Infrared: Difference between revisions

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Text replacement - "{{OBP|Pokémon Trading Card Game|video game}}" to "{{vg|Pokémon Trading Card Game}}"
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m (Text replacement - "{{OBP|Pokémon Trading Card Game|video game}}" to "{{vg|Pokémon Trading Card Game}}")
 
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[[File:Infrared.png|thumb|250px|Infrared interaction between a Pokémon Pikachu 2 GS and a Game Boy Color]]
[[File:Infrared.png|thumb|250px|Infrared interaction between a Pokémon Pikachu 2 GS and a Game Boy Color]]
The '''infrared communication''' (Japanese: '''{{tt|赤外線通信|せきがいせんつうしん}}''' ''infrared communication'') feature allows communication between the [[Pokémon games]] and certain accessories. It was first used in the [[Generation I]] [[Spin-off Pokémon games|spin-off]] game {{OBP|Pokémon Trading Card Game|game}}.
The '''infrared communication''' (Japanese: '''{{tt|赤外線通信|せきがいせんつうしん}}''' ''infrared communication'') feature allows communication between the [[Pokémon games]] and certain accessories. It was first used in the [[Generation I]] [[Spin-off Pokémon games|spin-off]] game {{vg|Pokémon Trading Card Game}}.


==Core series games==
==Core series games==
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In the [[Generation VI]] and {{gen|VII}} games, the infrared port on the top of the [[Nintendo 3DS]] is used to quickly identify which player will be communicated with, after which 3DS Wireless Communications are used.
In the [[Generation VI]] and {{gen|VII}} games, the infrared port on the top of the [[Nintendo 3DS]] is used to quickly identify which player will be communicated with, after which 3DS Wireless Communications are used.


Like in Generation V, official tournaments sometimes use infrared for the duration of the battle. [[Event Pokémon]] that are distributed using infrared can be obtained multiple times.
Like in Generation V, official tournaments sometimes use infrared for the duration of the battle. Some [[event Pokémon|event distributions]] are conducted via infrared communications; this is most common in South Korea.


==Spin-off games==
==Spin-off games==
===Pokémon Trading Card Game and Pokémon Card GB2: Here Comes Team GR!===
===Pokémon Trading Card Game and Pokémon Card GB2: Here Comes Team GR!===
In {{ga|Pokémon Trading Card Game}} and [[Pokémon Card GB2: Here Comes Team GR!]], players can send and receive cards and deck configurations or perform a [[Card Pop!]] between two copies of the same game via infrared, using the Infra-Red Communications Port of two [[Game Boy Color]] systems.
In {{vg|Pokémon Trading Card Game}} and [[Pokémon Trading Card Game 2: The Invasion of Team GR!]], players can send and receive cards and deck configurations or perform a [[Card Pop!]] between two copies of the same game via infrared, using the Infra-Red Communications Port of two [[Game Boy Color]] systems.


Pokémon Trading Card Game and Pokémon Card GB2: Here Comes Team GR! cannot communicate with each other. Attempting to perform a Card Pop! between the two can result in [[glitch]]es such as a [[game freeze]] or a loss of save data in Pokémon Trading Card Game.<!--even the Japanese version-->
Pokémon Trading Card Game and Pokémon Card GB2: Here Comes Team GR! cannot communicate with each other. Attempting to perform a Card Pop! between the two can result in [[glitch]]es such as a [[game freeze]] or a loss of save data in Pokémon Trading Card Game.<!--even the Japanese version-->


All multiplayer features are disabled in the [[Nintendo 3DS]] [[Virtual Console]] release of Pokémon Trading Card Game.
All multiplayer features are disabled in the [[Nintendo 3DS]] [[Virtual Console]] release of Pokémon Trading Card Game.
===Pokémon Pinball===
[[Pokémon Pinball]] allows for players to send and receive high score data through infrared communication. The top five high scores for each table between two players will be recorded.


===Pokémon mini===
===Pokémon mini===