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==In [[Generation I]]==
==In [[Generation I]]==
In {{game|Red and Blue|s}}, there are several error codes that appear when the game is not functioning correctly. These error codes are read from the memory location $FF8C. In the overworld, this value is used to store the current object (a category including NPCs, warps, and interactable objects, among other things). When displaying [[Game Corner]] prizes, it is used to store the current window. Heavy memory corruption can destroy this value, producing garbage error codes. These are some of the generally-accepted codes:
In {{game|Red and Blue|s}}, there are several error codes that appear when the game is not functioning correctly. These error codes are read from the memory location $FF8C. In the overworld, this value is used to store the current NPC or other object the game is trying to display text for, with the special value 0 assigned to the start menu.. When displaying [[Game Corner]] prizes, it is used to store the current window. Heavy memory corruption can destroy this value, producing garbage error codes. These are some of the generally-accepted codes:


{| align="center" style="background: #{{kanto color dark}}; {{roundy|5px}}; border: 2px solid #{{kanto color}}"
{| align="center" style="background: #{{kanto color dark}}; {{roundy|5px}}; border: 2px solid #{{kanto color}}"
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| 0
| 0
| 0 error.
| 0 error.
| The text that is currently in the text box is wrong and should normally be in a different place. Sometimes this error causes strange or glitchy characters to appear.
| A problem occured while trying to display the Start menu text.
|- style="background: #fff"
|- style="background: #fff"
| 1
| 1
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