Pokémon Shuffle: Difference between revisions

More info on Hearts, Gameplay, Jewels and catching. Added check-in, list section summaries to the expert stages and special stages sections and the effects of the Sinister Power skill. This edit should be reviewed by a more experenced editor.
m (Just caught Mareep and can confirm both base attack and catch percentages)
(More info on Hearts, Gameplay, Jewels and catching. Added check-in, list section summaries to the expert stages and special stages sections and the effects of the Sinister Power skill. This edit should be reviewed by a more experenced editor.)
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'''Pokémon Shuffle''' (Japanese: '''ポケとる''' ''PokéToru'') is a puzzle game released for the [[Nintendo 3DS]]. It was released on the Japanese, Australian, European, and North American Nintendo 3DS eShop on February 18, 2015.
'''Pokémon Shuffle''' (Japanese: '''ポケとる''' ''PokéToru'') is a puzzle game released for the [[Nintendo 3DS]]. It was released on the Japanese, Australian, European, and North American Nintendo 3DS eShop on February 18, 2015. It updates itself during communication with a server (called "Check-in"), which also grants 500 coins as a check-in bonus and access to various special stages. Check-in can only be performed once a server day, with server days ending at 6:00 AM UTC the morning after the day ends in UTC time.


Pokémon Shuffle operates on a {{wp|free-to-play}} model—the game is free to download and play, although with a limited number of stages playable in quick succession. Players start with five Hearts and spend one Heart per stage played. Hearts will recharge for free as time passes, although they can be purchased for real money to allow players to immediately resume their game.  
Pokémon Shuffle operates on a {{wp|free-to-play}} model—the game is free to download and play, although with a limited number of stages playable in quick succession. Players start with five Hearts and spend one Heart per stage played. Hearts will recharge for free as time passes (at a rate of one heart every 30 minutes, with no more gained if the player already has five Hearts), although they can be purchased with Jewels that can be bought with real money to allow players to immediately resume their game, and one is given for free if the player attempts to play stage 11 for the first time while they have no hearts.  
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==Blurb==
==Blurb==
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==Gameplay==
==Gameplay==
Pokémon Shuffle is a puzzle game in which the player matches Pokémon sprites to defeat wild Pokémon, in a similar style to [[Pokémon Battle Trozei]]. The player is guided by [[Amelia]]. The player can capture Pokémon and use them for Support. Each Pokémon has a different ability that is activated when it is matched in a battle. Pokémon have a set capture rate that is added to depending on how many moves a player has left at the end of a battle. During normal game-play, Pokemon can be moved anywhere on the board, but cannot be moved if it does not cause a match. Mega Stones are given out throughout the game. The player can use them by putting the Pokémon that uses them at the front of their Support, and the Mega Evolution is activated by matching the Pokémon that Mega Evolves.
Pokémon Shuffle is a puzzle game in which the player matches Pokémon sprites to defeat wild Pokémon, in a similar style to [[Pokémon Battle Trozei]]. The player is guided by [[Amelia]]. The player can capture Pokémon and use them for Support. Each Pokémon has an ability (called "Skill" in-game) that can be activated when it is matched in a battle, with the criteria being that the move was not part of a combo and a special criteria based on the ability in question (sometimes at random). Pokémon have a set capture rate that is added to depending on how many moves a player has left at the end of a battle. During normal game-play, Pokemon can be moved anywhere on the board, but cannot be moved if it does not cause a match at either end during a stage with a fixed number of moves (no-match moves are allowed in timed stages). Mega Stones are given out throughout the game, awarded when the player defeats the corresponding Mega Pokémon used by a trainer. The player can use them by putting the Pokémon that uses them at the front of their Support, and the Mega Evolution is activated by matching the Pokémon that Mega Evolves until the Mega Gauge to the left of the play area s full, at which point it Mega Evolves. While Mega Evolved, its Skill is replaced by a Mega Effect that activates whenever it is matched.


==Jewels==
==Jewels==
The game's microtransactions are focused around Jewels. Jewels can be obtained in game or purchased on the Nintendo eShop. Players under the age of 18 cannot spend more than a fixed amount on game per month (€100, £80, AU$150, NZ$150, or ¥10,000).
The game's microtransactions are focused around Jewels. Jewels can be obtained in-game (by completing stage five and trainer stages for the first time and getting sufficinet StreetPass hits) or purchased on the Nintendo eShop. Players under the age of 18 cannot spend more than a fixed amount in-game per month (€100, £80, AU$150, NZ$150, or ¥10,000). Additionally, one Jewel was given to all players (including those unaffected by the glitch) on the 21st of febuary 2015 to apologise for a software glitch that occured around the 19th of that month.


Each time the player plays a stage, a Heart is consumed; Hearts are replenished over time, or can be exchanged for Jewels. Additionally, each time the player clears a stage they will be awarded with a number of Coins based on their performance; Coins can be spent on items in-game.
Each time the player plays a stage, a Heart is consumed; Hearts are replenished over time, or can be exchanged for Jewels. Additionally, each time the player clears a stage they will be awarded with a number of Coins based on their performance; Coins can be spent on items in-game.
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==Stages==
==Stages==
{{incomplete|section}}
{{incomplete|section}}
Note: Capture rate is measured as a base rate plus a bonus per move remaining (Example: 50% plus 5% per move remaining.) Timed levels have a per-second bonus.
Note: Capture rate is measured as a base rate plus a bonus per move remaining (Example: 50% plus 5% per move remaining.) Timed levels have a per-five-second-second-group bonus that is added for each time five seconds can be subtracted from the time remaining before it becomes zero or negative. If capture fails and the player has at least 2500 coins, they are offered the choice of buying a Great Ball that has twice the probability of capture of the Poké Ball used for free.
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{| class="roundy" style="background:#{{yellow color}}; border:3px solid #{{black color light}}"
! style="background:#{{yellow color light}}; {{roundytl|5px}}" | Stage
! style="background:#{{yellow color light}}; {{roundytl|5px}}" | Stage
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===Expert Stages===
===Expert Stages===
Expert Stages are unlocked when the player has achieved a high enough ranking on enough stages.
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{| class="roundy" style="background:#{{yellow color}}; border:3px solid #{{black color light}}"
! style="background:#{{yellow color light}}; {{roundytl|5px}}" | Stage
! style="background:#{{yellow color light}}; {{roundytl|5px}}" | Stage
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===Special Stages===
===Special Stages===
Special Stages are downloaded during the daily check-in process and expire once the correct amount of system time has passed for the event that granted the stage to end, give or take a few seconds. Some can only be played once a day.
{| class="roundy" style="background:#{{yellow color}}; border:3px solid #{{black color light}}"
{| class="roundy" style="background:#{{yellow color}}; border:3px solid #{{black color light}}"
! style="background:#{{yellow color light}}; {{roundytl|5px}}" | Stage
! style="background:#{{yellow color light}}; {{roundytl|5px}}" | Stage
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|- style="background:#fff"
|{{tt|Meowth's Coin Mania|Only available on Saturday and Sunday check-in during the promotion}}
|{{tt|Meowth's Coin Mania|Only available on Saturday and Sunday check-in during the promotion}}
|{{p|Meowth}}{{tt|*|Not catchable in this stage}}
|{{p|Meowth}}{{tt|*|Not catchable in this stage, has no health bar.}}
|10 moves
|10 moves
|N/A
|N/A
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|-
|-
| Sinister Power
| Sinister Power
|  
| Increases damage doe by any {{t|Dark}} types in a combo.
|-
|-
| Sleep Charm
| Sleep Charm
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