Sky Drop (move): Difference between revisions

mNo edit summary
Line 32: Line 32:


==Effect==
==Effect==
On the turn it is selected, Freefall brings the target to the air. While in the air, both the user and the target will be unable to take action and will avoid any move targeted at them except {{m|Gust}}, {{m|Thunder}}, {{m|Twister}}, {{m|Sky Uppercut}}, {{m|Whirlwind}} or {{m|Knock Down}}. The next turn, the target is thrown down and receives damage. Freefall does no damage to {{type|Flying}} Pokémon, but it will pick them up (and make them unable to move) on its first turn, however Freefall works normally on Pokémon with {{a|Levitate}}.
On the turn it is selected, Freefall brings the target to the air. While in the air, both the user and the target will be unable to take action and will avoid any move targeted at them except {{m|Gust}}, {{m|Thunder}}, {{m|Twister}}, {{m|Sky Uppercut}}, {{m|Whirlwind}} or {{m|Knock Down}}. The next turn, the target is thrown down and receives damage. Freefall does no damage to {{type|Flying}} Pokémon, but it will pick them up (and make them unable to move) on its first turn; however, Freefall works normally on Pokémon with {{a|Levitate}}.


Freefall can hit non-adjacent opponents in [[triple battle]]s, and will fail if the target has a {{m|Substitute}} and while the target is using semi-invulnerable moves such as {{m|Fly}} and {{m|Bounce}}.
Freefall can hit non-adjacent opponents in [[triple battle]]s, and will fail if the target has a {{m|Substitute}} and while the target is using semi-invulnerable moves such as {{m|Fly}} and {{m|Bounce}}.
69

edits