Final Gambit (move): Difference between revisions

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r2.7.6) (Robot: Modifying zh:赌命(招式) to zh:搏命(招式)
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m (r2.7.6) (Robot: Modifying zh:赌命(招式) to zh:搏命(招式))
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{{MoveInfobox|
{{MoveInfobox
n=515|
|n=515
name=Final Gambit |
|name=Final Gambit
jname=いのちがけ|
|jname=いのちがけ
jtranslit=Inochi Gake|
|jtranslit=Inochi Gake
jtrans=Life Risk |
|jtrans=Life Risk
gameimage=Final Gambit.png |
|gameimage=Final Gambit.png
type=Fighting |
|gameimage2=Final Gambit 2.png
damagecategory=Special |
|gameimagewidth=300px
basepp=5 |
|type=Fighting
maxpp=8 |
|damagecategory=Special
power=Varies |
|basepp=5
accuracy=100 |
|maxpp=8
bdesc=??? |
|power=
gen=V |
|accuracy=100
pokefordex=Final%20Gambit |
|bdesc=???
touches=no |
|category6=Tough
protect=yes |
|appeal6=8
magiccoat=no |
|jam6=0
snatch=no |
|cdesc6=A move of huge appeal, but using it prevents the user from taking further contest moves.
brightpowder=yes |
|gen=V
kingsrock=no |
|pokefordex=Final%20Gambit
flag7=no |
|touches=no
flag8=no |
|protect=yes
sound=no |
|magiccoat=no
target=anyadjacent |
|snatch=no
footnotes= }}
|brightpowder=yes
'''Final Gambit''' (Japanese: '''いのちがけ''' ''Life Risk'') is a damage-dealing {{type2|Fighting}} [[move]] introduced in [[Generation V]].
|kingsrock=no
|flag7=no
|flag8=no
|sound=no
|target=anyadjacent
}}
'''Final Gambit''' (Japanese: '''いのちがけ''' ''Life Risk'') is a damage-dealing {{type|Fighting}} [[move]] introduced in [[Generation V]].


==Effect==
==Effect==
Final Gambit causes the user to faint, and the target receives damage equal to however much HP the user had before executing the move.
Final Gambit causes the user to faint, and the target receives damage equal to how much HP the user lost.


If Final Gambit doesn't hit the opponent due to missing, immunity or {{m|Protect}}, then Final Gambit will fail and the user will not faint. Using this move will not activate the [[Focus Sash]], and therefore, the Pokémon still faints regardless of whether the item is held or not. Final Gambit will faint a Pokémon with Sturdy even if its HP is full.
If Final Gambit doesn't hit the opponent due to missing, type immunity, or {{m|Protect}}, then Final Gambit will fail and the user will not faint.
 
The move's side effect is not considered as inflicting [[damage]] to the user, and so if the user is holding a [[Focus Band]], [[Focus Sash]], or has {{a|Sturdy}}, it will not activate and the user will still faint. However, the move inflicts damage to the target, and so the target's Focus Band, Focus Sash, Sturdy, and/or {{m|Endure}} can still trigger if applicable, so that the target will be left with 1 HP.


==Description==
==Description==
{{movedesc|fighting}}
{{movedesc|fighting}}
{{movedescentry|BW|The user risks everything to attack its target. The user faints but does damage equal to the user's HP.}}
{{movedescentry|{{gameabbrev5|BWB2W2}}|The user risks everything to attack its target. The user faints but does damage equal to the user's HP.}}
{{movedescentry|{{gameabbrev6|XYORAS}}|The user risks everything to attack its target. The user faints but does damage equal to its HP.}}
|}
|}
|}{{left clear}}
|}{{left clear}}
Line 42: Line 51:
===By [[Level|leveling up]]===
===By [[Level|leveling up]]===
{{Moveheader/Level|Fighting|5}}
{{Moveheader/Level|Fighting|5}}
{{Moveentry/Level5|056|Mankey|1|Fighting|Fighting|53}}
{{Moveentry/Level5|056|Mankey|1|Fighting|Fighting|53|53}}
{{Moveentry/Level5|057|Primeape|1|Fighting|Fighting|63}}
{{Moveentry/Level5|057|Primeape|1|Fighting|Fighting|63|1, 63}}
{{Moveentry/Level5|396|Starly|2|Normal|Flying|41}}
{{Moveentry/Level5|396|Starly|2|Normal|Flying|41|41}}
{{Moveentry/Level5|397|Staravia|2|Normal|Flying|48}}
{{Moveentry/Level5|397|Staravia|2|Normal|Flying|48|48}}
{{Moveentry/Level5|398|Staraptor|2|Normal|Flying|57}}
{{Moveentry/Level5|398|Staraptor|2|Normal|Flying|57|57}}
{{Moveentry/Level5|447|Riolu|1|Fighting|Fighting|55}}
{{Moveentry/Level5|447|Riolu|1|Fighting|Fighting|55|50}}
{{Moveentry/Level5|494|Victini|2|Psychic|Fire|81}}
{{Moveentry/Level5|494|Victini|2|Psychic|Fire|81|81}}
{{Moveentry/Level5|550|Basculin|1|Water|Water|51}}
{{Moveentry/Level5|550|Basculin|1|Water|Water|51|50}}
{{Moveentry/Level5|616|Shelmet|1|Bug|Bug|56}}
{{Moveentry/Level5|616|Shelmet|1|Bug|Bug|56|56}}
{{Moveentry/Level5|617|Accelgor|1|Bug|Bug|56}}
{{Moveentry/Level5|617|Accelgor|1|Bug|Bug|56|1, 56}}
{{Movefooter|Fighting|5}}
{{Movefooter|Fighting|5}}


===By {{pkmn|breeding}}===
===By {{pkmn|breeding}}===
{{Moveheader/Breed|Fighting|5}}
{{Moveheader/Breed|Fighting|5}}
{{Moveentry/Breed5|019|Rattata|1|Normal|Normal|{{MSP|056|Mankey}}{{MSP|057|Primeape}}{{MSP|448|Lucario}}}}
{{Moveentry/Breed5|019|Rattata|1|Normal|Normal|{{MSP|056|Mankey}}{{MSP|057|Primeape}}|{{MSP|056|Mankey}}{{MSP|057|Primeape}}}}
{{Moveentry/Breed5|050|Diglett|1|Ground|Ground|{{MSP|056|Mankey}}{{MSP|057|Primeape}}{{MSP|448|Lucario}}}}
{{Moveentry/Breed5|050|Diglett|1|Ground|Ground|{{MSP|056|Mankey}}{{MSP|057|Primeape}}|{{MSP|056|Mankey}}{{MSP|057|Primeape}}}}
{{Moveentry/Breed5|213|Shuckle|2|Bug|Rock|{{MSP|616|Shelmet}}{{MSP|617|Accelgor}}}}
{{Moveentry/Breed5|213|Shuckle|2|Bug|Rock|{{MSP|616|Shelmet}}{{MSP|617|Accelgor}}|{{MSP|616|Shelmet}}{{MSP|617|Accelgor}}}}
{{Moveentry/Breed5|290|Nincada|2|Bug|Ground|{{MSP|616|Shelmet}}{{MSP|617|Accelgor}}}}
{{Moveentry/Breed5|290|Nincada|2|Bug|Ground|{{MSP|616|Shelmet}}{{MSP|617|Accelgor}}|{{MSP|616|Shelmet}}{{MSP|617|Accelgor}}}}
{{Moveentry/Breed5|335|Zangoose|1|Normal|Normal|{{MSP|056|Mankey}}{{MSP|057|Primeape}}{{MSP|448|Lucario}}}}
{{Moveentry/Breed5|335|Zangoose|1|Normal|Normal|{{MSP|056|Mankey}}{{MSP|057|Primeape}}|{{MSP|056|Mankey}}{{MSP|057|Primeape}}}}
{{Moveentry/Breed5|336|Seviper|1|Poison|Poison|{{MSP|056|Mankey}}{{MSP|057|Primeape}}{{MSP|448|Lucario}}}}
{{Moveentry/Breed5|336|Seviper|1|Poison|Poison|{{MSP|056|Mankey}}{{MSP|057|Primeape}}|{{MSP|056|Mankey}}{{MSP|057|Primeape}}}}
{{Movefooter|Fighting|5}}
{{Movefooter|Fighting|5}}
==In the manga==
===In the Pokémon Adventures manga===
{{movemanga|type=fighting|exp=yes|gen=The user rams into the opponent at full force.|image1=Norman Staraptor Final Gambit Adventures.png|image1p=Staraptor}}
{{movep|type=fighting|ms=398|pkmn=Staraptor|method=Staraptor rams into the opponent at full force.}}
{{movebtm|type=fighting|user=Norman|user1=Norman's Staraptor|startcode=PAORAS15|startname=PAORAS15|notes=Debut}}
==In other generations==
{{Movegen
|type=Fighting
|genV=Final Gambit V
}}


==In other languages==
==In other languages==
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|de=Wagemut
|de=Wagemut
|it=Azzardo
|it=Azzardo
|es=Sacrificio}}
|ko=목숨걸기 ''Moksoom Gulgi''
 
|pt_br=Luta Final<br>Gambito Final (TCG)
|es=Sacrificio
}}


{{Project Moves and Abilities notice}}
{{Project Moves and Abilities notice}}


[[Category:Moves that cause the user to faint]]
[[Category:Moves that cause the user to faint]]
[[Category:Moves that deal direct damage]]


[[de:Wagemut]]
[[de:Wagemut]]
[[es:Sacrificio]]
[[fr:Tout ou Rien]]
[[fr:Tout ou Rien]]
[[it:Azzardo (mossa)]]
[[it:Azzardo (mossa)]]
[[ja:いのちがけ]]
[[ja:いのちがけ]]
[[zh:搏命(招式)]]