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Tiddlywinks (talk | contribs) (→Trivia: The Zangoose/Seviper thing derives directly from mongooses/snakes and therefore isn't the MOST relevant reason (IMO)) |
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==Effect== | ==Effect== | ||
===In battle=== | ===In battle=== | ||
Immunity prevents {{status| | Immunity prevents the Pokémon from being afflicted by {{status|poison}}. If a poisoned Pokémon gains this Ability (such as via {{m|Skill Swap}}), it will be immediately cured of its poison. If a poisoned Pokémon gains Immunity by evolution or the [[Ability Capsule]], it will remain poisoned, but will be cured of poison as soon as it is sent into battle. | ||
===Outside of battle=== | ===Outside of battle=== | ||
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==Trivia== | ==Trivia== | ||
* Zangoose's inspiration, the {{wp|mongoose}}, is likely the reason it has this Ability, as mongooses may be resistant or immune to snake venom. | * Zangoose's inspiration, the {{wp|mongoose}}, is likely the reason it has this Ability, as mongooses may be resistant or immune to snake venom. | ||
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{{Project Moves and Abilities notice}} | {{Project Moves and Abilities notice}} | ||
[[Category:Abilities that prevent non-volatile status | [[Category:Abilities that prevent non-volatile status conditions]] | ||
[[Category:Abilities that can heal non-volatile status conditions]] | |||
[[Category:Abilities with field effects]] | [[Category:Abilities with field effects]] | ||