Ghost (type): Difference between revisions

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Ghost-type Pokémon are used mainly to inflict status effects, like {{status|confusion}} or {{status|paralysis}}. Most Ghost-type moves cause some sort of effect or a [[status ailment]]. They are a good type to use in Pokémon battling, because of their possession of all-around good attacks, such as {{m|Hypnosis}} and {{m|Shadow Ball}}. Also, there is no Pokémon that resists a combination of {{t|Fighting}} and Ghost type moves, as the only combination capable of this (Normal/Ghost) has never been used.
Ghost-type Pokémon are used mainly to inflict status effects, like {{status|confusion}} or {{status|paralysis}}. Most Ghost-type moves cause some sort of effect or a [[status ailment]]. They are a good type to use in Pokémon battling, because of their possession of all-around good attacks, such as {{m|Hypnosis}} and {{m|Shadow Ball}}. Also, there is no Pokémon that resists a combination of {{t|Fighting}} and Ghost type moves, as the only combination capable of this (Normal/Ghost) has never been used.


The weaknesses of the Ghost type are covered by the resistances of the {{t|Dark}} type, and vice-versa, so their combination, seen in the Pokémon {{p|Sableye}} and {{p|Spiritomb}}, has no weaknesses at all. Of course, though, this does not make for a perfect Pokémon. There is always the possibility for the immunities of the Ghost- and Dark-types to be removed via certain moves, such as {{m|Foresight}}, {{m|Odor Sleuth}}, and {{m|Miracle Eye}}, creating a weakness, or neutrality in the case of the latter. The lack of weaknesses is also offset by the lack of any resistances beyond resisting Poison (an uncommon type offensively) and the three immunities to Psychic, Fighting and Normal (which can be removed).
The weaknesses of the Ghost type are covered by the resistances of the {{t|Dark}} type, and vice-versa, so their combination, seen in the Pokémon {{p|Sableye}} and {{p|Spiritomb}}, has no weaknesses at all. Of course, though, this does not make for a perfect Pokémon. There is always the possibility for the immunities of the Ghost- and Dark-types to be removed via certain moves, such as {{m|Foresight}}, {{m|Odor Sleuth}}, and {{m|Miracle Eye}}, creating a weakness, or neutrality in the case of the latter. The lack of weaknesses is also offset by the lack of any resistances beyond resisting Poison (an uncommon type offensively) and the three immunities to Psychic, Fighting and Normal (which can be removed, as mentioned above).


When used in contests, Ghost-type moves typically become [[Smart Contest|Smart]] moves, but some may be [[Cute Contest|Cute]] or [[Tough Contest|Tough]] moves.
When used in contests, Ghost-type moves typically become [[Smart Contest|Smart]] moves, but some may be [[Cute Contest|Cute]] or [[Tough Contest|Tough]] moves.
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