the games, if a {{OBP|Pokémon|species}} has a non-English or non-Japanese character (except a vowel with an {{wp|Diaeresis (diacritic)|umlaut}} or a type of {{wp|quotation mark}}, such as double {{wp|guillemet}}s) in either its [[nickname]] or [[original Trainer]] name and it is sent through [[Pal Park]], those characters will be converted into their corresponding characters in the [[Character encoding in Generation III|Japanese character encoding]].


In most circumstances, this is not a problem, since in Western versions of the games prior to [[Generation IV]] such as the Spanish version, when naming the player or nicknaming a Pokémon, the character set is restricted to English characters. However, there are a few in-game trades where non-English characters appear in either the original Trainer name or nickname, and a few preset {{pkmn|Trainer}} names also contain non-English characters. For example, in {{game|FireRed and LeafGreen|s}}, there is a Trainer in [[Cinnabar Island]] who offers a {{p|Seel}} for a {{p|Ponyta}}, and in Spanish versions, the Seel given to the player is nicknamed SEELÍN. When this Pokémon is transferred through Pal Park, the Í is converted into kana コ, changing the nickname to SEELコN.
This occurs because Pal Park uses the Japanese encoding for all characters, except quotation marks (which use the appropriate quotation marks for the language) and using {{wp|halfwidth}} characters in Western games. While this means all nicknames and Trainer names the player can enter are handled correctly (due to the limited characters that can be input for these names in Generation III), there are a few [[in-game trade]]s in the Spanish games which have non-English characters in either their [[original Trainer]] name or [[nickname]], and a few preset {{pkmn|Trainer}} names in the Spanish games also contain non-English characters. All applicable cases are listed below.
 
;[[In-game trade]] nicknames
{|class=wikitable
!Original game
!Language
!OT
!Pokémon
!Original nickname
!Corrupted nickname
|-
|{{gameabbrev3|LG}}
|Spanish
|QUICA<!--SAIGE-->
|{{p|Nidoran♂}}
|NIDRÁN<!--MR. NIDO-->
|NIDRいN
|-
|{{gameabbrev3|FRLG}}
|Spanish
|GOYO<!--GARETT-->
|{{p|Seel}}
|SEELÍN<!--SEELOR-->
|SEELコN
|}
 
;[[In-game trade]] [[original Trainer]]s
{|class=wikitable
!Original game
!Language
!Pokémon
!Original OT
!Corrupted OT
|-
|{{gameabbrev3|FRLG}}
|Spanish
|{{p|Mr. Mime}}
|RÚTEO<!--REYLEY-->
|RつTEO
|-
|{{gameabbrevss|XD}}
|Spanish
|{{p|Meditite}}<br>{{p|Shuckle}}<br>{{p|Larvitar}}
|GERMÁN<!--DUKING-->
|GERMいN
|}
 
;Default names
{|class=wikitable
!Original game
!Language
!Gender
!Original name
!Corrupted name
|-
|{{gameabbrev3|FRLG}}
|Spanish
|Male
|ÁLVARO
|いLVARO
|-
|{{gameabbrev3|FRLG}}
|Spanish
|Female
|MARÍA
|MARコA
|}


===Pomeg glitch===
===Pomeg glitch===
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===Rage glitch===
===Rage glitch===
{{main|Rage glitch}}
{{main|Rage glitch}}
===Sprite translation glitch===
{{GlitchResearch|Is the Pokémon translated left or right when using Strength if it is an opponent?}}
Each time a Pokémon performs the animation for {{m|Facade}} or {{m|Strength}}, its sprite will be translated after the animation is completed. If a Pokémon performs the animation for Facade its sprite will be translated up one pixel, whereas if it performs the animation for Strength its sprite will be translated right one pixel.
While difficult to notice after only a few uses, after repeated uses the change becomes apparent. If a Pokémon performs Facade's animation enough times, it will reach the bottom of its sprite and a gap between the bottom of its sprite and the bottom of the window will appear. These sprite translations can be combined if the Pokémon performs both moves.
{{youtubevid|H33bYm_1JJo|channel/UCAe9aElPqcJnxduy0mQdsFQ|name=Pizza Cat|normal}}


===Trade cloning===
===Trade cloning===
If a player is [[Trade|trading]] {{OBP|Pokémon|species}} and one of the handhelds is turned off at a certain time, the Pokémon that was traded to the game that was not turned off will appear in both player's [[Party|parties]]. However, this glitch is very difficult to perform and quite commonly corrupts the [[Saving|save file]].
If a player is [[Trade|trading]] {{OBP|Pokémon|species}} and one of the handhelds is turned off at a certain time, the Pokémon that was traded to the game that was not turned off will appear in both player's [[Party|parties]]. However, this glitch is very difficult to perform and quite commonly corrupts the [[Save|save file]].


===Tweaking===
===Tweaking===
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If the player uses {{m|Baton Pass}} to pass a {{m|Substitute}} on to an {{p|Arceus}} holding a [[Plate]], it will appear invisible after coming out. If the same Arceus then uses an attack which does not deal damage, the game will freeze after the animation has finished.
If the player uses {{m|Baton Pass}} to pass a {{m|Substitute}} on to an {{p|Arceus}} holding a [[Plate]], it will appear invisible after coming out. If the same Arceus then uses an attack which does not deal damage, the game will freeze after the animation has finished.


{{youtubevid|0HVpq_xmdoc|paintkiller93|normal}}
{{youtubevid|bkfLUZMH-G4|GlitchyGarchomp|normal}}


===Collisional errors===
===Collisional errors===
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{{GlitchResearch|Other move animations, if any. Are there such animations which apply to moves which deal self-inflicted damage?}}
{{GlitchResearch|Other move animations, if any. Are there such animations which apply to moves which deal self-inflicted damage?}}
The animation for {{m|Heat Wave}} activates after the {{DL|In-battle effect item|Life Orb}} [[recoil]] rather than before it. This means that if a {{OBP|Pokémon|species}} used Heat Wave with at most 10% of its {{stat|HP}} left, it would [[Fainting|faint]] and the Heat Wave animation would seemingly come out of nowhere.
The animation for {{m|Heat Wave}} activates after the {{DL|In-battle effect item|Life Orb}} [[recoil]] rather than before it. This means that if a {{OBP|Pokémon|species}} used Heat Wave with at most 10% of its {{stat|HP}} left, it would [[Fainting|faint]] and the Heat Wave animation would seemingly come out of nowhere.
{{youtubevid|QyDFQSOLB_8|ShionHibikiIsHugable|items}}


===Mystery Gift exploit===
===Mystery Gift exploit===