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m (→In other languages: Removing unneeded category Moves that cannot be selected in a battle) |
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{{MoveInfobox | | {{MoveInfobox | ||
n=569| | |n=569 | ||
name=Ion Deluge | | |name=Ion Deluge | ||
jname=プラズマシャワー | |jname=プラズマシャワー | ||
jtrans=Plasma Shower | | |jtrans=Plasma Shower | ||
jtranslit=Purazuma Shawā | | |jtranslit=Purazuma Shawā | ||
gameimage=Ion Deluge VII.png | | |gameimage=Ion Deluge VII.png | ||
gameimagewidth=300 | | |gameimagewidth=300 | ||
type=Electric | | |type=Electric | ||
damagecategory=Status | | |damagecategory=Status | ||
basepp=25 | | |basepp=25 | ||
maxpp=40 | | |maxpp=40 | ||
power=— | | |power=— | ||
accuracy=— | | |accuracy=— | ||
priority=+1 | | |priority=+1 | ||
gen=VI | | |gen=VI | ||
category6=Beautiful| | |category6=Beautiful | ||
appeal6=3| | |appeal6=3 | ||
jam6=0| | |jam6=0 | ||
cdesc6=Temporarily stops the crowd from growing excited.| | |cdesc6=Temporarily stops the crowd from growing excited. | ||
touches=no | | |touches=no | ||
protect=no | | |protect=no | ||
magiccoat=no | | |magiccoat=no | ||
snatch=no | | |snatch=no | ||
mirrormove=no | | |mirrormove=no | ||
kingsrock=no | | |kingsrock=no | ||
flag7=no | | |flag7=no | ||
flag8=no | | |flag8=no | ||
sound=no | | |sound=no | ||
target=all | | |target=all | ||
footnotes= | |footnotes= | ||
}} | }} | ||
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==Effect== | ==Effect== | ||
===Generations VI | ===Generations VI and VII=== | ||
For the remainder of the current turn, Ion Deluge causes all {{type|Normal}} moves to become {{type|Electric}} instead, including [[status move]]s. Ion Deluge has a [[priority]] of +1, so is used before all moves that do not have increased priority. | For the remainder of the current turn, Ion Deluge causes all {{type|Normal}} moves to become {{type|Electric}} instead, including [[status move]]s. Ion Deluge has a [[priority]] of +1, so is used before all moves that do not have increased priority. | ||
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==Description== | ==Description== | ||
{{movedesc|Electric}} | {{movedesc|Electric}} | ||
{{movedescentry|{{gameabbrev6|XYORAS}}<br>{{gameabbrev7| | {{movedescentry|{{gameabbrev6|XYORAS}}<br>{{gameabbrev7|SMUSUMPE}}|The user disperses electrically charged particles, which changes {{type|Normal}} moves to {{type|Electric}} moves.}} | ||
{{movedescentry|{{gameabbrev8|SwSh}}|This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered.}} | {{movedescentry|{{gameabbrev8|SwSh}}|This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered.}} | ||
|} | |} | ||
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===By [[Level|leveling up]]=== | ===By [[Level|leveling up]]=== | ||
{{Movehead/Level|Electric|6}} | {{Movehead/Level|Electric|6}} | ||
{{Moveentry/ | {{Moveentry/3|170|Chinchou|type=Water|type2=Electric|1|Water 2|Water 2|47|47|}} | ||
{{Moveentry/ | {{Moveentry/3|171|Lanturn|type=Water|type2=Electric|1|Water 2|Water 2|60{{sup/6|XY}}<br>54{{sup/6|ORAS}}|54|}} | ||
{{Moveentry/ | {{Moveentry/3|181|Ampharos|type=Electric|2|Monster|Field|1|1|}} | ||
{{Moveentry/ | {{Moveentry/3|466|Electivire|type=Electric|1|Human-Like|Human-Like|1|1|}} | ||
{{Moveentry/ | {{Moveentry/3|523|Zebstrika|type=Electric|1|Field|Field|1, 58|1, 58|}} | ||
{{Moveentry/ | {{Moveentry/3|604|Eelektross|type=Electric|1|Amorphous|Amorphous|1|1|}} | ||
{{Moveentry/ | {{Moveentry/3|796|Xurkitree|type=Electric|1|Undiscovered|Undiscovered||67|}} | ||
{{Movefoot|Electric| | {{Movefoot|Electric|3}} | ||
===By {{pkmn|breeding}}=== | ===By {{pkmn|breeding}}=== | ||
{{Movehead/Breed|Electric|6}} | {{Movehead/Breed|Electric|6}} | ||
{{Moveentry/ | {{Moveentry/3|417|Pachirisu|type=Electric|2|Field|Fairy|✔|✔|}} | ||
{{Moveentry/ | {{Moveentry/3|587|Emolga|type=Electric|type2=Flying|1|Field|Field|✔|✔|}} | ||
{{Movefoot|Electric| | {{Movefoot|Electric|3}} | ||
==In other games== | ==In other games== |