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==Plot== | ==Plot== | ||
The | The player begins their adventure at [[Mason Laboratory]], where [[Dr. Mason]] gives the player the choice of taking along one of three different Pokémon Trading Card Game decks: {{TCG|Charmander & Friends Deck|Charmander & Friends}}, {{TCG|Squirtle & Friends Deck|Squirtle & Friends}} or {{TCG|Bulbasaur & Friends Deck|Bulbasaur & Friends}}. | ||
The [[player character]], [[Mark]], has an ambition of becoming the world's greatest Pokémon Trading Card Game player, but his rival, [[Ronald]], has a similar goal. Ronald duels the player at certain points in the game to test the player's cards; being defeated by Ronald is an indication for the player to improve his or her deck, whereas victory results in the player receiving a {{OBP|Promotional Card|GB1}}. | |||
The object of the game is to defeat eight [[Club Master]]s (comparable to the [[Gym Leader]]s), earn their [[Master Medal]]s (comparable to [[Badge]]s), and then defeat four [[Grand Master]]s (comparable to the [[Elite Four]]) and the [[Champion]]. The Club Masters' decks correspond to the {{TCG|type}}s of Trading Card Game cards; however, because there are eight Club Masters but only seven distinct types in the game, two of the types are repeated: {{TCG|Fighting}} and {{TCG|Grass}}, split in the form of a "Rock" and a "Poison" user, respectively. | |||
==Blurb== | ==Blurb== |