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(added ref. (there's some confusion on whether it was Sugimori or Moritsugu that designed the Klinklang line, so i'm leaving that bit out for now)) |
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===Origin=== | ===Origin=== | ||
Klink appears to be based on a pair of interlocking | Klink is based on gears;<ref name=ND204>''Nintendo Dream'' Vol. 204, April 2011 ([https://web.archive.org/web/20110704155314/http://shellspider.blog101.fc2.com/blog-entry-502.html Shellspider's blog (Japanese)], [http://lavacutcontent.com/ken-sugimori-nintendo-dream-6/ Translation by Dr. Lava])</ref> specifically, it appears to be based on a pair of interlocking {{wp|Gear#Spur|spur}}, {{wp|Gear#Helical|helical}}, or {{wp|herringbone gear}}s. Klink also resembles the simplest concept of the {{wp|perpetual motion machine}}, as it is just two gears that repeatedly spin each other. | ||
====Name origin==== | ====Name origin==== | ||
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}} | }} | ||
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== | ==References== | ||
<references / | <references /> | ||
==External links== | ==External links== |