Save: Difference between revisions

70 bytes added ,  23 December 2014
→‎Generation VI: Clarified it a bit.
(→‎Generation VI: An acquaintance of mine confirmed this for me in both XY and ORAS.)
(→‎Generation VI: Clarified it a bit.)
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In the [[Generation VI]] games, the saving process is similar to that of [[Generation V]] but the progress bar is removed. Saving takes a significantly shorter amount of time (especially when saving via the save option) compared to earlier [[generation]]s.
In the [[Generation VI]] games, the saving process is similar to that of [[Generation V]] but the progress bar is removed. Saving takes a significantly shorter amount of time (especially when saving via the save option) compared to earlier [[generation]]s.


{{player|Players}} can no longer start a new game when a save file is present since the title screen menu completely disables and hides the option.
{{player|Players}} can no longer start a new game when a save file is present since the title screen menu completely disables and hides the option; the save file must be first deleted before a new game can be started.


In version 1.0 of {{g|X and Y}}, there is a [[Lumiose City save glitch|glitch]] in areas of [[Lumiose City]] that will cause the game to not respond to user input when the save is loaded. [[Nintendo]] acknowledged the existence of this [[glitch]] and subsequently released a patch to fix it.
In version 1.0 of {{g|X and Y}}, there is a [[Lumiose City save glitch|glitch]] in areas of [[Lumiose City]] that will cause the game to not respond to user input when the save is loaded. [[Nintendo]] acknowledged the existence of this [[glitch]] and subsequently released a patch to fix it.
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