Circle Throw (move): Difference between revisions

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{{MoveInfobox|
{{MoveInfobox
n=509 |
|n=509
name=Circle Throw |
|name=Circle Throw
jname=ともえなげ|
|jname=ともえなげ
jtrans=Overhead Throw|
|jtrans=Overhead Throw
jtranslit=Tomoenage|
|jtranslit=Tomoenage
desc=The user throws the target and drags out another Pokémon in its party. In the wild, the battle ends. |
|gameimage=Circle Throw IX.png
gameimage=Circle Throw.png|
|gameimagewidth=300
type=Fighting|
|type=Fighting
damagecategory=Physical|
|damagecategory=Physical
basepp=10|
|basepp=10
maxpp=16 |
|maxpp=16
power=60 |
|power=60
accuracy=90 |
|accuracy=90
priority=-6 |
|priority=-6
gen=V |
|gen=V
pokefordex=Circle%20Throw |
|category6=Cool
touches=yes |
|appeal6=3
protect=yes |
|jam6=0
magiccoat=no |
|cdesc6=Causes the user to move later on the next turn.
snatch=no |
|pokefordex=Circle%20Throw
brightpowder=yes |
|touches=yes
kingsrock=no |
|protect=yes
flag7=yes |
|magiccoat=no
flag8=no |
|snatch=no
sound=no |
|mirrormove=yes
target=anyadjacent |
|kingsrock=no
footnotes= }}
|flag7=yes
|flag8=no
|sound=no
|target=anyadjacent
|footnotes=
}}


'''Circle Throw''' (Japanese: '''ともえなげ''' ''{{wp|Tomoe nage|Overhead Throw}}'') is a damage-dealing {{type2|Fighting}} [[move]] introduced in [[Generation V]].
'''Circle Throw''' (Japanese: '''ともえなげ''' ''{{wp|Tomoe nage|Overhead Throw}}'') is a damage-dealing {{type|Fighting}} [[move]] introduced in [[Generation V]].


==Effect==
==Effect==
Circle Throw inflicts damage. Additionally, it will automatically end wild Pokémon battles or, in a Trainer battle, it will switch out the opposing Pokémon to the next Pokémon in line that has not fainted. It also has decreased priority.
Circle Throw inflicts damage and has decreased [[priority]]. In a Trainer battle, it will [[recall|switch out]] the target to the next Pokémon in line that has not fainted (if there is one). In a wild Pokémon battle with a single wild Pokémon, this move will cause the battle to end if the user's level is equal or greater than the target's; however, if there are multiple wild Pokémon in the battle, it works the same as in a Trainer battle.


Circle Throw will fail to end wild Pokémon battles or switch out the opposing Trainer's Pokémon if it has the ability {{a|Suction Cups}}, is under the effects of {{m|Ingrain}}, or has {{m|Substitute}} set up. In a Trainer battle, it will also fail to switch out the opposing Pokémon if there isn't another to take its place.
If using this move causes the user to faint (such as if the target is holding a [[Rocky Helmet]] or has the Ability {{a|Rough Skin}} or {{a|Iron Barbs}}), the target will not be forced to switch.
 
Circle Throw will fail to end wild Pokémon battles or switch out the opposing Trainer's Pokémon if the target has the Ability {{a|Suction Cups}}, is under the effects of {{m|Ingrain}}, or has {{m|Substitute}} set up.
 
Circle Throw can also be used as part of a [[Contest combination|Contest Spectacular combination]], with the user gaining extra three appeal points if a certain move ({{m|Entrainment}}, {{m|Hold Hands}}, {{m|Play Nice}}, {{m|Spikes}}, {{m|Stealth Rock}}, or {{m|Toxic Spikes}}) was used in the prior turn.
 
When used on a [[Dynamax]] or [[Gigantamax]] Pokémon, Circle Throw will deal damage but not force the target to switch out.
 
==Description==
{{movedesc|fighting}}
{{movedescentry|{{gameabbrev5|BW}}|The user throws the target and drags out another Pokémon in its party. In the wild, the battle ends.}}
{{movedescentry|{{gameabbrev5|B2W2}}|The target is thrown and switched. In the wild, a battle against a single Pokémon ends.}}
{{movedescentry|{{gameabbrev6|XYORAS}}<br>{{gameabbrev7|SMUSUM}}<br>{{gameabbrev8|SwShBDSPLA}}<br>{{gameabbrev9|SV}}|The target is thrown, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.}}
|}
|}{{left clear}}


==Learnset==
==Learnset==
===[[Generation V]]===
===By [[Level|leveling up]]===
{{Learnlist|Fighting}}
{{Movehead/Games|Fighting|g1=none|g2=none|g3=none|g4=none|g7=1|g7g={{gameabbrev7|SMUSUM}}|g8=2}}
{{Moveentry|062|Poliwrath|2|Water|Fighting|53|'''}}
{{Moveentry/6|0062|Poliwrath|type=Water|type2=Fighting|1|Water 1|Water 1|53|1, 53|1, 53|1|1|{{tt|Rem.|Can only be learned via Move Reminder}}|STAB='''}}
{{Moveentry|538|Throh|1|Fighting||37|'''}}
{{Moveentry/6|0538|Throh|type=Fighting|1|Human-Like|Human-Like|37|37|29|10|STAB='''}}
{{Learnlist/footer}}
{{Moveentry/6|0674|Pancham|type=Fighting|2|Field|Human-Like||25|25|12|STAB='''}}
{{Moveentry/6|0675|Pangoro|type=Fighting|type2=Dark|2|Field|Human-Like||25|25|12|STAB='''}}
{{Moveentry/6|0917|Tarountula|type=Bug|1|Bug|Bug||||||36}}
{{Moveentry/6|0918|Spidops|type=Bug|1|Bug|Bug||||||41}}
{{Movefoot|Fighting|6}}


====By {{pkmn|breeding}}====
===By {{pkmn|breeding}}===
{{breedlist|Fighting}}
{{Movehead/Games|Fighting|Egg Move|g1=none|g2=none|g3=none|g4=none|g7=1|g7g={{gameabbrev7|SMUSUM}}|g8=2}}
{{Moveentry|115|Kangaskhan|1|Normal||{{p|Whismur}}, {{p|Loudred}}, {{p|Exploud}}||*}}
{{Moveentry/6|0115|Kangaskhan|type=Normal|1|Monster|Monster||||||note=Chain breed}}
{{Moveentry|293|Whismur|1|Normal||{{p|Buneary}}, {{p|Lopunny}}<br>{{p|Lucario}}||*}}
{{Moveentry/6|0293|Whismur|type=Normal|2|Monster|Field|✔|✔||||note=Chain breed in Gen V}}
{{Moveentry|427|Buneary|1|Normal||{{p|Throh}}}}
{{Moveentry/6|0427|Buneary|type=Normal|2|Field|Human-Like|✔|✔|✔|||STAB=''}}
{{Moveentry|447|Riolu|1|Fighting||{{p|Throh}}|'''}}
{{Moveentry/6|0447|Riolu|type=Fighting|2|Field|Human-Like|||||||STAB='''}}
{{Learnlist/footer/breeding}}
{{Moveentry/6|0852|Clobbopus|type=Fighting|2|Water 1|Human-Like|||||STAB='''}}
{{Movefoot|Fighting|6}}


==In other languages==
==In other games==
*French: '''Projection'''
===[[Pokémon Mystery Dungeon series]]===
*German: '''Überkopfwurf'''
Circle Throw deals damage and blows the enemy away by ten tiles. If the target collides with a wall or another Pokémon, the target (and the other Pokémon) will take 5 HP damage. If the move is activated twice in one turn, Circle Throw will hit the enemy twice and blow them away up to 20 tiles.
*Italian: '''Ribaltiro'''
 
*Spanish: '''Llave giro'''
{{Template:MDMoveheader|type=fighting}}
{{Template:MDMoveRow|game=SMD|pow=3|powmax=99|pp=15|ppmax=30|acc=95%|accmax=98%|range=Front|target=Enemy|cuts=No}}
{{Template:MDMovefoot|type=fighting|SMD=yes|RTDX=yes}}
 
==={{g|Rumble Rush}}===
{{RumbleRushPhysicalAttack|move=Circle Throw|type=Fighting
|stars=3
|pow=44.32761
|charge=0.76
|range=Dash
|hits=1
|projectiles=1
|crit=1.5
|effect=None}}
 
===Description===
{{movedesc|Fighting}}
{{movedescentry|{{gameabbrevmd|GTI}}|[[File:IconKanji2MD.png]]UNUSED}}
{{movedescentry|{{gameabbrevmd|SMD}}<br/>{{gameabbrevmd|RTDX}}|It damages an enemy and blows the enemy away in a straight line. It causes more damage if the enemy crashes into a wall or a Pokémon.}}
|}
|}{{left clear}}
 
==In the anime==
{{moveanime|type=fighting|exp=yes|gen=The user grabs the opponent and throws them over their head.|image1=Cameron Riolu Circle Throw.png|image1p=Riolu|image2=Cameron Lucario Circle Throw.png|image2p=Lucario|image3=Montgomery Throh Circle Throw.png|image3p=Montgomery's Throh|image4=Rocket Prize Master Throh Circle Throw.png|image4p=Team Rocket's Throh}}
{{movep|type=fighting|ms=538|pkmn=Throh|method=Throh grabs his opponent, then turns on his back, throwing the opponent over his head with a kick.}}
{{movemid|type=fighting|user=Montgomery|user1=Montgomery's Throh|startcode=BW071|startname=Search for the Clubultimate!|notes=Debut}}
{{movemid|type=fighting|user=Rocket Prize Master|user1=Team Rocket's Throh|startcode=JN048|startname=A Close Call... Practically!}}
{{movep|type=fighting|ms=447|pkmn=Riolu|method=Riolu grabs its opponent, then turns on its back, throwing the opponent over its head with a kick.}}
{{movemid|type=fighting|user=Cameron's Riolu|startcode=BW104|startname=Mission: Defeat Your Rival!}}
{{movep|type=fighting|ms=448|pkmn=Lucario|method=Lucario grabs its opponent, then turns on its back, throwing the opponent over its head with a kick.}}
{{movebtm|type=fighting|user=Cameron's Lucario|startcode=BW108|startname=A Unova League Evolution!}}
 
==In the manga==
===Pokémon Adventures===
{{movemanga|type=fighting|exp=yes|gen=The user grabs the opponent and throws them over their head.|image1=Team Plasma Throh Circle Throw Adventures.png|image1p=Throh}}
{{movep|type=fighting|ms=538|pkmn=Throh|method=Throh grabs the opponent and turns on his back, throwing them over his head.}}
{{movebtmManga|type=fighting|user=Team Plasma Grunt (Trainer class)|user1=A Team Plasma Grunt's Throh|startcode=PS545|startname=Deduction Time|notes=Debut}}


==In other generations==
===Core series games===
{{Movegen
|type=Fighting
|genV=Circle Throw V
|genVI=Circle Throw VI
|genVI2=Circle Throw VI 2
|genVII=Circle Throw VII
|genVII2=Circle Throw VII 2
|genVIII=Circle Throw VIII
|genVIII2=Circle Throw VIII 2
}}
===Spin-off series games===
{{Movegen
|type=Fighting
|PSMD=Circle Throw PSMD
}}
==Trivia==
* In the {{pkmn|anime}}, Circle Throw is depicted as a jujutsu/judo technique called "{{wp|Tomoe nage}}", in which the attacker grabs the opponent high and falls back, using the combined forces of their legs and inertia to throw the opponent over their head.
** This move has also similarities with a wrestling maneuver called "{{wp|Professional wrestling throws#Monkey flip|the monkey flip}}".


==In other languages==
{{Langtable|color={{fighting color}}|bordercolor={{fighting color light}}
|zh_yue=巴投 ''{{tt|Bātàuh|Circle Throw}}''
|zh_cmn=巴投 ''{{tt|Bātóu|Circle Throw}}''
|fr=Projection
|de=Überkopfwurf
|it=Ribaltiro
|ko=배대뒤치기 ''Baedae Duichigi''
|pl=Rzut Obrotowy
|pt_br=Lançamento Circular ([[BW104]]-present, TCG)<br>Arremesso Circular (Early anime)
|pt_eu=Arremesso Circular
|es_la=Tiro Circular
|es_eu=Llave Giro
|vi=Cú Ném Xoay Vòng
}}
{{-}}
{{Dragon Tail|Fighting}}
{{Dragon Tail|Fighting}}
{{Project Moves and Abilities notice}}


{{Project Moves and Abilities notice}}
[[Category:Decreased priority moves]]
[[Category:Moves that switch the target out]]
[[Category:Moves usable in Pokémon Sword and Shield]]
[[Category:Moves usable in Pokémon Scarlet and Violet]]


[[de:Überkopfwurf]]
[[de:Überkopfwurf]]
[[es:Llave giro]]
[[fr:Projection]]
[[it:Ribaltiro]]
[[ja:ともえなげ]]
[[ja:ともえなげ]]
[[zh:巴投(招式)]]
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