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Trainers with a telephone symbol by their names will give their Pokégear number to the player, and may call or be called for a rematch with higher-level Pokémon.
Route 31
Route 31
Route 31 is a small route that serves to connect Route 30 in the south and Violet in the west. The western entrance to Dark Cave is located here, but you won't be able to get very far yet. Pick up the Antidote near the cave and continue west. You can pick a Bitter Berry off the tree by the pond, and find a Poké Ball south of the nearby ledge.
Trainers with a telephone symbol by their names will give their Pokégear number to the player, and may call or be called for a rematch with higher-level Pokémon.
A colored background means that the Pokémon can be found in this location in the specified game. A white background with a colored letter means that the Pokémon cannot be found here.
The kid in the house near the Poké Center is looking for a Bellsprout. If you have one to spare, it's a good idea to trade it to him. The Onix you get in return can make the Gym battle here much easier.
Earl's Pokémon Academy
The Academy is where young prospective Trainers learn how to raise Pokémon. On the blackboard are descriptions of the several status problems that can affect a Pokémon.
Sprout Tower
The Sprout Tower is a towering pagoda run by Buddhist monks. Since these monks also train Pokémon, this is a good opportunity to train before challenging the Violet Gym. Bellsprout and Rattata make their home in the tower, and Gastly can be found here at night as well. After battling past the other monks, you find your rival having just defeated the head monk. He talks to you briefly before using an Escape Rope. After defeating the final of the seven monks, you are rewarded with HM05 (Flash).
Trainers with a telephone symbol by their names will give their Pokégear number to the player, and may call or be called for a rematch with higher-level Pokémon.
A colored background means that the Pokémon can be found in this location in the specified game. A white background with a colored letter means that the Pokémon cannot be found here.
VIOLET CITY POKéMON GYM LEADER: FALKNER The Elegant Master of Flying Pokémon
The Violet Gym is a haven for Flying-types, so Grass- and Template:Type2, beware. A great way to clip their wings is to zap them with Electric attacks, or knock them out of the sky with Template:Type2 moves. Your new Onix will be a great help here.
Trainers with a telephone symbol by their names will give their Pokégear number to the player, and may call or be called for a rematch with higher-level Pokémon.
After battle, Falkner presents you with the Zephyr Badge, which raises your team's Attack power slightly and allows the use of Flash outside of battle. He also gives you TM31 (Mud-Slap), a move that inflicts damage and lowers accuracy.
Professor Elm calls you as soon as you leave the Gym, asking you to visit his assistant in Violet's Poké Center. Speak with the assistant to obtain the Mystery Egg, since it has to be around an active team of Pokémon to grow and hatch. Call the professor when it finally hatches, and he'll ask you bring it to him. After he inspects your newly-hatched Pokémon, he gives you an Everstone as thanks.
With the Violet Gym defeated, head south to Route 32.