Barrier (move): Difference between revisions

(21 intermediate revisions by 17 users not shown)
Line 5: Line 5:
jtrans=Barrier |
jtrans=Barrier |
jtranslit=Bariā |
jtranslit=Bariā |
gameimage=Barrier V.png |
gameimage=Barrier.png |
gameimagewidth=300px |
type=Psychic |
type=Psychic |
damagecategory=Status |
damagecategory=Status |
basepp={{tt|20|30 in Generation I-V}} |
basepp={{tt|20|30 in Generations I-V}} |
maxpp={{tt|32|48 in Generation I-V}} |
maxpp={{tt|32|48 in Generations I-V}} |
power=— |
power=— |
accuracy=— |
accuracy=— |
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appealsc=2 |
appealsc=2 |
scdesc=Prevents the Voltage from going up in the same turn. |
scdesc=Prevents the Voltage from going up in the same turn. |
appeal6=1 |
jam6=0 |
cdesc6=Prevents the user from being startled until the turn ends. |
pokefordex=barrier |
pokefordex=barrier |
touches=no |
touches=no |
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===Generation VI===
===Generation VI===
Barrier's PP changed from 30 to 20.
Barrier's PP was changed from 30 to 20.


==Description==
==Description==
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{{movedescentry|{{gameabbrev3|RSE}}{{gameabbrev3|Colo}}{{gameabbrev3|XD}}|Creates a barrier that sharply raises <sc>Defense</sc>.}}
{{movedescentry|{{gameabbrev3|RSE}}{{gameabbrev3|Colo}}{{gameabbrev3|XD}}|Creates a barrier that sharply raises <sc>Defense</sc>.}}
{{movedescentry|{{gameabbrev3|FRLG}}|The user throws up a sturdy wall that sharply raises its <sc>Defense</sc> stat.}}
{{movedescentry|{{gameabbrev3|FRLG}}|The user throws up a sturdy wall that sharply raises its <sc>Defense</sc> stat.}}
{{movedescentry|{{gameabbrev3|DPPt}}{{gameabbrev3|HGSS}}<br>{{gameabbrev3|BWB2W2}}<br>{{gameabbrev3|XY}}|The user throws up a sturdy wall that sharply raises its Defense stat.}}
{{movedescentry|{{gameabbrev3|DPPt}}{{gameabbrev3|HGSS}}<br>{{gameabbrev3|BWB2W2}}<br>{{gameabbrev3|XY}}{{gameabbrev3|ORAS}}|The user throws up a sturdy wall that sharply raises its Defense stat.}}
|}
|}
|}{{left clear}}
|}{{left clear}}
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===By [[Level|leveling up]]===
===By [[Level|leveling up]]===
{{Moveheader/Level|Psychic|1}}
{{Moveheader/Level|Psychic|1}}
{{Moveentry/Level1|072|Tentacool|2|Water|Poison|33|36|36|26|29|29}}
{{Moveentry/Level1|072|Tentacool|2|Water|Poison|33|36|36|26|29|{{tt|29|XY}}<br>{{tt|28|ORAS}}}}
{{Moveentry/Level1|073|Tentacruel|2|Water|Poison|35|38|38|26|29}}
{{Moveentry/Level1|073|Tentacruel|2|Water|Poison|35|38|38|26|29|{{tt|29|XY}}<br>{{tt|28|ORAS}}}}
{{Moveentry/Level1|122|Mr. Mime|2|Psychic|Fairy|--|--|--|--|--|--}}
{{Moveentry/Level1|122|Mr. Mime|2|Psychic|Fairy|--|--|--|--|--|--}}
{{Moveentry/Level1|150|Mewtwo|1|Psychic|Psychic|63|11|11|8|--|64}}
{{Moveentry/Level1|150|Mewtwo|1|Psychic|Psychic|63|11|11|8|--|64}}
{{Moveentry/Level1|151|Mew|1|Psychic|Psychic|no|no|no|40|40}}
{{Moveentry/Level1|151|Mew|1|Psychic|Psychic|no|no|no|40|40|40}}
{{Moveentry/Level1|439|Mime Jr.|2|Psychic|Fairy|no|no|no|--|--|--}}
{{Moveentry/Level1|439|Mime Jr.|2|Psychic|Fairy|no|no|no|--|--|--}}
{{Moveentry/Level1|462|Magnezone|2|Electric|Steel|no|no|no|--|--|--}}
{{Moveentry/Level1|462|Magnezone|2|Electric|Steel|no|no|no|--|--|--}}
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{{Moveheader/Breed|Psychic|2}}
{{Moveheader/Breed|Psychic|2}}
{{Moveentry/Breed2|063|Abra|1|Psychic|Psychic|{{MSP|122|Mr. Mime}}|{{MSP|122|Mr. Mime}}|{{MSP|122|Mr. Mime}}|{{MSP|122|Mr. Mime}}|{{MSP|122|Mr. Mime}}}}
{{Moveentry/Breed2|063|Abra|1|Psychic|Psychic|{{MSP|122|Mr. Mime}}|{{MSP|122|Mr. Mime}}|{{MSP|122|Mr. Mime}}|{{MSP|122|Mr. Mime}}|{{MSP|122|Mr. Mime}}}}
{{Moveentry/Breed2|090|Shellder|1|Water|Water|{{MSP|072|Tentacool}}{{MSP|073|Tentacruel}}|{{MSP|072|Tentacool}}{{MSP|073|Tentacruel}}|{{MSP|072|Tentacool}}{{MSP|073|Tentacruel}}|{{MSP|072|Tentacool}}{{MSP|073|Tentacruel}}}}
{{Moveentry/Breed2|090|Shellder|1|Water|Water|{{MSP|072|Tentacool}}{{MSP|073|Tentacruel}}|{{MSP|072|Tentacool}}{{MSP|073|Tentacruel}}|{{MSP|072|Tentacool}}{{MSP|073|Tentacruel}}|{{MSP|072|Tentacool}}{{MSP|073|Tentacruel}}|{{MSP|072|Tentacool}}{{MSP|073|Tentacruel}}}}
{{Moveentry/Breed2|096|Drowzee|1|Psychic|Psychic|{{MSP|122|Mr. Mime}}|{{MSP|122|Mr. Mime}}|{{MSP|122|Mr. Mime}}|{{MSP|122|Mr. Mime}}}}
{{Moveentry/Breed2|096|Drowzee|1|Psychic|Psychic|{{MSP|122|Mr. Mime}}|{{MSP|122|Mr. Mime}}|{{MSP|122|Mr. Mime}}|{{MSP|122|Mr. Mime}}|{{MSP|122|Mr. Mime}}}}
{{Moveentry/Breed2|120|Staryu|1|Water|Water|{{MSP|072|Tentacool}}{{MSP|073|Tentacruel}}|C=no|no|no|no|note=Staryu can learn Egg moves in Gold and Silver, despite being genderless}}
{{Moveentry/Breed2|120|Staryu|1|Water|Water|{{MS|000}}|C=no|no|no|no|note=Staryu is programmed to learn Egg moves in Gold and Silver, despite being unable to learn them due to being genderless}}
{{Moveentry/Breed2|222|Corsola|2|Water|Rock|no|{{MSP|072|Tentacool}}{{MSP|073|Tentacruel}}|{{MSP|072|Tentacool}}{{MSP|073|Tentacruel}}|{{MSP|072|Tentacool}}{{MSP|073|Tentacruel}}}}
{{Moveentry/Breed2|222|Corsola|2|Water|Rock|no|{{MSP|072|Tentacool}}{{MSP|073|Tentacruel}}|{{MSP|072|Tentacool}}{{MSP|073|Tentacruel}}|{{MSP|072|Tentacool}}{{MSP|073|Tentacruel}}|{{MSP|072|Tentacool}}{{MSP|073|Tentacruel}}}}
{{Moveentry/Breed2|239|Elekid|1|Electric|Electric|{{MSP|122|Mr. Mime}}|{{MSP|122|Mr. Mime}}|{{MSP|122|Mr. Mime}}|{{MSP|122|Mr. Mime}}}}
{{Moveentry/Breed2|239|Elekid|1|Electric|Electric|{{MSP|122|Mr. Mime}}|{{MSP|122|Mr. Mime}}|{{MSP|122|Mr. Mime}}|{{MSP|122|Mr. Mime}}|{{MSP|122|Mr. Mime}}}}
{{Moveentry/Breed2|240|Magby|1|Fire|Fire|{{MSP|122|Mr. Mime}}|{{MSP|122|Mr. Mime}}|{{MSP|122|Mr. Mime}}|{{MSP|122|Mr. Mime}}}}
{{Moveentry/Breed2|240|Magby|1|Fire|Fire|{{MSP|122|Mr. Mime}}|{{MSP|122|Mr. Mime}}|{{MSP|122|Mr. Mime}}|{{MSP|122|Mr. Mime}}|{{MSP|122|Mr. Mime}}}}
{{Moveentry/Breed2|258|Mudkip|1|Water|Water|no|no|no|no|{{MSP|222|Corsola}}|note=Chain breed}}
{{Moveentry/Breed2|258|Mudkip|1|Water|Water|no|no|no|no|{{MSP|222|Corsola}}|note=Chain breed}}
{{Moveentry/Breed2|345|Lileep|2|Rock|Grass|no|{{MSP|072|Tentacool}}{{MSP|073|Tentacruel}}|{{MSP|072|Tentacool}}{{MSP|073|Tentacruel}}|{{MSP|072|Tentacool}}{{MSP|073|Tentacruel}}}}
{{Moveentry/Breed2|345|Lileep|2|Rock|Grass|no|{{MSP|072|Tentacool}}{{MSP|073|Tentacruel}}|{{MSP|072|Tentacool}}{{MSP|073|Tentacruel}}|{{MSP|072|Tentacool}}{{MSP|073|Tentacruel}}|{{MSP|072|Tentacool}}{{MSP|073|Tentacruel}}}}
{{Moveentry/Breed2|366|Clamperl|1|Water|Water|no|{{MSP|222|Corsola}}|{{MSP|222|Corsola}}|{{MSP|222|Corsola}}|note=Chain breed}}
{{Moveentry/Breed2|366|Clamperl|1|Water|Water|no|{{MSP|222|Corsola}}|{{MSP|222|Corsola}}|{{MSP|222|Corsola}}|{{MSP|222|Corsola}}|note=Chain breed}}
{{Moveentry/Breed2|517|Munna|1|Psychic|Psychic|no|no|no|{{MSP|471|Glaceon}}}}
{{Moveentry/Breed2|517|Munna|1|Psychic|Psychic|no|no|no|{{MSP|471|Glaceon}}|{{MSP|471|Glaceon}}}}
{{Moveentry/Breed2|605|Elgyem|1|Psychic|Psychic|no|no|no|{{MSP|122|Mr. Mime}}}}
{{Moveentry/Breed2|605|Elgyem|1|Psychic|Psychic|no|no|no|{{MSP|122|Mr. Mime}}|{{MSP|122|Mr. Mime}}}}
{{Moveentry/Breed2|677|Espurr|1|Psychic|Psychic|no|no|no|no|{{MSP|471|Glaceon}}}}
{{Moveentry/Breed2|677|Espurr|1|Psychic|Psychic|no|no|no|no|{{MSP|471|Glaceon}}}}
{{Moveentry/Breed2|698|Amaura|2|Rock|Ice|no|no|no|no|{{MSP|258|Mudkip}}|note=Chain breed}}
{{Moveentry/Breed2|698|Amaura|2|Rock|Ice|no|no|no|no|{{MSP|258|Mudkip}}|note=Chain breed}}
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{{movep|type=psychic|ms=150|pkmn=Mewtwo|method=Mewtwo sticks out one of its hands and a force field appears around it, protecting it from attacks. Mewtwo can also slam into the opponent while the barrier is around it.}}
{{movep|type=psychic|ms=150|pkmn=Mewtwo|method=Mewtwo sticks out one of its hands and a force field appears around it, protecting it from attacks. Mewtwo can also slam into the opponent while the barrier is around it.}}
{{movemid|type=psychic|user=Mewtwo (Adventures)|startcode=PS079|startname=Airing Out Aerodactyl|notes=Debut}}
{{movemid|type=psychic|user=Mewtwo (Adventures)|startcode=PS079|startname=Airing Out Aerodactyl|notes=Debut}}
{{movep|type=psychic|ms=122|pkmn=Mr. Mime|method=Mr. Mime holds up one of its index fingers and fires a beam of energy from the middle of it at the opponent. When the opponent is hit by the attack, the particles form together in the air and form an invisible wall around it.}}  
{{movep|type=psychic|ms=122|pkmn=Mr. Mime|method=Mr. Mime holds up one of its index fingers and fires a beam of energy from the middle of it at the opponent. When the opponent is hit by the attack, the particles form together in the air and form an invisible wall around it.}}
{{movemid|type=psychic|user=Sabrina|user1=Sabrina's Mr. Mime|startcode=PS158|startname=Silly Scyther}}
{{movemid|type=psychic|user=Sabrina|user1=Sabrina's Mr. Mime|startcode=PS158|startname=Silly Scyther}}
{{movebtmManga|type=psychic|user=Crystal (Adventures)|user1=Crys's Mr. Mime|startcode=PS330|startname=The Final Battle III}}
{{movebtmManga|type=psychic|user=Crystal (Adventures)|user1=Crys's Mr. Mime|startcode=PS330|startname=The Final Battle III}}


===In the Pokémon Pocket Monsters manga===
===In the Pokémon Pocket Monsters manga===
{{movemanga|type=psychic|exp=yes|gen=The user forms a light barrier wall.|image1=Red Clefairy Barrier PM.png|image1p=Clefairy}}
{{movemanga|type=psychic|exp=yes|gen=The user forms a light barrier wall.|image1=Red Clefairy Barrier PM.png|image1p=Clefairy|image2=Misty Togepi Metronome Barrier PM.png|image2p=Togepi}}
{{movep|type=psychic|ms=035|pkmn=Clefairy|method=Clefairy holds out its arms and forms a light barrier wall in from of them.}}
{{movep|type=psychic|ms=035|pkmn=Clefairy|method=Clefairy holds out its arms and forms a light barrier wall in from of them.}}
{{movebtmManga|type=psychic|user=Red's Clefairy|startcode=PM002|startname=The Big Battle In The Viridian Forest!!|notes=Debut}}
{{movemid|type=psychic|user=Red's Clefairy|startcode=PM002|startname=The Big Battle In The Viridian Forest!!|notes=Debut<br>Clefairy {{color2|{{psychic color dark}}|Manga move errors|cannot legally learn}} Barrier}}
{{movep|type=psychic|ms=175|pkmn=Togepi|method=Togepi forms a barrier around it, preventing itself from getting hit by attacks.}}
{{movebtmManga|type=psychic|user=Misty's Togepi|startcode=PM055|startname=The Pokémon Banana League (Part 2)|notes=Used via {{color2|{{psychic color dark}}|Metronome (move)|Metronome}}}}


==In other generations==
==In other generations==
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Stad=Barrier Stad|
Stad=Barrier Stad|
Stad2=Barrier Stad2|
Stad2=Barrier Stad2|
Colo=Barrier Colo|
}}
}}
{{Movegen|
{{Movegen|
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==Trivia==
==Trivia==
[[File:Lance Dragonite Barrier Generation I.png|200px|thumb|Lance's Dragonite using Barrier]]
[[File:Lance Dragonite Barrier RGB.png|frame|Lance's Dragonite using Barrier]]
* In {{Game3|Red and Green|Red, Green|s}}, and {{Game3|Red and Blue|Blue|s}}, [[Lance]] has a {{TP|Lance|Dragonite}} with this move, although Dragonite [[Game move errors|cannot legitimately have the move]] in any of the games.
* In {{Game3|Red and Green|Red, Green|s}}, and {{Game3|Red and Blue|Blue|s}}, [[Lance]] has a {{TP|Lance|Dragonite}} with this move, although Dragonite [[Game move errors|cannot legitimately have the move]] in any of the games.


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|da=Spærre<!--source: Danish version of The Official Pokémon Handbook-->
|da=Spærre<!--source: Danish version of The Official Pokémon Handbook-->
|fr=Bouclier
|fr=Bouclier
|nl=Barriere
|nl=Barrière
|de=Barriere
|de=Barriere
|el=Παραπέτασμα
|el=Παραπέτασμα
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{{-}}
{{-}}
{{Agility|Psychic}}
{{Amnesia|Psychic}}
{{Project Moves and Abilities notice}}
{{Project Moves and Abilities notice}}