Voltorb Flip

Revision as of 00:29, 27 October 2010 by Ztobor (talk | contribs) (→‎Trivia)

Voltorb Flip is a game at the Goldenrod Game Corner and Celadon Game Corner in Pokémon HeartGold and SoulSilver. It replaces the traditional slot machines found in past Game Corners, and appears in all languages of the games, except for the Japanese release, which still contains the slot machines.

Voltorb Flip in HeartGold and SoulSilver

The game does not involve any gambling elements, unlike previous Game Corner games.

Play

Voltorb Flip was described in a pre-release review as "a cross between Picross and Minesweeper".[1] It features a five-by-five grid of tiles, underneath of which are hidden numbers (multiplier cards which affect the player's coins) and Voltorb (which Selfdestruct).

Flipping a multiplier card will give the player that many coins on the first card, or multiply the total by the number flipped for all subsequent flips. Higher levels have more multiplier cards, therefore producing larger payouts. Flipping a Voltorb will cause the player to lose all coins earned during the current string of multipliers. Flipping a Voltorb also ends the game and drops the player down to the level equal to the number of multiplier cards flipped before flipping the Voltorb (flipping either 0 or 1 will cause the player to regress to level 1). At any time, the player can Quit instead of flipping more cards to end the game and permanently keep earned coins (though the level drop down rule still applies); doing so counts as a loss in terms of the next round. The player wins and advances one level by finding all of the x2 and x3 multiplier cards. Winning or Quitting, as before, will earn the player Coins, which can be traded for prizes. The only way to advance to higher levels is to win the round; level 8 is achieved by winning level 7 a random number of times. Exiting the game will reset the player to level 1.

There is also a "Memo" mode where the player can set symbols with the Voltorb and the numbers 1 to 3 on every field which has not yet been flipped up in the current game. This can be used to indicate whether, for example, the player thinks a given tile can contain a 2x or 3x multiplier or only a Voltorb or a 1x multiplier.

Once the player earns the maximum of 50,000 coins, he or she will be exited from the game and will be unable to play further until spending some coins.

In each level, a certain amount of coins can be obtained. The higher the level, the more coins that can be obtained. This interval is as follows:

  • Level 1: 20-50 coins
  • Level 2: 50-100 coins
  • Level 3: 100-200 coins
  • Level 4: 200-500 coins
  • Level 5: 500-1000 coins

Strategy

Voltorb Flip is luck-based in the fact that the placement of the x1, x2, x3, and Voltorb cards are random. However, a strategy can be used since the game is grid-based and the player can see how many Voltorb and the sum of the multiplier cards are in each row and column along the bottom and right side.

If the total Voltorb in a row or column is 0, all cards in that row or column are "safe" to flip over. If a row or column meets a certain requirement (shown below), all cards left unturned in that row are either x1 or Voltorb, and can be left unturned to complete the game. This is considered a "dead" row or column, make sure to mark them so you won't forget and flip. If there is a row of only Voltorb, or all multiplier cards have been flipped, then the column contains only multiplier cards, or vice versa.

Dead row/column formula

Given:

  • a = Total Voltorb in a row or column
  • b = Sum of Multiplier Cards for a row or column
  • c = Number of x2 cards flipped
  • d = Number of x3 cards flipped

If a + b - 5 > c + 2d, then the row is not yet "dead" - there is still at least one x2 and/or x3 card left to flip.

A second formula also may help to find dead rows and columns: Given:

  • a = Total Voltorb in a row or column
  • b = Sum of Multiplier Cards for a row or column
  • c = Number of Unflipped Cards in a row or column
  • d = Sum of Flipped Cards in a row or column

If c - a < b - d, then the row is not yet "dead".

A Simpler calculation is also possible: Given:

  • a = Total Voltorb in a row or column + Sum of multipliers in the same row or column

Subtract the multiplier of a card by 1 and then subtract the result from the a of the row or column; do this with all the cards from that row or column comulatively, until the result is 5.

x1, x2 and Voltorb formula

If Voltorb + Sum of multipliers in a row or column is equal to 6 and there's 1 or more voltorb, all the cards in that row or column are either x1, x2 or Voltorb.

Reaction

The exclusion of the slot machines in European releases of Pokémon Platinum was met with wide criticism by fans. While no official word from Nintendo was given on the subject, it has later been speculated that the removal of the pseudo-gambling minigame was because of the negative stigma attached to gambling.[1] Instead of slot machines, European Platinum players instead were given game machines, which were largely uninteractive. This met with negative feedback.

The Voltorb Flip game is likely included to provide a fun alternative to the game machines. The initial reviews of the game have been positive, with Official Nintendo Magazine stating the game is "awesome".[1]

Trivia

  • The flipping aspect of the game bears similarities to card flip, a Game Corner minigame exclusive to the Pokémon Gold, Silver, and Crystal.
  • The Voltorb is apparently just a dramatic way of saying x0, as it is round-shaped. The game ends at that point simply because after the 0 multiplier has been applied, no other multipliers will ever change the total payout to anything other than zero.

In other languages

  • French: Voltorbataille
  • Korean: 찌리리공 뒤집기
  • Spanish: Giravoltorb
  • German: Voltofalle

References