29,809
edits
m (Reverted edits by SearingSteam (talk) to last revision by ISeeYou) |
Oneofthosedf (talk | contribs) (→Learnset: format update) |
||
(148 intermediate revisions by 81 users not shown) | |||
Line 1: | Line 1: | ||
{{MoveInfobox| | {{MoveInfobox | ||
n=509 | | |n=509 | ||
name=Circle Throw | | |name=Circle Throw | ||
jname=ともえなげ| | |jname=ともえなげ | ||
jtrans=Overhead Throw| | |jtrans=Overhead Throw | ||
jtranslit=Tomoenage | |jtranslit=Tomoenage | ||
|gameimage=Circle Throw IX.png | |||
gameimage=Circle Throw.png| | |gameimagewidth=300 | ||
type=Fighting| | |type=Fighting | ||
damagecategory=Physical| | |damagecategory=Physical | ||
basepp=10| | |basepp=10 | ||
maxpp=16 | | |maxpp=16 | ||
power=60 | | |power=60 | ||
accuracy=90 | | |accuracy=90 | ||
priority=-6 | | |priority=-6 | ||
gen=V | | |gen=V | ||
pokefordex=Circle%20Throw | | |category6=Cool | ||
touches=yes | | |appeal6=3 | ||
protect=yes | | |jam6=0 | ||
magiccoat=no | | |cdesc6=Causes the user to move later on the next turn. | ||
snatch=no | | |pokefordex=Circle%20Throw | ||
|touches=yes | |||
kingsrock=no | | |protect=yes | ||
flag7=yes | | |magiccoat=no | ||
flag8=no | | |snatch=no | ||
sound=no | | |mirrormove=yes | ||
target=anyadjacent | | |kingsrock=no | ||
footnotes= }} | |flag7=yes | ||
|flag8=no | |||
|sound=no | |||
|target=anyadjacent | |||
|footnotes= | |||
}} | |||
'''Circle Throw''' (Japanese: '''ともえなげ''' ''{{wp|Tomoe nage|Overhead Throw}}'') is a damage-dealing {{ | '''Circle Throw''' (Japanese: '''ともえなげ''' ''{{wp|Tomoe nage|Overhead Throw}}'') is a damage-dealing {{type|Fighting}} [[move]] introduced in [[Generation V]]. | ||
==Effect== | ==Effect== | ||
Circle Throw inflicts damage. | Circle Throw inflicts damage and has decreased [[priority]]. In a Trainer battle, it will [[recall|switch out]] the target to the next Pokémon in line that has not fainted (if there is one). In a wild Pokémon battle with a single wild Pokémon, this move will cause the battle to end if the user's level is equal or greater than the target's; however, if there are multiple wild Pokémon in the battle, it works the same as in a Trainer battle. | ||
Circle Throw will fail to end wild Pokémon battles or switch out the opposing Trainer's Pokémon if | If using this move causes the user to faint (such as if the target is holding a [[Rocky Helmet]] or has the Ability {{a|Rough Skin}} or {{a|Iron Barbs}}), the target will not be forced to switch. | ||
Circle Throw will fail to end wild Pokémon battles or switch out the opposing Trainer's Pokémon if the target has the Ability {{a|Suction Cups}}, is under the effects of {{m|Ingrain}}, or has {{m|Substitute}} set up. | |||
Circle Throw can also be used as part of a [[Contest combination|Contest Spectacular combination]], with the user gaining extra three appeal points if a certain move ({{m|Entrainment}}, {{m|Hold Hands}}, {{m|Play Nice}}, {{m|Spikes}}, {{m|Stealth Rock}}, or {{m|Toxic Spikes}}) was used in the prior turn. | |||
When used on a [[Dynamax]] or [[Gigantamax]] Pokémon, Circle Throw will deal damage but not force the target to switch out. | |||
==Description== | |||
{{movedesc|fighting}} | |||
{{movedescentry|{{gameabbrev5|BW}}|The user throws the target and drags out another Pokémon in its party. In the wild, the battle ends.}} | |||
{{movedescentry|{{gameabbrev5|B2W2}}|The target is thrown and switched. In the wild, a battle against a single Pokémon ends.}} | |||
{{movedescentry|{{gameabbrev6|XYORAS}}<br>{{gameabbrev7|SMUSUM}}<br>{{gameabbrev8|SwShBDSPLA}}<br>{{gameabbrev9|SV}}|The target is thrown, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.}} | |||
|} | |||
|}{{left clear}} | |||
==Learnset== | ==Learnset== | ||
===[[ | ===By [[Level|leveling up]]=== | ||
{{ | {{Movehead/Games|Fighting|g1=none|g2=none|g3=none|g4=none|g7=1|g7g={{gameabbrev7|SMUSUM}}|g8=2}} | ||
{{Moveentry| | {{Moveentry/6|0062|Poliwrath|type=Water|type2=Fighting|1|Water 1|Water 1|53|1, 53|1, 53|1|1|{{tt|Rem.|Can only be learned via Move Reminder}}|STAB='''}} | ||
{{Moveentry| | {{Moveentry/6|0538|Throh|type=Fighting|1|Human-Like|Human-Like|37|37|29|10|STAB='''}} | ||
{{ | {{Moveentry/6|0674|Pancham|type=Fighting|2|Field|Human-Like||25|25|12|STAB='''}} | ||
{{Moveentry/6|0675|Pangoro|type=Fighting|type2=Dark|2|Field|Human-Like||25|25|12|STAB='''}} | |||
{{Moveentry/6|0917|Tarountula|type=Bug|1|Bug|Bug||||||36}} | |||
{{Moveentry/6|0918|Spidops|type=Bug|1|Bug|Bug||||||41}} | |||
{{Movefoot|Fighting|6}} | |||
===By {{pkmn|breeding}}=== | |||
{{ | {{Movehead/Games|Fighting|Egg Move|g1=none|g2=none|g3=none|g4=none|g7=1|g7g={{gameabbrev7|SMUSUM}}|g8=2}} | ||
{{Moveentry| | {{Moveentry/6|0115|Kangaskhan|type=Normal|1|Monster|Monster|✔|✔|✔|✔|✔|note=Chain breed}} | ||
{{Moveentry| | {{Moveentry/6|0293|Whismur|type=Normal|2|Monster|Field|✔|✔|✔|✔|✔|note=Chain breed in Gen V}} | ||
{{Moveentry| | {{Moveentry/6|0427|Buneary|type=Normal|2|Field|Human-Like|✔|✔|✔|✔|✔|STAB=''}} | ||
{{Moveentry| | {{Moveentry/6|0447|Riolu|type=Fighting|2|Field|Human-Like|✔|✔|✔|✔|✔|✔|STAB='''}} | ||
{{ | {{Moveentry/6|0852|Clobbopus|type=Fighting|2|Water 1|Human-Like||||✔|STAB='''}} | ||
{{Movefoot|Fighting|6}} | |||
==In other | ==In other games== | ||
===[[Pokémon Mystery Dungeon series]]=== | |||
Circle Throw deals damage and blows the enemy away by ten tiles. If the target collides with a wall or another Pokémon, the target (and the other Pokémon) will take 5 HP damage. If the move is activated twice in one turn, Circle Throw will hit the enemy twice and blow them away up to 20 tiles. | |||
{{Template:MDMoveheader|type=fighting}} | |||
{{Template:MDMoveRow|game=SMD|pow=3|powmax=99|pp=15|ppmax=30|acc=95%|accmax=98%|range=Front|target=Enemy|cuts=No}} | |||
{{Template:MDMovefoot|type=fighting|SMD=yes|RTDX=yes}} | |||
==={{g|Rumble Rush}}=== | |||
{{RumbleRushPhysicalAttack|move=Circle Throw|type=Fighting | |||
|stars=3 | |||
|pow=44.32761 | |||
|charge=0.76 | |||
|range=Dash | |||
|hits=1 | |||
|projectiles=1 | |||
|crit=1.5 | |||
|effect=None}} | |||
===Description=== | |||
{{movedesc|Fighting}} | |||
{{movedescentry|{{gameabbrevmd|GTI}}|[[File:IconKanji2MD.png]]UNUSED}} | |||
{{movedescentry|{{gameabbrevmd|SMD}}<br/>{{gameabbrevmd|RTDX}}|It damages an enemy and blows the enemy away in a straight line. It causes more damage if the enemy crashes into a wall or a Pokémon.}} | |||
|} | |||
|}{{left clear}} | |||
==In the anime== | |||
{{moveanime|type=fighting|exp=yes|gen=The user grabs the opponent and throws them over their head.|image1=Cameron Riolu Circle Throw.png|image1p=Riolu|image2=Cameron Lucario Circle Throw.png|image2p=Lucario|image3=Montgomery Throh Circle Throw.png|image3p=Montgomery's Throh|image4=Rocket Prize Master Throh Circle Throw.png|image4p=Team Rocket's Throh}} | |||
{{movep|type=fighting|ms=538|pkmn=Throh|method=Throh grabs his opponent, then turns on his back, throwing the opponent over his head with a kick.}} | |||
{{movemid|type=fighting|user=Montgomery|user1=Montgomery's Throh|startcode=BW071|startname=Search for the Clubultimate!|notes=Debut}} | |||
{{movemid|type=fighting|user=Rocket Prize Master|user1=Team Rocket's Throh|startcode=JN048|startname=A Close Call... Practically!}} | |||
{{movep|type=fighting|ms=447|pkmn=Riolu|method=Riolu grabs its opponent, then turns on its back, throwing the opponent over its head with a kick.}} | |||
{{movemid|type=fighting|user=Cameron's Riolu|startcode=BW104|startname=Mission: Defeat Your Rival!}} | |||
{{movep|type=fighting|ms=448|pkmn=Lucario|method=Lucario grabs its opponent, then turns on its back, throwing the opponent over its head with a kick.}} | |||
{{movebtm|type=fighting|user=Cameron's Lucario|startcode=BW108|startname=A Unova League Evolution!}} | |||
==In the manga== | |||
===Pokémon Adventures=== | |||
{{movemanga|type=fighting|exp=yes|gen=The user grabs the opponent and throws them over their head.|image1=Team Plasma Throh Circle Throw Adventures.png|image1p=Throh}} | |||
{{movep|type=fighting|ms=538|pkmn=Throh|method=Throh grabs the opponent and turns on his back, throwing them over his head.}} | |||
{{movebtmManga|type=fighting|user=Team Plasma Grunt (Trainer class)|user1=A Team Plasma Grunt's Throh|startcode=PS545|startname=Deduction Time|notes=Debut}} | |||
==In other generations== | |||
===Core series games=== | |||
{{Movegen | |||
|type=Fighting | |||
|genV=Circle Throw V | |||
|genVI=Circle Throw VI | |||
|genVI2=Circle Throw VI 2 | |||
|genVII=Circle Throw VII | |||
|genVII2=Circle Throw VII 2 | |||
|genVIII=Circle Throw VIII | |||
|genVIII2=Circle Throw VIII 2 | |||
}} | |||
===Spin-off series games=== | |||
{{Movegen | |||
|type=Fighting | |||
|PSMD=Circle Throw PSMD | |||
}} | |||
==Trivia== | |||
* In the {{pkmn|anime}}, Circle Throw is depicted as a jujutsu/judo technique called "{{wp|Tomoe nage}}", in which the attacker grabs the opponent high and falls back, using the combined forces of their legs and inertia to throw the opponent over their head. | |||
** This move has also similarities with a wrestling maneuver called "{{wp|Professional wrestling throws#Monkey flip|the monkey flip}}". | |||
==In other languages== | |||
{{Langtable|color={{fighting color}}|bordercolor={{fighting color light}} | |||
|zh_yue=巴投 ''{{tt|Bātàuh|Circle Throw}}'' | |||
|zh_cmn=巴投 ''{{tt|Bātóu|Circle Throw}}'' | |||
|fr=Projection | |||
|de=Überkopfwurf | |||
|it=Ribaltiro | |||
|ko=배대뒤치기 ''Baedae Duichigi'' | |||
|pl=Rzut Obrotowy | |||
|pt_br=Lançamento Circular ([[BW104]]-present, TCG)<br>Arremesso Circular (Early anime) | |||
|pt_eu=Arremesso Circular | |||
|es_la=Tiro Circular | |||
|es_eu=Llave Giro | |||
|vi=Cú Ném Xoay Vòng | |||
}} | |||
{{-}} | |||
{{Dragon Tail|Fighting}} | {{Dragon Tail|Fighting}} | ||
{{Project Moves and Abilities notice}} | |||
[[Category:Decreased priority moves]] | |||
[[Category:Moves that switch the target out]] | |||
[[Category:Moves usable in Pokémon Sword and Shield]] | |||
[[Category:Moves usable in Pokémon Scarlet and Violet]] | |||
[[de:Überkopfwurf]] | [[de:Überkopfwurf]] | ||
[[es:Llave giro]] | |||
[[fr:Projection]] | |||
[[it:Ribaltiro]] | |||
[[ja:ともえなげ]] | [[ja:ともえなげ]] | ||
[[zh:巴投(招式)]] |
edits