Mystery Gift: Difference between revisions

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Gen II: too many parentheticals, and the failure case is implied/too complicated. Gen III: the activation is far more important than the rest of that; misc...
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(Gen II: too many parentheticals, and the failure case is implied/too complicated. Gen III: the activation is far more important than the rest of that; misc...)
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In [[Generation II]], the Mystery Gift system is used in conjunction with the [[infrared]] port on top of the [[Game Boy Color]] to communicate with other Mystery Gift-enabled games in order to provide other players with [[Decoration#Generation II decorations|room decorations]] or [[item]]s. It can also be used with {{g|Stadium 2}} and {{g|Pikachu 2 GS}}. Mystery Gift can be used a maximum of five times a day, receiving no more than one gift from each player.
In [[Generation II]], the Mystery Gift system is used in conjunction with the [[infrared]] port on top of the [[Game Boy Color]] to communicate with other Mystery Gift-enabled games in order to provide other players with [[Decoration#Generation II decorations|room decorations]] or [[item]]s. It can also be used with {{g|Stadium 2}} and {{g|Pikachu 2 GS}}. Mystery Gift can be used a maximum of five times a day, receiving no more than one gift from each player.


To activate the Mystery Gift system in the Generation II games, players must use a Game Boy Color or [[Game Boy Advance]] (including the [[Game Boy Advance SP]]), then talk to the girl in green on the fifth floor of the [[Goldenrod Department Store]] and [[Saving|save]] the game; after doing this, the option to use the system will be available from the [[main menu]]. If the player tries to unlock the Mystery Gift system while playing {{game|Gold and Silver|s}} on a [[Game Boy]] (including the [[Game Boy Light]] and [[Game Boy Pocket]]) or [[Super Game Boy]] (including the [[Super Game Boy 2]]), the girl will say that the feature requires a Game Boy Color and won't enable it (in the Japanese versions, she instead claims that her Game Boy "no can do" in regards to activating Mystery Gift). While it can be activated on the Game Boy Advance (and its alternate models), Mystery Gift cannot be used on it due to the lack of an infrared port; the Game Boy (and its alternate models) and Super Game Boy (and its alternate models) also lack an infrared port, which is why the girl refuses to activate when playing on one of those systems.  
To activate the Mystery Gift system in the Generation II games, players must use a Game Boy Color or [[Game Boy Advance]] system, then talk to the girl in green on the fifth floor of the [[Goldenrod Department Store]] and [[Saving|save]] the game; after doing this, the option to use the system will be available from the [[main menu]]. While Mystery Gift can be activated on a Game Boy Advance system, it cannot be used on them due to the lack of an infrared port.


Once activated, each player will receive a random item if a connection to another Generation II [[core series]] game is established, or if only the player of the core series game connects to Stadium 2—note that some items can only be found when communicating with Stadium 2. When connecting to Pikachu 2 GS, the player selects a number of {{OBP|Watt|currency}}s to transfer, and different items result from transferring different amounts of Watts.
When Mystery Gift is used to connect to another Generation II [[core series]] game, each of the connected games will receive a random item. When it is used to connect to Stadium 2, the handheld game will receive an item. Some items can only be received when communicating with Stadium 2. When connecting to Pikachu 2 GS, the player decides on a number of {{OBP|Watt|currency}}s to transfer from the device, and the item received will depend on the amount of transferred Watts.


====Items====
====Items====
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===Generation III===
===Generation III===
====Mystery Gift====
====Mystery Gift====
{{incomplete|section}}
{{incomplete|section|Explain "Wireless Communication" and "from a friend". If Wireless Communication was "originally" Joy Spot in Japanese games, did it change at some point in Japanese games, or is it just supposed to mean the Japanese games were different from other languages in this way?}}
In [[Generation III]], the primary use of the Mystery Gift system is to receive special [[item]]s at {{pkmn2|event|Nintendo events}}. It is language-dependent so players will not be able to receive items using games that don't match the language of the Mystery Gift.
In [[Generation III]], the primary use of the Mystery Gift system is to receive special [[item]]s at {{pkmn2|event|Nintendo events}}. It is language-dependent, meaning players can only receive Mystery Gifts that are intended for games of their language. It is only available by using {{game2|FireRed|LeafGreen|Emerald}} with a [[Game Boy Advance Wireless Adapter]] or (for Japanese games only) an [[e-Reader]].


It is only available in {{game2|FireRed|LeafGreen|Emerald}}, and an [[e-Reader]] (Japan) or [[Game Boy Advance Wireless Adapter]] (everywhere) must be used. In the Japanese versions, the Mystery Gift system alternates between e-Reader and Wireless Adapter modes; if the Wireless Adapter is not connected, it falls back to e-Reader mode. The Japanese name also changes between the modes: in Wireless Adapter mode, it's called '''ふしぎなおくりもの''' like in the [[Generation II]] and later games, whereas in e-Reader mode it is referred to as '''ふしぎなもらいもの''' instead (both おくりもの and もらいもの can be translated as "present" or "gift").
To activate the Mystery Gift system, players need to walk up to the questionnaire found at any [[Poké Mart]], fill it by entering the phrase below using the [[easy chat system]] (based on the language of the game) and [[Saving|save]] the game. The clerk behind the counter will then inform the player that the Mystery Gift system has been activated, and it will be accessible from the [[main menu]] from that point on.
 
Mystery Gifts can be received via '''Wireless Communication''' or from a friend. In the Japanese versions, the Wireless Communication option was originally '''Joy Spot''' (Japanese: '''ジョイスポット'''), a service launched by [[Nintendo]] on March 25, 2004 to provide multiplayer gaming and wireless data distribution to players of the [[Game Boy Advance]] using the Wireless Adapter,<ref>[http://www.nintendo.co.jp/nom/0404/pokemon/ 話題の新サービス! ジョイスポット体験レポート]</ref><ref>[http://www.ign.com/articles/2004/03/11/joy-spot Joy Spot - IGN] ([https://archive.is/zyD37 archived copy])</ref> with {{game|FireRed and LeafGreen|s}} being the first title to include support. According to the Japanese Wikipedia, the service ended on July 8, 2005.<ref>[https://ja.wikipedia.org/w/index.php?title=ゲームボーイアドバンス専用ワイヤレスアダプタ&oldid=48521539#ジョイスポット ゲームボーイアドバンス専用ワイヤレスアダプタ - Wikipedia]</ref>
 
To activate the Mystery Gift system in these games, players need to walk up to the questionnaire found at any [[Poké Mart]], fill it by entering the phrase below using the [[easy chat system]] (based on the language of the game) and [[Saving|save]] the game. The clerk behind the counter will then inform the player that the Mystery Gift system has been activated, and it will be accessible from the [[main menu]] from that point on.


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In the Japanese games, the Mystery Gift system defaults to an e-Reader mode, but it changes to a Wireless Adapter mode if the Wireless Adapter is connected. In the e-Reader Mode, the system is referred to as '''ふしぎなもらいもの''' instead of '''ふしぎなおくりもの''' (the phrases are mostly synonymous, with the former focusing slightly more on the receiving or receiver and the latter focusing more on the giving or giver).
Mystery Gifts can be received via Wireless Communication or from a friend. In the Japanese versions, the Wireless Communication option was originally '''Joy Spot''' (Japanese: '''ジョイスポット'''), a service launched by [[Nintendo]] on March 25, 2004 to provide multiplayer gaming and wireless data distribution to players of the [[Game Boy Advance]] using the Wireless Adapter,<ref>[http://www.nintendo.co.jp/nom/0404/pokemon/ 話題の新サービス! ジョイスポット体験レポート]</ref><ref>[http://www.ign.com/articles/2004/03/11/joy-spot Joy Spot - IGN] ([https://archive.is/zyD37 archived copy])</ref> with {{game|FireRed and LeafGreen|s}} being the first title to include support. According to the Japanese Wikipedia, the service ended on July 8, 2005.<ref>[https://ja.wikipedia.org/w/index.php?title=ゲームボーイアドバンス専用ワイヤレスアダプタ&oldid=48521539#ジョイスポット ゲームボーイアドバンス専用ワイヤレスアダプタ - Wikipedia]</ref>


====Mystery Events====
====Mystery Events====
In {{game|Ruby and Sapphire|s}}, there is a similar system called '''Mystery Events''' (Japanese: '''ふしぎなできごと''' ''Mystery Events''), which requires an [[e-Reader]]. To access this feature, players must talk to the [[Non-player character|NPC]] near the [[PC]] on the [[Pokémon Center]] in [[Petalburg City]] and enter the phrase below using the [[easy chat system]] while being interviewed (based on the language of the game). The NPC will then inform the player that the Mystery Events system has been activated. It will then be accessible from the [[main menu]] after saving the game from that point on. Mystery Events can only be unlocked after defeating [[Norman]] and receiving the {{Badge|Balance}}.
In {{game|Ruby and Sapphire|s}}, there is a similar system called '''Mystery Events''' (Japanese: '''ふしぎなできごと''' ''Mystery Events''), which requires an [[e-Reader]]. Mystery Events can only be unlocked after defeating [[Norman]] and receiving the {{Badge|Balance}}. To access this feature, players must talk to the [[Non-player character|NPC]] near the [[PC]] in the [[Petalburg City]] [[Pokémon Center]] and enter the phrase below using the [[easy chat system]] (based on the language of the game). The NPC will then inform the player that the Mystery Events system has been activated. After saving the game, it will then be accessible from the [[main menu]] from that point on.


In the Japanese version of Emerald, Mystery Events is available in addition to the aforementioned Mystery Gift. The systems are enabled using the same mechanism; the player fills the questionaire at any Poké Mart a second time but with the phrase for the other system and saves the game.
Mystery Events is also available in the Japanese version of Emerald. Activating it in Emerald requires using the same questionnaire as is used for Mystery Gifts, found at any Poké Mart, except that the phrase from below must be entered.


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