Appendix:HeartGold and SoulSilver walkthrough/Section 28: Difference between revisions

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=====Charizard=====
=====Charizard=====
[[File:Spr 4h 006.png|frame|right|Charizard]]
[[File:Spr 4h 006.png|frame|right|Charizard]]
As a {{t|Fire}}/{{type|Flying}}, {{p|Charizard}} fears only {{t|Water}}-, {{t|Electric}}-, and {{type|Rock}} attacks, especially Rock-type moves, which deal quadruple damage. Remember, Charizard is all out offensive and hits hard, and can tear through your team if you're not careful. Look out for its {{m|Flare Blitz}} (a Fire-type Double-Edge, dealing serious recoil damage) and {{m|Blast Burn}} (a Fire-type Hyper Beam, forcing it recharge after firing and only has 5 PP), as those are sure to cause some serious damage.  Look out for its powerful {{m|Dragon Pulse}} and {{m|Air Slash}}, as well.  Retaliate with moves like {{m|Surf}}, {{m|Waterfall}}, {{m|Thunderbolt}}, {{m|Stone Edge}} or {{m|Rock Slide}} (courtesy of [[Brock]]'s TM80) to inflict the most damage. An alternative strategy could be to set up {{m|Stealth Rock}} against {{p|Pikachu}}, so that Charizard loses 50% of its health on switching in. Be careful when Charizard is low on health -- its {{a|Blaze}} ability will kick in and boosts the power of its Fire-type moves (in this case, Flare Blitz and Blast Burn). With Charizard's high Sp. Atk, and ability Blaze, Blast Burn will be unbearable. Even Flare Blitz can knock out your Pokémon in one shot if Blaze kicks in. Your best bet is to either set up Stealth Rock and OHKO it with a strong attack, or 2HKO it before it can do too much damage. Blast Burn will undoubtedly be devastating, but Charizard does have to take a turn to recharge after usage, which gives you a chance at a free hit or healing. Or you can inflict him with a [[status condition]] like Paralyzation and hope to get lucky.
As a {{t|Fire}}/{{type|Flying}}, {{p|Charizard}} fears only {{t|Water}}-, {{t|Electric}}-, and {{type|Rock}} attacks, especially Rock-type moves, which deal quadruple damage. Remember, Charizard is all out offensive and hits hard, and can tear through your team if you're not careful. Look out for its {{m|Flare Blitz}} (a Fire-type Double-Edge, dealing serious recoil damage) and {{m|Blast Burn}} (a Fire-type Hyper Beam, forcing it recharge after firing and only has 5 PP), as those are sure to cause some serious damage.  Look out for its powerful {{m|Dragon Pulse}} and {{m|Air Slash}}, as well.  Retaliate with moves like {{m|Surf}}, {{m|Waterfall}}, {{m|Thunderbolt}}, {{m|Stone Edge}} or {{m|Rock Slide}} (courtesy of [[Brock]]'s TM80) to inflict the most damage. An alternative strategy could be to set up {{m|Stealth Rock}} against {{p|Pikachu}}, so that Charizard loses 50% of its health on switching in. Be careful when Charizard is low on health -- its {{a|Blaze}} ability will kick in and boosts the power of its Fire-type moves (in this case, Flare Blitz and Blast Burn). With Charizard's high Sp. Atk, and ability Blaze, Blast Burn will be unbearable. Even Flare Blitz can knock out your Pokémon in one shot if Blaze kicks in. Your best bet is to either set up Stealth Rock and OHKO it with a strong attack, or 2HKO it before it can do too much damage. Blast Burn will undoubtedly be devastating, but Charizard does have to take a turn to recharge after usage, which gives you a chance at a free hit or healing. Or you can inflict him with a [[status ailment]] like paralysis and hope to get lucky.


=====Blastoise=====
=====Blastoise=====