Barrier (move): Difference between revisions

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{{bad picture|2=Should be replaced with Generation VI images}}
{{MoveInfobox
{{MoveInfobox|
|n=112
n=112 |
|name=Barrier
name=Barrier |
|jname=バリアー
jname=バリアー |
|jtrans=Barrier
jtrans=Barrier |
|jtranslit=Bariā
jtranslit=Bariā |
|gameimage=Barrier.png
gameimage=Barrier V.png |
|gameimagewidth=300
type=Psychic |
|type=Psychic
damagecategory=Status |
|damagecategory=Status
basepp={{tt|20|30 in Generation I-V}} |
|basepp={{tt|20|30 in Generations I-V}}
maxpp={{tt|32|48 in Generation I-V}} |
|maxpp={{tt|32|48 in Generations I-V}}
power=— |
|power=—
accuracy=— |
|accuracy=—
bdesc=Boosts Defense 2 levels. |
|gen=I
gen=I |
|category=Cool
category=Cool |
|appeal=1
appeal=1 |
|jam=0
jam=0 |
|cdesc=Can avoid being startled by others.
cdesc=Can avoid being startled by others. |
|appealsc=2
appealsc=2 |
|scdesc=Prevents the Voltage from going up in the same turn.
scdesc=Prevents the Voltage from going up in the same turn. |
|appeal6=1
pokefordex=barrier |
|jam6=0
touches=no |
|cdesc6=Prevents the user from being startled until the turn ends.
protect=no |
|touches=no
magiccoat=no |
|protect=no
snatch=yes |
|magiccoat=no
mirrormove=no |
|snatch=yes
kingsrock=no |
|mirrormove=no
flag7=yes |
|kingsrock=no
flag8=no |
|sound=no
sound=no |
|target=self
target=self |
}}
footnotes= }}
'''Barrier''' (Japanese: '''バリアー''' ''Barrier'') is a non-damaging {{type|Psychic}} [[move]] introduced in [[Generation I]].
'''Barrier''' (Japanese: '''バリアー''' ''Barrier'') is a non-damaging {{type|Psychic}} [[move]] introduced in [[Generation I]].


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Barrier increases the user's {{stat|Defense}} by two stages.
Barrier increases the user's {{stat|Defense}} by two stages.


===Generation VI===
===Generation VI onward===
Barrier's PP changed from 30 to 20.
Barrier's PP was changed from 30 to 20.
 
If powered up by a {{DL|Z-Crystal|Psychium Z}} into Z-Barrier, all of the user's lowered stats are reset.


==Description==
==Description==
{{movedesc|Psychic}}
{{movedesc|Psychic}}
{{movedescentry|{{gameabbrev3|Stad}}|Instantly forms a barrier between the user and the opponent. <sc>Defense</sc> is sharply increased.}}
{{movedescentry|{{gameabbrevss|Stad}}|Instantly forms a barrier between the user and the opponent. <sc>Defense</sc> is sharply increased.}}
{{movedescentry|{{gameabbrev3|Stad2}}|Instantly forms a barrier between the user and the opponent. <sc>Defense</sc> is increased.}}
{{movedescentry|{{gameabbrevss|Stad2}}|Instantly forms a barrier between the user and the opponent. <sc>Defense</sc> is increased.}}
{{movedescentry|{{gameabbrev3|GSC}}|Sharply increases user's <sc>Defense</sc>.}}
{{movedescentry|{{gameabbrev2|GSC}}|Sharply increases user's <sc>Defense</sc>.}}
{{movedescentry|{{gameabbrev3|RSE}}{{gameabbrev3|Colo}}{{gameabbrev3|XD}}|Creates a barrier that sharply raises <sc>Defense</sc>.}}
{{movedescentry|{{gameabbrev3|RSE}}{{gameabbrevss|Colo}}{{gameabbrevss|XD}}|Creates a barrier that sharply raises <sc>Defense</sc>.}}
{{movedescentry|{{gameabbrev3|FRLG}}|The user throws up a sturdy wall that sharply raises its <sc>Defense</sc> stat.}}
{{movedescentry|{{gameabbrev3|FRLG}}|The user throws up a sturdy wall that sharply raises its <sc>Defense</sc> stat.}}
{{movedescentry|{{gameabbrev3|DPPt}}{{gameabbrev3|HGSS}}<br>{{gameabbrev3|BWB2W2}}<br>{{gameabbrev3|XY}}|The user throws up a sturdy wall that sharply raises its Defense stat.}}
{{movedescentry|{{gameabbrev4|DPPtHGSS}}<br>{{gameabbrev5|BWB2W2}}<br>{{gameabbrev6|XYORAS}}<br>{{gameabbrev7|SM}}|The user throws up a sturdy wall that sharply raises its Defense stat.}}
|}
|}
|}{{left clear}}
|}{{left clear}}
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==Learnset==
==Learnset==
===By [[Level|leveling up]]===
===By [[Level|leveling up]]===
{{Moveheader/Level|Psychic|1}}
{{Movehead/Level|Psychic|1}}
{{Moveentry/Level1|072|Tentacool|2|Water|Poison|33|36|36|26|29|29}}
{{Moveentry/7|072|Tentacool|1|Water 3|Water 3|33|36|36|26|29|29{{sup/6|XY}}<br>28{{sup/6|ORAS}}|28}}
{{Moveentry/Level1|073|Tentacruel|2|Water|Poison|35|38|38|26|29|29}}
{{Moveentry/7|073|Tentacruel|1|Water 3|Water 3|35|38|38|26|29|29{{sup/6|XY}}<br>28{{sup/6|ORAS}}|28}}
{{Moveentry/Level1|122|Mr. Mime|2|Psychic|Fairy|--|--|--|--|--|--}}
{{Moveentry/7|122|Mr. Mime|1|Human-Like|Human-Like|1|1|1|1|1|1|1}}
{{Moveentry/Level1|150|Mewtwo|1|Psychic|Psychic|63|11|11|8|--|64}}
{{Moveentry/7|150|Mewtwo|1|Undiscovered|Undiscovered|63|11|11|8|1|64|64}}
{{Moveentry/Level1|151|Mew|1|Psychic|Psychic|no|no|no|40|40|40}}
{{Moveentry/7|151|Mew|1|Undiscovered|Undiscovered||||40|40|40|40}}
{{Moveentry/Level1|439|Mime Jr.|2|Psychic|Fairy|no|no|no|--|--|--}}
{{Moveentry/7|439|Mime Jr.|1|Undiscovered|Undiscovered||||1|1|1|1}}
{{Moveentry/Level1|462|Magnezone|2|Electric|Steel|no|no|no|--|--|--}}
{{Moveentry/7|462|Magnezone|1|Mineral|Mineral||||1|1|1|1}}
{{Moveentry/Level1|471|Glaceon|1|Ice|Ice|no|no|no|no|PtHGSS=78|78|B2W2=29|29}}
{{Moveentry/7|471|Glaceon|1|Field|Field||||78{{sup/4|PtHGSS}}|78{{sup/5|BW}}<br>29{{sup/5|B2W2}}|29|29}}
{{Movefooter|Psychic|1}}
{{Movefoot|Psychic}}


===By {{pkmn|breeding}}===
===By {{pkmn|breeding}}===
{{Moveheader/Breed|Psychic|2}}
{{Movehead/Breed|Psychic|2}}
{{Moveentry/Breed2|063|Abra|1|Psychic|Psychic|{{MSP|122|Mr. Mime}}|{{MSP|122|Mr. Mime}}|{{MSP|122|Mr. Mime}}|{{MSP|122|Mr. Mime}}|{{MSP|122|Mr. Mime}}}}
{{Moveentry/6|063|Abra|1|Human-Like|Human-Like||||||}}
{{Moveentry/Breed2|090|Shellder|1|Water|Water|{{MSP|072|Tentacool}}{{MSP|073|Tentacruel}}|{{MSP|072|Tentacool}}{{MSP|073|Tentacruel}}|{{MSP|072|Tentacool}}{{MSP|073|Tentacruel}}|{{MSP|072|Tentacool}}{{MSP|073|Tentacruel}}|{{MSP|072|Tentacool}}{{MSP|073|Tentacruel}}}}
{{Moveentry/6|090|Shellder|1|Water 3|Water 3||||||}}
{{Moveentry/Breed2|096|Drowzee|1|Psychic|Psychic|{{MSP|122|Mr. Mime}}|{{MSP|122|Mr. Mime}}|{{MSP|122|Mr. Mime}}|{{MSP|122|Mr. Mime}}|{{MSP|122|Mr. Mime}}}}
{{Moveentry/6|096|Drowzee|1|Human-Like|Human-Like||||||}}
{{Moveentry/Breed2|120|Staryu|1|Water|Water|{{MS|000}}|C=no|no|no|no|note=Staryu is programmed to learn Egg moves in Gold and Silver, despite being unable to learn them due to being genderless}}
{{Moveentry/6|120|Staryu|1|Water 3|Water 3|{{sup/2|GS}}|||||note=Staryu is programmed to learn Egg moves in Gold and Silver, despite being unable to learn them due to being genderless}}
{{Moveentry/Breed2|222|Corsola|2|Water|Rock|no|{{MSP|072|Tentacool}}{{MSP|073|Tentacruel}}|{{MSP|072|Tentacool}}{{MSP|073|Tentacruel}}|{{MSP|072|Tentacool}}{{MSP|073|Tentacruel}}|{{MSP|072|Tentacool}}{{MSP|073|Tentacruel}}}}
{{Moveentry/6|222|Corsola|2|Water 1|Water 3||||||}}
{{Moveentry/Breed2|239|Elekid|1|Electric|Electric|{{MSP|122|Mr. Mime}}|{{MSP|122|Mr. Mime}}|{{MSP|122|Mr. Mime}}|{{MSP|122|Mr. Mime}}|{{MSP|122|Mr. Mime}}}}
{{Moveentry/6|239|Elekid|1|Undiscovered|Undiscovered||||||}}
{{Moveentry/Breed2|240|Magby|1|Fire|Fire|{{MSP|122|Mr. Mime}}|{{MSP|122|Mr. Mime}}|{{MSP|122|Mr. Mime}}|{{MSP|122|Mr. Mime}}|{{MSP|122|Mr. Mime}}}}
{{Moveentry/6|240|Magby|1|Undiscovered|Undiscovered||||||}}
{{Moveentry/Breed2|258|Mudkip|1|Water|Water|no|no|no|no|{{MSP|222|Corsola}}|note=Chain breed}}
{{Moveentry/6|258|Mudkip|2|Monster|Water 1|||||||note=Chain breed}}
{{Moveentry/Breed2|345|Lileep|2|Rock|Grass|no|{{MSP|072|Tentacool}}{{MSP|073|Tentacruel}}|{{MSP|072|Tentacool}}{{MSP|073|Tentacruel}}|{{MSP|072|Tentacool}}{{MSP|073|Tentacruel}}|{{MSP|072|Tentacool}}{{MSP|073|Tentacruel}}}}
{{Moveentry/6|345|Lileep|1|Water 3|Water 3||||||}}
{{Moveentry/Breed2|366|Clamperl|1|Water|Water|no|{{MSP|222|Corsola}}|{{MSP|222|Corsola}}|{{MSP|222|Corsola}}|{{MSP|222|Corsola}}|note=Chain breed}}
{{Moveentry/6|366|Clamperl|1|Water 1|Water 1|||||||note=Chain breed}}
{{Moveentry/Breed2|517|Munna|1|Psychic|Psychic|no|no|no|{{MSP|471|Glaceon}}|{{MSP|471|Glaceon}}}}
{{Moveentry/6|517|Munna|1|Field|Field||||||}}
{{Moveentry/Breed2|605|Elgyem|1|Psychic|Psychic|no|no|no|{{MSP|122|Mr. Mime}}|{{MSP|122|Mr. Mime}}}}
{{Moveentry/6|605|Elgyem|1|Human-Like|Human-Like||||||}}
{{Moveentry/Breed2|677|Espurr|1|Psychic|Psychic|no|no|no|no|{{MSP|471|Glaceon}}}}
{{Moveentry/6|677|Espurr|1|Field|Field||||||}}
{{Moveentry/Breed2|698|Amaura|2|Rock|Ice|no|no|no|no|{{MSP|258|Mudkip}}|note=Chain breed}}
{{Moveentry/6|698|Amaura|1|Monster|Monster|||||||note=Chain breed}}
{{Moveentry/Breed2|712|Bergmite|1|Ice|Ice|no|no|no|no|{{MSP|258|Mudkip}}|note=Chain breed}}
{{Moveentry/6|712|Bergmite|1|Monster|Monster|||||||note=Chain breed}}
{{Movefooter|Psychic|2}}
{{Movefoot|Psychic}}


===Special move===
===Special move===
====[[Generation V]]====
====[[Generation V]]====
{{Learnlistspecial|Psychic}}
{{Movehead/Special|Psychic}}
{{Moveentryspecial|090|Shellder|1|Water|Water|{{pkmn|Dream World}} - {{dwa|Sparkling Sea}}}}
{{Moveentry/1|090|Shellder|1|Water 3|Water 3|{{pkmn|Dream World}} - {{dwa|Sparkling Sea}}}}
{{Moveentryspecial|605|Elgyem|1|Psychic|Psychic|{{pkmn|Dream World}} - {{dwa|Spooky Manor}}}}
{{Moveentry/1|605|Elgyem|1|Human-Like|Human-Like|{{pkmn|Dream World}} - {{dwa|Spooky Manor}}}}
{{Learnlist/footer}}
{{Movefoot|Psychic}}


===By {{pkmn2|event}}===
===By {{pkmn2|event}}===
====[[Generation II]]====
====[[Generation II]]====
{{Learnlistspecial|Psychic}}
{{Movehead/Special|Psychic}}
{{Moveentryspecial|137|Porygon|1|Normal|Normal|[[List of Gotta Catch 'Em All event Pokémon#Barrier Porygon|New York Pokémon Center]]}}
{{Moveentry/1|137|Porygon|1|Mineral|Mineral|[[List of Gotta Catch 'Em All event Pokémon#Barrier Porygon|New York Pokémon Center]]}}
{{Moveentryspecial|165|Ledyba|2|Bug|Flying|[[List of Gotta Catch 'Em All event Pokémon#Barrier Ledyba|New York Pokémon Center]]}}
{{Moveentry/1|165|Ledyba|1|Bug|Bug|[[List of Gotta Catch 'Em All event Pokémon#Barrier Ledyba|New York Pokémon Center]]}}
{{Learnlist/footer}}
{{Movefoot|Psychic}}
 
====[[Generation VI]]====
{{Movehead/Special|Psychic}}
{{Moveentry/1|149|Dragonite|2|Water 1|Dragon|[[Dragonite (Pokémon)#In events|Lance's Dragonite]]}}
{{Movefoot|Psychic}}
 
==In other games==
===Description===
{{movedesc|Psychic}}
{{movedescentry|{{gameabbrevmd|RB}}|Boosts the user's Defense by two levels.}}
|}
|}{{left clear}}


==In the anime==
==In the anime==
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{{moveanime|type=psychic|exp=yes|gen=The user forms an energy barrier to protect itself from the foe's attack.|image1=Red Mewtwo Barrier PO.png|image1p=Mewtwo}}
{{moveanime|type=psychic|exp=yes|gen=The user forms an energy barrier to protect itself from the foe's attack.|image1=Red Mewtwo Barrier PO.png|image1p=Mewtwo}}
{{movep|type=psychic|ms=150|pkmn=Mewtwo|method=Mewtwo forms a light green energy barrier around its body, protecting it from attacks.}}
{{movep|type=psychic|ms=150|pkmn=Mewtwo|method=Mewtwo forms a light green energy barrier around its body, protecting it from attacks.}}
{{movebtm|type=psychic|user=Red (Origins)|user1=Red's Mewtwo|startcode=PO04|startname=File 4 - Charizard|notes=Debut}}
{{movebtm|type=psychic|user=Red (Origins)|user1=Red's Mewtwo|startcode=PO04|startname=File 4: Charizard|notes=Debut}}


==In the manga==
==In the manga==
===In the Pokémon Adventures manga===
===In the Pokémon Adventures manga===
{{movemanga|type=psychic|exp=yes|gen=The user creates a protective barrier around themselves.|image1=Mewtwo Barrier Adventures.png|image1p=Mewtwo}}
{{movemanga|type=psychic|exp=yes|gen=The user creates a protective barrier around themselves.|image1=Mewtwo Barrier Adventures.png|image1p=Mewtwo|image2=Sabrina Mr Mime Barrier Adventures.png|image2p=Mr. Mime}}
{{movep|type=psychic|ms=150|pkmn=Mewtwo|method=Mewtwo sticks out one of its hands and a force field appears around it, protecting it from attacks. Mewtwo can also slam into the opponent while the barrier is around it.}}
{{movep|type=psychic|ms=150|pkmn=Mewtwo|method=Mewtwo sticks out one of its hands and a force field appears around it, protecting it from attacks. Mewtwo can also slam into the opponent while the barrier is around it.}}
{{movemid|type=psychic|user=Mewtwo (Adventures)|startcode=PS079|startname=Airing Out Aerodactyl|notes=Debut}}
{{movemid|type=psychic|user=Mewtwo (Adventures)|startcode=PS079|startname=Airing Out Aerodactyl|notes=Debut}}
{{movep|type=psychic|ms=122|pkmn=Mr. Mime|method=Mr. Mime holds up one of its index fingers and fires a beam of energy from the middle of it at the opponent. When the opponent is hit by the attack, the particles form together in the air and form an invisible wall around it.}}
{{movep|type=psychic|ms=122|pkmn=Mr. Mime|method=Mr. Mime holds up one of its index fingers and fires a beam of energy from the middle of it at the opponent. When the opponent is hit by the attack, the particles form together in the air and form an invisible wall around it.}}
{{movemid|type=psychic|user=Sabrina|user1=Sabrina's Mr. Mime|startcode=PS158|startname=Silly Scyther}}
{{movemid|type=psychic|user=Sabrina|user1=Sabrina's Mr. Mime|startcode=PS158|startname=Silly Scyther}}
{{movebtmManga|type=psychic|user=Crystal (Adventures)|user1=Crys's Mr. Mime|startcode=PS330|startname=The Final Battle III}}
{{movebtmManga|type=psychic|user=Crystal (Adventures)|user1=Crystal's Mymee|startcode=PS330|startname=The Final Battle III}}


===In the Pokémon Pocket Monsters manga===
===In the Pokémon Pocket Monsters manga===
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==In other generations==
==In other generations==
{{Movegen|
{{Movegen
type=Psychic|
|type=Psychic
genI=Barrier I|
|genI=Barrier I
genII=Barrier II|
|genII=Barrier II
genIII=Barrier III|
|genIII=Barrier III
genIV=Barrier IV|
|genIV=Barrier IV
}}
}}
{{Movegen|
{{Movegen
type=Psychic|
|type=Psychic
genV=Barrier V|
|genV=Barrier V
}}
}}
{{Movegen|
{{Movegen
type=Psychic|
|type=Psychic
Stad=Barrier Stad|
|Stad=Barrier Stad
Stad2=Barrier Stad2|
|Stad2=Barrier Stad2
|Colo=Barrier Colo
|XD=Barrier XD
}}
}}
{{Movegen|
{{Movegen
type=Psychic|
|type=Psychic
PMDRB=Barrier PMD RB|
|PMDRB=Barrier PMD RB
}}
}}


==Trivia==
==Trivia==
[[File:Lance Dragonite Barrier RGB.png|frame|Lance's Dragonite using Barrier]]
[[File:Lance Dragonite Barrier RGB.png|frame|Lance's Dragonite using Barrier]]
* In {{Game3|Red and Green|Red, Green|s}}, and {{Game3|Red and Blue|Blue|s}}, [[Lance]] has a {{TP|Lance|Dragonite}} with this move, although Dragonite [[Game move errors|cannot legitimately have the move]] in any of the games.
* In {{Game3|Red and Green|Red, Green|s}}, and {{Game3|Red and Blue|Blue|s}}, [[Lance]] has a {{TP|Lance|Dragonite}} with this move, although Dragonite [[Game move errors|cannot legitimately have the move]] in any of the [[Generation I]] games.
** A Dragonite with Barrier was distributed as a participation gift in the {{n|Kanto Classic Wi-Fi tournament announced|Kanto Classic Wi-Fi tournament}} as a reference to this Dragonite.


==In other languages==
==In other languages==
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|it=Barriera
|it=Barriera
|ko=배리어 ''Barrier''
|ko=배리어 ''Barrier''
|pt_eu=Barreira
|pt_br=Barreira
|pt_br=Barreira
|sr=Barijera
|sr=Barijera
|es=Barrera
|es=Barrera
|vi=Tường Chắn}}
|vi=Rào Chắn
}}


{{-}}
{{-}}
{{Agility|Psychic}}
{{Amnesia|Psychic}}
{{Project Moves and Abilities notice}}
{{Project Moves and Abilities notice}}


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[[ja:バリアー]]
[[ja:バリアー]]
[[pl:Barrier]]
[[pl:Barrier]]
[[pt:Barrier]]
[[zh:障碍(招式)]]
[[zh:障碍(技能)]]
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