Detect (move): Difference between revisions

5,615 bytes removed ,  11 February 2017
→‎Effect: evasion, not accuracy
(→‎Trivia: Pretty sure decay is the same. I dislike the trivia point anyway though.)
(→‎Effect: evasion, not accuracy)
(45 intermediate revisions by 23 users not shown)
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{{MoveInfobox|
{{bad picture|2=Should be replaced with Generation VII images}}
n=197 |
{{MoveInfobox
name=Detect |
|n=197
jname=みきり |
|name=Detect
jtrans=All-Seeing |
|jname=みきり
jtranslit=Mikiri |
|jtrans=All-Seeing
gameimage=Detect.png |
|jtranslit=Mikiri
gameimagewidth=300px |
|gameimage=Detect.png
type=Fighting |
|gameimagewidth=300
damagecategory=Status |
|type=Fighting
basepp=5 |
|damagecategory=Status
maxpp=8 |
|basepp=5
power=— |
|maxpp=8
accuracy=— |
|power=—
priority=+4{{tt|*|+3 in Generations II-IV}} |
|accuracy=—
gen=II |
|priority={{tt|+4|+3 in Generations II-IV}}
category=Cool |
|gen=II
appeal=2 |
|category=Cool
jam=0 |
|appeal=2
cdesc=Can avoid being startled by others once. |
|jam=0
appealsc=0 |
|cdesc=Can avoid being startled by others once.
scdesc=Raises the score if the Voltage is low. |
|appealsc=0
appeal6=1|
|scdesc=Raises the score if the Voltage is low.
jam6=0|
|appeal6=1
cdesc6=Prevents the user from being startled until the turn ends.|
|jam6=0
pokefordex=detect |
|cdesc6=Prevents the user from being startled until the turn ends.
touches=no |
|touches=no
protect=no |
|protect=no
magiccoat=no |
|magiccoat=no
snatch=no |
|snatch=no
brightpowder=no |
|mirrormove=no
kingsrock=no |
|kingsrock=no
flag7=no |
|sound=no
flag8=no |
|tm2=yes
sound=no |
|tm#2=43
tm2=yes |
|na=no
tm#2=43 |
|target=self
na=no |
}}
target=self |
footnotes= }}
'''Detect''' (Japanese: '''みきり''' ''All-Seeing'') is a non-damaging {{type|Fighting}} [[move]] introduced in [[Generation II]]. It was [[TM43]] in Generation II.
'''Detect''' (Japanese: '''みきり''' ''All-Seeing'') is a non-damaging {{type|Fighting}} [[move]] introduced in [[Generation II]]. It was [[TM43]] in Generation II.


==Effect==
==Effect==
===Generation II===
Detect protects the user from all effects of moves that target it during the turn it is used, including damage. If it or other protection moves are used consecutively, its success rate decreases.
Detect protects the user from all effects of moves that target it during the turn it is used, including damage. This does not include damage afflicted by [[weather conditions]] it is susceptible to, or damage from a [[status condition]] that it obtained on a previous turn. Using Detect, {{m|Protect}}, or {{m|Endure}} consecutively decreases the chance of success by 50% each use, whether it is successful or not. Detect cannot prevent the effects of {{m|Perish Song}}.


The following moves cannot be stopped by Detect:
If powered up by a {{DL|Z-Crystal|Fightinium Z}} into Z-Detect, the user's {{stat|evasion}} rises one stage.


{| style="text-align:center; background: #{{fighting color light}}; {{roundy|1em}}; border: 5px solid #{{fighting color}};"
Detect can also be used as part of a [[Contest combination|Pokémon Contest combination]], with the user gaining extra two appeal points if move {{m|Taunt}} was used in the prior turn.
|-
|
{| border=1 width="100%" class="sortable roundy" style="background: #FFFFFF; border:1px solid #{{fighting color light}}; border-collapse:collapse;"
|- style="background: #{{fighting color light}}"
! {{color2|000000|Move}}
! {{color2|000000|Type}}
{{movelist|Curse|???}}
{{movelist|Future Sight|Psychic}}
{{movelist|Perish Song|Normal}}
{{movelist|Psych Up|Normal}}
{{movelist|Sketch|Normal}}
{{movelist|Transform|Normal}}
|}
|}
<br clear="left">


===Generation III===
Detect's technical mechanics, including formulas, glitches, and exceptions, function identically to [[Protect (move)#Effect|Protect]] in all generations.
Detect works the same as it did in Generation II.
<!-- If displaying text like this in the article is undesired, put the text in a template or something. Repeated copy+paste of all the glitches that have been and/or will be discovered is unsustainable, and leads to articles becoming badly outdated and filled with wrong info. -->
 
The following moves cannot be stopped by Detect:
 
{| style="text-align:center; background: #{{fighting color light}}; {{roundy|1em}}; border: 5px solid #{{fighting color}};"
|-
|
{| border=1 width="100%" class="sortable roundy" style="background: #FFFFFF; border:1px solid #{{fighting color light}}; border-collapse:collapse;"
|- style="background: #{{fighting color light}}"
! {{color2|000000|Move}}
! {{color2|000000|Type}}
{{movelist|Curse|???}}
{{movelist|Doom Desire|Steel}}
{{movelist|Future Sight|Psychic}}
{{movelist|Imprison|Psychic}}
{{movelist|Perish Song|Normal}}
{{movelist|Psych Up|Normal}}
{{movelist|Role Play|Psychic}}
{{movelist|Sketch|Normal}}
{{movelist|Transform|Normal}}
|}
|}
<br clear="left">
 
===Generation IV===
Detect now has a 50% chance of success on the current turn if Detect, {{m|Protect}}, or {{m|Endure}} was used successfully on the previous turn. Detect fails if the user [[priority|goes last]] in the turn. Otherwise, it is exactly the same as Generation II - III.
 
In {{2v2|Diamond|Pearl}} only, if an attack is given perfect accuracy through the effect of a move ({{m|Lock-On}}/{{m|Mind Reader}}), the weather ({{m|Thunder}} in [[Rain]], or {{m|Blizzard}} in {{weather|Hail}}), or an Ability ({{a|No Guard}}), it has a chance to hit through Detect equal to <code>(100 - move {{stat|accuracy}})%</code>. [[One-hit knockout move|OHKO]] moves are
unaffected, and will never hit through Detect.
 
The following moves cannot be stopped by Detect:
 
{| style="text-align:center; background: #{{fighting color light}}; {{roundy|1em}}; border: 5px solid #{{fighting color}};"
|-
|
{| border=1 width="100%" class="sortable roundy" style="background: #FFFFFF; border:1px solid #{{fighting color light}}; border-collapse:collapse;"
|- style="background: #{{fighting color light}}"
! {{color2|000000|Move}}
! {{color2|000000|Type}}
! {{color2|000000|Damage category|Cat.}}
{{movelist|Acupressure|Normal|cat=Status}}
{{movelist|Curse|Ghost|cat=Status}}
{{movelist|Doom Desire|Steel|cat=Special}}
{{movelist|Feint|Normal|cat=Physical}}
{{movelist|Future Sight|Psychic|cat=Special}}
{{movelist|Imprison|Psychic|cat=Status}}
{{movelist|Perish Song|Normal|cat=Status}}
{{movelist|Psych Up|Normal|cat=Status}}
{{movelist|Role Play|Psychic|cat=Status}}
{{movelist|Shadow Force|Ghost|cat=Physical}}
{{movelist|Sketch|Normal|cat=Status}}
{{movelist|Transform|Normal|cat=Status}}
|}
|}
<br clear="left">
 
Additionally, Feint and Shadow Force lift Detect's protection for the rest of the turn.
 
===Generation V===
Detect no longer has a minimum success rate, and still has 50% decay, which now includes {{m|Quick Guard}} and {{m|Wide Guard}} as well.
 
The following moves cannot be stopped by Detect:
 
{| style="text-align:center; background: #{{fighting color light}}; {{roundy|1em}}; border: 5px solid #{{fighting color}};"
|-
|
{| border=1 width="100%" class="sortable roundy" style="background: #FFFFFF; border:1px solid #{{fighting color light}}; border-collapse:collapse;"
|- style="background: #{{fighting color light}}"
! {{color2|000000|Move}}
! {{color2|000000|Type}}
! {{color2|000000|Damage category|Cat.}}
{{movelist|Acupressure|Normal|cat=Status}}
{{movelist|Conversion 2|Normal|cat=Status}}
{{movelist|Curse|Ghost|cat=Status}}
{{movelist|Doom Desire|Steel|cat=Special}}
{{movelist|Feint|Normal|cat=Physical}}
{{movelist|Future Sight|Psychic|cat=Special}}
{{movelist|Imprison|Psychic|cat=Status}}
{{movelist|Perish Song|Normal|cat=Status}}
{{movelist|Psych Up|Normal|cat=Status}}
{{movelist|Role Play|Psychic|cat=Status}}
{{movelist|Shadow Force|Ghost|cat=Physical}}
{{movelist|Sketch|Normal|cat=Status}}
{{movelist|Transform|Normal|cat=Status}}
|}
|}
<br clear="left">
 
Additionally, Feint and Shadow Force lift Detect's protection for the rest of the turn.
 
===Generation VI===
The moves {{m|King's Shield}} and {{m|Spiky Shield}} now also decrease the chance of success of Detect. Even though Quick Guard and Wide Guard no longer fail due to consecutive use, they still decrease the chance of success of Detect on consecutive turns.
 
The following moves cannot be stopped by Detect:
 
{| style="background: #{{fighting color light}}; {{roundy|1em}}; border: 5px solid #{{fighting color}};"
|-
|
{| border=1 width="100%" class="sortable roundy" style="background: #FFFFFF; border:1px solid #{{fighting color light}}; border-collapse:collapse;"
|- style="background: #{{fighting color light}}"
! {{color2|000000|Move}}
! {{color2|000000|Type}}
! {{color2|000000|Damage category|Cat.}}
{{movelist|Acupressure|Normal|cat=Status}}
{{movelist|Aromatic Mist|Fairy|cat=Status}}
{{movelist|Confide|Normal|cat=Status}}
{{movelist|Conversion 2|Normal|cat=Status}}
{{movelist|Curse|Ghost|cat=Status}}
{{movelist|Doom Desire|Steel|cat=Special}}
{{movelist|Feint|Normal|cat=Physical}}
{{movelist|Future Sight|Psychic|cat=Special}}
{{movelist|Hold Hands|Normal|cat=Status}}
{{movelist|Imprison|Psychic|cat=Status}}
{{movelist|Perish Song|Normal|cat=Status}}
{{movelist|Phantom Force|Ghost|cat=Physical}}
{{movelist|Play Nice|Normal|cat=Status}}
{{movelist|Psych Up|Normal|cat=Status}}
{{movelist|Roar|Normal|cat=Status}}
{{movelist|Role Play|Psychic|cat=Status}}
{{movelist|Shadow Force|Ghost|cat=Physical}}
{{movelist|Sketch|Normal|cat=Status}}
{{movelist|Transform|Normal|cat=Status}}
{{movelist|Whirlwind|Normal|cat=Status}}
|}
|}{{left clear}}
 
Additionally, Feint, Shadow Force, and Phantom Force lift Detect's protection for the rest of the turn.


==Description==
==Description==
{{movedesc|Fighting}}
{{movedesc|Fighting}}
{{movedescentry|{{gameabbrev3|Stad2}}|Allows user to completely evade attack. If used consecutively, its success rate decreases.}}
{{movedescentry|{{gameabbrevss|Stad2}}|Allows user to completely evade attack. If used consecutively, its success rate decreases.}}
{{movedescentry|{{gameabbrev3|GSC}}|Evades attack that turn. It may fail.}}
{{movedescentry|{{gameabbrev2|GSC}}|Evades attack that turn. It may fail.}}
{{movedescentry|{{gameabbrev3|RSE}}{{gameabbrev3|Colo}}{{gameabbrev3|XD}}|Evades attack, but may fail if used in succession.}}
{{movedescentry|{{gameabbrev3|RSE}}{{gameabbrevss|Colo}}{{gameabbrevss|XD}}|Evades attack, but may fail if used in succession.}}
{{movedescentry|{{gameabbrev3|FRLG}}|Enables the user to evade all attacks. It may fail if used in succession.}}
{{movedescentry|{{gameabbrev3|FRLG}}|Enables the user to evade all attacks. It may fail if used in succession.}}
{{movedescentry|PMD{{color2|{{md red color}}|Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|R}}{{color2|{{md blue color}}|Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|B}}|The user gains the Protect status, preventing damage from enemy attacks and moves.}}
{{movedescentry|{{gameabbrev4|DPPtHGSS}}{{gameabbrevss|PBR}}<br>{{gameabbrev5|BWB2W2}}|It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.}}
{{movedescentry|{{gameabbrev3|DPPt}}{{gameabbrev3|HGSS}}<br>{{gameabbrev3|BWB2W2}}|It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.}}
{{movedescentry|{{gameabbrev6|XYORAS}}<br>{{gameabbrev7|SM}}|Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.}}
{{movedescentry|{{gameabbrev3|XY}}{{gameabbrev3|ORAS}}|Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.}}
|}
|}
|}{{left clear}}
|}{{left clear}}
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==Learnset==
==Learnset==
===By [[Level|leveling up]]===
===By [[Level|leveling up]]===
{{Moveheader/Level|Fighting|2}}
{{Movehead/Level|Fighting|2}}
{{Moveentry/Level2|107|Hitmonchan|1|Fighting|Fighting|44|44|46|51|50}}
{{Moveentry/6|107|Hitmonchan|type=Fighting|1|Human-Like|Human-Like|44|44|46|51|50|50}}
{{Moveentry/Level2|145|Zapdos|2|Electric|Flying|35|37|15|15|15}}
{{Moveentry/6|145|Zapdos|type=Electric|type2=Flying|1|Undiscovered|Undiscovered|35|37|15|15|15|15}}
{{Moveentry/Level2|193|Yanma|2|Bug|Flying|25|25|FRLG=28|17|17|17}}
{{Moveentry/6|193|Yanma|type=Bug|type2=Flying|1|Bug|Bug|25|25{{sup/3|RSE}}<br>28{{sup/3|FRLG}}|17|17|17|17}}
{{Moveentry/Level2|237|Hitmontop|1|Fighting|Fighting|43|43|46|51|50}}
{{Moveentry/6|237|Hitmontop|type=Fighting|1|Human-Like|Human-Like|43|43|46|51|50|1, 50}}
{{Moveentry/Level2|252|Treecko|1|Grass|Grass|no|41|41|41|41}}
{{Moveentry/6|252|Treecko|type=Grass|2|Monster|Dragon||41|41|41|41{{sup/6|XY}}<br>33{{sup/6|ORAS}}|33}}
{{Moveentry/Level2|253|Grovyle|1|Grass|Grass|no|47|47|47|47}}
{{Moveentry/6|253|Grovyle|type=Grass|2|Monster|Dragon||47|47|47|47{{sup/6|XY}}<br>38{{sup/6|ORAS}}|38}}
{{Moveentry/Level2|254|Sceptile|1|Grass|Grass|no|51|51|51|51}}
{{Moveentry/6|254|Sceptile|type=Grass|2|Monster|Dragon||51|51|51|51{{sup/6|XY}}<br>39{{sup/6|ORAS}}|39}}
{{Moveentry/Level2|302|Sableye|2|Dark|Ghost|no|25|22|22|22}}
{{Moveentry/6|302|Sableye|type=Dark|type2=Ghost|1|Human-Like|Human-Like||25|22|22|22{{sup/6|XY}}<br>14{{sup/6|ORAS}}|14}}
{{Moveentry/Level2|307|Meditite|2|Fighting|Psychic|no|12|11|11|11}}
{{Moveentry/6|307|Meditite|type=Fighting|type2=Psychic|1|Human-Like|Human-Like||12|11|11|11{{sup/6|XY}}<br>9{{sup/6|ORAS}}|9}}
{{Moveentry/Level2|308|Medicham|2|Fighting|Psychic|no|--, 12|--, 11|--, 11|--, 11}}
{{Moveentry/6|308|Medicham|type=Fighting|type2=Psychic|1|Human-Like|Human-Like||1, 12|1, 11|1, 11|1, 11{{sup/6|XY}}<br>1, 9{{sup/6|ORAS}}|1, 9}}
{{Moveentry/Level2|335|Zangoose|1|Normal|Normal|no|46|40|40|B2W2=33|33}}
{{Moveentry/6|335|Zangoose|type=Normal|1|Field|Field||46|40|40{{sup/5|BW}}<br>33{{sup/5|B2W2}}|33{{sup/6|XY}}<br>36{{sup/6|ORAS}}|36}}
{{Moveentry/Level2|359|Absol|1|Dark|Dark|no|no|49|49|B2W2=44|--, 44}}
{{Moveentry/6|359|Absol|type=Dark|1|Field|Field|||49|49{{sup/5|BW}}<br>44{{sup/5|B2W2}}|1, 44{{sup/6|XY}}<br>33{{sup/6|ORAS}}|33}}
{{Moveentry/Level2|448|Lucario|2|Fighting|Steel|no|no|--|--|--}}
{{Moveentry/6|448|Lucario|type=Fighting|type2=Steel|2|Field|Human-Like|||1|1|1|1}}
{{Moveentry/Level2|469|Yanmega|2|Bug|Flying|no|no|17|17|17}}
{{Moveentry/6|469|Yanmega|type=Bug|type2=Flying|1|Bug|Bug|||17|17|17|17}}
{{Moveentry/Level2|482|Azelf|1|Psychic|Psychic|no|no|49|16|16}}
{{Moveentry/6|482|Azelf|type=Psychic|1|Undiscovered|Undiscovered|||49|16|16|16}}
{{Moveentry/Level2|504|Patrat|1|Normal|Normal|no|no|no|11|11}}
{{Moveentry/6|504|Patrat|type=Normal|1|Field|Field||||11|11|11}}
{{Moveentry/Level2|505|Watchog|1|Normal|Normal|no|no|no|11|11}}
{{Moveentry/6|505|Watchog|type=Normal|1|Field|Field||||11|11|11}}
{{Moveentry/Level2|519|Pidove|2|Normal|Flying|no|no|no|22|22}}
{{Moveentry/6|519|Pidove|type=Normal|type2=Flying|1|Flying|Flying||||22|22|22}}
{{Moveentry/Level2|520|Tranquill|2|Normal|Flying|no|no|no|23|23}}
{{Moveentry/6|520|Tranquill|type=Normal|type2=Flying|1|Flying|Flying||||23|23|23}}
{{Moveentry/Level2|521|Unfezant|2|Normal|Flying|no|no|no|23|23}}
{{Moveentry/6|521|Unfezant|type=Normal|type2=Flying|1|Flying|Flying||||23|23|23}}
{{Moveentry/Level2|619|Mienfoo|1|Fighting|Fighting|no|no|no|9|9}}
{{Moveentry/6|619|Mienfoo|type=Fighting|2|Field|Human-Like||||9|9|9}}
{{Moveentry/Level2|620|Mienshao|1|Fighting|Fighting|no|no|no|--, 9|--, 9}}
{{Moveentry/6|620|Mienshao|type=Fighting|2|Field|Human-Like||||1, 9|1, 9|1, 9}}
{{Moveentry/Level2|701|Hawlucha|2|Fighting|Flying|no|no|no|no|--}}
{{Moveentry/6|701|Hawlucha|type=Fighting|type2=Flying|1|Human-Like|Human-Like|||||1|1}}
{{Movefooter|Fighting|2}}
{{Moveentry/6|798|Kartana|type=Grass|type2=Steel|1|Undiscovered|Undiscovered||||||53}}
{{Movefoot|Fighting|6}}


===By {{pkmn|breeding}}===
===By {{pkmn|breeding}}===
{{Moveheader/Breed|Fighting|2}}
{{Movehead/Breed|Fighting|2}}
{{Moveentry/Breed2|104|Cubone|1|Ground|Ground|no|no|{{MSP|252|Treecko}}{{MSP|253|Grovyle}}{{MSP|254|Sceptile}}|{{MSP|252|Treecko}}{{MSP|253|Grovyle}}{{MSP|254|Sceptile}}|{{MSP|252|Treecko}}{{MSP|253|Grovyle}}{{MSP|254|Sceptile}}}}
{{Moveentry/6|104|Cubone|type=Ground|1|Monster|Monster||||||}}
{{Moveentry/Breed2|133|Eevee|1|Normal|Normal|no|no|no|{{MSP|335|Zangoose}}{{MSP|359|Absol}}{{MSP|448|Lucario}}{{MSP|504|Patrat}}{{MSP|505|Watchog}}{{MSP|619|Mienfoo}}{{MSP|620|Mienshao}}|{{MSP|335|Zangoose}}{{MSP|359|Absol}}{{MSP|448|Lucario}}{{MSP|504|Patrat}}{{MSP|505|Watchog}}{{MSP|619|Mienfoo}}{{MSP|620|Mienshao}}|HGSS={{MSP|335|Zangoose}}{{MSP|359|Absol}}{{MSP|448|Lucario}}}}
{{Moveentry/6|133|Eevee|type=Normal|1|Field|Field||||||}}
{{Moveentry/Breed2|296|Makuhita|1|Fighting|Fighting|no|{{MSP|107|Hitmonchan}}{{MSP|237|Hitmontop}}{{MSP|302|Sableye}}{{MSP|307|Meditite}}{{MSP|308|Medicham}}|{{MSP|107|Hitmonchan}}{{MSP|237|Hitmontop}}{{MSP|302|Sableye}}{{MSP|307|Meditite}}{{MSP|308|Medicham}}{{MSP|448|Lucario}}|{{MSP|107|Hitmonchan}}{{MSP|237|Hitmontop}}{{MSP|302|Sableye}}{{MSP|307|Meditite}}{{MSP|308|Medicham}}{{MSP|448|Lucario}}{{MSP|619|Mienfoo}}{{MSP|620|Mienshao}}|{{MSP|107|Hitmonchan}}{{MSP|237|Hitmontop}}{{MSP|302|Sableye}}{{MSP|307|Meditite}}{{MSP|308|Medicham}}{{MSP|448|Lucario}}{{MSP|619|Mienfoo}}{{MSP|620|Mienshao}}{{MSP|701|Hawlucha}}}}
{{Moveentry/6|296|Makuhita|type=Fighting|1|Human-Like|Human-Like||||||}}
{{Moveentry/Breed2|396|Starly|2|Normal|Flying|no|no|no|{{MSP|519|Pidove}}{{MSP|520|Tranquill}}{{MSP|521|Unfezant}}|{{MSP|519|Pidove}}{{MSP|520|Tranquill}}{{MSP|521|Unfezant}}}}
{{Moveentry/6|396|Starly|type=Normal|type2=Flying|1|Flying|Flying||||||}}
{{Moveentry/Breed2|447|Riolu|1|Fighting|Fighting|no|no|{{MSP|107|Hitmonchan}}{{MSP|237|Hitmontop}}{{MSP|302|Sableye}}{{MSP|307|Meditite}}{{MSP|308|Medicham}}{{MSP|448|Lucario}}|{{MSP|107|Hitmonchan}}{{MSP|237|Hitmontop}}{{MSP|302|Sableye}}{{MSP|307|Meditite}}{{MSP|308|Medicham}}{{MSP|335|Zangoose}}{{MSP|359|Absol}}{{MSP|448|Lucario}}{{MSP|504|Patrat}}{{MSP|505|Watchog}}{{MSP|619|Mienfoo}}|{{MSP|107|Hitmonchan}}{{MSP|237|Hitmontop}}{{MSP|302|Sableye}}{{MSP|307|Meditite}}{{MSP|308|Medicham}}{{MSP|335|Zangoose}}{{MSP|359|Absol}}{{MSP|448|Lucario}}{{MSP|504|Patrat}}{{MSP|505|Watchog}}{{MSP|619|Mienfoo}}{{MSP|620|Mienshao}}{{MSP|701|Hawlucha}}}}
{{Moveentry/6|447|Riolu|type=Fighting|2|Field|Human-Like||||||}}
{{Moveentry/Breed2|501|Oshawott|1|Water|Water|no|no|no|{{MSP|335|Zangoose}}{{MSP|359|Absol}}{{MSP|448|Lucario}}{{MSP|504|Patrat}}{{MSP|505|Watchog}}{{MSP|619|Mienfoo}}{{MSP|620|Mienshao}}|{{MSP|335|Zangoose}}{{MSP|359|Absol}}{{MSP|448|Lucario}}{{MSP|504|Patrat}}{{MSP|505|Watchog}}{{MSP|619|Mienfoo}}{{MSP|620|Mienshao}}}}
{{Moveentry/6|501|Oshawott|type=Water|1|Field|Field||||||}}
{{Moveentry/Breed2|532|Timburr|1|Fighting|Fighting|no|no|no|{{MSP|107|Hitmonchan}}{{MSP|237|Hitmontop}}{{MSP|302|Sableye}}{{MSP|307|Meditite}}{{MSP|308|Medicham}}{{MSP|448|Lucario}}{{MSP|619|Mienfoo}}{{MSP|620|Mienshao}}|{{MSP|107|Hitmonchan}}{{MSP|237|Hitmontop}}{{MSP|302|Sableye}}{{MSP|307|Meditite}}{{MSP|308|Medicham}}{{MSP|448|Lucario}}{{MSP|619|Mienfoo}}{{MSP|620|Mienshao}}{{MSP|701|Hawlucha}}}}
{{Moveentry/6|532|Timburr|type=Fighting|1|Human-Like|Human-Like||||||}}
{{Moveentry/Breed2|559|Scraggy|2|Dark|Fighting|no|no|no|{{MSP|252|Treecko}}{{MSP|253|Grovyle}}{{MSP|254|Sceptile}}{{MSP|335|Zangoose}}{{MSP|359|Absol}}{{MSP|448|Lucario}}{{MSP|504|Patrat}}{{MSP|505|Watchog}}{{MSP|619|Mienfoo}}{{MSP|620|Mienshao}}|{{MSP|252|Treecko}}{{MSP|253|Grovyle}}{{MSP|254|Sceptile}}{{MSP|335|Zangoose}}{{MSP|359|Absol}}{{MSP|448|Lucario}}{{MSP|504|Patrat}}{{MSP|505|Watchog}}{{MSP|619|Mienfoo}}{{MSP|620|Mienshao}}}}
{{Moveentry/6|559|Scraggy|type=Dark|type2=Fighting|2|Field|Dragon||||||}}
{{Moveentry/Breed2|570|Zorua|1|Dark|Dark|no|no|no|{{MSP|335|Zangoose}}{{MSP|359|Absol}}{{MSP|448|Lucario}}{{MSP|504|Patrat}}{{MSP|505|Watchog}}{{MSP|619|Mienfoo}}{{MSP|620|Mienshao}}|{{MSP|335|Zangoose}}{{MSP|359|Absol}}{{MSP|448|Lucario}}{{MSP|504|Patrat}}{{MSP|505|Watchog}}{{MSP|619|Mienfoo}}{{MSP|620|Mienshao}}}}
{{Moveentry/6|570|Zorua|type=Dark|1|Field|Field||||||}}
{{Movefooter|Fighting|2}}
{{Movefoot|Fighting|6}}


===By [[TM]]===
===By [[TM]]===
{{Moveheader/TM|Fighting|2|no|TM43|no|no|no|no}}
{{Movehead/TM|Fighting|2|no|TM43|no|no|no|no|no}}
{{Moveentry/TM2|016|Pidgey|2|Normal|Flying|yes}}
{{Moveentry/6|016|Pidgey|type=Normal|type2=Flying|1|Flying|Flying|}}
{{Moveentry/TM2|017|Pidgeotto|2|Normal|Flying|yes}}
{{Moveentry/6|017|Pidgeotto|type=Normal|type2=Flying|1|Flying|Flying|}}
{{Moveentry/TM2|018|Pidgeot|2|Normal|Flying|yes}}
{{Moveentry/6|018|Pidgeot|type=Normal|type2=Flying|1|Flying|Flying|}}
{{Moveentry/TM2|021|Spearow|2|Normal|Flying|yes}}
{{Moveentry/6|021|Spearow|type=Normal|type2=Flying|1|Flying|Flying|✔}}
{{Moveentry/TM2|022|Fearow|2|Normal|Flying|yes}}
{{Moveentry/6|022|Fearow|type=Normal|type2=Flying|1|Flying|Flying|}}
{{Moveentry/TM2|025|Pikachu|1|Electric|Electric|yes}}
{{Moveentry/6|025|Pikachu|type=Electric|2|Field|Fairy|}}
{{Moveentry/TM2|026|Raichu|1|Electric|Electric|yes}}
{{Moveentry/6|026|Raichu|type=Electric|2|Field|Fairy|}}
{{Moveentry/TM2|027|Sandshrew|1|Ground|Ground|yes}}
{{Moveentry/6|027|Sandshrew|type=Ground|1|Field|Field|}}
{{Moveentry/TM2|028|Sandslash|1|Ground|Ground|yes}}
{{Moveentry/6|028|Sandslash|type=Ground|1|Field|Field|}}
{{Moveentry/TM2|029|Nidoran♀|1|Poison|Poison|yes}}
{{Moveentry/6|029|Nidoran♀|type=Poison|2|Monster|Field|}}
{{Moveentry/TM2|030|Nidorina|1|Poison|Poison|yes}}
{{Moveentry/6|030|Nidorina|type=Poison|1|Undiscovered|Undiscovered|}}
{{Moveentry/TM2|031|Nidoqueen|2|Poison|Ground|yes}}
{{Moveentry/6|031|Nidoqueen|type=Poison|type2=Ground|1|Undiscovered|Undiscovered|✔}}
{{Moveentry/TM2|032|Nidoran♂|1|Poison|Poison|yes}}
{{Moveentry/6|032|Nidoran♂|type=Poison|2|Monster|Field|}}
{{Moveentry/TM2|033|Nidorino|1|Poison|Poison|yes}}
{{Moveentry/6|033|Nidorino|type=Poison|2|Monster|Field|✔}}
{{Moveentry/TM2|034|Nidoking|2|Poison|Ground|yes}}
{{Moveentry/6|034|Nidoking|type=Poison|type2=Ground|2|Monster|Field|}}
{{Moveentry/TM2|035|Clefairy|1|Normal|Normal|yes}}
{{Moveentry/6|035|Clefairy|type=Normal|1|Fairy|Fairy|}}
{{Moveentry/TM2|036|Clefable|1|Normal|Normal|yes}}
{{Moveentry/6|036|Clefable|type=Normal|1|Fairy|Fairy|}}
{{Moveentry/TM2|039|Jigglypuff|1|Normal|Normal|yes}}
{{Moveentry/6|039|Jigglypuff|type=Normal|1|Fairy|Fairy|}}
{{Moveentry/TM2|040|Wigglytuff|1|Normal|Normal|yes}}
{{Moveentry/6|040|Wigglytuff|type=Normal|1|Fairy|Fairy|}}
{{Moveentry/TM2|041|Zubat|2|Poison|Flying|yes}}
{{Moveentry/6|041|Zubat|type=Poison|type2=Flying|1|Flying|Flying|✔}}
{{Moveentry/TM2|042|Golbat|2|Poison|Flying|yes}}
{{Moveentry/6|042|Golbat|type=Poison|type2=Flying|1|Flying|Flying|}}
{{Moveentry/TM2|052|Meowth|1|Normal|Normal|yes}}
{{Moveentry/6|052|Meowth|type=Normal|1|Field|Field|}}
{{Moveentry/TM2|053|Persian|1|Normal|Normal|yes}}
{{Moveentry/6|053|Persian|type=Normal|1|Field|Field|}}
{{Moveentry/TM2|056|Mankey|1|Fighting|Fighting|yes}}
{{Moveentry/6|056|Mankey|type=Fighting|1|Field|Field|}}
{{Moveentry/TM2|057|Primeape|1|Fighting|Fighting|yes}}
{{Moveentry/6|057|Primeape|type=Fighting|1|Field|Field|}}
{{Moveentry/TM2|061|Poliwhirl|1|Water|Water|yes}}
{{Moveentry/6|061|Poliwhirl|type=Water|1|Water 1|Water 1|}}
{{Moveentry/TM2|062|Poliwrath|2|Water|Fighting|yes}}
{{Moveentry/6|062|Poliwrath|type=Water|type2=Fighting|1|Water 1|Water 1|}}
{{Moveentry/TM2|066|Machop|1|Fighting|Fighting|yes}}
{{Moveentry/6|066|Machop|type=Fighting|1|Human-Like|Human-Like|}}
{{Moveentry/TM2|067|Machoke|1|Fighting|Fighting|yes}}
{{Moveentry/6|067|Machoke|type=Fighting|1|Human-Like|Human-Like|}}
{{Moveentry/TM2|068|Machamp|1|Fighting|Fighting|yes}}
{{Moveentry/6|068|Machamp|type=Fighting|1|Human-Like|Human-Like|}}
{{Moveentry/TM2|083|Farfetch'd|2|Normal|Flying|yes}}
{{Moveentry/6|083|Farfetch'd|type=Normal|type2=Flying|2|Flying|Field|}}
{{Moveentry/TM2|104|Cubone|1|Ground|Ground|yes}}
{{Moveentry/6|104|Cubone|type=Ground|1|Monster|Monster|}}
{{Moveentry/TM2|105|Marowak|1|Ground|Ground|yes}}
{{Moveentry/6|105|Marowak|type=Ground|1|Monster|Monster|}}
{{Moveentry/TM2|106|Hitmonlee|1|Fighting|Fighting|yes}}
{{Moveentry/6|106|Hitmonlee|type=Fighting|1|Human-Like|Human-Like|}}
{{Moveentry/TM2|107|Hitmonchan|1|Fighting|Fighting|yes}}
{{Moveentry/6|107|Hitmonchan|type=Fighting|1|Human-Like|Human-Like|}}
{{Moveentry/TM2|123|Scyther|2|Bug|Flying|yes}}
{{Moveentry/6|123|Scyther|type=Bug|type2=Flying|1|Bug|Bug|}}
{{Moveentry/TM2|125|Electabuzz|1|Electric|Electric|yes}}
{{Moveentry/6|125|Electabuzz|type=Electric|1|Human-Like|Human-Like|}}
{{Moveentry/TM2|126|Magmar|1|Fire|Fire|yes}}
{{Moveentry/6|126|Magmar|type=Fire|1|Human-Like|Human-Like|}}
{{Moveentry/TM2|133|Eevee|1|Normal|Normal|yes}}
{{Moveentry/6|133|Eevee|type=Normal|1|Field|Field|}}
{{Moveentry/TM2|134|Vaporeon|1|Water|Water|yes}}
{{Moveentry/6|134|Vaporeon|type=Water|1|Field|Field|}}
{{Moveentry/TM2|135|Jolteon|1|Electric|Electric|yes}}
{{Moveentry/6|135|Jolteon|type=Electric|1|Field|Field|}}
{{Moveentry/TM2|136|Flareon|1|Fire|Fire|yes}}
{{Moveentry/6|136|Flareon|type=Fire|1|Field|Field|}}
{{Moveentry/TM2|142|Aerodactyl|2|Rock|Flying|yes}}
{{Moveentry/6|142|Aerodactyl|type=Rock|type2=Flying|1|Flying|Flying|}}
{{Moveentry/TM2|144|Articuno|2|Ice|Flying|yes}}
{{Moveentry/6|144|Articuno|type=Ice|type2=Flying|1|Undiscovered|Undiscovered|✔}}
{{Moveentry/TM2|145|Zapdos|2|Electric|Flying|yes}}
{{Moveentry/6|145|Zapdos|type=Electric|type2=Flying|1|Undiscovered|Undiscovered|✔}}
{{Moveentry/TM2|146|Moltres|2|Fire|Flying|yes}}
{{Moveentry/6|146|Moltres|type=Fire|type2=Flying|1|Undiscovered|Undiscovered|✔}}
{{Moveentry/TM2|147|Dratini|1|Dragon|Dragon|yes}}
{{Moveentry/6|147|Dratini|type=Dragon|2|Water 1|Dragon|}}
{{Moveentry/TM2|148|Dragonair|1|Dragon|Dragon|yes}}
{{Moveentry/6|148|Dragonair|type=Dragon|2|Water 1|Dragon|}}
{{Moveentry/TM2|149|Dragonite|2|Dragon|Flying|yes}}
{{Moveentry/6|149|Dragonite|type=Dragon|type2=Flying|2|Water 1|Dragon|}}
{{Moveentry/TM2|150|Mewtwo|1|Psychic|Psychic|yes}}
{{Moveentry/6|150|Mewtwo|type=Psychic|1|Undiscovered|Undiscovered|}}
{{Moveentry/TM2|151|Mew|1|Psychic|Psychic|yes}}
{{Moveentry/6|151|Mew|type=Psychic|1|Undiscovered|Undiscovered|}}
{{Moveentry/TM2|152|Chikorita|1|Grass|Grass|yes}}
{{Moveentry/6|152|Chikorita|type=Grass|2|Monster|Grass|}}
{{Moveentry/TM2|153|Bayleef|1|Grass|Grass|yes}}
{{Moveentry/6|153|Bayleef|type=Grass|2|Monster|Grass|}}
{{Moveentry/TM2|154|Meganium|1|Grass|Grass|yes}}
{{Moveentry/6|154|Meganium|type=Grass|2|Monster|Grass|}}
{{Moveentry/TM2|155|Cyndaquil|1|Fire|Fire|yes}}
{{Moveentry/6|155|Cyndaquil|type=Fire|1|Field|Field|}}
{{Moveentry/TM2|156|Quilava|1|Fire|Fire|yes}}
{{Moveentry/6|156|Quilava|type=Fire|1|Field|Field|}}
{{Moveentry/TM2|157|Typhlosion|1|Fire|Fire|yes}}
{{Moveentry/6|157|Typhlosion|type=Fire|1|Field|Field|}}
{{Moveentry/TM2|158|Totodile|1|Water|Water|yes}}
{{Moveentry/6|158|Totodile|type=Water|2|Monster|Water 1|}}
{{Moveentry/TM2|159|Croconaw|1|Water|Water|yes}}
{{Moveentry/6|159|Croconaw|type=Water|2|Monster|Water 1|}}
{{Moveentry/TM2|160|Feraligatr|1|Water|Water|yes}}
{{Moveentry/6|160|Feraligatr|type=Water|2|Monster|Water 1|}}
{{Moveentry/TM2|161|Sentret|1|Normal|Normal|yes}}
{{Moveentry/6|161|Sentret|type=Normal|1|Field|Field|}}
{{Moveentry/TM2|162|Furret|1|Normal|Normal|yes}}
{{Moveentry/6|162|Furret|type=Normal|1|Field|Field|}}
{{Moveentry/TM2|163|Hoothoot|2|Normal|Flying|yes}}
{{Moveentry/6|163|Hoothoot|type=Normal|type2=Flying|1|Flying|Flying|✔}}
{{Moveentry/TM2|164|Noctowl|2|Normal|Flying|yes}}
{{Moveentry/6|164|Noctowl|type=Normal|type2=Flying|1|Flying|Flying|}}
{{Moveentry/TM2|169|Crobat|2|Poison|Flying|yes}}
{{Moveentry/6|169|Crobat|type=Poison|type2=Flying|1|Flying|Flying|}}
{{Moveentry/TM2|172|Pichu|1|Electric|Electric|yes}}
{{Moveentry/6|172|Pichu|type=Electric|1|Undiscovered|Undiscovered|}}
{{Moveentry/TM2|173|Cleffa|1|Normal|Normal|yes}}
{{Moveentry/6|173|Cleffa|type=Normal|1|Undiscovered|Undiscovered|}}
{{Moveentry/TM2|174|Igglybuff|1|Normal|Normal|yes}}
{{Moveentry/6|174|Igglybuff|type=Normal|1|Undiscovered|Undiscovered|}}
{{Moveentry/TM2|175|Togepi|1|Normal|Normal|yes}}
{{Moveentry/6|175|Togepi|type=Normal|1|Undiscovered|Undiscovered|}}
{{Moveentry/TM2|176|Togetic|2|Normal|Flying|yes}}
{{Moveentry/6|176|Togetic|type=Normal|type2=Flying|2|Flying|Fairy|}}
{{Moveentry/TM2|177|Natu|2|Psychic|Flying|yes}}
{{Moveentry/6|177|Natu|type=Psychic|type2=Flying|1|Flying|Flying|}}
{{Moveentry/TM2|178|Xatu|2|Psychic|Flying|yes}}
{{Moveentry/6|178|Xatu|type=Psychic|type2=Flying|1|Flying|Flying|}}
{{Moveentry/TM2|186|Politoed|1|Water|Water|yes}}
{{Moveentry/6|186|Politoed|type=Water|1|Water 1|Water 1|}}
{{Moveentry/TM2|190|Aipom|1|Normal|Normal|yes}}
{{Moveentry/6|190|Aipom|type=Normal|1|Field|Field|}}
{{Moveentry/TM2|193|Yanma|2|Bug|Flying|yes}}
{{Moveentry/6|193|Yanma|type=Bug|type2=Flying|1|Bug|Bug|}}
{{Moveentry/TM2|196|Espeon|1|Psychic|Psychic|yes}}
{{Moveentry/6|196|Espeon|type=Psychic|1|Field|Field|}}
{{Moveentry/TM2|197|Umbreon|1|Dark|Dark|yes}}
{{Moveentry/6|197|Umbreon|type=Dark|1|Field|Field|}}
{{Moveentry/TM2|198|Murkrow|2|Dark|Flying|yes}}
{{Moveentry/6|198|Murkrow|type=Dark|type2=Flying|1|Flying|Flying|✔}}
{{Moveentry/TM2|207|Gligar|2|Ground|Flying|yes}}
{{Moveentry/6|207|Gligar|type=Ground|type2=Flying|1|Bug|Bug|✔}}
{{Moveentry/TM2|209|Snubbull|1|Normal|Normal|yes}}
{{Moveentry/6|209|Snubbull|type=Normal|2|Field|Fairy|}}
{{Moveentry/TM2|210|Granbull|1|Normal|Normal|yes}}
{{Moveentry/6|210|Granbull|type=Normal|2|Field|Fairy|}}
{{Moveentry/TM2|212|Scizor|2|Bug|Steel|yes}}
{{Moveentry/6|212|Scizor|type=Bug|type2=Steel|1|Bug|Bug|✔}}
{{Moveentry/TM2|214|Heracross|2|Bug|Fighting|yes}}
{{Moveentry/6|214|Heracross|type=Bug|type2=Fighting|1|Bug|Bug|}}
{{Moveentry/TM2|215|Sneasel|2|Dark|Ice|yes}}
{{Moveentry/6|215|Sneasel|type=Dark|type2=Ice|1|Field|Field|✔}}
{{Moveentry/TM2|220|Swinub|2|Ice|Ground|yes}}
{{Moveentry/6|220|Swinub|type=Ice|type2=Ground|1|Field|Field|✔}}
{{Moveentry/TM2|221|Piloswine|2|Ice|Ground|yes}}
{{Moveentry/6|221|Piloswine|type=Ice|type2=Ground|1|Field|Field|✔}}
{{Moveentry/TM2|225|Delibird|2|Ice|Flying|yes}}
{{Moveentry/6|225|Delibird|type=Ice|type2=Flying|2|Water 1|Field|}}
{{Moveentry/TM2|227|Skarmory|2|Steel|Flying|yes}}
{{Moveentry/6|227|Skarmory|type=Steel|type2=Flying|1|Flying|Flying|}}
{{Moveentry/TM2|228|Houndour|2|Dark|Fire|yes}}
{{Moveentry/6|228|Houndour|type=Dark|type2=Fire|1|Field|Field|✔}}
{{Moveentry/TM2|229|Houndoom|2|Dark|Fire|yes}}
{{Moveentry/6|229|Houndoom|type=Dark|type2=Fire|1|Field|Field|✔}}
{{Moveentry/TM2|234|Stantler|1|Normal|Normal|yes}}
{{Moveentry/6|234|Stantler|type=Normal|1|Field|Field|}}
{{Moveentry/TM2|236|Tyrogue|1|Fighting|Fighting|yes}}
{{Moveentry/6|236|Tyrogue|type=Fighting|1|Undiscovered|Undiscovered|}}
{{Moveentry/TM2|237|Hitmontop|1|Fighting|Fighting|yes}}
{{Moveentry/6|237|Hitmontop|type=Fighting|1|Human-Like|Human-Like|}}
{{Moveentry/TM2|239|Elekid|1|Electric|Electric|yes}}
{{Moveentry/6|239|Elekid|type=Electric|1|Undiscovered|Undiscovered|}}
{{Moveentry/TM2|240|Magby|1|Fire|Fire|yes}}
{{Moveentry/6|240|Magby|type=Fire|1|Undiscovered|Undiscovered|}}
{{Moveentry/TM2|243|Raikou|1|Electric|Electric|yes}}
{{Moveentry/6|243|Raikou|type=Electric|1|Undiscovered|Undiscovered|}}
{{Moveentry/TM2|244|Entei|1|Fire|Fire|yes}}
{{Moveentry/6|244|Entei|type=Fire|1|Undiscovered|Undiscovered|}}
{{Moveentry/TM2|245|Suicune|1|Water|Water|yes}}
{{Moveentry/6|245|Suicune|type=Water|1|Undiscovered|Undiscovered|}}
{{Moveentry/TM2|246|Larvitar|2|Rock|Ground|yes}}
{{Moveentry/6|246|Larvitar|type=Rock|type2=Ground|1|Monster|Monster|✔}}
{{Moveentry/TM2|247|Pupitar|2|Rock|Ground|yes}}
{{Moveentry/6|247|Pupitar|type=Rock|type2=Ground|1|Monster|Monster|✔}}
{{Moveentry/TM2|248|Tyranitar|2|Rock|Dark|yes}}
{{Moveentry/6|248|Tyranitar|type=Rock|type2=Dark|1|Monster|Monster|✔}}
{{Moveentry/TM2|249|Lugia|2|Psychic|Flying|yes}}
{{Moveentry/6|249|Lugia|type=Psychic|type2=Flying|1|Undiscovered|Undiscovered|✔}}
{{Moveentry/TM2|250|Ho-Oh|2|Fire|Flying|yes}}
{{Moveentry/6|250|Ho-Oh|type=Fire|type2=Flying|1|Undiscovered|Undiscovered|✔}}
{{Moveentry/TM2|251|Celebi|2|Psychic|Grass|yes}}
{{Moveentry/6|251|Celebi|type=Psychic|type2=Grass|1|Undiscovered|Undiscovered|✔}}
{{Movefooter|Fighting|2}}
{{Movefoot|Fighting|6}}


===Special move===
===Special move===
====[[Generation IV]]====
====[[Generation IV]]====
{{Learnlistspecial|Fighting}}
{{Movehead/Special|Fighting}}
{{Moveentry|386|Deoxys|1|Psychic|Psychic|[[Pokémon Ranger: Guardian Signs]] - ''[[Ranger Net#Deoxys and the Odd Temple|Deoxys and the Odd Temple]]''||Defense}}
{{Moveentry/1|386D|Deoxys|type=Psychic|1|Undiscovered|Undiscovered|[[Pokémon Ranger: Guardian Signs]] - ''[[Ranger Net#Deoxys and the Odd Temple|Deoxys and the Odd Temple]]''|form=Defense Forme}}
{{Learnlist/footer}}
{{Movefoot|Fighting|1}}
 
==In other games==
===Description===
{{movedesc|Fighting}}
{{movedescentry|{{gameabbrevmd|RB}}|The user gains the Protect status, preventing damage from enemy attacks and moves.}}
|}
|}{{left clear}}


==In the anime==
==In the anime==
Line 376: Line 239:


===In the Pokémon Adventures manga===
===In the Pokémon Adventures manga===
{{movemanga|type=fighting|exp=yes|gen=The user jumps out of the way of an attack.|image1=Chuck Poliwrath Detect Adventures.png|image1p=Poliwrath|image2=Emerald Sceptile Detect.png|image2p=Sceptile}}
{{movemanga|type=fighting|exp=yes|gen=The user jumps out of the way of an attack.|image1=Chuck Poliwrath Detect Adventures.png|image1p=Poliwrath|image2=Emerald Sceptile Detect.png|image2p=Sceptile|image3=Platinum Empoleon Aqua Jet.png|image3p=Zangoose}}
{{movep|type=fighting|ms=062|pkmn=Poliwrath|method=Poliwrath jumps out of the way of the opponent's attack.}}
{{movep|type=fighting|ms=062|pkmn=Poliwrath|method=Poliwrath jumps out of the way of the opponent's attack.}}
{{movemid|type=fighting|user=Chuck|user1=Chuck's Poliwrath|startcode=PS124|startname=Scrappy Skarmory|notes=Debut}}
{{movemid|type=fighting|user=Chuck|user1=Chuck's Poliwrath|startcode=PS124|startname=Scrappy Skarmory|notes=Debut}}
Line 383: Line 246:
{{movep|type=fighting|ms=335|pkmn=Zangoose|method=Zangoose quickly dodges the opponent's attack when it is about to get hit.}}
{{movep|type=fighting|ms=335|pkmn=Zangoose|method=Zangoose quickly dodges the opponent's attack when it is about to get hit.}}
{{movebtmManga|type=fighting|user=Zangoose (Pokémon)|user1=The Battle Castle's Zangoose|startcode=PS419|startname=Getting the Drop on Gallade I}}
{{movebtmManga|type=fighting|user=Zangoose (Pokémon)|user1=The Battle Castle's Zangoose|startcode=PS419|startname=Getting the Drop on Gallade I}}
===In the Pokémon Battle Frontier manga===
{{movemanga|type=fighting|exp=yes|gen=The user moves out of the way of an attack.|image1=Enta Zangoose Detect CBF.png|image1p=Zangoose}}
{{movep|type=fighting|ms=335|pkmn=Zangoose|method=Zangoose swiftly dodges an attack from the opponent.}}
{{movebtmManga|type=fighting|user=Enta (CBF)|user1=Enta's Zangoose|startcode=CBF5|startname=The Predestined Battle!|notes=Debut}}


===In the Pokémon Diamond and Pearl Adventure! manga===
===In the Pokémon Diamond and Pearl Adventure! manga===
Line 390: Line 258:


==In other generations==
==In other generations==
{{Movegen|
===Core series games===
type=Fighting|
{{Movegen
genII=Detect II|
|type=Fighting
genIII=Detect III|
|genII=Detect II
genIV=Detect IV|
|genIII=Detect III
genV=Detect V|
|genIV=Detect IV
|genV=Detect V
}}
}}
{{Movegen|
===Spin-off series games===
type=Fighting|
{{Movegen
PMDRB=Detect PMD RB|
|type=fighting
|Stad2=Detect Stad2
|Colo=Detect Colo
|XD=Detect XD
|PBR=Detect PBR
}}
}}
{{Movegen|
 
type=fighting|
{{Movegen
Stad2=Detect Stad2|
|type=Fighting
|PMDRB=Detect PMD RB
}}
}}


==Trivia==
==Trivia==
* In [[Generation II]], after the appearance of the '''"[Pokémon's name] PROTECTING itself!"''' message, another message saying that the opponent's Pokémon's move missed appears. The second message was removed in [[Generation III]], likely to avoid redundancy.
* In [[Generation II]], after the appearance of the '''"[Pokémon's name] <sc>Protecting</sc> itself!"''' message, another message saying that the opponent's Pokémon's move missed appears. The second message was removed in [[Generation III]].
* The in-game descriptions for this move's capability isn't entirely true. The only moves it will ''never'' block are {{m|Shadow Force}} and {{m|Feint}}.
* Detect is the only {{type|Fighting}} [[status move]] introduced in Generation II.
** Detect is also the first Fighting-type status move ever introduced, due to Generation I having none.


==In other languages==
==In other languages==
{{Langtable|color={{fighting color}}|bordercolor={{fighting color dark}}
{{Langtable|color={{fighting color}}|bordercolor={{fighting color dark}}
|zh_cmn=先決 ''{{tt|Xiānjué|Precondition}}''
|zh_yue=看穿 ''{{tt|Honchyūn|See Through}}'' {{tt|*|Games}}<br>先決 ''{{tt|Sīnkyut|Precondition}}'' {{tt|*|Anime}}
|zh_cmn=看穿 ''{{tt|Kànchuān|See Through}}'' {{tt|*|Games}}<br>先決 ''{{tt|Xiānjué|Precondition}}'' {{tt|*|Anime, Adventures}}
|nl=Opsporing
|nl=Opsporing
|fi=Härnäys
|fi=Härnäys
|fr=Détection
|fr=Détection
|de=Scanner
|de=Scanner
|el=Ανίχνευση
|el=Ανίχνευση ''Aníchnevsi''
|hi=ढूँढो ''Dhoondo''
|hi=ढूँढो ''Dhoondo''
|it=Individua
|it=Individua
|id=Deteksi
|id=Deteksi
|ko=선찰 ''Seonchal''
|ko=선찰 ''Seonchal''
|pl=Wykrywanie
|pt_br=Detectar
|pt_br=Detectar
|ru=Обнаружение ''Obnaruzheniye''
|sr=Otkrivanje
|sr=Otkrivanje
|es_la= Detección
|es_la= Detección
|es_eu=Detección
|es_eu=Detección
|pl=Wykrywanie}}
|vi=Khóa Đòn Tấn Công
}}
{{-}}
{{-}}
{{Detect}}
{{Detect}}
Line 443: Line 318:
[[ja:みきり]]
[[ja:みきり]]
[[pl:Detect]]
[[pl:Detect]]
[[pt:Detect]]
[[zh:看穿(招式)]]
[[zh:先决(技能)]]