Hyperspace Hole (move): Difference between revisions

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|name=Hyperspace Hole
|name=Hyperspace Hole
|jname=いじげんホール
|jname=いじげんホール
|jtrans=Dimensional Hole
|jtrans=Interdimensional Hole
|jtranslit=Ijigen Hōru
|jtranslit=Ijigen Hōru
|gameimage=Hyperspace Hole VII.png
|gameimage=Hyperspace Hole IX.png
|gameimage2=Hyperspace Hole VII 2.png
|gameimage2=Hyperspace Hole IX 2.png
|gameimagewidth=300
|gameimagewidth=300
|type=Psychic
|type=Psychic
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}}
}}


'''Hyperspace Hole''' (Japanese: '''いじげんホール''' ''Dimensional Hole'') is a damage-dealing {{type|Psychic}} [[move]] introduced in [[Generation VI]]. It is the [[signature move]] of {{p|Hoopa}} [[List of Pokémon with form differences#Hoopa|Confined]], but can be used by Hoopa [[List of Pokémon with form differences#Hoopa|Unbound]].
'''Hyperspace Hole''' (Japanese: '''いじげんホール''' ''Interdimensional Hole'') is a damage-dealing {{type|Psychic}} [[move]] introduced in [[Generation VI]]. It is the [[signature move]] of {{p|Hoopa}} [[List of Pokémon with form differences#Hoopa|Confined]].


==Effect==
==Effect==
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It will also hit the target even if it is protected by {{m|Protect}}, {{m|Detect}}, {{m|Spiky Shield}}, {{m|King's Shield}}, {{m|Mat Block}}, or {{m|Baneful Bunker}}, and lifts the effects of those moves for the remainder of the turn; if it hits a target that is protected by Mat Block, it removes Mat Block from the target's side of the field. It also removes the effects of {{m|Quick Guard}}, {{m|Wide Guard}}, and {{m|Crafty Shield}} from the target's side of the field. Hyperspace Hole cannot remove the effects of protecting moves if it does not affect the target (such as if the target is {{type|Dark}}). It hits through a {{m|substitute}}.
It will also hit the target even if it is protected by {{m|Protect}}, {{m|Detect}}, {{m|Spiky Shield}}, {{m|King's Shield}}, {{m|Mat Block}}, or {{m|Baneful Bunker}}, and lifts the effects of those moves for the remainder of the turn; if it hits a target that is protected by Mat Block, it removes Mat Block from the target's side of the field. It also removes the effects of {{m|Quick Guard}}, {{m|Wide Guard}}, and {{m|Crafty Shield}} from the target's side of the field. Hyperspace Hole cannot remove the effects of protecting moves if it does not affect the target (such as if the target is {{type|Dark}}). It hits through a {{m|substitute}}.
===Generation VIII===
Hyperspace Hole cannot be selected in a battle.
===Generation IX===
Hyperspace Hole now functions the same as it did in past generations.
===Other effects===
In {{g|Scarlet and Violet}}, if Hoopa Confined knows this move and is changed into Unbound form, Hyperspace Hole will be forgotten and replaced with {{m|Hyperspace Fury}}.


==Description==
==Description==
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{{movedescentry|{{gameabbrev6|XYORAS}}|Using a hyperspace hole, the user appears right next to the target and strikes. This also hits a target using Protect or Detect.}}
{{movedescentry|{{gameabbrev6|XYORAS}}|Using a hyperspace hole, the user appears right next to the target and strikes. This also hits a target using Protect or Detect.}}
{{movedescentry|{{gameabbrev7|SMUSUM}}<br>{{gameabbrev8|SwShLA}}|Using a hyperspace hole, the user appears right next to the target and strikes. This also hits a target using a move such as Protect or Detect.}}
{{movedescentry|{{gameabbrev7|SMUSUM}}<br>{{gameabbrev8|SwShLA}}|Using a hyperspace hole, the user appears right next to the target and strikes. This also hits a target using a move such as Protect or Detect.}}
{{movedescentry|{{gameabbrev8|BDSP}}|This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.}}
{{movedescentry|{{gameabbrev8|BDSP}}|This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered.}}
{{movedescentry|{{gameabbrev9|SV}}|Using a hyperspace hole, the user appears right next to the target and strikes. This attack can hit a target using a move such as Protect or Detect.}}
{{movedescentry|{{gameabbrev9|SV}}|Using a hyperspace hole, the user appears right next to the target and strikes. This attack can hit a target using a move such as Protect or Detect.}}
|}
|}
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==Learnset==
==Learnset==
===By [[Level|leveling up]]===
===By [[Level|leveling up]]===
{{Movehead/Level|Psychic|6}}
{{Movehead/Games|Psychic|g1=none|g2=none|g3=none|g4=none|g5=none|g7=1|g7g={{gameabbrev7|SMUSUM}}|g8=none}}
{{Moveentry/4|720|Hoopa|type=Psychic|type2=Ghost|1|No Eggs Discovered|No Eggs Discovered|1, 85|1, 85||85|STAB='''|form=Confined}}
{{Moveentry/3|0720|Hoopa|type=Psychic|type2=Ghost|1|No Eggs Discovered|No Eggs Discovered|form=Confined|1, 85|1, 85|85|STAB='''}}
{{Movefoot|Psychic|4}}
{{Movefoot|Psychic|3}}


==In other games==
==In other games==
==={{g|Mystery Dungeon series}}===
Hyperspace Hole inflicts damage, and bypasses the enemy's {{m|Protect}}, {{m|Wide Guard}}, {{m|Quick Guard}}, {{m|Mat Block}}, {{m|King's Shield}}, or {{m|Spiky Shield}}. The move will already be at maximum power and starts at 13 PP (though the base PP is coded as 5).
{{Template:MDMoveheader|type=psychic}}
{{Template:MDMoveRow|game=SMD|pow=50|pp=5|ppmax=30|acc=—%|range=4 tiles away|target=Enemy|cuts=Yes}}
{{Template:MDMovefoot|type=psychic|SMD=yes}}


===[[Pokémon Masters EX]]===
===[[Pokémon Masters EX]]===
{| class="roundy" style="margin:auto; background:#{{psychic color}}; border:3px solid #{{psychic color dark}}; text-align:center"
{| class="roundy" style="margin:auto; background:#{{psychic color}}; border:3px solid #{{psychic color dark}}; text-align:center; width:80%"
|- style="background: #{{psychic color light}}"
|- style="background: #{{psychic color light}}"
! style="width: 50px"|{{color2|000|Damage category|Category}}
! style="{{roundytl|5px}}" | Name
! style="width: 50px"|Move Gauge
! {{color2|000|Damage category|Category}}
! style="width: 50px"|MP
! <small>Cost in move-gauge slots</small>
! style="width: 50px"|Base {{color2|000|Power}}
! MP<br>(uses)
! style="width: 50px"|Max {{color2|000|Power}}
! Base {{color2|000|power}}
! style="width: 50px"|{{color2|000|Accuracy}}
! Max {{color2|000|power}}
! style="width: 70px"|Target
! {{color2|000|Accuracy}}
! style="width: 55px"|Effect Tag
! Target
! style="width: 250px"|Description
! Effect tag
! style="width: 250px"|Playable Users
! Description
! style="{{roundytr|5px}}" | Playable {{color2|000|Sync pair|sync pair(s)}}
|- style="background:#fff"
|- style="background:#fff"
|Hyperspace Hole
{{statustable|Special}}
{{statustable|Special}}
|4
|4
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|Sure Hit
|Sure Hit
|Never misses.
|Never misses.
|[[Lear]] & {{p|Hoopa}}{{tt|*|Hoopa Confined}}
|{{sync|Lear|Hoopa}}
|- style="background:#{{psychic color dark}}"
! colspan=12 |{{color2|fff|Sync move|Sync move}}
|- style="background: #{{psychic color light}}"
!Name
!{{color2|000|Damage category|Category}}
!colspan="2" |State
!Base {{color2|000|power}}
!Max {{color2|000|power}}
!colspan="2" |Target
!Effect tag
!Description
!Playable {{color2|000|sync pair}}
|- style="background:#fff"
|- style="background:#fff"
| style="{{roundybl|5px}}" | Singularity Hyperspace Hole
{{statustable|Special}}
| colspan=2 | Default<hr>'''6★ EX'''
| 200<hr>'''300'''
| 240<hr>'''360'''
| colspan=2 | An opponent
| —
| This attack's power increases when none of the target's stats are raised.
| style="{{roundybr|5px}}" | {{sync|Lear|Hoopa}}
|}
|}


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==In other generations==
==In other generations==
===Core series games===
===Core series games===
{{Movegen|
{{Movegen
type=Psychic|
|type=Psychic
genVI=Hyperspace Hole VI|
|genVI=Hyperspace Hole VI
genVI2=Hyperspace Hole VI 2
|genVI2=Hyperspace Hole VI 2
|genVII=Hyperspace Hole VII
|genVII2=Hyperspace Hole VII 2
}}
}}
===Spin-off series games===
===Spin-off series games===
{{Movegen|
{{Movegen|
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[[Category:Moves that cannot miss]]
[[Category:Moves that cannot miss]]
[[Category:Moves that break protection]]
[[Category:Moves that break protection]]
[[Category:Moves usable in Pokémon Sword and Shield]]
[[Category:Moves unusable in Pokémon Sword and Shield]]
[[Category:Moves usable in Pokémon Scarlet and Violet]]


[[de:Dimensionsloch]]
[[de:Dimensionsloch]]
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