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Tiddlywinks (talk | contribs) m (→In battle: I added underwater because that's what the <X> Power pages said and Camouflage mentioned it, but I guess that was on Tall grass... I suppose I'll keep it for now, though) |
Mr. Sean2001 (talk | contribs) m (→Currents: Added reference to ORAS Rte. 132-134) |
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===Currents=== | ===Currents=== | ||
{{redirect|Current|the character whose Japanese name is Current|Tedesco}} | {{redirect|Current|the character whose Japanese name is Current|Tedesco}} | ||
Currents are tiles that force the player to move in a single direction and are often used to create a puzzle the player must solve. They | Currents are tiles that force the player to move in a single direction and are often used to create a puzzle the player must solve. They appear in [[Generation III]], [[Generation V]], and [[Generation VI]]. They are similar to [[spinner]] tiles, but are on water. [[Route]]s {{rtn|132|Hoenn}}, {{rtn|133|Hoenn}}, {{rtn|134|Hoenn}} are almost completely created from these ocean currents to stop the player from traveling to [[Pacifidlog Town]] too early in the game. Currents are also found in the [[Seafoam Islands]] to create a puzzle the player must solve in order to reach the {{p|Articuno|legendary Pokémon}} residing in the cave. In Unova, currents are also found in {{rt|17|Unova}}, which lead up to {{rt|18|Unova}}. | ||
===Deep water=== | ===Deep water=== |
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