Johto Route 32: Difference between revisions

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The fourth route that Trainers from [[New Bark Town]] encounter, Route 32 is the first in Johto to see the {{player}}'s destination to the south – and a far-off one at that. After exiting Violet City through a small path with a [[PRZCureBerry]] (a [[Yellow Apricorn|Ylw Apricorn]] in Generation IV) in a clearing, the player comes to a three-way intersection. Either they can head back up north, to Violet City, if they have some business to finish there, west, into the [[Ruins of Alph]], to discover the secrets there, or continue south along the route. The player cannot continue south of the intersection until they have obtained the {{pkmn|Egg}} from [[Professor Elm]]'s aide in Violet City. After moving south around the large rock, players will find a {{m|cut}}-able tree on its western side, the path behind which leads them to a man who will give them {{TM|05|Roar}}.
The fourth route that Trainers from [[New Bark Town]] encounter, Route 32 is the first in Johto to see the {{player}}'s destination to the south – and a far-off one at that. After exiting Violet City through a small path with a [[PRZCureBerry]] (a [[Yellow Apricorn|Ylw Apricorn]] in Generation IV) in a clearing, the player comes to a three-way intersection. Either they can head back up north, to Violet City, if they have some business to finish there, west, into the [[Ruins of Alph]], to discover the secrets there, or continue south along the route. The player cannot continue south of the intersection until they have obtained the {{pkmn|Egg}} from [[Professor Elm]]'s aide in Violet City. After moving south around the large rock, players will find a {{m|cut}}-able tree on its western side, the path behind which leads them to a man who will give them {{TM|05|Roar}}.


From there, the player should head south, going east or west around the next rock (leading them through [[tall grass]] or near a {{pkmn|Trainer}}, respectively). A small bit further south, the route opens up, and players can go along the western side of a small inlet of ocean, facing wild Pokémon and Trainers, or cross this on the pier, and come upon three Fishermen. A little southwest of the pier is a patch of grass, where a {{ball|Great}} can be found.
From there, the player should head south, going east or west around the next rock (leading them through [[tall grass]] or near a {{pkmn|Trainer}}, respectively). A small bit further south, the route opens up, and players can go along the western side of a small inlet of ocean, facing wild Pokémon and Trainers, or cross this on the pier, and come upon three Fishermen. A little southwest of the pier is a patch of grass, where a [[Great Ball]] can be found.


At this point, players should reach the Pokémon Center, where they can heal their Pokémon from the long journey just in time to enter Union Cave. A man inside the Pokémon Center will also give players an [[Old Rod]]. In [[Generation IV]], there is a fan of [[Kurt]] located in the Pokémon Center that will give away two [[Lure Ball]]s to anyone. Just to the north of the Center, on Fridays, [[Week Siblings|Frieda]] will appear to give the player a [[Poison Barb]] the first time she's encountered, and a {{DL|List of Ribbons in the games|Relax Ribbon}} all other times ([[Generation IV]] only). On days other than Friday, a Great Ball can be found where Frieda usually stands.
At this point, players should reach the Pokémon Center, where they can heal their Pokémon from the long journey just in time to enter Union Cave. A man inside the Pokémon Center will also give players an [[Old Rod]]. In [[Generation IV]], there is a fan of [[Kurt]] located in the Pokémon Center that will give away two [[Lure Ball]]s to anyone. Just to the north of the Center, on Fridays, [[Week Siblings|Frieda]] will appear to give the player a [[Poison Barb]] the first time she's encountered, and a {{DL|List of Ribbons in the games|Relax Ribbon}} all other times ([[Generation IV]] only). On days other than Friday, a Great Ball can be found where Frieda usually stands.