List of glitches in Generation III: Difference between revisions

→‎Shiny Shadow Pokémon glitch: Removal of incorrect sentence. Even if purified, Shadow mons from XD cannot ever be shiny as the PID does not change.
(→‎Shiny Shadow Pokémon glitch: Removal of incorrect sentence. Even if purified, Shadow mons from XD cannot ever be shiny as the PID does not change.)
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This glitch is caused by the game not considering the player's [[Trainer ID number|ID number]]s until it is captured. The game instead uses the opponent's ID number to determine if the Shadow Pokémon will be Shiny based on the [[personality value]] it generates at the start of the battle. Upon capture, the ID numbers of the capturing Trainer will then be applied and Shininess will be determined from the previously generated personality value, similarly to the oddity of a hatched Egg changing normal to Shiny, or Shiny to normal.
This glitch is caused by the game not considering the player's [[Trainer ID number|ID number]]s until it is captured. The game instead uses the opponent's ID number to determine if the Shadow Pokémon will be Shiny based on the [[personality value]] it generates at the start of the battle. Upon capture, the ID numbers of the capturing Trainer will then be applied and Shininess will be determined from the previously generated personality value, similarly to the oddity of a hatched Egg changing normal to Shiny, or Shiny to normal.


However, in {{Pokémon XD}}, this glitch was corrected. When the game calculates a personality value, it checks against the player's ID numbers and the opponent's ID numbers. If the game were to generate a Shiny personality value, it would then recalculate the personality value until it would not be Shiny with both the player and the opponent's ID numbers. As a consequence of fixing this glitch from [[Pokémon Colosseum]] in {{Pokémon XD}}, the game ensures that all Shadow Pokémon are never Shiny. However, there is still a chance for a purified Pokémon to be Shiny.
However, in {{Pokémon XD}}, this glitch was corrected. When the game calculates a personality value, it checks against the player's ID numbers and the opponent's ID numbers. If the game were to generate a Shiny personality value, it would then recalculate the personality value until it would not be Shiny with both the player and the opponent's ID numbers. As a consequence of fixing this glitch from [[Pokémon Colosseum]] in {{Pokémon XD}}, the game ensures that all Shadow Pokémon are never Shiny.  


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