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{{movelist/battle|6|Electric Terrain|Status|Clever|—|—|10|all|The user electrifies the ground for five turns, powering up Electric-type moves. Pokémon on the ground no longer fall asleep.}} | {{movelist/battle|6|Electric Terrain|Status|Clever|—|—|10|all|The user electrifies the ground for five turns, powering up Electric-type moves. Pokémon on the ground no longer fall asleep.}} | ||
{{movelist/battle|6|Electrify|Status|Clever|—|—|20|anyadjacent|If the target is electrified before it uses a move during that turn, the target's move becomes Electric type.}} | {{movelist/battle|6|Electrify|Status|Clever|—|—|20|anyadjacent|If the target is electrified before it uses a move during that turn, the target's move becomes Electric type.}} | ||
{{movelist/battle|5|Electro Ball|Special|Cool| | {{movelist/battle|5|Electro Ball|Special|Cool|—|100|10|anyadjacent|The user hurls an electric orb at the target. The faster the user is than the target, the greater the move's power.}} | ||
{{movelist/battle|5|Electroweb|Special|Beautiful|55|95|15|adjacentfoes|The user attacks and captures opposing Pokémon using an electric net. This lowers their Speed stat.}} | {{movelist/battle|5|Electroweb|Special|Beautiful|55|95|15|adjacentfoes|The user attacks and captures opposing Pokémon using an electric net. This lowers their Speed stat.}} | ||
{{movelist/battle|5|Fusion Bolt|Physical|Cool|100|100|5|anyadjacent|The user throws down a giant lightning bolt. This move's power is increased when influenced by an enormous flame.}} | {{movelist/battle|5|Fusion Bolt|Physical|Cool|100|100|5|anyadjacent|The user throws down a giant lightning bolt. This move's power is increased when influenced by an enormous flame.}} | ||
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{{movelist/battle|8|Overdrive|Special||80|100|10|adjacentfoes|The user attacks opposing Pokémon by twanging a guitar or bass guitar, causing a huge echo and strong vibration.}} | {{movelist/battle|8|Overdrive|Special||80|100|10|adjacentfoes|The user attacks opposing Pokémon by twanging a guitar or bass guitar, causing a huge echo and strong vibration.}} | ||
{{movelist/battle|6|Parabolic Charge|Special|Clever|65|100|20|alladjacent|The user attacks everything around it. The user's HP is restored by half the damage taken by those hit.}} | {{movelist/battle|6|Parabolic Charge|Special|Clever|65|100|20|alladjacent|The user attacks everything around it. The user's HP is restored by half the damage taken by those hit.}} | ||
{{movelist/battle|7|Pika Papow|Special|| | {{movelist/battle|7|Pika Papow|Special||—|—|1|alladjacent|The more Pikachu loves its Trainer, the greater the move’s power. It never misses.}} | ||
{{movelist/battle|7|Plasma Fists|Physical||100|100|15|anyadjacent|The user attacks with electrically charged fists. This move changes Normal-type moves to Electric-type moves.}} | {{movelist/battle|7|Plasma Fists|Physical||100|100|15|anyadjacent|The user attacks with electrically charged fists. This move changes Normal-type moves to Electric-type moves.}} | ||
{{movelist/battle|3|Shock Wave|Special|Cool|60|—|20|anyadjacent|The user strikes the target with a quick jolt of electricity. This attack never misses.}} | {{movelist/battle|3|Shock Wave|Special|Cool|60|—|20|anyadjacent|The user strikes the target with a quick jolt of electricity. This attack never misses.}} |
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