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(As mentioned on the talk page, this term is also used officially: http://www.pokemon.com/us/pokedex/hawlucha | Pokemon banned from official tournaments are just Mythical Pokemon and box Legendaries; fan bans are on a culmination of factors, not just BST) |
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{{search|stat element of a species of Pokémon|stat element of an individual Pokémon also officially known as base stats|Effort values}} | |||
The '''base stats''' (Japanese: '''{{tt|種族値|しゅぞくち}}''' ''values of the species' attributes''), when referring to a [[Pokémon (species)|Pokémon species]] as a whole, are the inherent [[Stats|stat]] values which allows it to be distinguished from other Pokémon species. It should not be confused with the [[Effort values|individual base stats]] of a Pokémon from a given species. | |||
The '''base | |||
For example, {{p|Umbreon}} is mainly a defensive Pokémon, therefore all Umbreon will have low {{stat|Attack}} and {{stat|Special Attack}} scores compared to their higher {{stat|Defense}} and {{stat|Special Defense}} scores (regardless of the individual's [[Nature]], [[individual values]], or [[effort values | For example, {{p|Umbreon}} is mainly a defensive Pokémon, therefore all Umbreon will have low {{stat|Attack}} and {{stat|Special Attack}} scores compared to their higher {{stat|Defense}} and {{stat|Special Defense}} scores (regardless of the individual's [[Nature]], [[individual values]], or [[effort values]]). | ||
A species's base stats range from 1 to 255, and are most often the prime representation a Pokémon species has in battle. For example, {{p|Blissey}} has the highest possible {{stat|Hit Points|HP}} base stat (255), but also has one of the lowest Attack and Defense base stats (of just 10). | A species's base stats range from 1 to 255, and are most often the prime representation of the potential a Pokémon species has in battle. For example, {{p|Blissey}} has the highest possible {{stat|Hit Points|HP}} base stat (255), but also has one of the lowest Attack and Defense base stats (of just 10). | ||
Commonly, related Pokémon species (especially [[List of Pokémon with branched evolutions|Pokémon with a split evolutionary line]]) will have similar base stats but with different distribution: | ==Patterns== | ||
Commonly, related Pokémon species (especially [[List of Pokémon with branched evolutions|Pokémon with a split evolutionary line]]) will have similar base stats but with different distribution: For example, while {{p|Gardevoir}}'s base stats for Attack and Special Attack are 65 and 125, respectively, its counterpart {{p|Gallade}}'s Attack and Special Attack stats are reversed (125 and 65, respectively). Pokémon species that are [[Version-exclusive Pokémon|exclusive to specific games]], even when not related by evolution (such as {{p|Caterpie}} and {{p|Weedle}}), may also have base stats that are similar in total but with different distributions between each stat. | |||
Pokémon | Pokémon of a higher [[evolution]]ary stage will also usually have higher base stats (both individually and in total) than their unevolved counterparts; the only exceptions are {{p|Shedinja}} (whose base stat total is lower than its pre-evolved form, {{p|Nincada}}, by 30), and {{p|Scizor}} (whose base stat total is the same as its pre-evolved form, {{p|Scyther}}). | ||
While these values generally do not change from one game generation to the next, | ==Differences between generations== | ||
While these values generally do not change from one game generation to the next, they have changed in two generation gaps. In [[Generation II]], the {{stat|Special}} stat from the [[Generation I]] games was separated into {{stat|Special Attack}} and {{stat|Special Defense}}. In [[Generation VI]], some Pokémon received a slight boost in stats, such as {{p|Pidgeot}}'s base Speed being increased from 91 to 101. | |||
==See also== | |||
*[[List of Pokémon by base stats (Generation I)]] | |||
*[[List of Pokémon by base stats (Generation II-V)]] | |||
*[[List of Pokémon by base stats (Generation VI-present)]] | |||
{{Project Games notice|game mechanic}} | {{Project Games notice|game mechanic}} | ||
[[Category:Game mechanics]] | [[Category:Game mechanics]] | ||