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(→Generation VI: An acquaintance of mine confirmed this for me in both XY and ORAS.) |
(→Generation VI: Clarified it a bit.) |
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In the [[Generation VI]] games, the saving process is similar to that of [[Generation V]] but the progress bar is removed. Saving takes a significantly shorter amount of time (especially when saving via the save option) compared to earlier [[generation]]s. | In the [[Generation VI]] games, the saving process is similar to that of [[Generation V]] but the progress bar is removed. Saving takes a significantly shorter amount of time (especially when saving via the save option) compared to earlier [[generation]]s. | ||
{{player|Players}} can no longer start a new game when a save file is present since the title screen menu completely disables and hides the option. | {{player|Players}} can no longer start a new game when a save file is present since the title screen menu completely disables and hides the option; the save file must be first deleted before a new game can be started. | ||
In version 1.0 of {{g|X and Y}}, there is a [[Lumiose City save glitch|glitch]] in areas of [[Lumiose City]] that will cause the game to not respond to user input when the save is loaded. [[Nintendo]] acknowledged the existence of this [[glitch]] and subsequently released a patch to fix it. | In version 1.0 of {{g|X and Y}}, there is a [[Lumiose City save glitch|glitch]] in areas of [[Lumiose City]] that will cause the game to not respond to user input when the save is loaded. [[Nintendo]] acknowledged the existence of this [[glitch]] and subsequently released a patch to fix it. |
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