Rock Blast (move): Difference between revisions

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==Effect==
==Effect==
===[[Generation III]]===
===[[Generation III]]===
Rock Blast inflicts damage, hitting the target 2-5 times per use. There is a 37.5% chance that it will hit 2 times, a 37.5% chance that it will hit 3 times, a 12.5% chance that it will hit 4 times, and a 12.5% chance that it will hit 5 times. This gives the attack an average power of 75, ignoring the possibility of missing. Each hit made has an equal chance to be a [[critical hit]].
Rock Blast inflicts damage, hitting the target 2-5 times per use. There is a 37.5% chance that it will hit two times, a 37.5% chance that it will hit three times, a 12.5% chance that it will hit four times, and a 12.5% chance that it will hit five times. This gives the attack an average power of 75, ignoring the possibility of missing. Each hit made has an equal chance to be a [[critical hit]].


Rock Blast will end immediately if it breaks a {{m|substitute}} (except in Pokémon XD). {{m|Bide}} and {{m|Counter}} will only acknowledge the last hit of this move.
Rock Blast will end immediately if it breaks a {{m|substitute}} (except in Pokémon XD). {{m|Bide}} and {{m|Counter}} will only acknowledge the last hit of this move.
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===[[Generation V]]===
===[[Generation V]]===
Accuracy increased from 80 to 90. There is now a 33.3% chance that it will hit 2 times, a 33.3% chance it will hit 3 times, a 16.7% chance it will hit 4 times, and a 16.7% chance it will hit 5 times. The average number of hits remains 3. Unlike previous generations, if [[Focus Sash]], [[Focus Band]], or {{a|Sturdy}} activate before the last hit is dealt, the following hit will cause the defending Pokémon to faint; however, [[Focus Band]] can still activate repeatedly to prevent fainting, but each chance is independent of the previous one. Each hit will cause {{a|Weak Armor}} to activate.
Accuracy increased from 80 to 90. There is now a 33.3% chance that it will hit two times, a 33.3% chance it will hit three times, a 16.7% chance it will hit four times, and a 16.7% chance it will hit five times. The average number of hits remains 3. Unlike previous generations, if [[Focus Sash]], [[Focus Band]], or {{a|Sturdy}} activate before the last hit is dealt, the following hit will cause the defending Pokémon to faint; however, [[Focus Band]] can still activate repeatedly to prevent fainting, but each chance is independent of the previous one. Each hit will cause {{a|Weak Armor}} to activate.


==Description==
==Description==
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