Needle Arm (move): Difference between revisions

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m (→‎In other languages: Removing unneeded category Moves that cannot be selected in a battle)
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{{MoveInfobox|
{{MoveInfobox
n=302 |
|n=302
name=Needle Arm |
|name=Needle Arm
jname=ニードルアーム |
|jname=ニードルアーム
jtrans=Needle Arm |
|jtrans=Needle Arm
jtranslit=Nīdoru Āmu |
|jtranslit=Nīdoru Āmu
gameimage=Needle Arm VII.png |
|gameimage=Needle Arm VII.png
gameimagewidth=300 |
|gameimagewidth=300
type=Grass |
|type=Grass
damagecategory=Physical |
|damagecategory=Physical
basepp=15 |
|basepp=15
maxpp=24 |
|maxpp=24
power=60 |
|power=60
accuracy=100 |
|accuracy=100
bdesc=Has a 30% chance of making the opponent flinch.|
|bdesc=Has a 30% chance of making the opponent flinch.
gen=III|
|gen=III
category=Smart |
|category=Smart
appeal=1 |
|appeal=1
jam=4 |
|jam=4
cdesc=Badly startles the Pokémon in front. |
|cdesc=Badly startles the Pokémon in front.
appealsc=3 |
|appealsc=3
scdesc=A basic performance using a move known by the Pokémon. |
|scdesc=A basic performance using a move known by the Pokémon.
category6=Clever |
|category6=Clever
appeal6=4 |
|appeal6=4
jam6=0 |
|jam6=0
cdesc6=Quite an appealing move. |
|cdesc6=Quite an appealing move.
pokefordex=Needle%20Arm |
|pokefordex=Needle%20Arm
touches=yes |
|touches=yes
protect=yes |
|protect=yes
magiccoat=no |
|magiccoat=no
snatch=no |
|snatch=no
mirrormove=yes |
|mirrormove=yes
kingsrock=no |
|kingsrock=no
flag7=no |
|flag7=no
flag8=no |
|flag8=no
sound=no |
|sound=no
target=anyadjacent |
|target=anyadjacent
footnotes=  
|footnotes=  
}}
}}


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==Effect==
==Effect==
===Generations III to VII===
===Generation III===
Needle Arm inflicts damage and has a 30% chance of causing the target to {{status|flinch}}. In [[Generation III]] only, Needle Arm will deal double the [[damage]] if its target had previously used {{m|Minimize}}.
Needle Arm inflicts damage and has a 30% chance of causing the target to {{status|flinch}}. Needle Arm will deal double the [[damage]] if its target had previously used {{m|Minimize}}.
 
===Generations IV to VII===
Needle Arm no longer deals double damage it the target previously used Minimize.


===Generation VIII===
===Generation VIII===
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{{movedescentry|{{gameabbrev3|FRLG}}|An attack using thorny arms. It may make the foe flinch.}}
{{movedescentry|{{gameabbrev3|FRLG}}|An attack using thorny arms. It may make the foe flinch.}}
{{movedescentry|{{gameabbrev4|DPPtHGSS}}{{gameabbrevss|PBR}}<br>{{gameabbrev5|BWB2W2}}|The user attacks by wildly swinging its thorny arms. It may also make the target flinch.}}
{{movedescentry|{{gameabbrev4|DPPtHGSS}}{{gameabbrevss|PBR}}<br>{{gameabbrev5|BWB2W2}}|The user attacks by wildly swinging its thorny arms. It may also make the target flinch.}}
{{movedescentry|{{gameabbrev6|XYORAS}}<br>{{gameabbrev7|SMUSUM}}|The user attacks by wildly swinging its thorny arms. This may also make the target flinch.}}
{{movedescentry|{{gameabbrev6|XYORAS}}<br>{{gameabbrev7|SMUSUMPE}}|The user attacks by wildly swinging its thorny arms. This may also make the target flinch.}}
{{movedescentry|{{gameabbrev8|SwSh}}|This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered.}}
{{movedescentry|{{gameabbrev8|SwSh}}|This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered.}}
|}
|}
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===By [[Level|leveling up]]===
===By [[Level|leveling up]]===
{{Movehead/Level|Grass|3}}
{{Movehead/Level|Grass|3}}
{{Moveentry/5|331|Cacnea|type=Grass|2|Grass|Human-Like|37|45|45|45{{sup/6|XY}}<br>16{{sup/6|ORAS}}|16|STAB='''}}
{{Moveentry/6|331|Cacnea|type=Grass|2|Grass|Human-Like|37|45|45|45{{sup/6|XY}}<br>16{{sup/6|ORAS}}|16||STAB='''}}
{{Moveentry/5|332|Cacturne|type=Grass|type2=Dark|2|Grass|Human-Like|41|53|53|53{{sup/6|XY}}<br>16{{sup/6|ORAS}}|16|STAB='''}}
{{Moveentry/6|332|Cacturne|type=Grass|type2=Dark|2|Grass|Human-Like|41|53|53|53{{sup/6|XY}}<br>16{{sup/6|ORAS}}|16||STAB='''}}
{{Moveentry/5|556|Maractus|type=Grass|1|Grass|Grass|||22|22|22|STAB='''}}
{{Moveentry/6|556|Maractus|type=Grass|1|Grass|Grass|||22|22|22||STAB='''}}
{{Moveentry/5|651|Quilladin|type=Grass|1|Field|Field||||26|1, {{tt|Evo.|Learned upon evolving}}|STAB='''}}
{{Moveentry/6|651|Quilladin|type=Grass|1|Field|Field||||26|1, {{tt|Evo.|Learned upon evolving}}||STAB='''}}
{{Moveentry/5|652|Chesnaught|type=Grass|type2=Fighting|1|Field|Field||||26|1|STAB='''}}
{{Moveentry/6|652|Chesnaught|type=Grass|type2=Fighting|1|Field|Field||||26|1||STAB='''}}
{{Movefoot|Grass|5}}
{{Movefoot|Grass|6}}


==In other games==
==In other games==
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