Ability: Difference between revisions

356 bytes added ,  9 March 2015
→‎Mechanics: Note the removal of reslotting Pokémon with ability-personality value mismatch if transferred all the way from gen III to gen VI before evolving, note capacity to pass on ability when with ditto for all abilities from XY onwards.
(→‎Mechanics: Note the removal of reslotting Pokémon with ability-personality value mismatch if transferred all the way from gen III to gen VI before evolving, note capacity to pass on ability when with ditto for all abilities from XY onwards.)
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The only way a Pokémon can normally change its Ability is upon evolution. The "slot" storage system means that if an unevolved Pokémon has the "first" Ability for its species, it will have the "first" Ability of its evolved species upon reaching this stage, even if this Ability differs in the evolved species. In other words, a {{p|Poochyena}} with {{a|Run Away}} would evolve into a {{p|Mightyena}} with {{a|Intimidate}}, while a Poochyena with {{a|Quick Feet}} would evolve into a Mightyena with {{a|Quick Feet}}. If the unevolved Pokémon has only one Ability, but its evolution may have one of two Abilities, then it has a 50% chance of acquiring either Ability (dependent on its [[personality value]]). [[Generation VI]] introduced the [[Ability Capsule]], which allows the user to change a Pokémon's Ability, under two conditions: the current Ability is not a Hidden Ability, and the species has two regular Abilities. It is consumed after use.
The only way a Pokémon can normally change its Ability is upon evolution. The "slot" storage system means that if an unevolved Pokémon has the "first" Ability for its species, it will have the "first" Ability of its evolved species upon reaching this stage, even if this Ability differs in the evolved species. In other words, a {{p|Poochyena}} with {{a|Run Away}} would evolve into a {{p|Mightyena}} with {{a|Intimidate}}, while a Poochyena with {{a|Quick Feet}} would evolve into a Mightyena with {{a|Quick Feet}}. If the unevolved Pokémon has only one Ability, but its evolution may have one of two Abilities, then it has a 50% chance of acquiring either Ability (dependent on its [[personality value]]). [[Generation VI]] introduced the [[Ability Capsule]], which allows the user to change a Pokémon's Ability, under two conditions: the current Ability is not a Hidden Ability, and the species has two regular Abilities. It is consumed after use.


When Abilities were introduced in [[Generation III]], some Pokémon only had one possible Ability. A number of these species were given a second Ability in [[Generation IV]]; upon transfer forward with [[Pal Park]], a Pokémon affected by this change will keep its Generation III Ability unless it evolves, in which case the Ability will be recalculated.
When Abilities were introduced in [[Generation III]], some Pokémon only had one possible Ability. A number of these species were given a second Ability in [[Generation IV]]; upon transfer forward with [[Pal Park]], a Pokémon affected by this change will keep its Generation III Ability unless it evolves, in which case the Ability will be recalculated. Due to the Ability Capsule changing the effective ability slot of the affected Pokémon, it will not be recalculated if the Pokémon reaches generation VI before it evolves, to ensure no Ability Capsule is wasted.


Some Abilities also have effects {{cat|Abilities with field effects|outside of battle}}.
Some Abilities also have effects {{cat|Abilities with field effects|outside of battle}}.
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* Pokémon found with the [[DexNav]] in [[Pokémon Omega Ruby and Alpha Sapphire]] have a small chance of having its Hidden Ability. The chance increases as more of the same species are encountered.
* Pokémon found with the [[DexNav]] in [[Pokémon Omega Ruby and Alpha Sapphire]] have a small chance of having its Hidden Ability. The chance increases as more of the same species are encountered.


If a female Pokémon has a Hidden Ability and is [[Pokémon breeding|bred]], it has a 60% chance of giving that Ability to each of its children. Each of the other Abilities has a 20% chance of being passed down. In Generation V, Hidden Abilities cannot be passed down from male or genderless Pokémon, or when breeding with {{p|Ditto}}. In [[Generation VI]], this was changed so that male and genderless Pokémon have the chance to pass down their Hidden Ability only when bred with Ditto. A Ditto with its Hidden Ability cannot pass down a Hidden Ability to offspring.
If a female Pokémon has a Hidden Ability and is [[Pokémon breeding|bred]], it has a 60% chance of giving that Ability to each of its children. Each of the other Abilities has a 20% chance of being passed down. In Generation V, Hidden Abilities cannot be passed down from male or genderless Pokémon, or when breeding with {{p|Ditto}}. In [[Generation VI]], this was changed so that male and genderless Pokémon have the chance to pass down their Hidden Ability, but only when bred with Ditto. A Ditto with its Hidden Ability cannot pass down a Hidden Ability to offspring.


===Abilities and breeding===
===Abilities and breeding===
The mechanics of which Ability is acquired upon hatching a [[Pokémon Egg]] (in instances when a hatched Pokémon may have one of two Abilities) varies from game to game. In all games up to and including {{game|HeartGold and SoulSilver|s}}, a Pokémon hatched from an Egg has a 50% chance of acquiring either Ability.
The mechanics of which Ability is acquired upon hatching a [[Pokémon Egg]] (in instances when a hatched Pokémon may have one of two Abilities) varies from game to game. In all games up to and including {{game|HeartGold and SoulSilver|s}}, a Pokémon hatched from an Egg has a 50% chance of acquiring either Ability.


However, starting from {{game|Black and White|s}}, there is an 80% chance of the resulting offspring having the same "slotted" Ability as its mother and hence a 20% chance of the other Ability being passed down as long as the other parent is not {{p|Ditto}}.
However, starting from {{game|Black and White|s}}, there is an 80% chance of the resulting offspring having the same "slotted" Ability as its mother and hence a 20% chance of the other Ability being passed down as long as the other parent is not {{p|Ditto}}. From {{game|X and Y|s}} onwards, if one pairent is Ditto, there is an 80% chance that the non-Ditto pairent's Ability will be passed on.


==List of Abilities==
==List of Abilities==
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