Tough (condition): Difference between revisions

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== Tough moves ==
== Tough moves ==
{| {{bluetable2|c sortable}}
{| {| align="center" width="100%" style="background: #{{tough color}}; -moz-border-radius: 1em; border: 5px solid #{{tough color light}};"
|-
|
{| border=1 width="100%" align="center" class="sortable" style="background: #FFFFFF; border:1px solid #{{tough color}}; border-collapse:collapse;"
|-  
|-  
! Move
! width=1px | Move
! <small>Hoenn Appeal</small>
! width=1px | Hoenn Appeal
! <small>Hoenn Jam</small>
! width=1px | Hoenn Jam
! <small>Hoenn Description</small>
! Hoenn Description
! <small>Sinnoh Appeal</small>
! width=1px | Sinnoh Appeal
! <small>Sinnoh Description</small>
! Sinnoh Description
! <small>Combat Type</small>
! width=1px | Combat Type
{{mlcontest|Acid Armor|1|0|The user gains a star if their condition is good.|0|Earn double the score in the next turn.|Poison}}
{{mlcontest|Acid Armor|1|0|The user gains a star if their condition is good.|0|Earn double the score in the next turn.|Poison}}
{{mlcontest|AncientPower|1|0|The user gains a star if their condition is good.|2|Earn +2 if the Pokémon performs last in the turn.|Rock}}
{{mlcontest|AncientPower|1|0|The user gains a star if their condition is good.|2|Earn +2 if the Pokémon performs last in the turn.|Rock}}
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{{mlcontest|Barrage|2|0|Works well if it's the same type as the one before.|2|Allows performance of the same move twice in a row|Normal}}
{{mlcontest|Barrage|2|0|Works well if it's the same type as the one before.|2|Allows performance of the same move twice in a row|Normal}}
{{mlcontest/4|Stone Edge|2|Earn +2 if the Judge's Voltage goes up.|Rock}}
{{mlcontest/4|Stone Edge|2|Earn +2 if the Judge's Voltage goes up.|Rock}}
|}
|}
|}