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appealsc=2 | | appealsc=2 | | ||
scdesc=Earns double the score on the final performance. | | scdesc=Earns double the score on the final performance. | | ||
category6=Cute | | |||
appeal6=1 | | |||
cdesc6=Works better the later it is used in a turn. | | |||
pokefordex=flail | | pokefordex=flail | | ||
touches=yes | | touches=yes | | ||
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target=anyadjacent | | target=anyadjacent | | ||
footnotes= }} | footnotes= }} | ||
'''Flail''' (Japanese: '''じたばた''' ''Wriggling'') is a damage-dealing {{type|Normal}} [[move]] introduced in [[Generation II]] | '''Flail''' (Japanese: '''じたばた''' ''Wriggling'') is a damage-dealing {{type|Normal}} [[move]] introduced in [[Generation II]]. | ||
==Effect== | ==Effect== | ||
Flail inflicts damage and will inflict greater damage when the user's {{stat|HP}} is low. | Flail inflicts damage and will inflict greater damage when the user's {{stat|HP}} is low. Flail's power is calculated by the following formula: | ||
= | P = (48 * CurrentHP) ÷ MaxHP | ||
{| class="roundy" style="background: #{{Normal color light}}; border: 3px solid #{{Normal color}}" | |||
|- | |||
{| class="roundy | ! P | ||
|- | ! ~HP% | ||
! | ! Power | ||
! | |- style="background:#FFF" | ||
|- style="background:#FFF | |||
| P > 32 | | P > 32 | ||
| > 66% | |||
| 20 | | 20 | ||
|- style="background:#FFF | |- style="background:#FFF" | ||
| 17 ≤ P ≤ 32 | | 17 ≤ P ≤ 32 | ||
| 33% - 66% | |||
| 40 | | 40 | ||
|- style="background:#FFF | |- style="background:#FFF" | ||
| 10 ≤ P ≤ 16 | | 10 ≤ P ≤ 16 | ||
| 20% - 33% | |||
| 80 | | 80 | ||
|- style="background:#FFF | |- style="background:#FFF" | ||
| 5 ≤ P ≤ 9 | | 5 ≤ P ≤ 9 | ||
| 10% - 20% | |||
| 100 | | 100 | ||
|- style="background:#FFF | |- style="background:#FFF" | ||
| 2 ≤ P ≤ 4 | | 2 ≤ P ≤ 4 | ||
| 3% - 10% | |||
| 150 | | 150 | ||
|- | |- | ||
| style="background:#FFF; {{roundybl|5px}} | | style="background:#FFF; {{roundybl|5px}}" | P ≤ 1 | ||
| style="background:#FFF; {{roundybr|5px}} | | style="background:#FFF" | < 3% | ||
| style="background:#FFF; {{roundybr|5px}}" | 200 | |||
|} | |} | ||
<br clear="left"> | <br clear="left"> | ||
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==Description== | ==Description== | ||
{{movedesc|Normal}} | {{movedesc|Normal}} | ||
{{movedescentry|{{ | {{movedescentry|{{gameabbrevss|Stad2}}|An attack that increases in power if the user's HP is low. It could turn the tide in battle.}} | ||
{{movedescentry|{{ | {{movedescentry|{{gameabbrev2|GSC}}|Stronger if the user's HP is low.}} | ||
{{movedescentry|{{gameabbrev3|RSE}}{{ | {{movedescentry|{{gameabbrev3|RSE}}{{gameabbrevss|Colo}}{{gameabbrevss|XD}}|Inflicts more damage when the user's HP is down.}} | ||
{{movedescentry|{{gameabbrev3|FRLG}}|A desperate attack that becomes more powerful the less HP the user has.}} | {{movedescentry|{{gameabbrev3|FRLG}}|A desperate attack that becomes more powerful the less HP the user has.}} | ||
{{movedescentry| | {{movedescentry|{{gameabbrev4|DPPtHGSS}}<br>{{gameabbrev5|BWB2W2}}|The user flails about aimlessly to attack. It becomes more powerful the less HP the user has.}} | ||
{{movedescentry|{{gameabbrev6|XYORAS}}|The user flails about aimlessly to attack. The less HP the user has, the greater the move's power.}} | |||
{{movedescentry|{{ | |||
|} | |} | ||
|}{{left clear}} | |}{{left clear}} | ||
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===By [[Level|leveling up]]=== | ===By [[Level|leveling up]]=== | ||
{{Moveheader/Level|Normal|2}} | {{Moveheader/Level|Normal|2}} | ||
{{Moveentry/Level2|098|Krabby|1|Water|Water|no|no|45|45 | {{Moveentry/Level2|098|Krabby|1|Water|Water|no|no|FRLG=49|45|45|45}} | ||
{{Moveentry/Level2|099|Kingler|1|Water|Water|no|no|63|63 | {{Moveentry/Level2|099|Kingler|1|Water|Water|no|no|FRLG=65|63|63|63}} | ||
{{Moveentry/Level2|118|Goldeen|1|Water|Water|24|24|21|21|21}} | {{Moveentry/Level2|118|Goldeen|1|Water|Water|24|24|21|21|{{tt|21|XY}}<br>{{tt|13|ORAS}}}} | ||
{{Moveentry/Level2|119|Seaking|1|Water|Water|24|24|21|21|21}} | {{Moveentry/Level2|119|Seaking|1|Water|Water|24|24|21|21|{{tt|21|XY}}<br>{{tt|13|ORAS}}}} | ||
{{Moveentry/Level2|129|Magikarp|1|Water|Water|30|30|30|30|30}} | {{Moveentry/Level2|129|Magikarp|1|Water|Water|30|30|30|30|30}} | ||
{{Moveentry/Level2|158|Totodile|1|Water|Water|no|no|no|22|22| | {{Moveentry/Level2|158|Totodile|1|Water|Water|no|no|no|PtHGSS=22|22|22}} | ||
{{Moveentry/Level2|159|Croconaw|1|Water|Water|no|no|no|24|24| | {{Moveentry/Level2|159|Croconaw|1|Water|Water|no|no|no|PtHGSS=24|24|24}} | ||
{{Moveentry/Level2|160|Feraligatr|1|Water|Water|no|no|no|24|24| | {{Moveentry/Level2|160|Feraligatr|1|Water|Water|no|no|no|PtHGSS=24|24|24}} | ||
{{Moveentry/Level2|170|Chinchou|2|Water|Electric|13|13|9|9|9}} | {{Moveentry/Level2|170|Chinchou|2|Water|Electric|13|13|9|9|{{tt|9|XY}}<br>{{tt|31|ORAS}}}} | ||
{{Moveentry/Level2|171|Lanturn|2|Water|Electric|13|13|9|9|9}} | {{Moveentry/Level2|171|Lanturn|2|Water|Electric|13|13|9|9|{{tt|9|XY}}<br>{{tt|33|ORAS}}}} | ||
{{Moveentry/Level2|185|Sudowoodo|1|Rock|Rock|10|9| | {{Moveentry/Level2|185|Sudowoodo|1|Rock|Rock|10|9|1, 6|1, 6|B2W2=1, 5|1, 5}} | ||
{{Moveentry/Level2|206|Dunsparce|1|Normal|Normal|no|no|53|63|B2W2=49|STAB=''' | {{Moveentry/Level2|206|Dunsparce|1|Normal|Normal|no|no|FRLG=44|53|63|B2W2=49|49|STAB='''}} | ||
{{Moveentry/Level2|220|Swinub|2|Ice|Ground|no|no|no|no|B2W2=40|40}} | {{Moveentry/Level2|220|Swinub|2|Ice|Ground|no|no|no|no|B2W2=40|40}} | ||
{{Moveentry/Level2|222|Corsola|2|Water|Rock|no|no|no|no|B2W2=52|50}} | {{Moveentry/Level2|222|Corsola|2|Water|Rock|no|no|no|no|B2W2=52|50}} | ||
{{Moveentry/Level2|231|Phanpy|1|Ground|Ground|17|17|6|6|6}} | {{Moveentry/Level2|231|Phanpy|1|Ground|Ground|17|17|6|6|6}} | ||
{{Moveentry/Level2|232|Donphan|1|Ground|Ground|17|17| | {{Moveentry/Level2|232|Donphan|1|Ground|Ground|17|17|1|no}} | ||
{{Moveentry/Level2|263|Zigzagoon|1|Normal|Normal|no|33|33|37|37|STAB='''}} | {{Moveentry/Level2|263|Zigzagoon|1|Normal|Normal|no|33|33|37|{{tt|37|XY}}<br>{{tt|29|ORAS}}|STAB='''}} | ||
{{Moveentry/Level2|287|Slakoth|1|Normal|Normal|no|43|43|49|49|STAB='''}} | {{Moveentry/Level2|287|Slakoth|1|Normal|Normal|no|43|43|49|{{tt|49|XY}}<br>{{tt|33|ORAS}}|STAB='''}} | ||
{{Moveentry/Level2|289|Slaking|1|Normal|Normal|no|43|43|49|49|STAB='''}} | {{Moveentry/Level2|289|Slaking|1|Normal|Normal|no|43|43|49|{{tt|49|XY}}<br>{{tt|39|ORAS}}|STAB='''}} | ||
{{Moveentry/Level2|324|Torkoal|1|Fire|Fire|no|43|52|52| | {{Moveentry/Level2|324|Torkoal|1|Fire|Fire|no|43|52|52|{{tt|1, 52|XY}}<br>{{tt|42|ORAS}}}} | ||
{{Moveentry/Level2|327|Spinda|1|Normal|Normal|no|49|50|50|50|STAB='''}} | {{Moveentry/Level2|327|Spinda|1|Normal|Normal|no|49|50|50|50|STAB='''}} | ||
{{Moveentry/Level2|349|Feebas|1|Water|Water|no|30|30|30|30}} | {{Moveentry/Level2|349|Feebas|1|Water|Water|no|30|30|30|30}} | ||
{{Moveentry/Level2|370|Luvdisc|1|Water|Water|no|40|46|31|31}} | {{Moveentry/Level2|370|Luvdisc|1|Water|Water|no|40|46|31|{{tt|31|XY}}<br>{{tt|27|ORAS}}}} | ||
{{Moveentry/Level2|413|Wormadam|2|Bug|Grass|no|no|38|38|38}} | {{Moveentry/Level2|413|Wormadam|2|Bug|Grass|no|no|38|38|38}} | ||
{{Moveentry/Level2|438|Bonsly|1|Rock|Rock|no|no| | {{Moveentry/Level2|438|Bonsly|1|Rock|Rock|no|no|1|6|B2W2=5|5}} | ||
{{Moveentry/Level2|480|Uxie|1|Psychic|Psychic|no|no|61|61| | {{Moveentry/Level2|480|Uxie|1|Psychic|Psychic|no|no|61|61|1, 61}} | ||
{{Moveentry/Level2|535|Tympole|1|Water|Water|no|no|no|34|34}} | {{Moveentry/Level2|535|Tympole|1|Water|Water|no|no|no|34|34}} | ||
{{Moveentry/Level2|536|Palpitoad|2|Water|Ground|no|no|no|37|37}} | {{Moveentry/Level2|536|Palpitoad|2|Water|Ground|no|no|no|37|37}} | ||
{{Moveentry/Level2|537|Seismitoad|2|Water|Ground|no|no|no|39|39}} | {{Moveentry/Level2|537|Seismitoad|2|Water|Ground|no|no|no|39|39}} | ||
{{Moveentry/Level2|540|Sewaddle|2|Bug|Grass|no|no|no|43|43}} | {{Moveentry/Level2|540|Sewaddle|2|Bug|Grass|no|no|no|43|43}} | ||
{{Moveentry/Level2|550|Basculin|1|Water|Water|no|no|no|46| | {{Moveentry/Level2|550|Basculin|1|Water|Water|no|no|no|46|1, 46}} | ||
{{Moveentry/Level2|557|Dwebble|2|Bug|Rock|no|no|no|41|41}} | {{Moveentry/Level2|557|Dwebble|2|Bug|Rock|no|no|no|41|41}} | ||
{{Moveentry/Level2|558|Crustle|2|Bug|Rock|no|no|no|50|50}} | {{Moveentry/Level2|558|Crustle|2|Bug|Rock|no|no|no|50|50}} | ||
Line 144: | Line 125: | ||
{{Moveentry/Level2|613|Cubchoo|1|Ice|Ice|no|no|no|36|36}} | {{Moveentry/Level2|613|Cubchoo|1|Ice|Ice|no|no|no|36|36}} | ||
{{Moveentry/Level2|614|Beartic|1|Ice|Ice|no|no|no|36|36}} | {{Moveentry/Level2|614|Beartic|1|Ice|Ice|no|no|no|36|36}} | ||
{{Moveentry/Level2|618|Stunfisk|2|Electric|Ground|no|no|no|55| | {{Moveentry/Level2|618|Stunfisk|2|Electric|Ground|no|no|no|55|1, 55}} | ||
{{Moveentry/Level2|659|Bunnelby|1|Normal|Normal|no|no|no|no|29|STAB='''}} | {{Moveentry/Level2|659|Bunnelby|1|Normal|Normal|no|no|no|no|29|STAB='''}} | ||
{{Moveentry/Level2|660|Diggersby|2|Normal|Ground|no|no|no|no|31|STAB='''}} | {{Moveentry/Level2|660|Diggersby|2|Normal|Ground|no|no|no|no|31|STAB='''}} | ||
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==In other games== | ==In other games== | ||
=== | ===[[Pokémon Mystery Dungeon series]]=== | ||
Flail does 2× damage if the user is under 75% health, 4× damage if the user is under 50% health, and 8× damage if the user is under 25% HP. | Flail does 2× damage if the user is under 75% health, 4× damage if the user is under 50% health, and 8× damage if the user is under 25% HP. | ||
===Description=== | |||
{{movedesc|Normal}} | |||
{{movedescentry|{{gameabbrevmd|RB}}|Inflicts damage on the target. The lower the user's HP, the greater the damage.}} | |||
{{movedescentry|{{gameabbrevmd|TDS}}|Inflicts damage on the target. The lower the user's HP, the greater the damage it inflicts.}} | |||
{{movedescentry|[[Monopoly: Pokémon Kanto Edition|Monopoly: Pokémon Exclusive Kanto Edition]]|Flail avoids the rent charge!}} | |||
|} | |||
|}{{left clear}} | |||
==In the anime== | ==In the anime== | ||
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{{movep|type=normal|ms=185|pkmn=Sudowoodo|method=Sudowoodo flails its arms and legs around the opponent, hitting it.}} | {{movep|type=normal|ms=185|pkmn=Sudowoodo|method=Sudowoodo flails its arms and legs around the opponent, hitting it.}} | ||
{{movebtmManga|type=normal|user=Gold (Adventures)|user1=Gold's Sudobo|startcode=PS166|startname=Lugia and Ho-Oh on the Loose (Part 2)|notes=Debut}} | {{movebtmManga|type=normal|user=Gold (Adventures)|user1=Gold's Sudobo|startcode=PS166|startname=Lugia and Ho-Oh on the Loose (Part 2)|notes=Debut}} | ||
* In ''[[PS306|Pinsir Me, I Must Be Dreaming]]'', a {{p|Pinsir}} that {{adv|Emerald}} was renting from the {{DL|Battle Frontier (Generation III)|Battle Factory}} was revealed to know Flail by Emerald's [[Pokédex]]. | |||
==In other generations== | ==In other generations== | ||
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PMDRB=Flail PMD RB| | PMDRB=Flail PMD RB| | ||
}} | }} | ||
{{Movegen| | |||
type=Normal| | |||
Stad2=Flail Stad2| | |||
Colo=Flail Colo| | |||
XD=Flail XD| | |||
}} | |||
==Trivia== | |||
* Despite the fact that the move's description in [[Generation]]s {{gen|IV}}, {{gen|V}}, and {{gen|VI}} says that the user flails "aimlessly" while using the move, the move has a 100% accuracy. | |||
==In other languages== | ==In other languages== | ||
{{Langtable|color={{normal color}}|bordercolor={{normal color dark}} | {{Langtable|color={{normal color}}|bordercolor={{normal color dark}} | ||
|zh_cmn=手足慌亂 ''{{tt|Shǒuzú Huāngluàn|Flailing Hands and Feet}}'' | |zh_cmn=手足慌亂 ''{{tt|Shǒuzú Huāngluàn|Flailing Hands and Feet}}'' | ||
|nl=Huppel | |||
|fi=Läpsyttely | |fi=Läpsyttely | ||
|fr=Fléau | |fr=Fléau | ||
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|it=Flagello | |it=Flagello | ||
|ko=바둥바둥 ''Badungbadung'' | |ko=바둥바둥 ''Badungbadung'' | ||
|pt_br= | |pl=Bicz | ||
|pt_br=Espancar<br>Ataque de Cauda ({{TCG|Secret Wonders}}-{{TCG|Boundaries Crossed}})<br>Mangual ({{TCG|Flashfire}}-present) | |||
|ro=Biciul | |||
|sr=Mlaćenje | |sr=Mlaćenje | ||
|es=Azote | |es=Azote | ||
}} | |||
{{-}} | {{-}} | ||
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{{Project Moves and Abilities notice}} | {{Project Moves and Abilities notice}} | ||
[[Category:Moves that have variable power]] | |||
[[de:Dreschflegel]] | [[de:Dreschflegel]] | ||
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[[ja:じたばた]] | [[ja:じたばた]] | ||
[[pl:Flail]] | [[pl:Flail]] | ||
[[zh:手足慌乱(招式)]] | |||
[[zh: |