Fateful encounter: Difference between revisions

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→‎Acquisition: correcting order
(Break up overly long first paragraph, move a trivia point about actual functionality to the body, create a "Function" section to describe all of the functional effects.)
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==Display==
==Display==
In [[Generation III]], the fateful encounter flag is entirely invisible to the player. Pokémon with this flag usually have "fateful encounter" as their met location, but the fateful encounter flag and met location are entirely separate. When migrated via [[Pal Park]], it is the fateful encounter flag that is carried over, not the met location.
In [[Generation III]], the fateful encounter flag is entirely invisible to the player, entirely separate to the "Fateful Encounter" met location. When migrated via [[Pal Park]], it is the fateful encounter flag that is carried over, not the met location. While Pokémon can have both the flag and the met location, many Pokémon have the met location "Fateful Encounter" but not the flag, or have the flag but a different met location.


From [[Generation IV]] onward, "fateful encounter" is written alongside the met location to describe the encounter method.
From [[Generation IV]] onward, "fateful encounter" is written alongside the met location to describe the encounter method.
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Normally, only Pokémon obtained from [[event Pokémon|event distributions]] can have the fateful encounter flag. However, there are some cases where it is possible to obtain Pokémon met in a fateful encounter in-game.
Normally, only Pokémon obtained from [[event Pokémon|event distributions]] can have the fateful encounter flag. However, there are some cases where it is possible to obtain Pokémon met in a fateful encounter in-game.


* In Generation III, this flag is set for {{p|Mew}} and {{p|Deoxys}} caught on [[Birth Island]] and [[Faraway Island]].
* In Generation III, this flag is set for {{p|Deoxys}} and {{p|Mew}} caught on [[Birth Island]] and [[Faraway Island]].
* Any Pokémon obtained in {{Pokémon XD}} has the fateful encounter flag set.
* Any Pokémon obtained in {{Pokémon XD}} has the fateful encounter flag set.
* In {{game|Platinum}}, the Shaymin caught in the [[Flower Paradise]] will be set as a fateful encounter.
* In {{game|Platinum}}, the Shaymin caught in the [[Flower Paradise]] will be set as a fateful encounter.
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*{{p|Regigigas}}
*{{p|Regigigas}}
**{{game|Platinum}} - Activates the appearance of {{si|Rock Peak Ruins|Rock Peak}}, {{si|Iceberg Ruins|Iceberg}}, and {{si|Iron Ruins}} where the other [[legendary titans]] can be captured.
**{{game|Platinum}} - Activates the appearance of {{si|Rock Peak Ruins|Rock Peak}}, {{si|Iceberg Ruins|Iceberg}}, and {{si|Iron Ruins}} where the other [[legendary giants]] can be captured.


*{{Shiny}} {{p|Pichu}}
*{{Shiny}} {{p|Pichu}}
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*{{p|Arceus}}
*{{p|Arceus}}
**{{game|HeartGold and SoulSilver|s}} - When selected as partner Pokémon, the player will be able to teleport from the [[Ruins of Alph]] to the [[Sinjoh Ruins]] far to the north. This allows the player to obtain a level 1 {{p|Dialga}}, {{p|Palkia}} or {{p|Giratina}} (depending on the player's choice), holding its respective [[Creation trio orbs|orb]].
**{{game|HeartGold and SoulSilver|s}} - When selected as partner Pokémon, the player will be able to teleport from the [[Ruins of Alph]] to the [[Sinjoh Ruins]] far to the north. This allows the player to obtain a level 1 {{p|Dialga}}, {{p|Palkia}} or {{p|Giratina}} (depending on the player's choice), holding its respective [[Pokémon of Myth orbs|orb]].


*{{p|Celebi}}
*{{p|Celebi}}
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