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{{MoveInfobox| | {{MoveInfobox | ||
n=515| | |n=515 | ||
name=Final Gambit | | |name=Final Gambit | ||
jname=いのちがけ| | |jname=いのちがけ | ||
jtranslit=Inochi Gake| | |jtranslit=Inochi Gake | ||
jtrans=Life Risk | | |jtrans=Life Risk | ||
gameimage=Final Gambit.png | | |gameimage=Final Gambit.png | ||
type=Fighting | | |gameimage2=Final Gambit 2.png | ||
damagecategory=Special | | |gameimagewidth=300px | ||
basepp=5 | | |type=Fighting | ||
maxpp=8 | | |damagecategory=Special | ||
power= | |basepp=5 | ||
accuracy=100 | | |maxpp=8 | ||
bdesc=??? | | |power=— | ||
gen=V | | |accuracy=100 | ||
pokefordex=Final%20Gambit | | |bdesc=??? | ||
touches=no | | |category6=Tough | ||
protect=yes | | |appeal6=8 | ||
magiccoat=no | | |jam6=0 | ||
snatch=no | | |cdesc6=A move of huge appeal, but using it prevents the user from taking further contest moves. | ||
brightpowder=yes | | |gen=V | ||
kingsrock=no | | |pokefordex=Final%20Gambit | ||
flag7=no | | |touches=no | ||
flag8=no | | |protect=yes | ||
sound=no | | |magiccoat=no | ||
target=anyadjacent | |snatch=no | ||
|brightpowder=yes | |||
'''Final Gambit''' (Japanese: '''いのちがけ''' ''Life Risk'') is a damage-dealing {{ | |kingsrock=no | ||
|flag7=no | |||
|flag8=no | |||
|sound=no | |||
|target=anyadjacent | |||
}} | |||
'''Final Gambit''' (Japanese: '''いのちがけ''' ''Life Risk'') is a damage-dealing {{type|Fighting}} [[move]] introduced in [[Generation V]]. | |||
==Effect== | ==Effect== | ||
Final Gambit causes the user to faint, and the target receives damage equal to | Final Gambit causes the user to faint, and the target receives damage equal to how much HP the user lost. | ||
If Final Gambit doesn't hit the opponent due to missing, immunity or {{m|Protect}}, then Final Gambit will fail and the user will not faint. | If Final Gambit doesn't hit the opponent due to missing, type immunity, or {{m|Protect}}, then Final Gambit will fail and the user will not faint. | ||
The move's side effect is not considered as inflicting [[damage]] to the user, and so if the user is holding a [[Focus Band]], [[Focus Sash]], or has {{a|Sturdy}}, it will not activate and the user will still faint. However, the move inflicts damage to the target, and so the target's Focus Band, Focus Sash, Sturdy, and/or {{m|Endure}} can still trigger if applicable, so that the target will be left with 1 HP. | |||
==Description== | ==Description== | ||
{{movedesc|fighting}} | {{movedesc|fighting}} | ||
{{movedescentry| | {{movedescentry|{{gameabbrev5|BWB2W2}}|The user risks everything to attack its target. The user faints but does damage equal to the user's HP.}} | ||
{{movedescentry|{{gameabbrev6|XYORAS}}|The user risks everything to attack its target. The user faints but does damage equal to its HP.}} | |||
|} | |} | ||
|}{{left clear}} | |}{{left clear}} | ||
Line 42: | Line 51: | ||
===By [[Level|leveling up]]=== | ===By [[Level|leveling up]]=== | ||
{{Moveheader/Level|Fighting|5}} | {{Moveheader/Level|Fighting|5}} | ||
{{Moveentry/Level5|056|Mankey|1|Fighting|Fighting|53}} | {{Moveentry/Level5|056|Mankey|1|Fighting|Fighting|53|53}} | ||
{{Moveentry/Level5|057|Primeape|1|Fighting|Fighting|63}} | {{Moveentry/Level5|057|Primeape|1|Fighting|Fighting|63|1, 63}} | ||
{{Moveentry/Level5|396|Starly|2|Normal|Flying|41}} | {{Moveentry/Level5|396|Starly|2|Normal|Flying|41|41}} | ||
{{Moveentry/Level5|397|Staravia|2|Normal|Flying|48}} | {{Moveentry/Level5|397|Staravia|2|Normal|Flying|48|48}} | ||
{{Moveentry/Level5|398|Staraptor|2|Normal|Flying|57}} | {{Moveentry/Level5|398|Staraptor|2|Normal|Flying|57|57}} | ||
{{Moveentry/Level5|447|Riolu|1|Fighting|Fighting|55}} | {{Moveentry/Level5|447|Riolu|1|Fighting|Fighting|55|50}} | ||
{{Moveentry/Level5|494|Victini|2|Psychic|Fire|81}} | {{Moveentry/Level5|494|Victini|2|Psychic|Fire|81|81}} | ||
{{Moveentry/Level5|550|Basculin|1|Water|Water|51}} | {{Moveentry/Level5|550|Basculin|1|Water|Water|51|50}} | ||
{{Moveentry/Level5|616|Shelmet|1|Bug|Bug|56}} | {{Moveentry/Level5|616|Shelmet|1|Bug|Bug|56|56}} | ||
{{Moveentry/Level5|617|Accelgor|1|Bug|Bug|56}} | {{Moveentry/Level5|617|Accelgor|1|Bug|Bug|56|1, 56}} | ||
{{Movefooter|Fighting|5}} | {{Movefooter|Fighting|5}} | ||
===By {{pkmn|breeding}}=== | ===By {{pkmn|breeding}}=== | ||
{{Moveheader/Breed|Fighting|5}} | {{Moveheader/Breed|Fighting|5}} | ||
{{Moveentry/Breed5|019|Rattata|1|Normal|Normal|{{MSP|056|Mankey}}{{MSP|057|Primeape}}{{MSP| | {{Moveentry/Breed5|019|Rattata|1|Normal|Normal|{{MSP|056|Mankey}}{{MSP|057|Primeape}}|{{MSP|056|Mankey}}{{MSP|057|Primeape}}}} | ||
{{Moveentry/Breed5|050|Diglett|1|Ground|Ground|{{MSP|056|Mankey}}{{MSP|057|Primeape}}{{MSP| | {{Moveentry/Breed5|050|Diglett|1|Ground|Ground|{{MSP|056|Mankey}}{{MSP|057|Primeape}}|{{MSP|056|Mankey}}{{MSP|057|Primeape}}}} | ||
{{Moveentry/Breed5|213|Shuckle|2|Bug|Rock|{{MSP|616|Shelmet}}{{MSP|617|Accelgor}}}} | {{Moveentry/Breed5|213|Shuckle|2|Bug|Rock|{{MSP|616|Shelmet}}{{MSP|617|Accelgor}}|{{MSP|616|Shelmet}}{{MSP|617|Accelgor}}}} | ||
{{Moveentry/Breed5|290|Nincada|2|Bug|Ground|{{MSP|616|Shelmet}}{{MSP|617|Accelgor}}}} | {{Moveentry/Breed5|290|Nincada|2|Bug|Ground|{{MSP|616|Shelmet}}{{MSP|617|Accelgor}}|{{MSP|616|Shelmet}}{{MSP|617|Accelgor}}}} | ||
{{Moveentry/Breed5|335|Zangoose|1|Normal|Normal|{{MSP|056|Mankey}}{{MSP|057|Primeape}}{{MSP| | {{Moveentry/Breed5|335|Zangoose|1|Normal|Normal|{{MSP|056|Mankey}}{{MSP|057|Primeape}}|{{MSP|056|Mankey}}{{MSP|057|Primeape}}}} | ||
{{Moveentry/Breed5|336|Seviper|1|Poison|Poison|{{MSP|056|Mankey}}{{MSP|057|Primeape}}{{MSP| | {{Moveentry/Breed5|336|Seviper|1|Poison|Poison|{{MSP|056|Mankey}}{{MSP|057|Primeape}}|{{MSP|056|Mankey}}{{MSP|057|Primeape}}}} | ||
{{Movefooter|Fighting|5}} | {{Movefooter|Fighting|5}} | ||
==In the manga== | |||
===In the Pokémon Adventures manga=== | |||
{{movemanga|type=fighting|exp=yes|gen=The user rams into the opponent at full force.|image1=Norman Staraptor Final Gambit Adventures.png|image1p=Staraptor}} | |||
{{movep|type=fighting|ms=398|pkmn=Staraptor|method=Staraptor rams into the opponent at full force.}} | |||
{{movebtm|type=fighting|user=Norman|user1=Norman's Staraptor|startcode=PAORAS15|startname=PAORAS15|notes=Debut}} | |||
==In other generations== | |||
{{Movegen | |||
|type=Fighting | |||
|genV=Final Gambit V | |||
}} | |||
==In other languages== | ==In other languages== | ||
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|de=Wagemut | |de=Wagemut | ||
|it=Azzardo | |it=Azzardo | ||
|es=Sacrificio}} | |ko=목숨걸기 ''Moksoom Gulgi'' | ||
|pt_br=Luta Final<br>Gambito Final (TCG) | |||
|es=Sacrificio | |||
}} | |||
{{Project Moves and Abilities notice}} | {{Project Moves and Abilities notice}} | ||
[[Category:Moves that cause the user to faint]] | [[Category:Moves that cause the user to faint]] | ||
[[Category:Moves that deal direct damage]] | |||
[[de:Wagemut]] | [[de:Wagemut]] | ||
[[fr:Tout ou Rien]] | [[fr:Tout ou Rien]] | ||
[[it:Azzardo (mossa)]] | [[it:Azzardo (mossa)]] | ||
[[ja:いのちがけ]] | [[ja:いのちがけ]] | ||
[[zh:搏命(招式)]] |