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There are various differences among the underwater routes. What remains the same, however, is that they follow the general path of the deep water above them. Sometimes, there will be {{DL|Tall grass|seaweed}} along the path; this is very similar to the tall grass of the surface world, where [[wild Pokémon]] appear. This is the only situation in [[Generation III]] in which the [[Dive Ball]] operates at full effectiveness. | There are various differences among the underwater routes. What remains the same, however, is that they follow the general path of the deep water above them. Sometimes, there will be {{DL|Tall grass|seaweed}} along the path; this is very similar to the tall grass of the surface world, where [[wild Pokémon]] appear. This is the only situation in [[Generation III]] in which the [[Dive Ball]] operates at full effectiveness. | ||
While underwater, {{player}}s can reach otherwise unreachable areas of the routes they are on, which often hide rare items. In {{3v2|Ruby|Sapphire|Emerald}}, it is one of two ways to obtain [[shard]]s, which can later be exchanged for [[ | While underwater, {{player}}s can reach otherwise unreachable areas of the routes they are on, which often hide rare items. In {{3v2|Ruby|Sapphire|Emerald}}, it is one of two ways to obtain [[shard]]s, which can later be exchanged for [[Evolution stone]]s, the other being to obtain them from wild Pokémon that are holding them. | ||
In all Hoenn games, the underwater sections of Routes {{rtn|127|Hoenn}} and {{rtn|128|Hoenn}} connect. In {{g|Omega Ruby and Alpha Sapphire}}, Routes {{rtn|129|Hoenn}} and {{rtn|130|Hoenn}} also have new underwater sections that connect. | In all Hoenn games, the underwater sections of Routes {{rtn|127|Hoenn}} and {{rtn|128|Hoenn}} connect. In {{g|Omega Ruby and Alpha Sapphire}}, Routes {{rtn|129|Hoenn}} and {{rtn|130|Hoenn}} also have new underwater sections that connect. |