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29 September 2010
→In Generation I: Changing to 'possible reason for error' most of this is speculation/pseudo-science
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→In Generation I
m−1
→In Generation I: Its impossible for an 820 Error because the game cannot store any error messages longer than 2 characters. Its probably a 20 Error with arbitary text before it.
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→In Generation I
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10 May 2010
7 May 2010
1 May 2010
2 April 2010
30 March 2010
6 March 2010
23 February 2010
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16 February 2010
Previous summary comment: no, simply just a 5 ERROR.*
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→Gallery: In that screenshot the game displayed " I. 599 9 ERROR." That is not a "59 ERROR." Simply just a "5 ERROR." with extra glitch dialog before it.
−1
15 February 2010
Proof-reading. If error codes 'officially' got mixed wouldn't it say e.g. "1 error. 2 error."
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no edit summary
no edit summary
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