Harden (move)

Revision as of 07:43, 11 February 2007 by Urutapu (talk | contribs)
Harden
かたくなる Stiffen
Type  Normal
Category  uncategorized
PP  30 (max. 48)
Power  –
Accuracy  –%
Priority  0
  • Does not make contact
  • Not affected by Magic Coat
  • Affected by Snatch
  • Not affected by King's Rock
Range
Opponent Opponent Opponent
Self Ally Ally
Unknown
Availability
Introduced  [[Generation {{{gen}}}]]
Condition  Tough
Appeal  2 ♥♥
Jam  0  
???
Condition  Tough
Appeal  0  
Condition  Tough
Appeal  0  
Jamming  0  

Harden is a non-damaging Normal-type move introduced in Generation I. Template:Project MoveDex autoarticle notice

In other languages

Portuguese: Endurecer

Effect

Generation I

Harden increases the user's defense by 1 level.

Harden will do nothing if the user's defense has reached a level of +6 or a value of 999. The effect of Harden is ignored by critical hits.

Learnset

By leveling up

Game Generation I Generation II Generation III
RSE FR/LG
Metapod 7 7 7
Kakuna 7 7 7
Geodude 26 26  
Graveler 29 27  
Golem 29 27  
Grimer 42 5 4
Onix   23 21 19
Krabby 40 16 16
Staryu 22 Start Start
Pinsir 43 25 19
Kabuto Start Start Start
Snorlax 41    
Gligar   13 13
Steelix   23 21 19
Qwilfish   10 10 9
Slugma   22 22
Corsola   7 6
Silcoon     7
Cascoon     7
Seedot     3
Nincada     Start
Nosepass     7
Aron     4
Lunatone     Start
Solrock     Start
Corphish     7
Baltoy     3
Anorith     7
Relicanth     Start

By breeding

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