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* [[Generation V]] introduced the most Ghost-type Pokémon of any generation, with nine, and [[Generation II]] introduced the fewest Ghost-type Pokémon, with only {{p|Misdreavus|one}}. | * [[Generation V]] introduced the most Ghost-type Pokémon of any generation, with nine, and [[Generation II]] introduced the fewest Ghost-type Pokémon, with only {{p|Misdreavus|one}}. | ||
* Generation II introduced the most Ghost-type moves of any generation, with five, and Generation V introduced the fewest Ghost-type moves, with only {{m|Hex|one}}. | * Generation II introduced the most Ghost-type moves of any generation, with five, and Generation V introduced the fewest Ghost-type moves, with only {{m|Hex|one}}. | ||
*[[Generation IV]] is the only generation to introduce no new Ghost-type status moves. | |||
* In [[Generation I]], Ghost-type moves have no effect on {{type|Psychic}} Pokémon, though an abundance of evidence suggests that this may have been an error. Multiple sources mention that Ghost-type moves are super effective on Psychic-type Pokémon: official strategy guides published by Nintendo, two episodes of the {{pkmn|anime}} ([[EP023|''The Tower of Terror'']] and [[EP024|''Haunter versus Kadabra'']]), and even the games themselves, where a Trainer in the [[Saffron Gym]] mentions that Psychic-type Pokémon "only fear {{t|Bug}}s and Ghosts" (though the reference to Ghost-type Pokémon was removed in {{game|Yellow}}). This was changed in [[Generation II]] to make Ghost moves actually be super effective against Psychic-type Pokémon. | * In [[Generation I]], Ghost-type moves have no effect on {{type|Psychic}} Pokémon, though an abundance of evidence suggests that this may have been an error. Multiple sources mention that Ghost-type moves are super effective on Psychic-type Pokémon: official strategy guides published by Nintendo, two episodes of the {{pkmn|anime}} ([[EP023|''The Tower of Terror'']] and [[EP024|''Haunter versus Kadabra'']]), and even the games themselves, where a Trainer in the [[Saffron Gym]] mentions that Psychic-type Pokémon "only fear {{t|Bug}}s and Ghosts" (though the reference to Ghost-type Pokémon was removed in {{game|Yellow}}). This was changed in [[Generation II]] to make Ghost moves actually be super effective against Psychic-type Pokémon. | ||
* There are no Ghost-type moves with an {{stat|accuracy}} lower than 100%. | * There are no Ghost-type moves with an {{stat|accuracy}} lower than 100%. | ||
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* The Ghost type is the only type immune to two types: Normal and {{t|Fighting}}. | * The Ghost type is the only type immune to two types: Normal and {{t|Fighting}}. | ||
* [[Kalos]] is the only region without a notable Ghost-type specialist. | * [[Kalos]] is the only region without a notable Ghost-type specialist. | ||
* In the [[Pokémon Mystery Dungeon series]], most Ghost-type Pokémon can naturally move through walls. While on a wall tile, they cannot be attacked (except by moves with multiple-hit range, as well as rocks) but can attack their foes, and their [[Belly]] empties at a rate of 5 per turn. | * In the [[Pokémon Mystery Dungeon series]], most Ghost-type Pokémon can naturally move through walls. While on a wall tile, they cannot be attacked (except by moves with multiple-hit range, as well as rocks) but can attack their foes, and their [[Belly]] empties at a rate of 5 per | ||
turn. | |||
* In [[Pokémon Conquest]], Ghost-type Pokémon which are not part-{{t|Flying}} or have {{a|Levitate}} are shown with an animation of physically passing through enemies, referencing the common belief that real life ghosts can pass through solid objects. They cannot, however, in-game pass through with any other obstacle on the field. | * In [[Pokémon Conquest]], Ghost-type Pokémon which are not part-{{t|Flying}} or have {{a|Levitate}} are shown with an animation of physically passing through enemies, referencing the common belief that real life ghosts can pass through solid objects. They cannot, however, in-game pass through with any other obstacle on the field. | ||
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