Nosepass (Pokémon): Difference between revisions

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** It is also the only Pokémon that can have Magnet Pull as its Ability, yet is not {{type|Electric}} or {{type|Steel}}.
** It is also the only Pokémon that can have Magnet Pull as its Ability, yet is not {{type|Electric}} or {{type|Steel}}.
* In {{game|HeartGold and SoulSilver|s}}, Nosepass is programmed to be able to learn {{m|Head Smash}} through {{pkmn|breeding}}, but no other Pokémon in the {{egg2|Mineral}} can legitimately learn it to pass down as an [[Egg Move]] in those games. It was removed from Nosepass's Egg Move list in [[Generation V]], but in more recent games, some Pokémon in the Mineral Egg Group have become able to pass it down.
* In {{game|HeartGold and SoulSilver|s}}, Nosepass is programmed to be able to learn {{m|Head Smash}} through {{pkmn|breeding}}, but no other Pokémon in the {{egg2|Mineral}} can legitimately learn it to pass down as an [[Egg Move]] in those games. It was removed from Nosepass's Egg Move list in [[Generation V]], but in more recent games, some Pokémon in the Mineral Egg Group have become able to pass it down.
* Due to [[List of censored words in Pokémon Black and White Versions|the censor]] that prevents Pokémon with offensive [[nickname]]s being traded on the [[GTS]], an English language Nosepass cannot be traded on the GTS without a nickname in {{game|Black and White|s}}.
* Due to [[List of censored words (Generation V)|the censor]] that prevents Pokémon with offensive [[nickname]]s being traded on the [[GTS]], an English language Nosepass cannot be traded on the GTS without a nickname in {{game|Black and White|s}}.
* When wild Nosepass appear as a [[symbol encounter]], they always face north if not disturbed.
* When wild Nosepass appear as a [[symbol encounter]], they always face north if not disturbed.
** This behavior first appeared in {{g|GO}}, in which its model will always face north when displayed on the overworld map. Normally, when a player enters then exits an encounter with a wild Pokémon, that Pokémon's model will turn facing the player. However, in Nosepass's case, it will turn back to face north after a few seconds.
** This behavior first appeared in {{g|GO}}, in which its model will always face north when displayed on the overworld map. Normally, when a player enters then exits an encounter with a wild Pokémon, that Pokémon's model will turn facing the player. However, in Nosepass's case, it will turn back to face north after a few seconds.