Immunity (Ability): Difference between revisions

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(→‎Trivia: The Zangoose/Seviper thing derives directly from mongooses/snakes and therefore isn't the MOST relevant reason (IMO))
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==Effect==
==Effect==
===In battle===
===In battle===
Immunity prevents {{status|Poison|poisoning}}.
Immunity prevents the Pokémon from being afflicted by {{status|poison}}. If a poisoned Pokémon gains this Ability (such as via {{m|Skill Swap}}), it will be immediately cured of its poison. If a poisoned Pokémon gains Immunity by evolution or the [[Ability Capsule]], it will remain poisoned, but will be cured of poison as soon as it is sent into battle.


===Outside of battle===
===Outside of battle===
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==Trivia==
==Trivia==
* If a poisoned {{p|Munchlax}} evolves and gains Immunity, it will remain poisoned as a Snorlax despite its Ability.
<!--** If a Snorlax has its ability switched from Thick Fat to Immunity while poisoned with the [[Ability Capsule]] will still be poisoned.-->
* Zangoose's inspiration, the {{wp|mongoose}}, is likely the reason it has this Ability, as mongooses may be resistant or immune to snake venom.
* Zangoose's inspiration, the {{wp|mongoose}}, is likely the reason it has this Ability, as mongooses may be resistant or immune to snake venom.


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{{Project Moves and Abilities notice}}
{{Project Moves and Abilities notice}}


[[Category:Abilities that prevent non-volatile status ailments]]
[[Category:Abilities that prevent non-volatile status conditions]]
[[Category:Abilities that can heal non-volatile status conditions]]
[[Category:Abilities with field effects]]
[[Category:Abilities with field effects]]