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It can be found by trading an [['M (00)]] from {{game3|Red and Blue|Red or Blue version|s}} to [[Yellow version]] or via the [[Johto guard glitch]] with [[Five question marks#Hex FF|?????]]. | It can be found by trading an [['M (00)]] from {{game3|Red and Blue|Red or Blue version|s}} to [[Yellow version]] or via the [[Johto guard glitch]] with [[Five question marks#Hex FF|?????]]. | ||
Like [['M (00)]], [[File:YGlitchName00.png]] glitches the game in various ways, can evolve into a {{p|Kangaskhan}} (at level 0) and {{p|Clefairy}} (at level 128), changes level and stats seemingly at random. | Like [['M (00)]], [[File:YGlitchName00.png]] glitches the game in various ways, can evolve into a {{p|Kangaskhan}} (at level 0) and {{p|Clefairy}} (at level 128), changes level and stats seemingly at random. In addition it possesses a [[Super Glitch (move)|Super Glitch]] move as one of its starting moves, which means encountering it and allowing it to attack is dangerous for the player's current game progress. | ||
The special stat required to catch a [[File:YGlitchName00.png]] using method #3 of the [[Mew glitch]] is 0, although the game will display a blank text box if a special of 0 (modulo 256) is used, so [[File:YGlitchName00.png]] cannot be obtained this way. | The special stat required to catch a [[File:YGlitchName00.png]] using method #3 of the [[Mew glitch]] is 0, although the game will display a blank text box if a special of 0 (modulo 256) is used, so [[File:YGlitchName00.png]] cannot be obtained this way. |
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