Roar (move)

Revision as of 22:30, 7 May 2005 by Nautilator (talk | contribs)
Roar
ほえる ???
Type  Normal
Category  uncategorized
PP  20 (max. 32)
Power  –
Accuracy  100%
Priority  0
  • Does not make contact
  • Not affected by Magic Coat
  • Not affected by Snatch
  • Not affected by King's Rock
  • Is a sound-based move
Range
Opponent Opponent Opponent
Self Ally Ally
Unknown
Availability
Introduced  [[Generation {{{gen}}}]]
Condition  Cool
Appeal  3 ♥♥♥
Jam  0  
???
Condition  Cool
Appeal  0  
Condition  Cool
Appeal  0  
Jamming  0  

Roar is a non-damaging Normal-type move introduced in Generation I. Template:Project MoveDex autoarticle notice

Effect

Generation I

Roar will never affect the opponent.

In-game, Roar can be used to automatically end wild pokémon battles.

Learnset

Generation III

By leveling up

By TM

In Generation III, Roar is TM05.

By breeding

Template:Project MoveDex notice