Pokémon Yellow Version: Difference between revisions

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==Connectivity==
==Connectivity==
Players may [[trade]] Pokémon between two cartridges using a [[Game Boy]] [[Game Link Cable]]. To take full advantage of this feature, several Pokémon are exclusive to each game, making it required that a person trade with others in order to complete their [[Pokédex]]. The Game Link Cable also makes possible battles with another player, allowing one to pit their Pokémon against new challenges. The Japanese versions can trade and battle with Japanese versions of {{game|Red and Green|s|Pokémon Red, Green,}} {{v2|Blue| (Japanese)}}, and Yellow; the Western versions can trade and battle with Western versions of {{game|Red and Blue|s|Pokémon Red, Blue,}} and Yellow. It can also trade with {{game2|Gold|Silver|Crystal}} via the [[Time Capsule]]. Pokémon Yellow is completely incompatible with games from [[Generation III]] onward.
Players may [[trade]] Pokémon between two cartridges or battle with another cartridge using a [[Game Boy]] [[Game Link Cable]]. To take full advantage of this feature, several Pokémon are exclusive to other Generation I games and others require trading to evolve, making trading necessary to complete the [[Pokédex]]. The Japanese versions can trade and battle with Japanese versions of {{game|Red and Green|s|Pokémon Red, Green}}, {{v2|Blue| (Japanese)}}, and Yellow; the Western versions can trade and battle with Western versions of {{game|Red and Blue|s|Pokémon Red, Blue}}, and Yellow. It can also trade with {{game2|Gold|Silver|Crystal}} via the [[Time Capsule]]. Pokémon Yellow is completely incompatible with games from [[Generation III]] onward.


Trades between Pokémon games in different languages are possible in this generation; however, a Japanese game cannot connect with a non-Japanese game. The latter will always result in corruption if attempted. This is due to the fact that the games cannot automatically translate the Pokémon data from Japanese to a different language or vice versa, since there is not enough room on either cartridge for all of the text, namely kana and the Latin alphabet (a feature that [[Generation III|later became possible]]). If a battle between a Japanese game and a non-Japanese game is attempted, the battle simply does not work, with the save files left unharmed.
Trades between Pokémon games in different languages are possible; however, a Japanese game cannot connect with a non-Japanese game without causing corruption. This is due to the fact that the games cannot automatically translate the Pokémon data from Japanese to a different language or vice versa, since neither game fully [[Character encoding in Generation I|encodes]] both {{wp|kana}} and the {{wp|Latin alphabet}} (only encoding one fully and the other partially). If a battle between a Japanese game and a non-Japanese game is attempted, the battle simply does not work, with the save files left unharmed.


Yellow is compatible with the Japan-exclusive {{jap|Pokémon Stadium}}, Western {{eng|Pokémon Stadium|Stadium}}, and {{pkmn|Stadium 2}}. While link battles are not possible directly between Yellow and the Generation II games, a player may challenge a Generation II game using Stadium 2.
Pokémon Yellow is compatible with the Japan-exclusive {{jap|Pokémon Stadium}}, Western {{eng|Pokémon Stadium|Stadium}}, and {{pkmn|Stadium 2}}. While link battles are not possible directly between Pokémon Yellow and the Generation II games, a player may challenge a Generation II game using Pokémon Stadium 2.


===Colosseum 2===
===Colosseum 2===
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===Virtual Console===
===Virtual Console===
The [[Nintendo 3DS]] [[Virtual Console]] release uses 3DS wireless communication as a substitute for the Game Link Cable. The Virtual Console release disables [[Game Boy Printer]] compatibility. It also will allow Pokémon to be moved to {{g|Bank}} in the future, where they can then be sent to {{g|Sun and Moon}}.
The [[Nintendo 3DS]] [[Virtual Console]] release uses 3DS wireless communication as a substitute for the Game Link Cable. The Virtual Console release disables [[Game Boy Printer]] compatibility. Japanese and non-Japanese Generation I core series games do not recognize each other when attempting to link them via 3DS wireless communication.


Japanese and non-Japanese Generation I core series games do not recognize each other when attempting to link them via 3DS wireless communication.
Using [[Poké Transporter]], the entirety of Box 1 can be sent from the Generation I core series games to [[Pokémon Bank]] (regardless of language), from where they can be withdrawn in the [[Generation VII]] core series games.


==Differences from the anime==
==Differences from the anime==