◣ゥ 8: Difference between revisions

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{{search|Glitch Pokémon|other uses of the number 8|008}}
{{GlitchPkmnInfobox
{{GlitchPkmnInfobox
| name=8
| name=◣ゥ 8
| image=8Glitchsmall.PNG
| jname= アオ゙
| size=80
| tmname=Ao
| caption=8 as it appears in battle
| image=RBGlitch095.png
| ndex=61
| size=56px
| caption=[[File:RBGlitchNameC9.png|link=]]'s sprite.
| ndex=095
| typen=2
| typen=2
| type1=Rock
| type1=Rock
| type2=Ground
| type2=Ground
| height-ftin=23'0"
| height-m=7.0
| weight-lbs=880.6
| weight-kg=399.4
| games={{game|Red and Blue|s}}
| games={{game|Red and Blue|s}}
| mewspecial=--
| hex=C9
| hex=C9
| mewspecial=253
| johtoguard={{p|Furret}}
| generation=1
| generation=1
| gen1equivexists=yes
| gen1equivexists=yes
| gen1equivname=gj1
| gen1equivname=ァ / g J 1
| gen1equiv=Y
| gen1equiv=Y
| gen1equivlink=Glitch Pokémon#In Yellow
| catchrate=45
}}
| hybridof=Onix}}


'''8''' is a dual-type {{2t|Rock|Ground}} [[glitch Pokémon]].
'''[[File:RBGlitchNameC9.png|link=]]''' is a dual-type {{2t|Rock|Ground}} [[glitch Pokémon]] exclusive to {{game|Red and Blue|s}}. It can only be obtained via the [[Time Capsule exploit]] with {{p|Furret}}, as using the [[Mew glitch]] with a stat of 201 to encounter [[File:RBGlitchNameC9.png|link=]] will instead bring out a {{tc|Youngster}} who has a [[File:RBGlitchNameC9.png|link=]]. It occupies hexadecimal slot C9 and will become [[ァ / g J 1]] when traded to {{game|Yellow}}. Its Pokédex number is 095, making it a [[Glitch Pokémon family|hybrid]] of {{p|Onix}}. This Pokémon, on cartridges, will freeze the game at level 204.


It can only be captured by using a [[cheating]] device. Although it cannot be obtained by [[the player]] without using a cheating device, it is still well-known among the Pokémon glitch community because it appears in the teams of many glitch Trainers. When it is sent out, it changes the music to a slowed-down version of the treble of the battle music from the final battle with the player's rival. This effect remains for the rest of the battle. 8 is a [[hybrid]] of {{p|Onix}}. If 8 is traded to {{game|Yellow}}, it will become a gJ1.
[[File:RBGlitchNameC9.png|link=]]'s cry in battle is a distorted version of Champion {{ga|Blue}}'s theme with only one channel. It is also often found on [[Glitch Trainer]] rosters as the first Pokémon, leading many players to think that its cry is instead the battle music. However, its cry remains the same even if it's encountered as a wild Pokémon using a [[cheating|cheating device]].


8 (or rather, a glitch Trainer with an 8) can be encountered in two ways without cheating: encounter a glitch trainer through the [[Old Man glitch]], or perform Method #3 of the [[Mew glitch]] using a Pokémon with a Special stat of 253 (however, doing this will probably freeze the game).
Upon being withdrawn from the PC or having its stats viewed, [[File:RBGlitchNameC9.png|link=]]'s cry is a slow, single-channel version of the {{rt|4|Kanto}} theme. This, akin to its battle cry, replaces the background music that was playing earlier.


==Game data==
==Game data==
===Pokédex Entry===
[[File:RBGlitchDexC9.png|thumb|center|[[File:RBGlitchNameC9.png|link=]]'s Pokédex entry.]]
===Game locations===
===Game locations===
{{AvailabilityGlitch|
{{Availability/Header|type=rock|type2=ground}}
type=rock |
{{Availability/Gen|gen=I}}
type2=ground|
{{Availability/Entry2|v=Red|v2=Blue|t2=FFF|area=[[Time Capsule exploit]] ({{p|Furret}})}}
gen=1 |
{{Availability/Entry1/None|v=Yellow|area=Becomes [[ァ / g J 1]] in {{v2|Yellow}}}}
rbrarity=None |
|}
rbarea=[[GameShark]]|
|}
yrarity=None |
{{Availability/Footer}}
yarea=Becomes gJ1 in {{game|Yellow}}|
 
}}
===Base stats===
{{stats/GenI |
type=Rock |
type2=Ground |
HP=      35 |
Attack=  45 |
Defense=160 |
Special=30 |
Speed=  70 }}


===Type effectiveness===
===Type effectiveness===
Line 41: Line 58:
type1=rock|
type1=rock|
type2=ground|
type2=ground|
Normal= 50 |
Normal=   50 |
Flying=  50 |
Fighting=200 |
Fighting=200 |
Flying=  50 |
Poison=  25 |
Ground=  200 |
Ground=  200 |
Rock=   50 |
Rock=     50 |
Bug=    100 |
Bug=    100 |
Poison=  25 |
Ghost=  100 |
Ghost=  100 |
Steel=  200 |
Fire=     50 |
 
Water=  400 |
Fire=   50 |
Grass=  400 |
Water=  200 |
Electric= 0 |
Grass=  200 |
Electric=0 |
Psychic= 100 |
Psychic= 100 |
Ice=    200 |
Ice=    200 |
Dragon=  100 |
Dragon=  100 |
Dark=    100 }}
}}
 


===Learnset===
===Learnset===
====By [[Level|leveling up]]====
====By [[Level|leveling up]]====
{| border=1 align="center" style="background: #f8f8f8; border: 1px solid #999; border-collapse: collapse; background: white; margin: auto;" cellspacing="1" cellpadding="2"
{{learnlist/levelh|[[File:RBGlitchNameC9.png|link=]]|Rock|Ground|1|5}}
|- style="background: #{{rock color}};"
{{learnlist/level1|Start|Tackle|Normal|35|95|35}}
! colspan="3" | [[Generation I]]
{{learnlist/level1|Start|Screech|Normal|—|85|40}}
|- style="background: #{{rock color}};"
{{learnlist/level1|4|Tackle|Normal|35|95|35}}
! [[Level]]
{{learnlist/level1|6|Headbutt|Normal|70|100|15}}
! [[Move]]
{{learnlist/level1|9|TM05|Glitch|—|—|33}}
! [[Type]]
{{learnlist/level1|10|Tackle|Normal|35|95|35}}
|-
{{learnlist/level1|14|Cut|Normal|50|95|30}}
| rowspan="2" | Start || {{m|Tackle}} || {{ic|Normal}}
{{learnlist/level1|17|Gust|Normal|40|100|35}}
|-
{{learnlist/level1|24|Sand-Attack|Normal|—|100|15}}
| {{m|Screech}} || {{ic|Normal}}
{{learnlist/level1|25|Pin Missile|Bug|14|85|20}}
|-
{{learnlist/level1|32|Scratch|Normal|40|100|35}}
| rowspan="1" | 225 || {{m|TM12}} || {{ic|Normal}}
{{learnlist/level1|33|TM24|Glitch|118|31|0}}
|-
{{learnlist/level1|36|Wrap|Normal|15|85|20}}
| rowspan="1" | 228 || {{m|TM12}} || {{ic|Normal}}
{{learnlist/level1|40|Karate Chop|Normal|50|100|25}}
|}
{{learnlist/level1|42|TM54|Normal|2|8|62}}
{{learnlist/level1|46|Pin Missile|Bug|14|85|20}}
{{learnlist/level1|48|Sand-Attack|Normal|—|100|15}}
{{learnlist/level1|52|TM54|Normal|2|8|62}}
{{learnlist/level1|53|Super Glitch|Glitch|—|—|—}}
{{learnlist/level1|56|TM05|Glitch|—|—|33}}
{{learnlist/level1|61|Softboiled|Normal|—|—|10}}
{{learnlist/level1|62|Transform|Normal|—|—|10}}
{{learnlist/level1|78|TM05|Glitch|—|—|33}}
{{learnlist/level1|89|Psybeam|Psychic|65|100|20}}
{{learnlist/level1|95|TM40|Normal|10|—|63}}
{{learnlist/level1|96|Ember|Fire|40|100|25||''}}
{{learnlist/level1|102|Defense Curl|Normal|—|—|40}}
{{learnlist/level1|116|Barrier|Psychic|—|—|20}}
{{learnlist/level1|126|TM25|Normal|0|0|0}}
{{learnlist/level1|127|Ember|Fire|40|100|25||''}}
{{learnlist/level1|133|Defense Curl|Normal|—|—|40}}
{{learnlist/level1|140|Super Glitch|Glitch|—|—|—}}
{{learnlist/level1|144|Pin Missile|Bug|14|85|20}}
{{learnlist/level1|154|Pound|Normal|40|100|35}}
{{learnlist/level1|169|Pin Missile|Bug|14|85|20}}
{{learnlist/level1|175|TM24|Glitch|118|31|0}}
{{learnlist/level1|186|Horn Drill|Normal|—|—|5}}
{{learnlist/level1|188|Whirlwind|Normal|—|85|20}}
{{learnlist/level1|197|Pay Day|Normal|40|100|20}}
{{learnlist/level1|202|TM05|Glitch|—|—|33}}
{{learnlist/level1|203|Wrap|Normal|15|85|20}}
{{learnlist/level1|204|Super Glitch|Glitch|—|—|—}}
{{learnlist/level1|205|TM14|Glitch|85|29|29}}
{{learnlist/level1|207|Super Glitch|Glitch|—|—|—}}
{{learnlist/level1|209|TM02|Glitch|15|51|11}}
{{learnlist/level1|211|TM02|Glitch|15|51|11}}
{{learnlist/level1|214|Flamethrower|Fire|95|100|15||''}}
{{learnlist/level1|224|Super Glitch|Glitch|—|—|—}}
{{learnlist/level1|225|TM12|Normal|0|4|7}}
{{learnlist/level1|228|TM12|Normal|0|4|7}}
{{learnlist/level1|229|TM13|Ice|30|2|10}}
{{learnlist/level1|234|Fly|Flying|70|95|15||''}}
{{learnlist/level1|240|Barrage|Normal|15|85|20}}
{{learnlist/level1|246|Horn Drill|Normal|—|—|5}}
{{learnlist/level1|249|TM02|Glitch|15|51|11}}
{{learnlist/level1|250|Psybeam|Psychic|65|100|20}}
{{learnlist/level1|252|TM02|Glitch|15|51|11}}
{{learnlist/level1|254|TM08|Glitch|30|17|20}}
{{learnlist/levelf|[[File:RBGlitchNameC9.png|link=]]|Rock|Ground|1|5}}
 
====By [[TM]]/[[HM]]====
{{learnlist/tmh|[[File:RBGlitchNameC9.png|link=]]|rock|ground|1|0}}
{{learnlist/tm1|TM06|Toxic|Poison|—|85|10}}
{{learnlist/tm1|TM08|Body Slam|Normal|85|100|15}}
{{learnlist/tm1|TM09|Take Down|Normal|90|85|20}}
{{learnlist/tm1|TM10|Double-Edge|Normal|100|100|15}}
{{learnlist/tm1|TM20|Rage|Normal|20|100|20}}
{{learnlist/tm1|TM26|Earthquake|Ground|100|100|10||'''}}
{{learnlist/tm1|TM27|Fissure|Ground|—|30|5}}
{{learnlist/tm1|TM28|Dig|Ground|100|100|10||'''}}
{{learnlist/tm1|TM31|Mimic|Normal|—|—|10}}
{{learnlist/tm1|TM32|Double Team|Normal|—|—|15}}
{{learnlist/tm1|TM34|Bide|Normal|—|—|10}}
{{learnlist/tm1|TM36|Selfdestruct|Normal|130|100|5}}
{{learnlist/tm1|TM40|Skull Bash|Normal|100|100|15}}
{{learnlist/tm1|TM44|Rest|Psychic|—|—|10}}
{{learnlist/tm1|TM47|Explosion|Normal|170|100|5}}
{{learnlist/tm1|TM48|Rock Slide|Rock|75|90|10||'''}}
{{learnlist/tm1|TM50|Substitute|Normal|—|—|10}}
{{learnlist/tm1|HM04|Strength|Normal|80|100|15}}
{{learnlist/tmf|[[File:RBGlitchNameC9.png|link=]]|rock|ground|1|5}}
 
==Evolution==
{{GlitchEvobox
|family=Normal
|sprite1=RBGlitch095
|name1=◣ゥ 8
|type1-1=Rock
|type2-1=Ground
|evotype1=Level
|level1=240
|sprite2=Spr 1b 006
|name2=Charizard (Pokémon)
|displayname2=Charizard
|type1-2=Fire
|type2-2=Flying
}}
 
==Sprites==
{{GlitchSpriteBox
|fimage=RBGlitch095.png
|fsize=56px
|bimage=RBGlitch095_b.png
|bsize=56px
|mimage=MS Snake I.png
|msize=16px
|typen=2
|type1=Rock
|type2=Ground
}}
 
==Trivia==
==Trivia==
*If the Hall of Fame data is viewed after the player encounters Missingno. or 'M, one of the Pokémon shown may be 8.  
* If the Hall of Fame data is viewed after the player encounters MissingNo. or 'M (00), one of the Pokémon shown may be [[File:RBGlitchNameC9.png|link=]].
**If this is the case, a slowed-down version of the bass treble played during some Routes will play until the player leaves the Pokémon Center where the corrupted data was viewed.
** If this is the case, a slowed-down version of the bass treble played during some Routes will play until the player leaves the Pokémon Center where the corrupted data was viewed.
<br>
 
{{stub|Glitch}}
==External links==
{{GlitchPkmn}}
* [http://glitchcity.info/wiki/index.php/GlitchDex/RB:201 On Glitch City Laboratories]
* [http://www.youtube.com/watch?v=mfjsYoL1Uk0 The cry when sent out in battle] (Skip to 2:32)
 
{{-}}
{{GlitchPkmn}}<br />
{{Project Glitchdex notice}}
{{Project Glitchdex notice}}
[[Category:Glitches]]
 
[[Category:Glitch Pokémon]]
[[fr:◣ゥ/îm' ê8]]
[[it:◣ゥ 8]]
[[zh:◣ゥ 8(错误宝可梦)]]